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Yu-Gi-Oh! Rulings Questions


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I got Maestroke with 1 Xyz Material, my opponent got a Skill Drain up, I Normal Summon my Summoner Monk, my opponent activates Torrential Tribute, I detach 1 Xyz Material to avoid the destruction of Maestroke. Is it possible, also can I activate a MST from my hand to destroy Skill Drain?

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that works but your understanding of the situation is flawed. maestroke detaching to save from destruction is an effect, not a cost (note the lack of a semi-colon) so it cannot be performed under skill drain at all. however, it also doesnt start a chain (again, no semi-colon/colon) so the chain looks like this:

 

CL1: torrential tribute

CL2: mst

 

resolving backwards, mst destroys skill drain, so it no longer applies. then torrential tribute attempts to destroy all monsters. you can APPLY (not activate) maestroke here.

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CC effect below:

When this card attacks, or is attaked, your opponnet cannot activate cards that would remove Machine-Type monsters from the field until the End Phase.

 

Am I right in saying that if the attack is negated, that my opponent would be able to activates cards that removed Machines from the field afterwards?

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CC effect below:

When this card attacks or is attacked, your opponnet cannot activate cards that would remove Machine-Type monsters from the field until the End Phase.

 

Am I right in saying that if the attack is negated, that my opponent would be able to activates cards that removed Machines from the field afterwards?

No, because it applies starting at attack declaration. Attack declaration is not "undone" by negating the attack. Unless you intended it to activate with the same timing as Puddingcess and just worded it strangely.

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Can I activate 2 Offering to the Snake Deity to target the same monster?

Or does the chained card's effect does not resolve since it won't have a Reptile to destroy?

 

Offering's effect states:

Destroy 1 Reptile-type monster you control and 2 cards your opponent controls.

 

ex;

-Activate Offering, target 1 Reptile and 2 cards

-chain another Offering, target that same Reptile and 2 other cards

-resolves, resolves

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Can I activate 2 Offering to the Snake Deity to target the same monster?

Or does the chained card's effect does not resolve since it won't have a Reptile to destroy?

 

Offering's effect states:

Destroy 1 Reptile-type monster you control and 2 cards your opponent controls.

 

ex;

-Activate Offering, target 1 Reptile and 2 cards

-chain another Offering, target that same Reptile and 2 other cards

-resolves, resolves

 

If the Reptile is not destroyed or is not faceup on the Field at resolution, the other targets are not destroyed. The chain is legal, but only Chain Link 2 will resolve successfully. Chain Link 1 (the first Offering activated) will fail to resolve because the Reptile it targeted is gone.

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Can I activate 2 Offering to the Snake Deity to target the same monster?

Or does the chained card's effect does not resolve since it won't have a Reptile to destroy?

 

Offering's effect states:

Destroy 1 Reptile-type monster you control and 2 cards your opponent controls.

 

ex;

-Activate Offering, target 1 Reptile and 2 cards

-chain another Offering, target that same Reptile and 2 other cards

-resolves, resolves

What Aix said, and this becomes clearer with the new lore, which says target 1 reptile you control and2  cards of your opponent's ; destroy all 3 targets.

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2 Quickies, one, can you negate an already negated cards effects? Two, is a Step considered a Phase, and does saying something like "Until the end of this Step" mean the inbetween Steps as well?

Dunno about the first, but only the BP has Steps, so I think you're better off specifying.

 

This is about custom cards but if a card had a clause like "You can treat this card as any "Gadget" monster," Could I add it with Red/Green/Yellow Gadget?

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Dunno about the first, but only the BP has Steps, so I think you're better off specifying.

 

This is about custom cards but if a card had a clause like "You can treat this card as any "Gadget" monster," Could I add it with Red/Green/Yellow Gadget?

 

 

It would have to specify "in the Deck" to be added by Red/Green/Yellow, because otherwise, the effect is presumed to only apply on the Field. If you want it to count while in the hand, Deck, or Graveyard, the card must specify each place individually.

 

 

2 Quickies, one, can you negate an already negated cards effects? Two, is a Step considered a Phase, and does saying something like "Until the end of this Step" mean the inbetween Steps as well?

