Agro Posted September 14, 2012 Report Share Posted September 14, 2012 Darkwolf, I completely trust your ruling on the effects of monsters who flip themselves face-down with their own effects, but someone I know has been saying that they can only be used once per turn regardless due to a special ruling. They have yet to show me this ruling, but I have also been incapable of finding a counter-ruling to prove them wrong. Do you possibly know where I could find the ruling for evidence?Of course. What's stopping you from activating a monster's Igintion Effect a second time if it was set and flipped face-up? Unless it specifically refers to itself in its own effect (such as "You can only activate this effect once per turn" or "You can only activate the effect of <Monster Name> once per turn"), the "Once per turn" at the beginning of an effect applies only as long as the monster is face-up on the field. If its face-down or removed from the field and later returned to a face-up position on the field, you can use the effect again. I have a good memory. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 14, 2012 Report Share Posted September 14, 2012 Darkwolf, I completely trust your ruling on the effects of monsters who flip themselves face-down with their own effects, but someone I know has been saying that they can only be used once per turn regardless due to a special ruling. They have yet to show me this ruling, but I have also been incapable of finding a counter-ruling to prove them wrong. Do you possibly know where I could find the ruling for evidence? Nope, because his Special Ruling doesn't exist. How can there be an official counter-ruling to something he's making up? If a monster is flipped face-down, then flipped back up, it can use its "Once per turn..." Effect again. There is nothing special about the "Flip themselves face-down monsters" that makes them any different than any other monsters with "Once per turn..." effects. Its standard game mechanics. You wont find an official ruling that specifically states that "Flip themselves face-down monsters are not different" because there's no need =/. Avoid this person if he wants to make stuff up. I dunno how else to help you here. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 14, 2012 Report Share Posted September 14, 2012 Well, I thought somewhere the question might have been answered, though I suppose I'll just point them back to the ruling for monsters flipped face-down and continue the argument that if they can't find a ruling that says there's an exception then they are wrong. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 14, 2012 Report Share Posted September 14, 2012 Pretty much. He should be the one looking for proof, not you. Link to comment Share on other sites More sharing options...
werewolfjedi Posted September 14, 2012 Report Share Posted September 14, 2012 hey, just a thought, does army arm count as an "equip card" as stated on ben kei, for an additional attack? Link to comment Share on other sites More sharing options...
ihop Posted September 14, 2012 Report Share Posted September 14, 2012 Yes, as do trap cards that equip themselves. Link to comment Share on other sites More sharing options...
werewolfjedi Posted September 14, 2012 Report Share Posted September 14, 2012 oh, another wonder.what CAN'T solemn judgment negate? Link to comment Share on other sites More sharing options...
Agro Posted September 14, 2012 Report Share Posted September 14, 2012 oh, another wonder.what CAN'T solemn judgment negate?Monster Effects. Link to comment Share on other sites More sharing options...
ihop Posted September 14, 2012 Report Share Posted September 14, 2012 oh, another wonder.what CAN'T solemn judgment negate? Non-inherant summons e.g. Infernity Archfiend, Gorz, Trag, Battle Fader, Theinin the Great Sphinx. Also Super Poly. Link to comment Share on other sites More sharing options...
Ranma 1/2 Posted September 15, 2012 Report Share Posted September 15, 2012 Well, the card says swap. It doesn't send cards from the Deck to the Graveyard and doesn't return cards from the Graveyard to the Deck. No, It should not activate its effect.Okay, thanks. That helped. Link to comment Share on other sites More sharing options...
Northern Sage Posted September 15, 2012 Report Share Posted September 15, 2012 If I Special Summon two Mirror Ladybugs at the same time, (e.g. with Return from the different dimension), would it create an infinite loop? Link to comment Share on other sites More sharing options...
X-Metaman Posted September 15, 2012 Report Share Posted September 15, 2012 If I Special Summon two Mirror Ladybugs at the same time, (e.g. with Return from the different dimension), would it create an infinite loop? The effect of mirror Ladybug only works when it is Special Summoned by its own effect. Link to comment Share on other sites More sharing options...
