Zazubat Posted April 25, 2013 Report Share Posted April 25, 2013 Ok I need an explaination on Fiendish Chain It negates the monster's effect while on the field, right? So how does effects like Stardust's are able to override it? Doesn't Chain not allow that monster to activate it's effect in the first place,before that monster goes off the field?It shouldn't. However, Skill Drain will, as it allows for cards to activate, which means it will send Stardust to the Graveyard, and it will resolve there, not on the field. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted April 25, 2013 Report Share Posted April 25, 2013 It shouldn't. However, Skill Drain will, as it allows for cards to activate, which means it will send Stardust to the Graveyard, and it will resolve there, not on the field. Hrmm..My opponent had a Stardust on the fieldI Chain itThen I Mirror Force his attack from another monsterHe Stardust my Mirror How was Stardust able to activate it's effect when it's effect is already negated?I still don't get the ruling on Chain..It doesn't state that the effect can still be activated, like Skill Drain does. Link to comment Share on other sites More sharing options...
Zazubat Posted April 25, 2013 Report Share Posted April 25, 2013 Hrmm..My opponent had a Stardust on the fieldI Chain itThen I Mirror Force his attack from another monsterHe Stardust my Mirror How was Stardust able to activate it's effect when it's effect is already negated?I still don't get the ruling on Chain..Is all that happening in 1 chain? Link to comment Share on other sites More sharing options...
Blake Posted April 25, 2013 Report Share Posted April 25, 2013 Stardust isn't on the field when it's effect resolves. Negated effects can still be activated, even if they won't properly resolve. If a card stopped by Chain or Skill Drain isn't on the field when it resolves, it isn't negated. Note that Veiler, Breakthrough Skill, Debris Drgon, TGU, etc. Outright do NOT work like Chain or Drain. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted April 25, 2013 Report Share Posted April 25, 2013 I did not know that effects can still be activated while they're negated by Chain. And no, it didn't all happen in 1 chain.Fiendish Chain his Stardust 2 turns before that. Link to comment Share on other sites More sharing options...
Zazubat Posted April 25, 2013 Report Share Posted April 25, 2013 Stardust isn't on the field when it's effect resolves. Negated effects can still be activated, even if they won't properly resolve. If a card stopped by Chain or Skill Drain isn't on the field when it resolves, it isn't negated. Note that Veiler, Breakthrough Skill, Debris Drgon, TGU, etc. Outright do NOT work like Chain or Drain.You seem to be right after searching a little, I thought that because it didn't mention that the monster could still activate it's effects, it simply couldn't, but yes it still can it seems. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted April 25, 2013 Report Share Posted April 25, 2013 Am I able to Herald of Orange Light on Gorz's effect in the dmg step before Gorz is dropped to the field? Not really sure on that. Dmg step ruling confuses me. Link to comment Share on other sites More sharing options...
Judαs Posted April 25, 2013 Report Share Posted April 25, 2013 Am I able to Herald of Orange Light on Gorz's effect in the dmg step before Gorz is dropped to the field? Not really sure on that. Dmg step ruling confuses me.The effects of "Herald of Orange Light", "Herald of Green Light", and "Herald of Purple Light" may be activated during the Damage Step. Each effect may also be activated during damage calculation during the Damage Step.[3] Link to comment Share on other sites More sharing options...
Zazubat Posted April 25, 2013 Report Share Posted April 25, 2013 Am I able to Herald of Orange Light on Gorz's effect in the dmg step before Gorz is dropped to the field? Not really sure on that. Dmg step ruling confuses me.Yes you can. You can always activate cards which negate cards/effects during the Damage Step. Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted April 25, 2013 Report Share Posted April 25, 2013 I thought this Question was stupid but it is eating me up: Is Ignoble Knight of Black Laundsallyn able to Tribute itself for its own effect, or is it unable to do so? Link to comment Share on other sites More sharing options...
Miror B Posted April 25, 2013 Report Share Posted April 25, 2013 I thought this Question was stupid but it is eating me up: Is Ignoble Knight of Black Laundsallyn able to Tribute itself for its own effect, or is it unable to do so?ig"noble Knight" is indeed able to tribute itself. Link to comment Share on other sites More sharing options...
Zazubat Posted April 25, 2013 Report Share Posted April 25, 2013 Stardust isn't on the field when it's effect resolves. Negated effects can still be activated, even if they won't properly resolve. If a card stopped by Chain or Skill Drain isn't on the field when it resolves, it isn't negated. Note that Veiler, Breakthrough Skill, Debris Drgon, TGU, etc. Outright do NOT work like Chain or Drain.Hold on, do you mean that you could use Veiler and it's effects will be negated completely so it can't activate? Link to comment Share on other sites More sharing options...
Miror B Posted April 25, 2013 Report Share Posted April 25, 2013 Hold on, do you mean that you could use Veiler and it's effects will be negated completely so it can't activate?No.He's saying Veiler will still negate the effect regardless of the monster's physical location.The difference with Fiendish Chain is that Fiendish Chain is a continuous card that has to continuously target the monster it's affecting, the minute it loses it's target is the minute it stops applying.Basically, Fiendish Chain follows Skill Drain rulings.Also, negation does not mean the card cannot activate. The only time a card effect cannot activate is when card text specifically says so, like Abyss Dweller. Link to comment Share on other sites More sharing options...
