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Yu-Gi-Oh! Rulings Questions


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They are not contradicting statements.

 

A timing issue is not the same as a restriction. Timing issues depend on the card you're trying to play, not the mechanics of the game not allowing you to activate them, such as with the specific issues involving the Damage Step.

nonono, what I'm saying is that you're saying that there's no "rescrictions" which there according to your first statement where you say that there is during the time where you can use cards againts the player who is attacking.

 

Also, here's what the Wikia says:

When an attack is declared, the Turn Player may retain Priority to activate effects. At this time he/she is free to activate cards that perform an action when a monster attacks or any other effect with timing he/she can meet.

 

Though is also says: Cards that don't need to be activated in direct response to the attack declaration, but before the Damage Step, can/may be activated here. Note, that several different chains can be created before both players agree to enter Damage Step.

 

So does this mean that you can both activate what ever and cards specificly refering to the attack? I know that you can only chain 1 card that has to do with the actual attack, or at least I think so according to a guy who was asking about it.

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Battle Step:

 

General Timing: Turn Player can activate an effect, declare an attack or end the Battle Phase.

 

If Turn Player activates an effect:

-Perform standard chaining as required. Resolve the chain. Return to the General Timing.

 

If a player declares an attack:

-Attack Declaration begins. Both players can activate effects, starting with the turn player, in response to the Attack Declaration. This is the only time at which cards that specifically respond to an attack declaration may be activated, such as Mirror Force. There is no restriction to using other card effects. If you want to activate Jar of Greed here for the hell of it, go ahead. Both players can also pass priority and not activate anything in response. Either way, if passed or once the chain resolves, continue to...

 

-Battle Step: Before you can go into the Damage Step, the Battle Step must end. In order for a game to shift to a new phase or step, both players need to pass priority. Both players can activate card effects here if they choose to, but can no longer activate cards that specifically respond to an attack declaration, such as Mirror Force. Once both players stop activating cards and both pass priority, the game can continue to the Damage Step.

 

-Damage Step: Part 1: The Damage Step begins, effects that activate at the start of the Damage Step will activate like Ally of Justice: Catastor. Part 2: Face-down monsters are flipped face-up. Part 3: Effects that activate prior to the Damage Calculation can activate here, such as Ehren, Lightsworn Monk. Part 4: Damage Calculation. Effects that activate during Damage Calculation can be activated here, such as Kuriboh. Damage is then calculated and a monster is considered destroyed by battle (if applicable). Part 5: After Damage Calculation, where effects like Red Dragon Archfiend, Madolche Puddingcess, and D.D. Warrior Lady activate. Part 6: Flip Effects activate here. Part 7: The End of the Damage Step begins, cards destroyed by battle are sent to the Graveyard, and then effects which activate due to being destroyed by Battle activate, as well as effects which activate at the End of the Damage Step.

 

After this, you return to General Timing.

 

If the turn player decides to End the Battle Phase:

The game will proceed to the End Step where cards such as the Gladiator Beasts activate their swapping effects.

 

 

During the Damage Step, there are many effects that cannot be used. Card effects that can be used are effects which modify ATK/DEF (during parts 1-4 of the Damage Step only), Counter Traps, Mandatory Trigger Effects, Quick Monster Effects which negate the activations of cards, Cards that specifically state can be used during the Damage Step, Cards with specific trigger that could only occur during the Damage Step (such as when taking Battle Damage, or being Destroyed by Battle) and cards that do not specifically state anything nor apply to the above but are ruled by Konami to allow it, such as Null and Void.

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I pretty much knew everything there, though getting refreshed on what order things happen during the Damage Step was nice (even though my question was not really about the Damage Step, but still that you took your time was nice). So basicly, it is as I just said, you can activate any effect you wish in the Battle Step, but I still am not too sure about 1 thing. As I said somebody asked if you couldn't use multiple effects regarding to the attacking monster, unless in the same chain. If I, for what ever reason, were to use Rush Recklessly in one chain, and then use it again in an other, would that be possible?

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I pretty much knew everything there, though getting refreshed on what order things happen during the Damage Step was nice (even though my question was not really about the Damage Step, but still that you took your time was nice). So basicly, it is as I just said, you can activate any effect you wish in the Battle Step, but I still am not too sure about 1 thing. As I said somebody asked if you couldn't use multiple effects regarding to the attacking monster, unless in the same chain. If I, for what ever reason, were to use Rush Recklessly in one chain, and then use it again in an other, would that be possible?

