Synchronized Posted June 18, 2012 Report Share Posted June 18, 2012 I'm going to assume this is a simple "no" because of the way the text is worded, but I'd like to ask to clarify, anyway. "Ancient City - Rainbow Ruins" "3+" effect states that you can send a "Crystal Beast" monster you control to the Graveyard to negate a Spell/Trap Card. Now, since you're still technically "controlling" the ones that are in the Spell/Trap Card Zone, can you send one of those, or does it have to be an actual monster? Link to comment Share on other sites More sharing options...
Blake Posted June 18, 2012 Report Share Posted June 18, 2012 I'm going to assume this is a simple "no" because of the way the text is worded, but I'd like to ask to clarify, anyway. "Ancient City - Rainbow Ruins" "3+" effect states that you can send a "Crystal Beast" monster you control to the Graveyard to negate a Spell/Trap Card. Now, since you're still technically "controlling" the ones that are in the Spell/Trap Card Zone, can you send one of those, or does it have to be an actual monster?"Monster" not "card". Link to comment Share on other sites More sharing options...
Bringerofcake Posted June 18, 2012 Report Share Posted June 18, 2012 Does Metaion activate its effect even if it was sent to the Graveyard, or does it have to remain on the field in order to do so? Link to comment Share on other sites More sharing options...
Synchronized Posted June 18, 2012 Report Share Posted June 18, 2012 I thought so, but I wasn't sure. Link to comment Share on other sites More sharing options...
evilfusion Posted June 18, 2012 Report Share Posted June 18, 2012 Does Metaion activate its effect even if it was sent to the Graveyard, or does it have to remain on the field in order to do so? Yes. Same as Gladiator Beasts, not only must the battle be successful, but it must be faceup at the end of the Battle Phase for its effect to activate. Link to comment Share on other sites More sharing options...
Northern Sage Posted June 19, 2012 Report Share Posted June 19, 2012 Flyfang vs Imperial Iron Wall.What happens? Link to comment Share on other sites More sharing options...
Agro Posted June 19, 2012 Report Share Posted June 19, 2012 Flyfang vs Imperial Iron Wall.What happens?You can't banish Flyfang. Link to comment Share on other sites More sharing options...
-Berserker- Posted June 19, 2012 Report Share Posted June 19, 2012 Deckbuilding questions, aimed at Lightsworn hybrid players.How many other Lightsworns could be needed to run if I want to run my single Celestia?If 4 of the Lightsworns I run are of the kind that mill every turn, is that enough to add one or two cards over 40 to avoid deckout? Link to comment Share on other sites More sharing options...
Agro Posted June 20, 2012 Report Share Posted June 20, 2012 Deckbuilding questions, aimed at Lightsworn hybrid players.How many other Lightsworns could be needed to run if I want to run my single Celestia?If 4 of the Lightsworns I run are of the kind that mill every turn, is that enough to add one or two cards over 40 to avoid deckout?Ryko, Lyla, Ehren, Lumina, Wulf (kinda), Celestia. Link to comment Share on other sites More sharing options...
Synchronized Posted June 20, 2012 Report Share Posted June 20, 2012 Clear this up for me, would you, kind sir? Evolzar Laggia attacks, I play Dimensional Prison. Laggia negates. I can then activate another Dimensional Prison. Correct? Because it's all in the same chain? Link to comment Share on other sites More sharing options...
Northern Sage Posted June 20, 2012 Report Share Posted June 20, 2012 Can I have Protector of the Sanctuary and Destiny Hero - Defender on the field at the same time? If so, what would happen? Link to comment Share on other sites More sharing options...
Master White Posted June 21, 2012 Report Share Posted June 21, 2012 Does Naturia Stinkbugs Effect work on itself as it is an Naturia to? And how many cards would be wise for an stall deck? 50 for Max and 40 for minimum? Link to comment Share on other sites More sharing options...
Mysty Posted June 21, 2012 Report Share Posted June 21, 2012 Clear this up for me, would you, kind sir? Evolzar Laggia attacks, I play Dimensional Prison. Laggia negates. I can then activate another Dimensional Prison. Correct? Because it's all in the same chain? Indeed. The chain's timing is still "a monster declaring an attack", so other Dimensional Prisons can still be activated. Can I have Protector of the Sanctuary and Destiny Hero - Defender on the field at the same time? If so, what would happen? Yes you can. Then Defender will basically lose its drawback while you control Protector. Does Naturia Stinkbugs Effect work on itself as it is an Naturia to? And how many cards would be wise for an stall deck? 50 for Max and 40 for minimum? Indeed, since it doesn't make itself an exception. If the idea of the stall deck is purely "stall until your opponent decks out", then I'd suggest getting a new theme, such as Final Countdown or Mill. Either way, you shouldn't need any more than 40 cards. Link to comment Share on other sites More sharing options...
Master White Posted June 21, 2012 Report Share Posted June 21, 2012 @Mysty: Yea, I'm running Final Countdown in it. But thanks for the Naturia Stinkbug advice... Link to comment Share on other sites More sharing options...
