Zazubat Posted May 26, 2013 Report Share Posted May 26, 2013 You can still chain to it, can't you?Yes, but for what reason? When it resolves, it will have negated your trap. Link to comment Share on other sites More sharing options...
Mysty Posted May 26, 2013 Report Share Posted May 26, 2013 I don't know of this "Photon Knight" you talk about. However, I'm guessing you mean Galaxy Knight. In said case, Fiendish Chain will briefly "negate" Galaxy Knight, Royal Decree negates Fiendish Chain and Breakthrough Skill and Galaxy Knight, now no longer negated, functions as normal. Link to comment Share on other sites More sharing options...
-Berserker- Posted May 26, 2013 Report Share Posted May 26, 2013 I have told these things to too many people in DN, and I suddenly was "Dude, what if I am actually the one wrong here?" So I will just ask: If I target their Ophion with Raiza, they activating Safe Zone will not "untarget" the already targeted monster. Using their Safe Zone on my monster will not prevent it from attacking my opponent directly, as the card says "cannot attack your opponent directly", and I am not attacking the opponent of the Safe Zone controller. I am right in both, right? Link to comment Share on other sites More sharing options...
Zazubat Posted May 26, 2013 Report Share Posted May 26, 2013 I have told these things to too many people in DN, and I suddenly was "Dude, what if I am actually the one wrong here?" So I will just ask: If I target their Ophion with Raiza, they activating Safe Zone will not "untarget" the already targeted monster. Using their Safe Zone on my monster will not prevent it from attacking my opponent directly, as the card says "cannot attack your opponent directly", and I am not attacking the opponent of the Safe Zone controller. I am right in both, right?The first is correct to my knownlage. The rulings on Safe Zone say ""Your opponent” is always the opponent of the player who controls Safe Zone". The controller of Safe Zone is the only one who's monster cannot attack directly, your monsters would still be able to. Link to comment Share on other sites More sharing options...
evilfusion Posted May 26, 2013 Report Share Posted May 26, 2013 I have told these things to too many people in DN, and I suddenly was "Dude, what if I am actually the one wrong here?" So I will just ask: If I target their Ophion with Raiza, they activating Safe Zone will not "untarget" the already targeted monster. Using their Safe Zone on my monster will not prevent it from attacking my opponent directly, as the card says "cannot attack your opponent directly", and I am not attacking the opponent of the Safe Zone controller. I am right in both, right? Yes, you are right on both. Targeting occurs at activation. The monster is considered targeted prior to anything being chained. Since Safe Zone doesn't negate targeting effects, it won't be able to stop the fact you had already successfully targeted a monster before it (Safe Zone) had resolved. "The opponent" is the player opposing Safe Zone. If Safe Zone is on your monster, you are still "the opponent" of Safe Zone's controller, and the affected monster cannot attack you directly. It can attack Safe Zone's controller directly, though. Link to comment Share on other sites More sharing options...
.codex Posted May 27, 2013 Report Share Posted May 27, 2013 Suppose I have this custom card effect:"Whenever: Do whatever; your opponent gains 1000 Life Points and discards 1 card."Say I have Bad Reaction to Simochi out, since my opponent cannot have their Life Points increased, that means it does not fufil the requirement to discard 1 card, correct? Also, could I even use my CC in that case, since you cannot active a card without knowing you can use it? Link to comment Share on other sites More sharing options...
Sleepy Posted May 27, 2013 Report Share Posted May 27, 2013 Suppose I have this custom card effect:"Whenever: Do whatever; your opponent gains 1000 Life Points and discards 1 card."Say I have Bad Reaction to Simochi out, since my opponent cannot have their Life Points increased, that means it does not fufil the requirement to discard 1 card, correct? Also, could I even use my CC in that case, since you cannot active a card without knowing you can use it? I could be wrong, but I think you still discard a card.It is something that happens simultaneously and is mandatory. If it's not a condition to fullfill like "Gravekeeper's Servant" and it's attacking condition, it should be fine.You didn't negate the card's effect. Simochi just exchanged the gain for damage. Link to comment Share on other sites More sharing options...
darkwolf777 Posted May 28, 2013 Report Share Posted May 28, 2013 Suppose I have this custom card effect:"Whenever: Do whatever; your opponent gains 1000 Life Points and discards 1 card."Say I have Bad Reaction to Simochi out, since my opponent cannot have their Life Points increased, that means it does not fufil the requirement to discard 1 card, correct? Also, could I even use my CC in that case, since you cannot active a card without knowing you can use it? If they did not recover Life Points due to Bad Reaction of Simochi, they will not discard a card. You can still activate it. The effects that are required are "Increasing Opponent's Life Points" and "Opponent discarding a card", both of which you are capable of. Its the error during resolution thanks to Simochi that causes it to fail resolving completely. Simochi's effect only says any healing becomes damage, not that they cannot be healed. Link to comment Share on other sites More sharing options...
