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Yu-Gi-Oh! Rulings Questions


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Clockwork Shikigami and Medallion King are different to other cards that turn ATK to 0 because their reduction effects last until the End Phase, whereas the other cards only reduce it once, after activation (e.g. Descending Lost Star, Fairy Box, Paladius).

My question is: Are their effects actively keeping the target's ATK in 0 for the rest of the turn? If that's the case, then I assume that any ATK change on the target, from either temporary (eg. Reinforcements) or continous effects (e.g. Orichalcos, Firedances, etc.) would be meaningless, as Clockwork Shikigami would turn that new ATK back to 0.

They do not actively target the monster. It happens once, then done. Any ATK change effects applying to the monster at the time of the drop are nulled, but any ATK gain effects that happen after the drop still apply as far as I know.

Like you can use Rush Recklessly for a 700 ATK beater should this happen.

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Can you go into Chimeratech Fortress Dragon with a Chimeratech Fortress Dragon and a Cyber Dragon?

 

Also, maybe you can clear this up; it was ruled that if a Madolche monster's Summon is negated by Solemn Judgment or something of the sort, it returns to the Deck, right?

Not sure on the first.

 

Madolche is a NO. They specifically state "this card you control". If you get solemned, you don't control it.

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Can you go into Chimeratech Fortress Dragon with a Chimeratech Fortress Dragon and a Cyber Dragon?

No. Even if it's not a fusion summon it's still being a fusion material monster.

Not sure on the first.

Madolche is a NO. They specifically state "this card you control". If you get solemned, you don't control it.

Actually as far as I understand the YCS judge team and Konami department confirmed Madolche were misprinted and they were supposed to work like Scrap Dragon.

Don't quote me on it but that's the word, and it wouldn't be the first time they did something like this (Daedalus...)

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They do not actively target the monster. It happens once, then done. Any ATK change effects applying to the monster at the time of the drop are nulled, but any ATK gain effects that happen after the drop still apply as far as I know.

Like you can use Rush Recklessly for a 700 ATK beater should this happen.

 

I see. And what about the ATK boosts from continuous effects (Orichalcos, Solidarity, etc.) after the effect of Clockwork/Medallion God have faded? If I reduce the ATK of a monster to 0 while it is being affected by, for instance, Solidarity, is this Spell Card re-applied on the monster after the End Phase, which would turn the monster's ATK 800?

 

I am assuming that non-Continuous ATK boosts (e.g. Giga-Brilliant effect) would be lost, but I would like someone to confirm this as well.

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If I equip a Union monster to 1 of my monster, that Union monster is still consider a "monster you control", right?

 

If so, and if that Union is a Warrior Type, then does The A. Forces boost my Warrios that I control?

 

A Forces' effect states: All Warrior you control gains 200 ATK for each face-up Warrior/Spellcaster "monster you control."

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If I equip a Union monster to 1 of my monster, that Union monster is still consider a "monster you control", right?

 

If so, and if that Union is a Warrior Type, then does The A. Forces boost my Warrios that I control?

 

A Forces' effect states: All Warrior you control gains 200 ATK for each face-up Warrior/Spellcaster "monster you control."

A Union monster that has been equiped to a monster is treated as an Equip Spell Card, so that means it's not a monster anymore. The same with cards such United We Stand, it wouldn't get the benefit of the Union sadly.
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Just want to make sure, if a card halves ATK, but says halfs ORIGINAL atk, does that mean that if has been halfed already that it will half the original atk again, or the atk it has now?

 

If it says half original attack like part of megamorph's eff, then it will take the original attack, and halve it, ignoring the current atk, i.e. if a monster's atk is halved to 900 by gale, then megamorph is equiped whilst lp are higher (stupidly) then i think it stays at 900. Hope im not wrong :P

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If Gandiva destroys Battle Fader does the Battle Phase end?

 

1) The Battle Phase ending is part of the same effect that Special Summons Battle Fader. It will become the End of the Battle Phase once Battle Fader resolves, before you can even do anything else.

 

2) Gandiva would miss the timing to destroy Battle Fader, so you cannot activate it in response to Battle Fader's Special Summon.

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Felt like I needed to be sure of this ruling. If Garoth's effect activates to send Wulf and another, non-Lightsworn monster, do I still draw a card? It says in the rulings that its draw effect does not start a chain, so I am assuming that it doesn't matter if whatever was sent tries to leave the grave, and that it will always count the sent cards?

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Felt like I needed to be sure of this ruling. If Garoth's effect activates to send Wulf and another, non-Lightsworn monster, do I still draw a card? It says in the rulings that its draw effect does not start a chain, so I am assuming that it doesn't matter if whatever was sent tries to leave the grave, and that it will always count the sent cards?

 

Garoth's effect is to "Mill 2 cards, then draw cards equal to the number of Lightsworns milled".

 

Obviously you will draw 2 cards.

 

I'm a bit confused by the question or how its an issue.

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It's once again a "then" in its effect, which is what the issue was. Like I said, I didn't think that it would screw things up, because that's how I did it in the duel, but I wanted to be sure I wasn't being a jackass.

 

The entire effect is "Mill 2 cards, then draw cards equal to the number of Lightsworns milled"

 

You always complete the current effect before activating new ones. You'd draw before attempting to activate Wulf. Wulf is mandatory, so it cannot miss the timing.

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According to DN, Gogogo Ghost's effect is thus:

 

If this card is Special Summoned: You can target 1 "Gogogo Golem" in your Graveyard; Special Summon that target, then change this card to Defense Position. You can only use the effect of "Gogogo Ghost" once per turn.

 

Can I activate this effect when Ghost is Special Summoned by the effect of Gogogo Giant?

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According to DN, Gogogo Ghost's effect is thus:

 

 

 

Can I activate this effect when Ghost is Special Summoned by the effect of Gogogo Giant?

not really a rulings question, more if the translating is correct, for all extend you could just have used monster reborn to get the same effect.
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I think people are missing the point here. Golem's effect special summons the target monster in defense position. When Ghost is Summoned, it must change to Defense Position after using its effect. My question is whether Ghost can still activate its effect even though it's already in Defense Position.

There's apparently a ruling where if Gogogo Giant is Normal Summoned in face-up Defense Position due to something like Light of Intervention you can still use its effect, so I'm inclined to believe you can with Ghost as well.

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