 

What part of what I said would say otherwise? Rush Recklessly has no specific timing. It is Spell Speed 2. Since it alters ATK/DEF, it can be used during Steps 1-4 of the Damage Step.

 

It can be used at any time (except past Damage Calculation of the Damage Step).

 

 

I don't know what you mean by "if you couldn't use multiple effects regarding to the attacking monster". Instead of just saying "someone said this or that", can you just show what was said?

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What part of what I said would say otherwise? Rush Recklessly has no specific timing. It is Spell Speed 2. Since it alters ATK/DEF, it can be used during Steps 1-4 of the Damage Step.

 

It can be used at any time (except past Damage Calculation of the Damage Step).

It's more a part of what you didn't say. Yes you said any other card can be used, but would you be able to use two cards which said something about the Attack Declaration in different chains (for what ever reason)? As I said somebody asked about this, though it was a pretty vague answer, so I just want to make sure

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It's more a part of what you didn't say. Yes you said any other card can be used, but would you be able to use two cards which said something about the Attack Declaration in different chains (for what ever reason)? As I said somebody asked about this, though it was a pretty wake answer, so I just want to make sure

 

Rush Recklessly has nothing to do with Attack Declaration.

 

And if you followed my post which laid out the Battle Step, then you'd know the answer already.

 

-Attack Declaration begins. Both players can activate effects, starting with the turn player, in response to the Attack Declaration. This is the only time at which cards that specifically respond to an attack declaration may be activated, such as Mirror Force. There is no restriction to using other card effects. If you want to activate Jar of Greed here for the hell of it, go ahead. Both players can also pass priority and not activate anything in response. Either way, if passed or once the chain resolves, continue to...

 

Specifically the last part: Either way, if passed or once the chain resolves, continue to...

 

There is no opening in what I said that would or should have lead you to believe there are multiple chains in Attack Declaration. As it says, if both players chose to pass priority OR after the chain that happened resolves, then gameplay proceeds to attempting to finish the Battle Step to allow them to start the Damage Step. Please read things as they are and stop inferring so much yourself.

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Rush Recklessly has nothing to do with Attack Declaration.

 

And if you followed my post which laid out the Battle Step, then you'd know the answer already.

 

-Attack Declaration begins. Both players can activate effects, starting with the turn player, in response to the Attack Declaration. This is the only time at which cards that specifically respond to an attack declaration may be activated, such as Mirror Force. There is no restriction to using other card effects. If you want to activate Jar of Greed here for the hell of it, go ahead. Both players can also pass priority and not activate anything in response. Either way, if passed or once the chain resolves, continue to...

 

Specifically the last part: Either way, if passed or once the chain resolves, continue to...

Anything else then? And you say that any effect can be used, so you're also saying that if I attack, my opponent can use multiple Mirror Forces if I negate it?

 

Edit: I read the part 4 times, I am not "interferring", I'm asking if you can activate multiple effect that has to do with Attack Declaration because someone asked and got a NO.

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I think you're hopeless. I don't see how you can have so many questions to what's already been answered. Read what I said carefully and try not to bend the things I say. =/

 

By "Any Effect can be used", that means within its own rules governed by its own conditions. If a card said "Activate during the End Phase of the Turn" then obviously you cannot use it during the Battle Step of the turn.

 

For the same reason, a card that says "Activate in response to an attack declaration" or "At Attack Declaration" can only be activated at the timing I mentioned in that section. The time of that section ends if both players chose to pass priority on it, or once the chain ends, as already explained in that section.

 

Anything else that needs clarifying?

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I think you're hopeless. I don't see how you can have so many questions to what's already been answered =/

 

By "Any Effect can be used", that means within its own rules governed by its own conditions. If a card said "Activate during the End Phase of the Turn" then obviously you cannot use it during the Battle Step of the turn.

 

For the same reason, a card that says "Activate in response to an attack declaration" or "At Attack Declaration" can only be activated at the timing I mentioned in that section.

 

Quote

Both players can activate effects, starting with the turn player, in response to the Attack Declaration. This is the only time at which cards that specifically respond to an attack declaration may be activated, such as Mirror Force.

 

You are not saying here "You can always use effect regarding Attack Declaration". You're saying ONLY time, so once in my book.

