Jump to content

Yu-Gi-Oh! Rulings Questions


Recommended Posts

  • Replies 16.2k
  • Created
  • Last Reply

Well, more specifically, Conditions of this type will specifically use the phrase "Synchro Material Monster", "Fusion Material Monster" or "Xyz Material Monster".  Continuous Effects will not use that exact phrase.

 

Vayu simply says it cannot be used for a Synchro Summon and makes no mention of it being usable as a "Synchro Material Monster".

Link to comment
Share on other sites

If I use Cost Down which affects a Ritual Monster in my hand and then I Ritual Summon it, does the monster still have his original Level or 2 less?

Even though cost down reduces the levels of monsters in your hand by two, it doesn't mean it reduces the level needed for the ritual summon. The prerequisite is determined by the ritual spell, not the monster. Hope that clears things up.
Link to comment
Share on other sites

Even though cost down reduces the levels of monsters in your hand by two, it doesn't mean it reduces the level needed for the ritual summon. The prerequisite is determined by the ritual spell, not the monster. Hope that clears things up.

 

what I mean is could you Ritual Summon - using it corresponding Ritual Spell and paying the necessary cost - a Level 7 Ritual Monster and then thanks to Cost Down equip it with Ritual Weapon.

Link to comment
Share on other sites

what I mean is could you Ritual Summon - using it corresponding Ritual Spell and paying the necessary cost - a Level 7 Ritual Monster and then thanks to Cost Down equip it with Ritual Weapon.

Well that's a tricky one. Based on rulings of cost down, the change in level lasts until the end of the turn, whether it be summoned or remain in the hand. When it comes down to monster-specific ritual spells, the requirements printed on the spell still have to be met, unlike cards such as advanced ritual art. Honestly, since i've never tested this concept, I'm not too sure if a ritual weapon stays equipped when the monster's level returns to normal.
Link to comment
Share on other sites

Yes, if you use Cost Down on a Ritual Monster in your hand, and then Summon it, you can equip it with Ritual Weapon. However, during the End Phase, its Level will return to normal, and if it is no longer Level 6 or lower, the Ritual monster will no longer be a valid target, and Ritual Weapon will destroy itself.

Link to comment
Share on other sites

if my opponents activates enemy controller to take control of my monster, and chains with scapegoats (that would occupy his whole field), is my monster sent to the graveyard by game mechanics or stays on my control?

If a card effect transfers control of a monster and there is no room to place them they go to the Graveyard.

Link to comment
Share on other sites

Sorry to double post but:

 

If I attack with Dark Paladin directly and my opponent activates Scapegoat can I activate Paladin's effect and destroy the Scapegoat and attack directly?

You mean to negate Scapegoat? There's no reason why you shouldn't be able to so yes you can.

Link to comment
Share on other sites

This one might seem dumb, but can Forbidden Chalice be used on non-effect monsters? I assume so since it doesn't state it has to be an effect monster, but I just want to be sure about it because I think someone could have prevented me from winning a game by using it.
Yes, you can since the card changes ATK values. The negation of an effect is merely a bonus.
Link to comment
Share on other sites

I'm a bit rusty on stuff taking place in the midst of battle. So, Heraldic Beast Basilisk's effect activates "after damage calculation". At that time, is it still on the field to be negated by a face-up Skill Drain, or is it off the field and its effect goes through?

 

It's still on the Field. "After Damage Calculation" is the moment after Battle Damage has been inflicted, and monsters have been labeled "destroyed by battle", but have not left the Field. Flip Effects, or Trigger Effects like DD Warrior Lady, activate at this timing.

 

Skill Drain will negate Basilisk.

Link to comment
Share on other sites

Just to be sure, if I use Lance after the effect of Wild Nature's Release is fully applied, I still have the ATK boost and die during the end phase, right? Just lose 800 ATK off the new total, since it's a lingering effect?

 

Yes. If an S/T has already successfully resolved, and doesn't continuously affect the monster (such as a Field Spell or Equip Card), a Lance resolving afterwards just subtracts 800 and makes other S/Ts that turn do nothing.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...