darkwolf777 Posted February 12, 2013 Report Share Posted February 12, 2013 When an Xyz Monster leaves the field are the Materials detached or what? If not, is there any short way for me to word something so that an effect triggers when a Material is detached OR when an Xyz Monster leaves the field and the Xyz Material is gone? They are not detached. Detaching is the process of removing an Xyz Material from a monster, because a cost is paid that said to detach it, or an effect that says to detach it. Removing the Xyz Monster from the field does not then detach the materials. The monster was removed and the materials were just left there (which then go to the Graveyard). Best you could probably say is "When/If this card that is treated as an Xyz Material is sent to the Graveyard..." Link to comment Share on other sites More sharing options...
Legend Zero Posted February 13, 2013 Report Share Posted February 13, 2013 If I play http://yugioh.wikia.com/wiki/Divine_Judgment_of_the_Spellbooks and then Into the Void. I can choose to ditch my hand first and then grab the cards from Divine Judgment, correct? Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 13, 2013 Report Share Posted February 13, 2013 If I play http://yugioh.wikia.com/wiki/Divine_Judgment_of_the_Spellbooks and then Into the Void. I can choose to ditch my hand first and then grab the cards from Divine Judgment, correct? You choose which of your own effects to activate/resolve in which order when their timing to activate/resolve are during a period of time, such as during the End Phase/Standby Phase/End Step of the Battle Phase. You can choose to resolve Into The Void first then Divine Judgment or vice versa. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted February 13, 2013 Report Share Posted February 13, 2013 For a card effect that targets two or more targets at once, ex Diamond Dire WolfAnd if one of the targets leaves the field before that effect resolvesDoes the effect still resolve to the remaining target? Link to comment Share on other sites More sharing options...
Mysty Posted February 13, 2013 Report Share Posted February 13, 2013 For a card effect that targets two or more targets at once, ex Diamond Dire WolfAnd if one of the targets leaves the field before that effect resolvesDoes the effect still resolve to the remaining target? Depends on the card. If the card says "both" or "all", then the card effect won't do anything unless all the targets are able to be affected. If it doesn't say "both" or "all" (such as just saying "destroy those targets") then it will affect any targets that can be affected. Link to comment Share on other sites More sharing options...
newhat Posted February 13, 2013 Report Share Posted February 13, 2013 The key word is the word "targets" after the semicolon. If the word "targets" appears after the semicolon, the effect needs all targets to be correct at resolution. I think you have it backward, Mysty. Link to comment Share on other sites More sharing options...
Mysty Posted February 13, 2013 Report Share Posted February 13, 2013 The key word is the word "targets" after the semicolon. If the word "targets" appears after the semicolon, the effect needs all targets to be correct at resolution. I think you have it backward, Mysty."Target" after a semi-colon means it still needs to fit the qualifications it held when it was targeted, not necessarily that they all need to be there. However, I admit both Diamond Dire Wolf and Scrap dragon both just say "destroy them" and therefore, will work even if one of the targets goes away. Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 13, 2013 Report Share Posted February 13, 2013 Depends on the card. If the card says "both" or "all", then the card effect won't do anything unless all the targets are able to be affected. If it doesn't say "both" or "all" (such as just saying "destroy those targets") then it will affect any targets that can be affected. I think you have that backwards. Using Problem Solving Card Text, when a card specifically references what to do with the Targets (for example, Chaos Sorcerer states to "Banish that target", or Offering to the Snake Deity which states "Destroy all three targets") then all the cards targeted must continue to be the legal targets when resolving that effect and all targets must be available. If they cannot, then the effect will not resolve successfully. Then, for example, If the Reptile monster changes type, is face-down, or is no longer on the field, or if either of the other two targets no longer exist when Offerings resolves, none of the cards involved will be destroyed. Diamond Dire Wolf simply states to "destroy them" rather than "destroy those targets". In this case, it does not matter whether the cards are the legal targets or whether they still exist, the remaining targets will be destroyed. Link to comment Share on other sites More sharing options...