Northern Sage Posted September 15, 2012 Report Share Posted September 15, 2012 The effect of mirror Ladybug only works when it is Special Summoned by its own effect.Damn, I am terrible at reading cards. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 15, 2012 Report Share Posted September 15, 2012 If I Special Summon two Mirror Ladybugs at the same time, (e.g. with Return from the different dimension), would it create an infinite loop? As answered, it only activates when Special Summoned by its own effect. But if it did activate like you wanted to try it, since they're trigger effects, they would chain together, one being Chain Link #1 and another being Chain Link #2. Assuming you controlled these two monsters and another Level 4 monster, Chain Link #2 will resolve and one of your Ladybugs would becoming Level 5 (4 + 1), then Chain Link #1 would resolve and the other Ladybug would become Level 9.(4 + 5). Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted September 15, 2012 Report Share Posted September 15, 2012 So, here's a tricky one. The ATK of my Zenmaines reaches 0 due to the effect of Venom Swamp, which would normally destroy it. However, I still have a material on Zenmaines. Is Zenmaines allowed to detach 1 Xyz Material to blow up a card due to this effect? Link to comment Share on other sites More sharing options...
newhat Posted September 15, 2012 Report Share Posted September 15, 2012 So, here's a tricky one. The ATK of my Zenmaines reaches 0 due to the effect of Venom Swamp, which would normally destroy it. However, I still have a material on Zenmaines. Is Zenmaines allowed to detach 1 Xyz Material to blow up a card due to this effect? I would assume it is not, since both are Continuous Effects. Link to comment Share on other sites More sharing options...
-Berserker- Posted September 15, 2012 Report Share Posted September 15, 2012 Mind control/E-control Zenmaity and banish it with Rabbit. It returns to my side and then moves to the owner, right? Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 15, 2012 Report Share Posted September 15, 2012 So, here's a tricky one. The ATK of my Zenmaines reaches 0 due to the effect of Venom Swamp, which would normally destroy it. However, I still have a material on Zenmaines. Is Zenmaines allowed to detach 1 Xyz Material to blow up a card due to this effect? Venom Swamp still has brought its ATK to 0. It will continue to destroy it until it is gone. You wouldn't get a chance to use its effect in this case to destroy a card. Mind control/E-control Zenmaity and banish it with Rabbit. It returns to my side and then moves to the owner, right? Wind-Up Rabbit is a temporary removal from the field with the intent to return to the field, like Interdimentional Matter Transporter. When Zenmaity comes back, it will return to your field, then return to the owner. Link to comment Share on other sites More sharing options...
ihop Posted September 15, 2012 Report Share Posted September 15, 2012 Can you chain Bottomless on a monster on 1500 or more that has been banished and returned by Rabbit's effect? Or TT for that matter. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 15, 2012 Report Share Posted September 15, 2012 Can you chain Bottomless on a monster on 1500 or more that has been banished and returned by Rabbit's effect? Or TT for that matter.It's not a summon, it is returning to the field. Link to comment Share on other sites More sharing options...
ihop Posted September 15, 2012 Report Share Posted September 15, 2012 Does Thousand-Eyes Restrict prevent opponent's monsters from attacking. The wording looks like it should, but it has a destroyed in battle effect. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 15, 2012 Report Share Posted September 15, 2012 Does Thousand-Eyes Restrict prevent opponent's monsters from attacking. The wording looks like it should, but it has a destroyed in battle effect. Thousand-Eyes Restrict prevents all other monsters on the field from attacking or changing positions as it says. The purpose of the destroyed by battle effect would be to ditch a weaker equipped monster by ramming Thousand-Eyes Restrict into an opponent's stronger monster, losing it, then stealing that stronger monster. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 16, 2012 Report Share Posted September 16, 2012 Does Lucky Punch being sent to the Graveyard have to be the last thing to happen for you to lose Life Points? Because whenever I chain it to anything and destroy it myself, I don't lose Life Points. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 16, 2012 Report Share Posted September 16, 2012 Does Lucky Punch being sent to the Graveyard have to be the last thing to happen for you to lose Life Points? Because whenever I chain it to anything and destroy it myself, I don't lose Life Points. Be specfiic as to what you mean by "Whenever I chain it to anything and destroy it myself". You have to explain exactly what you're doing. Also, what exactly are you testing this in to begin with? In any case, Lucky Punch needs to be destroyed while face-up in order for you to lose Life Points. Also, The effect of Lucky Punch (when you're activating the card by flipping it face-up) must have already resolved for that effect to take place. Say I activate Lucky Punch when an opponent declares an attack (by flipping it from face-down to face-up) and my opponent chains MST to destroy it, MST will destroy it first, then since Lucky Punch is a Continuous Card and is not on face-up the field when its time for it to resolve its Chain Link, none of the effects will apply. Since Lucky Punch was not able to apply any of its effects (since it was destroyed before the card activation resolved), this will mean that I will not lose 6000 Life Points due to this. Lastly, no, it doesn't need to be the last thing that's happened. Its mandatory. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 16, 2012 Report Share Posted September 16, 2012 Okay, I actually figured that out myself, but it was pretty annoying to do so. Basically what was happening is I would activate Lucky Punch, then a card. I guess I'll replace Twister with MST so I can activate MST THEN Lucky Punch. The point of me doing it was for my suicide deck. Link to comment Share on other sites More sharing options...
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