Zazubat Posted April 25, 2013 Report Share Posted April 25, 2013 No.He's saying Veiler will still negate the effect regardless of the monster's physical location.The difference with Fiendish Chain is that Fiendish Chain is a continuous card that has to continuously target the monster it's affecting, the minute it loses it's target is the minute it stops applying.Basically, Fiendish Chain follows Skill Drain rulings.Also, negation does not mean the card cannot activate. The only time a card effect cannot activate is when card text specifically says so, like Abyss Dweller.But: If the targeted monster is no longer face-up on the field when Effect Veiler's effect resolves, the targeted monster's effect(s) will not be negated. Link to comment Share on other sites More sharing options...
Miror B Posted April 25, 2013 Report Share Posted April 25, 2013 But: If the targeted monster is no longer face-up on the field when Effect Veiler's effect resolves, the targeted monster's effect(s) will not be negated.WHEN EFFECT VEILER RESOLVES.I'm talking about after it's resolved and put it's condition on the monster.For what you're seeing:CL1: Caius triggerCL2: Effect VeilerCL3: Torrential TributeResolveCL3: Torrential destroyed all monsters including CaiusCL2: Veiler's target is not face up at this time so it fails to do anythingCL1: Caius resolvesThis is what that ruling is talking about. Link to comment Share on other sites More sharing options...
Zazubat Posted April 25, 2013 Report Share Posted April 25, 2013 WHEN EFFECT VEILER RESOLVES.I'm talking about after it's resolved and put it's condition on the monster.For what you're seeing:CL1: Caius triggerCL2: Effect VeilerCL3: Torrential TributeResolveCL3: Torrential destroyed all monsters including CaiusCL2: Veiler's target is not face up at this time so it fails to do anythingCL1: Caius resolvesThis is what that ruling is talking about.I misunderstood what it was talking about. So, if something Tributes itself, it will still negate? I'm confused I think. Link to comment Share on other sites More sharing options...
Miror B Posted April 25, 2013 Report Share Posted April 25, 2013 I misunderstood what it was talking about. So, if something Tributes itself, it will still negate? I'm confused I think.For things like Veiler and Breakthrough skill, yes. All they care about is where the effect activates, which in Stardust's case is on the field. Link to comment Share on other sites More sharing options...
Bringerofcake Posted April 25, 2013 Report Share Posted April 25, 2013 If I've activated Overmind archfiend's effect, then banish it with Time Escaper, does Overmind still summon the banished monster after it's returned to the field and destroyed? Link to comment Share on other sites More sharing options...
evilfusion Posted April 25, 2013 Report Share Posted April 25, 2013 If I've activated Overmind archfiend's effect, then banish it with Time Escaper, does Overmind still summon the banished monster after it's returned to the field and destroyed? According to Silent Psychic Wizard's ruling, yes, Overmind will still Summon the monster(s) you banished if Overmind is flipped facedown or temporarily banished. This seems mildly illogical to me. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted April 26, 2013 Report Share Posted April 26, 2013 So if card effect activates in the dmg step, such as F. LanceI could chain an effect that will negate it to that card effect, right?Such as Dark Bribe. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 26, 2013 Report Share Posted April 26, 2013 So if card effect activates in the dmg step, such as F. LanceI could chain an effect that will negate it to that card effect, right?Such as Dark Bribe.If it's something like a counter trap, yes. Counter traps can always be activated in the damage step unless for some reason they specifically state otherwise. Certain continuous effects couldn't negate during the damage step, though for the most part they can. Link to comment Share on other sites More sharing options...
darkwolf777 Posted April 26, 2013 Report Share Posted April 26, 2013 So if card effect activates in the dmg step, such as F. LanceI could chain an effect that will negate it to that card effect, right?Such as Dark Bribe. Dark Bribe is a Counter Trap. Counter Traps can be used at any time, including the Damage Step. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted April 26, 2013 Report Share Posted April 26, 2013 If a continuous spell/trap activates to target a monsterand you lance your monster as a chain to that activationdoes that mean that card's activation loses it's targetand it will no longer affect the monster after Lance wears off? Link to comment Share on other sites More sharing options...
darkwolf777 Posted April 26, 2013 Report Share Posted April 26, 2013 If a continuous spell/trap activates to target a monsterand you lance your monster as a chain to that activationdoes that mean that card's activation loses it's targetand it will no longer affect the monster after Lance wears off? Targeting is not an effect. Negating effects would not have any effect on knowing its target. The Continuous Spell/Trap/whatever card will still target the card that is unaffected by its effects as well as if that Continuous Spell/Trap/whatever card were to be negated, it would still remember what it is targeting. Link to comment Share on other sites More sharing options...
Airride Posted April 26, 2013 Report Share Posted April 26, 2013 Remind me why Scattershot doesn't get the 500 Damage from being sent by Blaze Accelerator?In regards to that, it still gets its effect when, say, milled, correct? Link to comment Share on other sites More sharing options...
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