Mysty Posted February 13, 2013 Report Share Posted February 13, 2013 I think you have that backwards. Using Problem Solving Card Text, when a card specifically references what to do with the Targets (for example, Chaos Sorcerer states to "Banish that target", or Offering to the Snake Deity which states "Destroy all three targets") then all the cards involved must match their targeting conditions when resolving and be applied to all targets involved. If they cannot, then the effect will not resolve successfully. If the Reptile monster changes type, is face-down, or is no longer on the field when Offerings resolves for example, none of the cards involved will be destroyed. Diamond Dire Wolf simply states to "destroy them" rather than "destroy those targets". In this case, it does not matter whether the cards are the legal targets or whether they still exist, the remaining targets will be destroyed. Well, I was only trying to answer an amount question regarding the words "both", "all", or "those". Technically, I wasn't trying to answer in the case of Chaos Sorcerer, and what I said still fits into answering Offering to the Snake Deity, if for the wrong reason. So it was just my second example that was unwise but otherwise what I said was still quite true. Link to comment Share on other sites More sharing options...
Aix Posted February 14, 2013 Report Share Posted February 14, 2013 If I negate the activation of Spellbook of Secrets, they can't activate another one, right? Link to comment Share on other sites More sharing options...
Zazubat Posted February 14, 2013 Report Share Posted February 14, 2013 If I negate the activation of Spellbook of Secrets, they can't activate another one, right?If you negate the activation of a card or card effect that has a "only once per turn" an other card can be activated, or it can be activated again if it's an Ignition Effect. Question: If I got a "you can only control 1 of this card" face-down and I summon an other card, and the first monster then gets flipped face-up (either by attack or card effect or myself during it; though I don't think the game allows you to do that yourself, confirm this also) what happens? Will my monster get destroyed? Also, does it work the same for Spell/Trap cards? Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 14, 2013 Report Share Posted February 14, 2013 If I negate the activation of Spellbook of Secrets, they can't activate another one, right? If you negate the activation of Spellbook of Secrets, then they may activate another one. Question: If I got a "you can only control 1 of this card" face-down and I summon an other card, and the first monster then gets flipped face-up (either by attack or card effect or myself during it; though I don't think the game allows you to do that yourself, confirm this also) what happens? Will my monster get destroyed? Also, does it work the same for Spell/Trap cards? You cannot attempt to summon a second of a monster that you can only control one of. That includes Flip Summoning. The monster that got flipped face-up will be destroyed. It works for any card. You cannot summon additional monsters you can only control one of (or have on the field at once). Same goes for Spell/Traps cards where you will not be able to activate or play any additional ones face-up. Link to comment Share on other sites More sharing options...
Blake Posted February 14, 2013 Report Share Posted February 14, 2013 So, based on that... If Thunder Sea Horse is negated by Herald of Orange Light, can I use a second one? Link to comment Share on other sites More sharing options...
Zazubat Posted February 14, 2013 Report Share Posted February 14, 2013 So, based on that... If Thunder Sea Horse is negated by Herald of Orange Light, can I use a second one?short answer yes.Long answer, also yes, I don't see why it would be different for that card. If it's activation is negeated it is negated, so it/an other card with the same name can use it again. Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 14, 2013 Report Share Posted February 14, 2013 So, based on that... If Thunder Sea Horse is negated by Herald of Orange Light, can I use a second one? Thunder Sea Horse says that you can only "use" the effect once per turn, not you can only "activate" the effect once per turn. "Use" once per duel had been common, though i think "Use" once per turn is more of a new thing. For effects that can only be "used" once per duel, even if the activation were negated, you could not activate them again. Its probably the same for Thunder Sea Horse. Link to comment Share on other sites More sharing options...
Blake Posted February 14, 2013 Report Share Posted February 14, 2013 Thunder Sea Horse says that you can only "use" the effect once per turn, not you can only "activate" the effect once per turn. "Use" once per duel had been common, though i think "Use" once per turn is more of a new thing. For effects that can only be "used" once per duel, even if the activation were negated, you could not activate them again. Its probably the same for Thunder Sea Horse."Use" is an errata of "use", ala Rescue Rabbit. Rabbit used to say you can only activate the eff once per turn, and Sea Horse read the same as Rabbit in the OCG. Link to comment Share on other sites More sharing options...
Zazubat Posted February 14, 2013 Report Share Posted February 14, 2013 "Use" is an errata of "use", ala Rescue Rabbit. Rabbit used to say you can only activate the eff once per turn, and Sea Horse read the same as Rabbit in the OCG.If that's the case, activating and using is the same thing. Link to comment Share on other sites More sharing options...
evilfusion Posted February 14, 2013 Report Share Posted February 14, 2013 I've been told that Ignition Effects operate differently from Spells and Traps, in that negating the activation of "once per turn" effects will not allow them to activate again that turn (Gale vs LADD). By that logic, cards like Sea Horse and Rabbit will also be prevented from activating in the same turn that a different copy had its activation negated. Link to comment Share on other sites More sharing options...
