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Yu-Gi-Oh! Rulings Questions


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Are you sure? I played 2011 edition, and I could SS after I used it and it was negated. But as we all know, those games are BS.

 

You said "when the effect is negated".

 

If the card's ACTIVATION is negated (Dark Bribe), then you may Special Summon.

 

If only the EFFECT is negated (Imperial Order), then you may NOT Special Summon.

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You said "when the effect is negated".

If the card's ACTIVATION is negated (Dark Bribe), then you may Special Summon.

If only the EFFECT is negated (Imperial Order), then you may NOT Special Summon.

okay, it's pretty stupid that those things are different, since they do the same thing, but thanks anyways
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okay, it's pretty stupid that those things are different, since they do the same thing, but thanks anyways

 

Just because the end result is the same doesn't mean that they do the same thing to achieve it =/

 

One day you can't start your car because you forget your key in the house.

 

Another day you can't start your card because someone has stolen your ignition system.

 

The end result is still you didn't drive anywhere =/ You still had your key when your ignition system was gone, but its not the reason why you couldn't drive.

 

In any case, if the activation is negated, then it is understood that the card was not activated. That means you did not activate a "Fires of Doomsday" that turn. Therefore you can Special Summon. If only the effect is negated, then the card was still activated successfully. If that's the case, you cannot Special Summon.

 

The only time this does not work is if the activation fo a "Can only be activated Once per Duel" effect is activated. Even if the activation is negated in that case, you cannot activate another "Spore" or other similar "Once per Duel" effect.

 

Too many people seem to get the idea that if it has the same results, then both things did exactly the same thing.

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Just because the end result is the same doesn't mean that they do the same thing to achieve it =/

One day you can't start your car because you forget your key in the house.

Another day you can't start your card because someone has stolen your ignition system.

The end result is still you didn't drive anywhere =/ You still had your key when your ignition system was gone, but its not the reason why you couldn't drive.

In any case, if the activation is negated, then it is understood that the card was not activated. That means you did not activate a "Fires of Doomsday" that turn. Therefore you can Special Summon. If only the effect is negated, then the card was still activated successfully. If that's the case, you cannot Special Summon.

The only time this does not work is if the activation fo a "Can only be activated Once per Duel" effect is activated. Even if the activation is negated in that case, you cannot activate another "Spore" or other similar "Once per Duel" effect.

Too many people seem to get the idea that if it has the same results, then both things did exactly the same thing.

Are you trying to make a metafor with card keys? That's just kinda silly. I know what you mean, and I know that those were different, I just find it silly cause it's not something they really teach you, seeing as I had to come here to find out. Well anyways, I guess for once the game actually was right that I could Special Summon again.
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Are you trying to make a metafor with card keys? That's just kinda silly. I know what you mean, and I know that those were different, I just find it silly cause it's not something they really teach you, seeing as I had to come here to find out. Well anyways, I guess for once the game actually was right that I could Special Summon again.

 

You said "they do the same thing", except that they don't. That's the point. One negates the activation. One negates the effect. Wording does matter. That's all I'm saying.

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No, when something is flipped by an attack, it has not been in face-up defence position, and would be destroyed if the atk was stronger.

That depends, actually. There is a different ruling for this between the OCG and the TCG, yet it's not evenly applied... One example of this is Verdant Sanctuary. The OCG says you don't get the effect if a face-down Insect is attacked, but the TCG says you do.

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That depends, actually. There is a different ruling for this between the OCG and the TCG, yet it's not evenly applied... One example of this is Verdant Sanctuary. The OCG says you don't get the effect if a face-down Insect is attacked, but the TCG says you do.

what's the difference between OCG and TCG?
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Well, the games are released in Japan first, and only the text (and sometimes card pictures) are edited for International releases.

That's why the games also allow you to use OCG-only cards in English, like Sixth Sense (which has only been released as a physical card in Japanese).

 

Here's a question (from Tag Force 6):

 

If I have Infernity Zero and One Hundred Eyed Dragon (Dark Synchro) on the field with 0 LP, and then Infernity Zero is destroyed, will I lose the Duel?

Infernity Zero: "While this card is face-up on the field, you do not lose the Duel if your Life Points become 0."

OHED: "While this card is face-up on the field, it gains the effects of all "Infernity" monsters in your Graveyard."

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If I have Infernity Zero and One Hundred Eyed Dragon (Dark Synchro) on the field with 0 LP, and then Infernity Zero is destroyed, will I lose the Duel?

Infernity Zero: "While this card is face-up on the field, you do not lose the Duel if your Life Points become 0."

OHED: "While this card is face-up on the field, it gains the effects of all "Infernity" monsters in your Graveyard."

 

I would assume the Win Conditions are checked before the Continuous Effect of One Hundred Eyed Dragon is updated, so you'd lose the duel.

 

Seal of Orichalcos on field. I Summon Victory Viper XX03 and destroy a monster so I Summon Token. Token is 2200 ATK or 1700? (I know the lock works though, but I want a verification other than the wikia's).

 

Victory Viper XX03 tokens' stats are always equal to the Victory Viper XX03 that summoned it.

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Can I "bounce" an Acid Golem I control back to the Extra Deck for the Effect of Genex Ally Birdman? (Birdman wouldn't be Summoned though, If I am not mistaken) Or perhaps the right question is: Acid Golem also stops the costs of effects that would Special Summon a monster?

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Can I "bounce" an Acid Golem I control back to the Extra Deck for the Effect of Genex Ally Birdman? (Birdman wouldn't be Summoned though, If I am not mistaken) Or perhaps the right question is: Acid Golem also stops the costs of effects that would Special Summon a monster?

Acid Golem prevents you from attempting a Special Summon, so whether or not it's possible to return an Extra Deck monster, you can't begin to attempt summoning Birdman in the first place. Just like you can't use Zephyros' effect or Polyermization to remove it from your field. I asked this question here already to be certain. Look 2 pages back.

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Clockwork Shikigami and Medallion King are different to other cards that turn ATK to 0 because their reduction effects last until the End Phase, whereas the other cards only reduce it once, after activation (e.g. Descending Lost Star, Fairy Box, Paladius).

My question is: Are their effects actively keeping the target's ATK in 0 for the rest of the turn? If that's the case, then I assume that any ATK change on the target, from either temporary (eg. Reinforcements) or continous effects (e.g. Orichalcos, Firedances, etc.) would be meaningless, as Clockwork Shikigami would turn that new ATK back to 0.

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