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Yu-Gi-Oh! Rulings Questions


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From a purely hypothetical standpoint, yes, you'd be able to choose the order, because both cards start a chain during the Standby.

 

You would want to build the chain so Witch as Link 1 and Telepon as Link 2. That way, Telepon is still banished when it resolves.

 

Of course, it doesn't actually WORK, but if it did, that's what you'd d.

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From the Hypothetical Standpoint, cards DO NOT chain together if their trigger is a period of time (such as a Phase). Each would start its own chain within the Standby Phase, not chain together, but of course you would have been able to choose which one activates first.

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From the Hypothetical Standpoint, cards DO NOT chain together if their trigger is a period of time (such as a Phase). Each would start its own chain within the Standby Phase, not chain together, but of course you would have been able to choose which one activates first.

 

I had just remembered that when I saw you had posted. I remember that coming up in regards to End Phase Triggers, like Zenmaines and Spirit Monsters.

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It's so dead here.

 

Lemme go with two things to help:

 

#1.

300px-DDTelepon-PHSW-EN-R-1E.jpg300px-TimeEscaperGENF-EN-SR-1E.jpg

 

I would not be able to use D.D. Telepon's effect, right?

 

#2.

DAMAGE STEP QUESTIONS YEAH!

 

The latest rule book states that only Counter Traps and ATK/DEF changing cards can be activated during the Damage Step. Laggia is ruled to be able to.

 

The rule book also says that neither of the types (Counter Trap, ATK/DEF modifiers) can be activated once Damage Calculation has started. From that rule, Forbidden Chalice was ruled at a recent event to not be able to negate Ryko when Ryko was attacked by Lightpulsar Dragon. But Dolkka is commonly known for being able to negate Ryko if a monster attacks over a set one.

 

Am I missing something or is something seriously wrong with how things are ruled?

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#1 You can resolve the effects in any order you want,you can summon then return or return then not summon.

 

#2 Uhhhhhh....

 

BKSS? Well,quick effect monster effects that negate an effect or activation of an effect work in the damage step.

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The rule book also says that neither of the types (Counter Trap, ATK/DEF modifiers) can be activated once Damage Calculation has started.

 

Both can be activated during Damage Calculation.

 

From that rule, Forbidden Chalice was ruled at a recent event to not be able to negate Ryko when Ryko was attacked by Lightpulsar Dragon.

 

You cannot activate Forbidden Chalice after Damage Calculation, such as chaining it to Ryko. You CAN instead activate Chalice after Ryko is flipped face-up up to the Damage Calculation and negate it this way.

 

But Dolkka is commonly known for being able to negate Ryko if a monster attacks over a set one.

 

Generally, Quick Effect monster effects that can negate the activation of cards can activate during the Damage Step, with the exception of Gemini Imps/Gravekeeper's Watcher for a reason I have yet to figure out.

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for a reason I have yet to figure out.

This is the problem I seem to have with the rulings, there's too many goddam exceptions.

 

BTW, gonna quote the rule here, mind clarifying it?

During the Damage Step, you can only activate Counter Trap Cards, or cards with effects that directly change a monster's ATK or DEF. Also, these cards can only be activated up until the start of damage calculation.
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It's true but doesn't include everything.

 

In the Damage Step, only certain cards and effects may be activated. These include:

  • Counter Trap Cards ("Solemn Warning", "Dark Bribe").
  • Normal Trap Cards, Continuous Trap Cards, Quick-Play Spell Cards, and Quick Effect Monster Cards that alter the ATK and/or DEF of one or more monsters on the field ("Blast with Chain", "Rush Recklessly", "Castle Walls", "Reinforcements", "Shrink", "Honest"). The card must DIRECTLY affect ATK/DEF to be valid; you cannot activate Scapegoat during the Damage Step even if you control United We Stand, for example, because Scapegoat does not directly change the ATK/DEF on any monsters.
  • Mandatory Trigger Effects ("King Tiger Wanghu").
  • Flip Monster Effects (which are mandatory by nature) ("Cyber Jar").
  • Quick Effect Monster Cards that negate the activation of other cards or effects ("Herald of Perfection, "Horus the Black Flame Dragon LV8").
  • Any card whose text specifically says it may be activated during the Damage Step ("Nutrient Z", "Kuriboh").
  • Cards that do not meet the activation criteria, but whom Konami/UDE have stated may be activated in the Damage Step ("Null and Void")

Wiki pretty much covers it all.

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Does Freezerdon allow you to use Thunder Spark Dragon's second effect without detaching 5? Say you have less than 5 Material, does it still work?

 

#1 You can resolve the effects in any order you want,you can summon then return or return then not summon.

One needs to activate an effect, the other just needs to resolve.

 

- Time Escaper simply returns the card to the field

- D.D. Telepon needs to activate its effect while banished to SS.

 

You sure Escaper doesn't need to resolve before anything else happens?

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Does Freezerdon allow you to use Thunder Spark Dragon's second effect without detaching 5? Say you have less than 5 Material, does it still work?

 

You can. It shouldn't be any different than using Magical Citadel of Endymion's Spell Counters for a monster's effect who didn't have any/enough Spell Counters on them.

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You can. It shouldn't be any different than using Magical Citadel of Endymion's Spell Counters for a monster's effect who didn't have any/enough Spell Counters on them.

...that's worth making a deck over.
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How does Cat's Ear Tribe's effect work? Does it play out after it's destroyed?

 

The original ATK of a monster that battles Cat's Ear becomes 200 during that Damage Step, and only that Damage Step. So if there are no modifiers involved, Cat's Ear (200 ATK) will be battling a monster with 200 ATK, and both would be destroyed by battle.

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Do the effects of the Atlantean monsters activate on summoning conditions, such as the effects of Fishborg Blaster and/or Mermail Megaloabyss?

 

Both Fishborg Blaster and Mermail Megaloabyss have Ignition Effects which activate and start chains. They are not summon conditions, so they will both work with Atlanteans.

 

If it was a summon condition, Atlanteans would not activate.

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If you Normal Summon a Wind-Up Monster, then the opponent chains Book of Moon, is there a chance to Summon Wind-Up Shark or does it miss timing?

 

You have the chance to activate Wind-Up Shark. In fact, if I understand the Fast effect Chart right, you'd get priority to activate Shark's effect before your opponent could even activate Book of Moon (which technically means you shouldn't know if your opponent will activate Book of Moon or not).

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