Zazubat Posted May 28, 2013 Report Share Posted May 28, 2013 I am 99 % sure this is correct. You cannot use Daigusto Emeral's second effect without no targets in the Graveyard at activation? My opponent thinks otherwise, and argued that "it says then" and "that if there's not enough targets at resolution, then the effect resolves without effect". Also:The control part of ZW - Eagle Claw also applies to when it's in the Spell/Trap Card Zone right? Link to comment Share on other sites More sharing options...
darkwolf777 Posted May 28, 2013 Report Share Posted May 28, 2013 I am 99 % sure this is correct. You cannot use Daigusto Emeral's second effect without no targets in the Graveyard at activation? My opponent thinks otherwise, and argued that "it says then" and "that if there's not enough targets at resolution, then the effect resolves without effect". Also:The control part of ZW - Eagle Claw also applies to when it's in the Spell/Trap Card Zone right? Detaching an Xyz Material is the cost to activate one of the effects. You cannot activate the second effect if you do not have a non-Effect monster in the Graveyard prior to your attempt to detach a material. The only sentences with "control" is the equipping part. You can equip a "ZW - Eagle Claw" that you control to a "Utopia" monster you control which by doing so will grant is 2000 ATK. The effect "While this card is equipped to a monster" makes no such reference to control. If it is equipped to any monster, that effect can be applied, so for example an opponent's "Relinquished" or "Destiny Hero - Plasma" that equipped "ZW - Eagle Claw" through its effect can apply the effect to negate a Trap Card's effect. Link to comment Share on other sites More sharing options...
Zazubat Posted May 28, 2013 Report Share Posted May 28, 2013 Detaching an Xyz Material is the cost to activate one of the effects. You cannot activate the second effect if you do not have a non-Effect monster in the Graveyard prior to your attempt to detach a material. The only sentences with "control" is the equipping part. You can equip a "ZW - Eagle Claw" that you control to a "Utopia" monster you control which by doing so will grant is 2000 ATK. The effect "While this card is equipped to a monster" makes no such reference to control. If it is equipped to any monster, that effect can be applied, so for example an opponent's "Relinquished" or "Destiny Hero - Plasma" that equipped "ZW - Eagle Claw" through its effect can apply the effect to negate a Trap Card's effect.I think you misunderstand, I am talking about the condition part.You can only control 1 face-up "ZW - Eagle Claw" Link to comment Share on other sites More sharing options...
darkwolf777 Posted May 28, 2013 Report Share Posted May 28, 2013 I think you misunderstand, I am talking about the condition part.You can only control 1 face-up "ZW - Eagle Claw" Conditions are not effects and they are always applied. An equipped monster still has its name. You will not be able to play another "ZW - Eagle Claw" face-up on the field while you have one face-up in your S/T Card Zone. Link to comment Share on other sites More sharing options...
Zazubat Posted May 28, 2013 Report Share Posted May 28, 2013 Conditions are not effects and they are always applied. An equipped monster still has its name. You will not be able to play another "ZW - Eagle Claw" face-up on the field while you have one face-up in your S/T Card Zone.That's what I figured. Thanks. Link to comment Share on other sites More sharing options...
Zazubat Posted May 28, 2013 Report Share Posted May 28, 2013 So, I have Utopia out, and my opponent has a Skill Drain out. I activate ZW - Tornado Bringer. It should work as it's not a monster anymore, yet my opponent says otherwise. To my knownlage, monsters that are Equip cards, are always treated as Equip SPELL cards. Also, I'm correct in saying that if I Summon Pollux and my opponent tries to Skill Drain, I can still use the Summon effect since it has already been Summoned right? What if he does it on Summon? Does that matter? Link to comment Share on other sites More sharing options...
