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If control of a monster changes that was Special Summoned with A Wild Monster Appears! the effect that makes it unaffected by your other cards, that applies to the player who activate A Wild Monster Appears! and not the controller correct?

If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase.

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That's exactly what I said, if people would read with context. The entire question revolved around when it has been marked for destruction.

Skulblaka cleared up what you said a bit, it wasn't entirely correct, but not entirely wrong either.

 

Also, still need an answer for this one:

If control of a monster changes that was Special Summoned with A Wild Monster Appears! the effect that makes it unaffected by your other cards, that applies to the player who activate A Wild Monster Appears! and not the controller correct?

 

If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase.

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Skulblaka cleared up what you said a bit, it wasn't entirely correct, but not entirely wrong either.

 

Also, still need an answer for this one:

If control of a monster changes that was Special Summoned with A Wild Monster Appears! the effect that makes it unaffected by your other cards, that applies to the player who activate A Wild Monster Appears! and not the controller correct?

 

If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase.

The effect is read in reference to A Wild Monster Appears.

 

So the effects of the player that activated the card cannot affect the monster summoned.

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My opponent activates Vanity's Emptiness. I chain MST and target another set card with it. That card is destroyed and sent to the graveyard. Does Vanity's Emptiness stay or is it destroyed?

No. Vamity's Emptiness has not fully resolved at this point, so it's self destruction effect is not in play and will not activate.

 

Vanity's must have been resolved when the card is sent to the graveyard to self destruct.

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Both me an my opponent control 1 monster and my opponent has something that stop's spell/trap effects that would effect their monster(s). 

I use creature swap.

My opponent chains said spell/trap.

I'm pretty sure nothing happens and creature swap goes to the grave. Is that right? If not, what's the outcome?

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Both me an my opponent control 1 monster and my opponent has something that stop's spell/trap effects that would effect their monster(s). 

I use creature swap.

My opponent chains said spell/trap.

I'm pretty sure nothing happens and creature swap goes to the grave. Is that right? If not, what's the outcome?

Like Forbidden Lance? I assume it's that kind of card you mean here, in which case nothing would happen here, as Creature Swap needs to swap both monsters, otherwise nothing happens.

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Question on hypothetical effect:

 

Let's say there is a card that can Set Normal Spells directly on the field, and also includes the clause "That Set card can be activated during this turn". In other words, think of what would happen if "Absolute King Back Jack" could also Set Normal Spells with its first effect. In that case, which rulings would govern over that Normal Spell during the turn it is Set by said effect? Would you be able to activate it at any time as if it was a Quick-Play/Spell Speed 2, or only during the Main Phase(s) of the turn, even if it's your opponent's turn?

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Question on hypothetical effect:

 

Let's say there is a card that can Set Normal Spells directly on the field, and also includes the clause "That Set card can be activated during this turn". In other words, think of what would happen if "Absolute King Back Jack" could also Set Normal Spells with its first effect. In that case, which rulings would govern over that Normal Spell during the turn it is Set by said effect? Would you be able to activate it at any time as if it was a Quick-Play/Spell Speed 2, or only during the Main Phase(s) of the turn, even if it's your opponent's turn?

Because it's a normal spell, it'd still be spell speed 1 methinks. If you want it to act as a quick play, you could always say something like "this card can be activated as if it were a quick-play spell card" or something like that.

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Question on hypothetical effect:

 

Let's say there is a card that can Set Normal Spells directly on the field, and also includes the clause "That Set card can be activated during this turn". In other words, think of what would happen if "Absolute King Back Jack" could also Set Normal Spells with its first effect. In that case, which rulings would govern over that Normal Spell during the turn it is Set by said effect? Would you be able to activate it at any time as if it was a Quick-Play/Spell Speed 2, or only during the Main Phase(s) of the turn, even if it's your opponent's turn?

Well, Normal Spell Cards can be activated during the turn they are Set regardless, so not sure there would be much point in that phrase. Anyway, that wouldn't make them Spell Speed 2 anyway, that isn't what that phrase means, it just means you don't have to wait a turn to use them, which is why Back Jack has that.

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Need to confirm something (cause lately it happens a lot):

 

Here's the situation: 

 

I'm playing "Eccentric Boy" to dish out Synchro monsters quicker,

 

basically there shouldn't be any trouble on figuring out what to do with it, but 50% of the time they end up as Xyz Materials and i wind-up in silly disputes what happens when they get detached or when the Xyz leaves the field. I'm 99% sure the Synchro monster goes to the Graveyard regardless, but i need a confirmation of someone that know more about banishing cards. I've tried to convince people that when it "leaves the field and becomes Xyz Material" is not the same as "removed from the field", if the Synchro is flipped face-down Eccentric Boy's effect diminishes, so there shouldn't be any confusion and the effect shouldn't linger after it becomes an Xyz Material as well. 