 

Quote: There is no restriction to using other card effects.

Right after, so other cards must mean cards not directly linked to the Attack Declaration.

 

Quote:

Both players can also pass priority and not activate anything in response.

If you mean that both players can also use effect regarding to Attack Declaration, you should say this. Though since it's in the section "Attack Declaration" you have the right to say that I should know.

 

Quote:

Both players can activate card effects here if they choose to, but can no longer activate cards that specifically respond to an attack declaration, such as Mirror Force.

Meaning that the first thing to happen is Attack Declaration, so you can have multiple Attack Declaration chains before you go into next step.

 

If this is what you mean, I understand you now, if not I am just dumb it seems. Either way, I don't care you win, I am hopeless.

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I don't know how you can interpret everything so haphazardly that it twists everything into an incorrect perspective. Please read carefully and whatever you're thinking when you read it, stop and think again.

 

I'll do it again:

 

-Attack Declaration begins. Both players can activate effects, starting with the turn player, in response to the Attack Declaration. This is the only time at which cards that specifically respond to an attack declaration may be activated, such as Mirror Force. There is no restriction to using other card effects. If you want to activate Jar of Greed here for the hell of it, go ahead. Both players can also pass priority and not activate anything in response. Either way, if passed or once the chain resolves, continue to...

 

THIS IS WHAT HAPPENS WHEN AN ATTACK IS DECLARED.

 

Let's go over each sentence.

 

Both players can activate effects, starting with the turn player, in response to the Attack Declaration: This means that each player can activate card effects to respond to Attack Declaration, This include effects that specifically must activate in response to an Attack, such as Mirror Force, as well as any other effect that isn't otherwise restricted due to their own conditions. If you want to use Rush Recklessly here, go for it. If you want to use Jar of Greed, you can do that too. Book of Moon? Sure why not.

 

This is the only time at which cards that specifically respond to an attack declaration may be activated, such as Mirror Force: Since the timing of these cards are "When an attack is declared" or "During attack declaration", this is the only time in which such cards can be played. Since this is an effect that occurs and not something that starts a chain itself, you can activate as many cards in response to this declaration in this chain. If you want to activate Three Mirror Forces and Two Dimensional Prisons in one chain, you are very well welcome to do so.

 

There is no restriction to using other card effects. If you want to activate Jar of Greed here for the hell of it, go ahead: Already went through this part in the first part of this post.

 

Both players can also pass priority and not activate anything in response: This should be self explanatory.

 

Either way, if passed or once the chain resolves, continue to...: Regardless of whether both players passed priority and didn't respond to the Attack Declaration with an effect OR if they did and the chain resolves, then the game continues to before the Damage Step (where players must pass priority again in order to end the Battle Step), at which time, the Attack Declaration response window is CLOSED. Because of this, there is only ONE chain that occurs at the timing of Attack Declaration. See how I ended the section that said "Attack Declaration" and started a new one that just said "Battle Step"?

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If I don't get it now, I must be mentally f***ing retarded a dumb.

 

You declare an attack. You then activate any effect that can be activated in response to declaring an attack, though you can also activate anything else. After that, now you can't. Then you can activate any effect you want, except for any that include the Attack Declaration. Then if no players wants to do anything, you continue to the Damage Step.

 

Is that right? Cause I freaking hope so at this point.

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More or less, though I don't like the words you choose to use.

 

A response is just that: a response, some sort of feedback. If I kicked you in the shin and you sat there and laughed because i kicked you, then your laughing is in response to my kick, regardless of how odd it is. When I say you can respond to attack declaration, you don't have to activate something that would affect the battle in some way, for example activating Jar of Greed. Anything that can legally be activated can be activated. I only make mention that at the time of an attack is being declared is the only time you can activate cards whose conditions state that activate in response to an attack, but you aren't limited to just those effects.

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I understand that now, it was just, for me maybe not for you, not written a way that was easily understandable, which is why I needed to go deeper into your explanation, because I uptil this point was left wondering, what how why? Though it may not be your fault, just that I'm stupid.

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Good, cause i'm finding it hard to make it any clearer than that o.x

 

Stupid people are ones that don't ask questions when they don't know something. I don't see issues with you asking question but when I feel that I already answered the questions you're asking, I find it hard to really break things down more without knowing exactly what you aren't sure of or if i'm just answering the wrong question.