evilfusion Posted May 28, 2013 Report Share Posted May 28, 2013 So, I have Utopia out, and my opponent has a Skill Drain out. I activate ZW - Tornado Bringer. It should work as it's not a monster anymore, yet my opponent says otherwise. To my knownlage, monsters that are Equip cards, are always treated as Equip SPELL cards. Also, I'm correct in saying that if I Summon Pollux and my opponent tries to Skill Drain, I can still use the Summon effect since it has already been Summoned right? What if he does it on Summon? Does that matter? ZW - Tornado Bringer's effect to equip applies in the hand. Skill Drain doesn't affect the hand, so the equipping is fine. While in the S/T Zone, ZW - Tornado is NOT a monster card. It is an Equip Card, and for most intents and purposes, is considered the same as an Equip Spell. Skill Drain won't affect that. The TCG has ruled that Pollux will get its effect because when it was successfully Summoned, its effect applies at that moment without starting a chain. If Skill Drain is ALREADY active when you Summon Pollux, it is negated. Link to comment Share on other sites More sharing options...
Expelsword Posted May 29, 2013 Report Share Posted May 29, 2013 Can you use Fusion Gate to fuse two monsters from your hand? Link to comment Share on other sites More sharing options...
Zazubat Posted May 29, 2013 Report Share Posted May 29, 2013 Can you use Fusion Gate to fuse two monsters from your hand?Yes you can. Link to comment Share on other sites More sharing options...
Expelsword Posted May 29, 2013 Report Share Posted May 29, 2013 Yes you can.This guy is quite stubborn, is there some way you can prove it? Link to comment Share on other sites More sharing options...
Miror B Posted May 29, 2013 Report Share Posted May 29, 2013 This guy is quite stubborn, is there some way you can prove it?Wiki.If he doesn't accept that then tell him to screw off and email konami himself because he'll be waiting a few months for an answer. Link to comment Share on other sites More sharing options...
Zazubat Posted May 29, 2013 Report Share Posted May 29, 2013 I tested it in 2011 yo. It works like it should, as the card basically works the same way as Poly, except that you can reuse it and such. Link to comment Share on other sites More sharing options...
darkwolf777 Posted May 29, 2013 Report Share Posted May 29, 2013 Fusion Gate works exactly like the Fusion Spell Card "Polymerization" when used. When using Fusion Gate, Follow any rules you would when activating the card "Polymerization". You can only use materials from your own Hand or Field. Link to comment Share on other sites More sharing options...
Zazubat Posted May 30, 2013 Report Share Posted May 30, 2013 Does Mini-Guts trigger if it returns to the hand/Deck after you activate it before? Link to comment Share on other sites More sharing options...
Northern Sage Posted May 30, 2013 Report Share Posted May 30, 2013 If VWXYZ-Dragon Catapult Dragon is face-up during the start of your turn, and your opponent doesn't have any cards on his/her side of the field, nor activate/play any during this turn, the banish effect just fizzles, right? Link to comment Share on other sites More sharing options...
Zazubat Posted May 30, 2013 Report Share Posted May 30, 2013 If VWXYZ-Dragon Catapult Dragon is face-up during the start of your turn, and your opponent doesn't have any cards on his/her side of the field, nor activate/play any during this turn, the banish effect just fizzles, right?If there is no cards you cannot activate it, and since its mandatory, it needs to activate, but since there're no cards, it just, as you said, fizzles. Link to comment Share on other sites More sharing options...
darkwolf777 Posted May 30, 2013 Report Share Posted May 30, 2013 Does Mini-Guts trigger if it returns to the hand/Deck after you activate it before? I don't get what you're asking. If the monster affected by Mini-Guts is removed from the field or flipped face-down, the effect of MIni-Guts is no longer applied. If VWXYZ-Dragon Catapult Dragon is face-up during the start of your turn, and your opponent doesn't have any cards on his/her side of the field, nor activate/play any during this turn, the banish effect just fizzles, right? In the OCG, VWXYZ-Dragon Catapult Dragon is your standard Ignition Effect which is not mandatory at all. In the TCG, it shouldn't still be treated as mandatory, as it wouldn't make for an Ignition Effect to act this way since to 1) You wont be able to activate it with no valid target and 2) Not be able to end your turn unless you activate it during your Main Phase. If the TCG is treating it as something like a "Trigger Effect", then you can activate it, but with no targets, nothing would happen when such an effect resolves, but I somehow doubt that's the way its treated nowadays. Link to comment Share on other sites More sharing options...
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