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Yu-Gi-Oh! Rulings Questions


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Let's see why:

 

It can be activated during the Damage Step, so yes it can be used on Honest. Why is that? Debunk is a Counter Trap and Counter Traps can be activated during the Damage Step. Honest's effect to increase the ATK of an attacking LIGHT monster is also an effect which activates in the hand, to which Debunk is a valid counter to.

 

You can negate the effect of a monster that Special Summons itself from the hand, yes, so it works on Abyssmegalo and Priestess. Though it goes without saying that it can't stop stuff like Chaos Sorcerer. Why Abyssmegalo and Priestess and not Chaos Sorcerer? Abyssmegalo and Priestess are effects which activate and start chains to which Debunk can be chained to. Chaos Sorcerer's summon condition is not an effect that activates but is a condition that does not start a chain.

 

Answering the question is one thing but giving a clear explanation as to why its another.

I wasn't really using that as an example. In fact, it's the opposite really, because I was saying it so simply to try and make sense for once. As you can see with my earlier post I usually explain it a lot quicker, but what I was doing there was quickly answering directly to what the question may be about why they're not okay to activate for those cards, which would be damage step and if it can negate a summon effect, though I suppose the second question should have been answered with an explanation as to why Priestess and Chaos Sorcerer are different, but it seemed they already understood that, considering they knew it was likely an effect and not just a summoning condition.

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I find it better to never assume anyone knows anything about anything (or to assume that people don't know anything, whatever your take is on that) and try to answer it like that. I would think other people would one day decide and read these question and answers too, not just the person asking the question, and a full explanation may be better for those people.

 

That and people find it easier to accept your answer with some sound reasoning to go with it.

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Let's say I have 200 Life Points and 4 pieces of Exodia, with 1 card left in my Deck (the last limb of Exodia). I use Maxx "C", then activate an effect that burns my opponent for 500. With this trigger, my opponent Special Summons Gorz.

 

What happens?

 

Gorz's effect from hand activates as Link 1 and when it resolves, is Special Summoned. You draw 1 card.

 

Normally, Gorz's burn effect would activate on a new chain as Link 1. However, you have Exodia in your hand, and win conditions are checked between chain links. You win via Exodia.

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Gorz's effect from hand activates as Link 1 and when it resolves, is Special Summoned. You draw 1 card.

 

Normally, Gorz's burn effect would activate on a new chain as Link 1. However, you have Exodia in your hand, and win conditions are checked between chain links. You win via Exodia.

 

thats what i figured. i knew that maxx "c" didnt form a chain but i wasnt entirely sure what the timing on gorz's burn was.

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I would like to know when effects happen at resolution and when they dont but internet is not very helpful.

For PSCT, everything after a Semi-Colon (or Colon if it has no Semi-Colon) happens at resolution.

 

For previous cards, it's a chore but it's easier to know that cards that say "Do X TO do Y", X is a cost.

 

This is why we need everything reprinted to be PSCT though.

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For PSCT, everything after a Semi-Colon (or Colon if it has no Semi-Colon) happens at resolution.

 

For previous cards, it's a chore but it's easier to know that cards that say "Do X TO do Y", X is a cost.

 

This is why we need everything reprinted to be PSCT though.

 

Or for Konami to make an Oracle system that has the functional text of every card, but they'd never do that. So yeah, we just have to wait for every relevant but older card to be reprinted.

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Resolution is when the effect actually happens. Costs and targeting occur at activation, before anything else may be activated in response.

 

For example, Lightning Vortex discards a card to destroy all opposing faceup monsters. When you activate Vortex, you discard 1 card as the cost. If nothing chains to it, Vortex will resolve and destroy all opposing faceup monsters. Destroying the monsters is what happens at resolution.

 

With the new card text, costs are indicated with a semi-colon.

 

"Discard 1 card; Destroy all faceup monsters your opponent controls". The text after the semi-colon is the resolution.

 

With older cards, you may have to specify a specific one, otherwise I'll just pull a random example which may not actually clarify how to distinguish resolutions.

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Resolution is when the effect actually happens. Costs and targeting occur at activation, before anything else may be activated in response.

Yup that's what I gathered from my memory.

For example, Lightning Vortex discards a card to destroy all opposing faceup monsters. When you activate Vortex, you discard 1 card as the cost. If nothing chains to it, Vortex will resolve and destroy all opposing faceup monsters. Destroying the monsters is what happens at resolution.

Also something I knew as you said costs.

With the new card text, costs are indicated with a semi-colon.

Something that I learned while making a card, so no problems here.

"Discard 1 card; Destroy all faceup monsters your opponent controls". The text after the semi-colon is the resolution.

Okay, something I want to ask here, if there is an effect with an other cost after the semicolon, what happens?

With older cards, you may have to specify a specific one, otherwise I'll just pull a random example which may not actually clarify how to distinguish resolutions.

I don't think there's really one that comes to mind here. EDIT: Actually Birdman is a guy I use quite a bit, and he seems to do this. Here's the text: You can return 1 face-up monster you control to the hand to Special Summon this card from your hand, and this card gains 500 ATK if it was a WIND monster you returned. If this card is Special Summoned with this effect, remove it from play when it is removed from the field.

Answered in the quote. Thanks for the info.

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If there's another effect after the semi-colon and resolution, that means the card has more than one effect.

 

As a hypothetical example:

 

"Once per turn: You can discard 1 card from your hand to target 1 monster your opponent controls; Destroy that target. During your End Phase: You can Tribute this card; Special Summon 1 Level 4 or below monster from your Deck. The effect of "Hypothetical Card X" can only be used once per turn"

 

The first effect is straightforward, but it also has a second effect. The second effect is not related to the resolution of the first effect, so you don't do anything with the second effect when resolving the first.

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If there's another effect after the semi-colon and resolution, that means the card has more than one effect.

 

As a hypothetical example:

 

"Once per turn: You can discard 1 card from your hand to target 1 monster your opponent controls; Destroy that target. During your End Phase: You can Tribute this card; Special Summon 1 Level 4 or below monster from your Deck. The effect of "Hypothetical Card X" can only be used once per turn"

 

The first effect is straightforward, but it also has a second effect. The second effect is not related to the resolution of the first effect, so you don't do anything with the second effect when resolving the first.

I don't know if you havn't seen, or you responded before I edited though I asked about Birdman.

 

Anyways, I guess I just thought some effects do that. Could you give an example of an effect that would happen at resolution so I am 100 % sure that I understand everything correctly?

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Okay, Birdman bounces the monster as a cost, and is SSed at resolution. The +500 occurs only if the monster bounced was Wind. The second part, about banishing it, IS part of the effect that SSed Birdman, but it's a Condition and won't start a chain when it occurs.

 

Any effect that starts a chain will have the effect itself occur at resolution. Only costs and targeting happen before resolution.

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conditions never start a chain because they are not effects. they are, in essence, extra rules. the same goes for alt wins. neither can be stopped by other cards.

So if my condition said, "When this card is destroyed by battle: Banish it. As long as this card is banished: Monsters destroyed are banished instead." Would that mean that any monster banished would not start a chain here?
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