Canadian Posted June 24, 2012 Report Share Posted June 24, 2012 I have my opponent's BLS equipped with Snatch Steal. I normal summon Tsukuyomi and target said BLS. My opponent responds with an MST targetting the Snatch Steal. Please resolve this chain. Will BLS be returned before it is flipped down or not? Link to comment Share on other sites More sharing options...
Master White Posted June 24, 2012 Report Share Posted June 24, 2012 Monster Reincarnation: Use fabled lurrie for discard cost to get other card, would I get to SS fabled Lurrie then too? Link to comment Share on other sites More sharing options...
evilfusion Posted June 24, 2012 Report Share Posted June 24, 2012 I have my opponent's BLS equipped with Snatch Steal. I normal summon Tsukuyomi and target said BLS. My opponent responds with an MST targetting the Snatch Steal. Please resolve this chain. Will BLS be returned before it is flipped down or not? Chain Link 1: Tsukuyomi, targeting BLSChain Link 2: MST, targeting Snatch Steal resolving backwards Link 2: MST destroys Snatch Steal. Snatch Steal no longer takes control of the monster, and it is returned to the other player's control.Link 1: Tsukuyomi flips BLS facedown. Monster Reincarnation: Use fabled lurrie for discard cost to get other card, would I get to SS fabled Lurrie then too? Yes. Lurrie is mandatory and can be discarded by any means. It will activate on a new chain after Reincarnation resolves. Link to comment Share on other sites More sharing options...
Blake Posted June 24, 2012 Report Share Posted June 24, 2012 Monster Reincarnation: Use fabled lurrie for discard cost to get other card, would I get to SS fabled Lurrie then too?Future notes, in case you wonder: You can use Monster Reincarnation to discard Krus, then immediately add her back, and still revive a Fabled. But don't run Lurrie, it's bad. Link to comment Share on other sites More sharing options...
Master White Posted June 24, 2012 Report Share Posted June 24, 2012 Thanks, so what about Dark World Dealings Discarding Fable Lurrie or Fabled Krus to draw a card, would I get those cards effects to? And why is lurrie bad whens its an level 1 that be used for Xyz Fodder? Link to comment Share on other sites More sharing options...
Blake Posted June 24, 2012 Report Share Posted June 24, 2012 They do NOT specify by a card effect, and they are not optional, so they will always work with costs and non-costs alike. Though DWD is bad, Reincarnation is no more than a tech, and Lurrie is bad. Link to comment Share on other sites More sharing options...
Master White Posted June 24, 2012 Report Share Posted June 24, 2012 thanks, and in this case, i have both for a Reason....... Link to comment Share on other sites More sharing options...
Agro Posted June 24, 2012 Report Share Posted June 24, 2012 thanks, and in this case, i have both for a Reason.......DWD tends to be more of a chance card since it draws 1, discards 1. It's a bad topdeck, you'd be better off just using monsters that can summon themselves fast and furiously. DWD is basically just slow and tends to clog... Yes. DWD clogs. It doesn't provide as much speed and power as it does in Dark Worlds. Lurrie is too small. Its only purpose is to get out Formula Synchron. Doppelwarrior (and I guess Dandylion) make tokens that do it just as well and it can do even more. In other words, you have better options. Reincarnation is best at 1 as a tech, it's not really necessary, there isn't much you really would want to get back with it, so it makes it good only in situational... well, situations. And that's me trying to explain what Black never does. Link to comment Share on other sites More sharing options...
Master White Posted June 24, 2012 Report Share Posted June 24, 2012 Well, you guess what I was pretty much what I was doing with Lurrie, for formula of course. Then Fabled Kruss works for higher monsters. I'm not really playing a full on fabled deck, its my own deck that has a goal which works, I just need to cut off 5 cards from it. And whats better defense with no monsters on the field other then this, that does the same, but with less cards. As even though the below works, its slow to get out, plus when you do, most of them already destroyed. And I also want to protect it from Spells. Imperial Iron Custom, Field Barrier, Tornado Wall, A Legendary Ocean, Imperial Iron Wall, >>> please help me as I need smaller & stronger defense mechanism. Link to comment Share on other sites More sharing options...
Solemn Silver Posted June 24, 2012 Report Share Posted June 24, 2012 If I were to activate Different Dimension Gate, (Target 2 monsters (1 on each side of the field); banish those targets. When this card is destroyed and sent to the Graveyard: Return those banished monsters to the field in the same battle positions they were in.) and my monster were to stop being banished/returned to the field, while gate isn't destroyed, if gate is destroyed, does the last effect resolve and does my opponent get his monster back? Link to comment Share on other sites More sharing options...
evilfusion Posted June 24, 2012 Report Share Posted June 24, 2012 If I were to activate Different Dimension Gate, (Target 2 monsters (1 on each side of the field); banish those targets. When this card is destroyed and sent to the Graveyard: Return those banished monsters to the field in the same battle positions they were in.) and my monster were to stop being banished/returned to the field, while gate isn't destroyed, if gate is destroyed, does the last effect resolve and does my opponent get his monster back? Yes. If one of the banished monsters is taken from the RFG zone before DDGate is destroyed, the other monster will still return to the Field. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.