 

Perhaps your understanding of the game before this question and answer session was so misinformed that everything just added more questions.

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That would be mostly because Yu-Gi-Oh and I have been seperated for years. Plus that all I knew was the basics like activating Spells and Traps and attacking with monsters. Then I got back into, and that's a lot of s*** to learn. I already knew how the game worked, I could explain it to someone, though all these little mechanics that are never explained easily in a rulebook just confused me, so I have been learning everything pretty much from the ground up in terms of Chains, Phases and how they work and Deck Searching more recently (jesus, let's just forget that shall we) so it's pretty much all a clusterfuck for me. It may seem simple and self explanatory to you, though for someone who has only been invested in actually getting into the whole "meta" deal, I will have to learn what every means and does.

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Basically, you keep asking questions that have no actual regards to what is being said, because they say something that we're not talking about. You were showing a ruling that said you can't use a card with a specific timing after the time had been passed. It was actually answering one of your questions from earlier, I believe. It's basically saying that if you activate Reckless Greed and resolve it when your opponent attacks, you can't activate Mirror Force because Mirror Force says that you can only activate it during attack declaration, and after Reckless Greed resolved the attack declaration step was over with.

 

The ruling you posted did not say that you can't activate cards other than cards that state they must be activated during attack declaration at this time.

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Basically, you keep asking questions that have no actual regards to what is being said, because they say something that we're not talking about. You were showing a ruling that said you can't use a card with a specific timing after the time had been passed. It was actually answering one of your questions from earlier, I believe. It's basically saying that if you activate Reckless Greed and resolve it when your opponent attacks, you can't activate Mirror Force because Mirror Force says that you can only activate it during attack declaration, and after Reckless Greed resolved the attack declaration step was over with.

 

The ruling you posted did not say that you can't activate cards other than cards that state they must be activated during attack declaration at this time.

I'm totaly lost in what you're saying mate. I don't think I'll ever understand it now.
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Can Debunk be activated in response to Honest? What about in response to Abyssmegalo's ss eff & High priestess's ss effect?

It can be activated during the Damage Step, so yes it can be used on Honest.

 

You can negate the effect of a monster that Special Summons itself from the hand, yes, so it works on Abyssmegalo and Priestess. Though it goes without saying that it can't stop stuff like Chaos Sorcerer.

 

Also, whenever I explain things people don't seem to understand what I'm saying. It's like I live in a world where things mean something different.

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Also, whenever I explain things people don't seem to understand what I'm saying. It's like I live in a world where things mean something different.

 

Let's see why:

 

It can be activated during the Damage Step, so yes it can be used on Honest. Why is that? Debunk is a Counter Trap and Counter Traps can be activated during the Damage Step. Honest's effect to increase the ATK of an attacking LIGHT monster is also an effect which activates in the hand, to which Debunk is a valid counter to.

 

You can negate the effect of a monster that Special Summons itself from the hand, yes, so it works on Abyssmegalo and Priestess. Though it goes without saying that it can't stop stuff like Chaos Sorcerer. Why Abyssmegalo and Priestess and not Chaos Sorcerer? Abyssmegalo and Priestess are effects which activate and start chains to which Debunk can be chained to. Chaos Sorcerer's summon condition is not an effect that activates but is a condition that does not start a chain.

 

Answering the question is one thing but giving a clear explanation as to why its another.

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Let's see why:

 

It can be activated during the Damage Step, so yes it can be used on Honest. Why is that? Debunk is a Counter Trap and Counter Traps can be activated during the Damage Step. Honest's effect to increase the ATK of an attacking LIGHT monster is also an effect which activates in the hand, to which Debunk is a valid counter to.

 

You can negate the effect of a monster that Special Summons itself from the hand, yes, so it works on Abyssmegalo and Priestess. Though it goes without saying that it can't stop stuff like Chaos Sorcerer. Why Abyssmegalo and Priestess and not Chaos Sorcerer? Abyssmegalo and Priestess are effects which activate and start chains to which Debunk can be chained to. Chaos Sorcerer's summon condition is not an effect that activates but is a condition that does not start a chain.

 

Answering the question is one thing but giving a clear explanation as to why its another.

I'm just throwing this out there, but isn't it because Abyss and priestess' effects are chosen at resolution? Wait all do, so yeah what's the problem?
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