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Yu-Gi-Oh! Rulings Questions


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Effect Veiler vs. Rescue Rabbit. Explain.

As far as I know, after it's Summoned and your opponent doesn't want to activate any cards, and you don't want to activate any cards after that, it's now the turn player who has priority to make a move. So If the turn player banishes Rabbit at this time, your opponent wouldn't be able to use Effect Veiler, though I might be totaly wrong about this.

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Effect Veiler vs. Rescue Rabbit. Explain.

 

The played summons Rabbit. The priority then passes to the other player, who has a chance to Veiler before Rabbit activates its effect. You can't chain Veiler to Rabbit's effect as it's no longer on the field, having payed the cost. Veiler will negate Rabbit because it negates the effect no matter where the card is on resolution, whereas Skill Drain/Fiendish Chain only negate the monsters as long as they are face-up on the field.

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Effect Veiler vs. Rescue Rabbit. Explain.

 

When Rabbit is Summoned, the opponent can respond with Veiler, targeting Rabbit. For that turn, Rabbit's effects that activate or apply on the Field will be negated. You may still activate Rabbit and banish it as a cost, but it is negated because the effect activated from the Field.

 

Back when Priority was a thing, Rabbit could activate its effect as Chain Link 1 the moment its Summon was successful. Since it would leave the Field as a cost, Veiler could not chain to it because it was no longer on the Field to target.

 

The reason you have to use Veiler upon Rabbit's Summon, rather than chaining Veiler to Rabbit, is because Rabbit banishes as a cost and then cannot be targeted.

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Would it be possible to negate veiler with your own veiler ?

Yes and no. You could negate the effect of an Effect Veiler on the field by using your Effect Veiler in-hand, though that would be entirely useless. However, Effect Veiler only negates the effects of things on the field, so you couldn't attempt to negate the effect of an Effect Veiler in a player's hand or graveyard...

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Yes and no. You could negate the effect of an Effect Veiler on the field by using your Effect Veiler in-hand, though that would be entirely useless. However, Effect Veiler only negates the effects of things on the field, so you couldn't attempt to negate the effect of an Effect Veiler in a player's hand or graveyard...

 

Thanks, new question : I have red-eyes b. dragon out and two inferno fire blast in my hand, can I activate both of the one red-eyes ?

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Thanks, new question : I have red-eyes b. dragon out and two inferno fire blast in my hand, can I activate both of the one red-eyes ?

 

Yes. You may use as many Inferno Fire Blast cards as you want that turn for a single Red-Eyes, or multiple ones. Either way, none of them may attack that turn.

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Yes. You may use as many Inferno Fire Blast cards as you want that turn for a single Red-Eyes, or multiple ones. Either way, none of them may attack that turn.

 

 

Thanks, New question (Again!!!!!!!!!!!!) Could I summon multiple Bora's off 1 blackwing : Summon Gale -  Summon Bora 1 - Summon Bora 2 - Summon Bora 3(if possible) ?

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Thanks, New question (Again!!!!!!!!!!!!) Could I summon multiple Bora's off 1 blackwing : Summon Gale -  Summon Bora 1 - Summon Bora 2 - Summon Bora 3(if possible) ?

 

Yes, same with Six Samurai Kizan, you may SS Blackwing Bora or Gale if you have any Blackwing other than a Bora/Gale, respectively. If you have a Gale and a Bora, you may still SS a Bora, because you have a Blackwing other than Bora on the Field.

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If there are two Ally of Justice- Catastor on opposite sides of field, and both have their attributes changed to something else except DARK, what will happen when Player 1's Catastor attacks Player 2's?

 

Also, can I chain Breakthrough Skill to Catastor's effect?

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If there are two Ally of Justice- Catastor on opposite sides of field, and both have their attributes changed to something else except DARK, what will happen when Player 1's Catastor attacks Player 2's?

Both effects activate, with the turn player's effect activating first. As a result it will go like this: Player 1 attacks Player 2's Catastor > Player 1's Catastor activates its effect > Player 2's Catastor activates its effect as part of the same chain > Chain resolves backwards > Player 1's Catastor is destroyed > Player 2's Catastor is destroyed.

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Both effects activate, with the turn player's effect activating first. As a result it will go like this: Player 1 attacks Player 2's Catastor > Player 1's Catastor activates its effect > Player 2's Catastor activates its effect as part of the same chain > Chain resolves backwards > Player 1's Catastor is destroyed > Player 2's Catastor is destroyed.

 

Thanks. :)

 


 

If I have a Counter Trap card which also has a Quick effect outside the field, like for example "During either player's turn: You can banish this card from your Graveyard", will it be considered as Spell Speed 3?

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Thanks. :)

 


 

If I have a Counter Trap card which also has a Quick effect outside the field, like for example "During either player's turn: You can banish this card from your Graveyard", will it be considered as Spell Speed 3?

 

Hypothetically, yes, it would, since it's the effect of a Counter Trap. To date, only Normal Traps have had effects like that, but they're considered Spell Speed 2, so a Counter Trap theoretically would be Spell Speed 3.

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Hypothetically, yes, it would, since it's the effect of a Counter Trap. To date, only Normal Traps have had effects like that, but they're considered Spell Speed 2, so a Counter Trap theoretically would be Spell Speed 3.

Not true, Burgeoning Whirlflame has an effect that is activated like that. I tried looking online, but to no help.

 

3 Questions about Shooting Quasar Dragon:

 

1. If I return it to the Extra Deck with CED will it's effect to Summon Quasar trigger?

2. If I use Dimensional Prison, will it's effect to Summon Quasar trigger?

3. If I (somehow) destroy it with an attack, will it's effect to Summon Quasar trigger?

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Not true, Burgeoning Whirlflame has an effect that is activated like that. I tried looking online, but to no help.

 

3 Questions about Shooting Quasar Dragon:

 

1. If I return it to the Extra Deck with CED will it's effect to Summon Quasar trigger?

2. If I use Dimensional Prison, will it's effect to Summon Quasar trigger?

3. If I (somehow) destroy it with an attack, will it's effect to Summon Quasar trigger?

 

1: Yes.

2: Yes.

3: Yes.

 

Quasar will SS Shooting Star when it leaves the Field, much like Absolute Zero.

 

 

 

Does Gravity Bind affect Xyz's ?

 

No. Xyz do not have Levels. They're immune to all cards involving Levels.

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1: Yes.

2: Yes.

3: Yes.

 

Quasar will SS Shooting Star when it leaves the Field, much like Absolute Zero.

Well, then this ruling is wrong:

If "Shooting Quasar Dragon" leaves the field during the resolution of an effect, or during a chain 2 or higher, the effect cannot be activated

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Well, then this ruling is wrong:

If "Shooting Quasar Dragon" leaves the field during the resolution of an effect, or during a chain 2 or higher, the effect cannot be activated

 

The second part of that (chain 2 or higher) is correct, as it'd miss the timing. Perhaps the first part is just worded incorrectly. If it leaves the Field as a cost, or if leaving the Field is not the last part of the effect to resolve, it can't activate. But if you destroy it with Dark Hole or bounce it, it will still activate.

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The second part of that (chain 2 or higher) is correct, as it'd miss the timing. Perhaps the first part is just worded incorrectly. If it leaves the Field as a cost, or if leaving the Field is not the last part of the effect to resolve, it can't activate. But if you destroy it with Dark Hole or bounce it, it will still activate.

I also found that quite confusing, but it's from the wikia, so you know.
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