 

I'm not sure what you mean. Do you mean something like using Effect Veiler on a monster that was already negated by Skill Drain or another Veiler? If so, yes, there's no reason why you can't. Although most cards that negate activations of effects (Dolkka, Stardust, Divine Wrath, LADD) must chain directly to that effect's activation, so depending on what you're asking, the answer might change.

 

Steps are not Phases. The Battle Phase is broken down into several Steps, which dictate what Effects may be activated. I don't think other Phases have Steps.

 

In the Battle Phase, there's the Start Step. This is the first part of the Battle Phase, and effects that apply at the start of the Battle Phase (Galaxy-Eyes Tachyon Dragon) are activated here. No monster is declaring an attack at this time, so cards like Compulsory or so on may be used here to prevent Ancient Gears from annihilating you.

 

Battle Step is a slightly larger step, when a monster is declaring an attack. Cards that respond specifically to an attack (Mirror Force, Sakuretsu, Number 39, etc) are activated here. Other Effects, like Compulsory, Forbidden Lance, or so forth may also be used. Only one chain may respond SPECIFICALLY to attack declaration, so if Sakuretsu is activated, and Seven Tools of the Bandit chains and negates it, you may not activate Mirror Force when the chain resolves.

 

The Battle Step is still ongoing until both players agree to progress to Damage Step. With the exception of the above, any number of chains may be used, and more effects and cards may be activated so long as the timing is correct. Play does not proceed to Damage Step until both players agree they won't use anything else in the Battle Step.

 

Damage Step is the trickiest part, and most important. There are Substeps within the Damage Step that determine when cards activate within Damage Step. Catastor, for example, activates at Substep 1. These substeps are part of the same Damage Step and do not really actively switch. They only tell you when certain effects activate, such as Catastor, Honest, Forbidden Lance.

 

During Damage Step, only Counter Traps, Quick Effects that negate activation, or Spells/Traps/Monster Effects that modify ATK or DEF, may be activated. Damage Calculation is when the ATK/DEF of battling monsters are compared, and during Damage Calculation is also when it's determined when monsters are destroyed by battle and Battle Damage is inflicted. After Damage Calculation is when Flip Effects and similar activate, and then monsters are sent to the Graveyard.

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It would have to specify "in the Deck" to be added by Red/Green/Yellow, because otherwise, the effect is presumed to only apply on the Field. If you want it to count while in the hand, Deck, or Graveyard, the card must specify each place individually.

What about Harpie Lady 1 and 2 then?

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those are before PSCT but they use the word "always" which is the equivalent.

It's silly, you would think that it would make sense to simply say always, but they changed it so that's that.

I'm not sure what you mean. Do you mean something like using Effect Veiler on a monster that was already negated by Skill Drain or another Veiler? If so, yes, there's no reason why you can't. Although most cards that negate activations of effects (Dolkka, Stardust, Divine Wrath, LADD) must chain directly to that effect's activation, so depending on what you're asking, the answer might change.

 

Steps are not Phases. The Battle Phase is broken down into several Steps, which dictate what Effects may be activated. I don't think other Phases have Steps.

 

In the Battle Phase, there's the Start Step. This is the first part of the Battle Phase, and effects that apply at the start of the Battle Phase (Galaxy-Eyes Tachyon Dragon) are activated here. No monster is declaring an attack at this time, so cards like Compulsory or so on may be used here to prevent Ancient Gears from annihilating you.

 

Battle Step is a slightly larger step, when a monster is declaring an attack. Cards that respond specifically to an attack (Mirror Force, Sakuretsu, Number 39, etc) are activated here. Other Effects, like Compulsory, Forbidden Lance, or so forth may also be used. Only one chain may respond SPECIFICALLY to attack declaration, so if Sakuretsu is activated, and Seven Tools of the Bandit chains and negates it, you may not activate Mirror Force when the chain resolves.

 

The Battle Step is still ongoing until both players agree to progress to Damage Step. With the exception of the above, any number of chains may be used, and more effects and cards may be activated so long as the timing is correct. Play does not proceed to Damage Step until both players agree they won't use anything else in the Battle Step.