Blake Posted February 14, 2013 Report Share Posted February 14, 2013 DevPro let me do it when Herald of Orange Light negated a Sea Horse. It's the same system as YGO Online, an official source. Negating with Veiler/LaDD is completely different than negating with Solemn/Orange Light. I'm not asking if the effect is simply negated, I'm asking if the effect never even begins to go through because it was killed off before it could. Link to comment Share on other sites More sharing options...
Zazubat Posted February 14, 2013 Report Share Posted February 14, 2013 I've been told that Ignition Effects operate differently from Spells and Traps, in that negating the activation of "once per turn" effects will not allow them to activate again that turn (Gale vs LADD). By that logic, cards like Sea Horse and Rabbit will also be prevented from activating in the same turn that a different copy had its activation negated.Gales is a "once per turn" which is different from "only once per turn" effects.DevPro let me do it when Herald of Orange Light negated a Sea Horse. It's the same system as YGO Online, an official source. Negating with Veiler/LaDD is completely different than negating with Solemn/Orange Light. I'm not asking if the effect is simply negated, I'm asking if the effect never even begins to go through because it was killed off before it could.It doesn't, however any cost made will still be payed. Link to comment Share on other sites More sharing options...
evilfusion Posted February 14, 2013 Report Share Posted February 14, 2013 DevPro let me do it when Herald of Orange Light negated a Sea Horse. It's the same system as YGO Online, an official source. Negating with Veiler/LaDD is completely different than negating with Solemn/Orange Light. I'm not asking if the effect is simply negated, I'm asking if the effect never even begins to go through because it was killed off before it could. Then the ruling on Wiki with LADD is no longer valid (it's an Upperdeck ruling). When “Light and Darkness Dragon” negates the activation of a Spell, Trap, or effect of an Effect Monster that can only be activated once per turn (“Blowback Dragon”, etc.), the Spell, Trap, or effect of the Effect Monster cannot be activated again because the Spell, Trap, or effect of the Effect Monster is treated as having been activated during that turn. If the effect of the Effect Monster can be activated multiple times during the same turn (“Treeborn Frog”, etc.), the effect of the Effect Monster can be activated again Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 14, 2013 Report Share Posted February 14, 2013 Rescue Rabbit: 「レスキューラビット」の効果は1ターンに1度しか使用できない。 Thunder Sea Horse: 「サンダー・シーホース」の効果は1ターンに1度しか発動できない。 使用 = shiyou: used 発動 = hatsudou: invoked They do not use the same terminology in OCG. Once per turn effects of a monster on the field like Blowback Dragon is obvious because it is still viewed from the field as having activated its Ignition Effect that it can only activate once per turn. A monster's effect from the hand is another story as there would be no way for the game to distinguish one card in the hand over another in the hand as having "already been activated". You don't see Blowback Dragon's "Once per turn" used on Ignition Effects that activate in the hand because there's no way to track it. Link to comment Share on other sites More sharing options...
Blake Posted February 14, 2013 Report Share Posted February 14, 2013 Rescue Rabbit: 「レスキューラビット」の効果は1ターンに1度しか使用できない。 Thunder Sea Horse: 「サンダー・シーホース」の効果は1ターンに1度しか発動できない。 使用 = shiyou: used 発動 = hatsudou: invoked They do not use the same terminology in OCG. Once per turn effects of a monster on the field like Blowback Dragon is obvious. A monster's effect from the hand is another story.So if Rabbit says "used" and Sea Horse says "activated" (I'm assuming), why was Rabbit errata'd to say use, just like Sea Horse? Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 14, 2013 Report Share Posted February 14, 2013 Why was Appropriate errata'd to be even more confusing and incorrect? I have no clue. Link to comment Share on other sites More sharing options...
Zazubat Posted February 14, 2013 Report Share Posted February 14, 2013 So if Rabbit says "used" and Sea Horse says "activated" (I'm assuming), why was Rabbit errata'd to say use, just like Sea Horse?I think the main reason is that activating is something seen as something spell and traps do, so to not confuse the player, it is use instead, though from what I have seen, all modern cards use "use" instead of "activate" so it's probably safe to assume that it is the same thing. Link to comment Share on other sites More sharing options...
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