Jump to content

Yu-Gi-Oh! Rulings Questions


Recommended Posts

Alright, silly question:

Plushfire can trigger off being destroyed by anywhere on your field, even in the Pend Zones.

 

 

So like... Dinoster Summons itself by Tributing cards you control. So would you be allowed to Tribute the Materials, on the off chance they are in your Pend Zone?

Since, you know, they are cards you control.

Cards in the Pendulum Zone are not treated as monsters. They cannot be used as Material for Dinoster.

Link to comment
Share on other sites

  • Replies 16.2k
  • Created
  • Last Reply

Alright, silly question:

Plushfire can trigger off being destroyed by anywhere on your field, even in the Pend Zones.

 

 

So like... Dinoster Summons itself by Tributing cards you control. So would you be allowed to Tribute the Materials, on the off chance they are in your Pend Zone?

Since, you know, they are cards you control.

It's better if I first explain why Plushfire works as it does. As Plushfire activates when it's destroyed, it doesn't activate in the Monster or Pendulum Zone, but rather where it would now go, typically the Extra Deck, as such, it doesn't care where it was before, even if it didn't have monster effects at the time. For that reason, your thinking here doesn't work, since the cards in the Pendulum Zone are not monsters at that time, and Spells can not be used as Fusion Materials.

Link to comment
Share on other sites

Well, Burgesstoma already banish themselves, but I assume you're asking because they're Trap monsters. Trap monsters are not banished by Dimensional Fissure while in the Monster Zone, and similarly, monsters that are treated as Spell/Traps will not be banished either.

 

i forgot burgesstoma banish themselves, but i'm not asking about trap monster in general, only trap monster that is no longer treated as trap, from what i read trap monster that is still treated as trap no longer become monster when its destroyed and it revert back as trap so it wont be banished by fissure, but card like burgesstoma, or new example the original monarch are not treated as trap when they're summoned, so will they be banished?

Link to comment
Share on other sites

i forgot burgesstoma banish themselves, but i'm not asking about trap monster in general, only trap monster that is no longer treated as trap, from what i read trap monster that is still treated as trap no longer become monster when its destroyed and it revert back as trap so it wont be banished by fissure, but card like burgesstoma, or new example the original monarch are not treated as trap when they're summoned, so will they be banished?

Oh, you mean Pseudo Trap monsters, forgot that they don't treat themselves as Trap Cards anymore. Anyway, they should work the same way as those, but don't quote me on that.

Link to comment
Share on other sites

Old Entity Chthugha used as material for Outer Entity Nyarla, I draw one, if I use Nyarla as material for Outer Entity Azathoth, do I get another draw?

No, as Chthugha is not being used as Xyz Material for the Summon of Azathoth in this case. Only Nyarla is being used as Xyz Material for its Summon.

 

(Also note that Chthugha says "on the field".)

Link to comment
Share on other sites

Recently reading wikia and found this:

http://yugioh.wikia.com/wiki/Loop

 

My question is regarding Loop with no net change, at negation part (where Jinzo, Amplifier, Skill Drain, and Royal Decree)

So let's say:

> Player 1 controls Jinzo, Amplifier, and Skill Drain.

> Player 2 attempts to activate Royal Decree.

Wikia a states that the activation of Royal Decree is illegal? So Player 2 is prevented to activate Royal Decree? Means he cannot activate Royal Decree in the first place when that condition happens?

 

What about Jinzo, Splendid Venus, and Skill Drain?

Let's say:

> Player 1 control Jinzo.

> Player 2 control Splendid Venus.

> Player 1/2 attempt to activate Skill Drain.

Is that attempt to activate Skill Drain is illegal too? Or is it legal but one of them MUST be destroyed by game mechanics? @@ (like controlling 2 Kaiju monsters and such?).

 

Help is much appreciated.

Link to comment
Share on other sites

Recently reading wikia and found this:

http://yugioh.wikia.com/wiki/Loop

 

My question is regarding Loop with no net change, at negation part (where Jinzo, Amplifier, Skill Drain, and Royal Decree)

So let's say:

> Player 1 controls Jinzo, Amplifier, and Skill Drain.

> Player 2 attempts to activate Royal Decree.

Wikia a states that the activation of Royal Decree is illegal? So Player 2 is prevented to activate Royal Decree? Means he cannot activate Royal Decree in the first place when that condition happens?

 

What about Jinzo, Splendid Venus, and Skill Drain?

Let's say:

> Player 1 control Jinzo.

> Player 2 control Splendid Venus.

> Player 1/2 attempt to activate Skill Drain.

Is that attempt to activate Skill Drain is illegal too? Or is it legal but one of them MUST be destroyed by game mechanics? @@ (like controlling 2 Kaiju monsters and such?).

 

Help is much appreciated.

 

You can't voluntarily activate/Set a card/effect or summon if its resolution (as well as the resolution of anything else previous to it in the chain) would create an unstoppable infinite loop of no net change. So yes, in the first situation, the first player CAN'T activate Royal Decree (because it would negate skill drain, jinzo negates royal decree, which in turn stops negating skill drain [Jinzo won't negate Skill Drain because of Amplifier], negating jinzo, stops negating royal decree, allowing it to negate skill drain, repeat.)

 

In the second situation, Jinzo prevents the activation of Skill Drain in the first place anyway with part of its ability (Venus can't stop "can't be activated", only negation of activation). For the sake of argument, I'll replace the Player 1's Jinzo with Royal Decree, which doesn't have a "can't be activated" clause.

In which case, a resolved skill drain will negate splendid venus's effect, allowing skill drain to be negated by royal decree, which stops negating Venus and therefore skill drain again, with venus becoming negated again, repeat. As such, the Venus player would not be able to activate Skill Drain.

Note that if one player controls both Splendid Venus and Skill Drain, the other player can't activate Royal Decree for the same reason.

 

The only time an infinite loop results in the destruction of one of the cards is when it is entered involuntarily, in which case, rulings should tell you which card should be destroyed. Example: I control a Muka Muka equipped with Axe of Despair (600 ATK + 1000 from Axe spell card + 300 for each card in my hand) and have no cards in hand. You have an 1800 ATK monster and Pole Position. At the start of my turn, I draw a card, raising Muka Muka's ATK to 1900. Pole Position gets destroyed because Muka Muka fluctuates between 900 and 1900 ATK due to no one's fault and Pole Position is ruled to be the one destroyed. (Additionally, when destroyed this way, Pole Position is ruled not to destroy anything with its second effect, but that's somewhat besides the point.)

Link to comment
Share on other sites

Mirror of the Ice Barriar vs Dark Law's continuous effect, do I banish from the field or grave if my opp flips this on me?

You do not banish from anywhere as a card banished because of Dark Law's Continuous Effect is not banished by an Effect Monster's effect.

 

A card on the field banished because of Dark Law's Continuous Effect is banished from the field.

Link to comment
Share on other sites

if my opponent activates Satellarknight Altair's effect, and I respond by negating its effect with Breakthrough Skill, can they activate Pot of Duality in the same turn?

No they cannot. Negating an effect does not mean you didn't attempt to Special Summon that turn. However, if you were to negate the activation of the effect instead with something like Divine Wrath, you may still do so, as the game treats that effect as never having happened in that case.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...