 

Damage Step is the trickiest part, and most important. There are Substeps within the Damage Step that determine when cards activate within Damage Step. Catastor, for example, activates at Substep 1. These substeps are part of the same Damage Step and do not really actively switch. They only tell you when certain effects activate, such as Catastor, Honest, Forbidden Lance.

 

During Damage Step, only Counter Traps, Quick Effects that negate activation, or Spells/Traps/Monster Effects that modify ATK or DEF, may be activated. Damage Calculation is when the ATK/DEF of battling monsters are compared, and during Damage Calculation is also when it's determined when monsters are destroyed by battle and Battle Damage is inflicted. After Damage Calculation is when Flip Effects and similar activate, and then monsters are sent to the Graveyard.

I already knew all of this actually. I was asking because Aix made an arche which features cards that can be activated during an other Phase, not sure if the Battle Step and Damage Step and such counted, but they don't it seems. Thanks for the refresher anyways.

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What about Harpie Lady 1 and 2 then?

 

The Harpie Lady clause made them count even for Deck construction rules, which is why you can't have more than 3 combined. Same with Umi and a Legendary Ocean (and more recently, Lemuria). Ironically, Warrior of Atlantis disregards this by specifically searching ALO, when A Legendary Ocean is always treated as "Umi", even for Deck construction rules.

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It's silly, you would think that it would make sense to simply say always, but they changed it so that's that.

I already knew all of this actually. I was asking because Aix made an arche which features cards that can be activated during an other Phase, not sure if the Battle Step and Damage Step and such counted, but they don't it seems. Thanks for the refresher anyways.

Well, I based mine sort of off the only card that refers to phase, which is Fire Formation - Tenken.

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The Harpie Lady clause made them count even for Deck construction rules, which is why you can't have more than 3 combined. Same with Umi and a Legendary Ocean (and more recently, Lemuria). Ironically, Warrior of Atlantis disregards this by specifically searching ALO, when A Legendary Ocean is always treated as "Umi", even for Deck construction rules.

What? That's crazy! Glad I don't ever use any of those cards, otherwise I would be confused.

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What? That's crazy! Glad I don't ever use any of those cards, otherwise I would be confused.

 

That's also why Harpie Decks have suffered for so long. They got a bunch of support, but most of them you can't even use with the others. Harpie Lady, Harpie Lady 1, Harpie Lady 2, Harpie Lady 3, and Cyber Harpie ALL count as Harpie Lady for Deck Construction rules and you cannot use more than 3 of any of them combined. Harpie Queen got better by only counting as Harpie Lady while on the Field and Graveyard. Channeler and Dancer count as Harpie Lady on the Field and Graveyard as well, so while you can't search them with Elegant Egotist, they do Trigger Hunting Ground and Channeler supports "Harpie" monsters, not just "Harpie Lady", removing the issue with supporting the others.

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I SS 2 Harpie Lady with Rabbit while Hunting ground was active

And my opponent Bottomless me

Is that correct play?

 

I thought that Bottomless will miss the timing

Because the monster's ATKs aren't calculated with Hunting Ground until it's already summoned

 

Enlighten me?

 

hunting ground is a continuous effect and will already be applied during the summon response window, when bottomless activates. your opponent played correctly.

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Ruling on Bottomless really confused me now

If I summon 2 monsters at once, with more than 1500 ATK

It will destroy both

 

If I summon 2 monsters at once, one with 1500 more ATK and one with less

Will it just destroy the one with the 1500  more ATK?

 

Or does it not resolve if it isn't able to destroy all the targets?

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Ruling on Bottomless really confused me now
If I summon 2 monsters at once, with more than 1500 ATK
It will destroy both
 
If I summon 2 monsters at once, one with 1500 more ATK and one with less
Will it just destroy the one with the 1500  more ATK?
 
Or does it not resolve if it isn't able to destroy all the targets?

Bottomless banishes the cards it can banish at resolution. If you were to banish 1 with 1500 or more it would not banish the one with 1499 or less.

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