 

-__-'' 

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Need to confirm something (cause lately it happens a lot):

 

Here's the situation:

 

I'm playing "Eccentric Boy" to dish out Synchro monsters quicker,

 

basically there shouldn't be any trouble on figuring out what to do with it, but 50% of the time they end up as Xyz Materials and i wind-up in silly disputes what happens when they get detached or when the Xyz leaves the field. I'm 99% sure the Synchro monster goes to the Graveyard regardless, but i need a confirmation of someone that know more about banishing cards. I've tried to convince people that when it "leaves the field and becomes Xyz Material" is not the same as "removed from the field", if the Synchro is flipped face-down Eccentric Boy's effect diminishes, so there shouldn't be any confusion and the effect shouldn't linger after it becomes an Xyz Material as well.

 

-__-''

Becoming Xyz Material is not considered leaving the field.

 

The Synchro Monster that was Summoned using Eccentric Boy will not be banished (because of Eccentric Boy) if it is detached.

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if I activate the effect of a continuous Trap card when I flip it face-up (say Aerial Recharge, Blaze Accelerator Reload, or PSYFrame Overload), can my opponent activate Ghost Ogre and Snow Rabbit in response? Or is the card not yet considered "already face-up on the field"?

That wouldn't make sense since you can't activate it when you just activate normal Spell/Trap Card cards.

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Also, if I activate the effects of a given PSY-framegear monster to summon itself and Driver, then activate Artifact Lancea/Imperial Iron Wall before the End Phase of that turn, what happens to the PSY-frame monsters?

Won't be banished, same as any other monster that banishes itself from the field, they just stay instead.

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Does an extra deck monster banished by Farfa still count as Special Summoned from the ED? Similarly, if something SSed was banished, does it retain the SS status?

 

And does Trap Hole Nightmare destroy Ronin Raccon Sandayu if there's another beast on board?

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I activate the effect of a PSY-Frame Gear (in the hand) and my opponent chains Mind Crush, declaring the name of that gear. The gear gets discarded, but do I still summon PSY-Frame Driver?

 

Also, if I chained PSY-Frame Gear Epsilon to that Mind Crush, I would summon 2 Drivers and 2 Gears because the "while you control no monsters" part is an activation requirement, and they don't need to be correct for it to resolve?

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I activate the effect of a PSY-Frame Gear (in the hand) and my opponent chains Mind Crush, declaring the name of that gear. The gear gets discarded, but do I still summon PSY-Frame Driver?

 

Also, if I chained PSY-Frame Gear Epsilon to that Mind Crush, I would summon 2 Drivers and 2 Gears because the "while you control no monsters" part is an activation requirement, and they don't need to be correct for it to resolve?

 

If you can't summon both, you summon nothing. Yes to the second question.

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Does an extra deck monster banished by Farfa still count as Special Summoned from the ED? Similarly, if something SSed was banished, does it retain the SS status?

 

They do still count as being Special Summoned and it remembers where from, because the rulings for Interdimensional Matter Transporter say that a monster that was Special Summoned from the Graveyard and banished and returned to the field with it say that it still gains ATK from Temple of the Sun.

 

 

If you can't summon both, you summon nothing. Yes to the second question.

 

Thank you!

 

Another question: Can I banish PSY-Frame Overload from my Graveyard for its effect the same turn it was returned to the Graveyard from being banished (e,g, with PSY-Framelord Omega)?

 

Also, can PSY-Framelord Omega return cards to the Graveyard that are banished face-down?

Supposing I can, if I return a banished face-down monster that wasn't summoned correctly (such as through Psychic Feel Zone) can it be Special Summoned from the Graveyard as if it was summoned correctly?

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They do still count as being Special Summoned and it remembers where from, because the rulings for Interdimensional Matter Transporter say that a monster that was Special Summoned from the Graveyard and banished and returned to the field with it say that it still gains ATK from Temple of the Sun.

 

 

 

Thank you!

 

Another question: Can I banish PSY-Frame Overload from my Graveyard for its effect the same turn it was returned to the Graveyard from being banished (e,g, with PSY-Framelord Omega)?

 

Also, can PSY-Framelord Omega return cards to the Graveyard that are banished face-down?

Supposing I can, if I return a banished face-down monster that wasn't summoned correctly (such as through Psychic Feel Zone) can it be Special Summoned from the Graveyard as if it was summoned correctly?

I'd say no for overload, since it was just sent to the grave that turn. 

 

Also as far as I know face-down banished cards can't be returned via targeting/ singling out effs, but mass anti-banishing effs (necroface) can. 

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I'd say no for overload, since it was just sent to the grave that turn. 

 

Also as far as I know face-down banished cards can't be returned via targeting/ singling out effs, but mass anti-banishing effs (necroface) can. 

 

The thing is, returning to the Graveyard from banished doesn't activate "If sent to the Graveyard" effects, so is it still considered being 'sent to the Graveyard' for that purpose?

 

Also isn't that just for things that return specific cards such as Miracle Dig which can only return monsters? Or am I mistaken?

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