Agro Posted March 28, 2012 Report Share Posted March 28, 2012 I am never wrong. Meme incoming. Fiendish Chain is not an Equip Card. It does not get destroyed if the monster is removed from the field in any way that's not "destruction". The issue is that the negation effect is applied to the monster it is targeting. If the monster leaves the field or is flipped face-down before its effect resolves, then Fiendish Chain's effect can no longer apply to it.So does this mean if someone Fiendishes my D.D. Warrior Lady, I can still banish it if it battles...? ALSO... so tkro can still negate summonings while Skill Drain is on the field? In other words, this game is needlessly complicated with all sorts of rules that don't appear in the rulebook of the game, nor does there seem to be a comprehensive rulebook that has in it rules that explains why cards' rulings are why they are.Yu-Gi-Oh! in a nutshell. Link to comment Share on other sites More sharing options...
Miror B Posted March 28, 2012 Report Share Posted March 28, 2012 So does this mean if someone Fiendishes my D.D. Warrior Lady, I can still banish it if it battles...?No because Warrior Lady is still on the field when the effect is resolving. It only works with costs like Rabbit.ALSO... so tkro can still negate summonings while Skill Drain is on the field? Yu-Gi-Oh! in a nutshell.Yes. Link to comment Share on other sites More sharing options...
evilfusion Posted March 28, 2012 Report Share Posted March 28, 2012 Okay, I get it, then. So does this mean if someone Fiendishes my D.D. Warrior Lady, I can still banish it if it battles...? ALSO... so tkro can still negate summonings while Skill Drain is on the field? Yu-Gi-Oh! in a nutshell. No. DD Warrior Lady is still on the Field at the timing its effect attempts to activate (it has not been sent to the Graveyard). Yes, because it leaves the Field as a cost. Link to comment Share on other sites More sharing options...
Just Crouton Posted March 30, 2012 Report Share Posted March 30, 2012 If Light-Imprisoning Mirror is out, will Gellenduo self-destruct when I take damage? Link to comment Share on other sites More sharing options...
evilfusion Posted March 30, 2012 Report Share Posted March 30, 2012 If Light-Imprisoning Mirror is out, will Gellenduo self-destruct when I take damage? No. The self-destruct is a Trigger Effect (according to Wiki). As such, it starts a chain and will be negated by Mirror. Link to comment Share on other sites More sharing options...
Airride Posted March 30, 2012 Report Share Posted March 30, 2012 Can Evo-Force activate Evo-Price/Compensation of Evolution? (http://yugioh.wikia.com/wiki/Compensation_of_Evolution) Link to comment Share on other sites More sharing options...
Miror B Posted March 30, 2012 Report Share Posted March 30, 2012 Can Evo-Force activate Evo-Price/Compensation of Evolution? (http://yugioh.wikia....on_of_Evolution)It's treated as being summoned by an Evotile effect so unless there's some strange ruling I'm missing it should work. Link to comment Share on other sites More sharing options...
Airride Posted March 30, 2012 Report Share Posted March 30, 2012 Alright, thanks. I needed to be sure. Link to comment Share on other sites More sharing options...
Nu-Mou Knight Posted April 1, 2012 Report Share Posted April 1, 2012 Hey guise. I have a question regarding Trap Monsters. Can they be activated and Summoned during the opponent's Battle Phase, as in during Battle? And, if so, can their effect activate that regards destruction of a monster by battle? This is the card that I'm trying to work out. It's my created card, but I'm curious if it would work as I described above.[spoiler=Spoiler] Link to comment Share on other sites More sharing options...
evilfusion Posted April 1, 2012 Report Share Posted April 1, 2012 Unless they specifically state otherwise, they can be used any time that isn't the Damage Step. However, because you Special Summon them as monsters, it would cause a replay. Link to comment Share on other sites More sharing options...
Nu-Mou Knight Posted April 1, 2012 Report Share Posted April 1, 2012 Oh, right, forgot about replays. Thanks fuse. Link to comment Share on other sites More sharing options...
CinnamonStar Posted April 1, 2012 Report Share Posted April 1, 2012 You are welcome. Link to comment Share on other sites More sharing options...
Bringerofcake Posted April 2, 2012 Report Share Posted April 2, 2012 Does Kagemucha Knight's effect activate in response to the Normal Summon of a Level 3 monster? Or is it after the summon resolves? Link to comment Share on other sites More sharing options...
Miror B Posted April 2, 2012 Report Share Posted April 2, 2012 Does Kagemucha Knight's effect activate in response to the Normal Summon of a Level 3 monster? Or is it after the summon resolves?It is in response to the successful Normal Summon of a level 3 monster. So basically the same timing as Tour Guide's Trigger Effect. (and yes both can activate on chain. SEGOC rules) Link to comment Share on other sites More sharing options...
Bringerofcake Posted April 2, 2012 Report Share Posted April 2, 2012 So then in theory I could go Marauding Captain->monster->Kagemucha. Thanks. Link to comment Share on other sites More sharing options...
Miror B Posted April 2, 2012 Report Share Posted April 2, 2012 Pretty much.Though just realize that Captain would be first then Kage, so you'd summon Kage before the other random monster. Link to comment Share on other sites More sharing options...
Agro Posted April 4, 2012 Report Share Posted April 4, 2012 Wildheart v Skill Drain Link to comment Share on other sites More sharing options...
Miror B Posted April 4, 2012 Report Share Posted April 4, 2012 Wildheart v Skill DrainFirst on on the field wins. Link to comment Share on other sites More sharing options...
Immortal Chaos Posted April 4, 2012 Report Share Posted April 4, 2012 Situation Player A has a random light monster on the field. Player B had The Wicked Avatar on their side. Avatar attacks the random light monster, player A activates Honest from their hand to increase their monsters ATK by Avatars, which is 100 more than their monsters original ATK. Question Since Avatar's effect says its ATK is always 100 more than the highest ATK monster (except itself) would Avatar's ability kick in when Honest is used to increase its atk by the monster battling its new atk? So basically Master Hyperion - 2700 ATKVsAvatar - 2800 ATK Player uses Honest, so Hyperion's atk becomes 5500 ATK. Would Avatar's ATK go up to 5600 or stay at 2800? Or, since this thought just popped into my head, would Honest's effect cause an infinite loop, causing both monsters to gain infinity ATK and ultimately destroy each other? Link to comment Share on other sites More sharing options...
mido9 Posted April 4, 2012 Report Share Posted April 4, 2012 Situation Player A has a random light monster on the field. Player B had The Wicked Avatar on their side. Avatar attacks the random light monster, player A activates Honest from their hand to increase their monsters ATK by Avatars, which is 100 more than their monsters original ATK. Question Since Avatar's effect says its ATK is always 100 more than the highest ATK monster (except itself) would Avatar's ability kick in when Honest is used to increase its atk by the monster battling its new atk? So basically Master Hyperion - 2700 ATKVsAvatar - 2800 ATK Player uses Honest, so Hyperion's atk becomes 5500 ATK. Would Avatar's ATK go up to 5600 or stay at 2800? Or, since this thought just popped into my head, would Honest's effect cause an infinite loop, causing both monsters to gain infinity ATK and ultimately destroy each other? Honest's effect would apply and it would give the monster the atk,THEN avatar adjusts it's atk accordingly with it's continuous effect and honest already boosted the atk so it cant re-boost hyperion's atk,so your opponent wasted honest. Link to comment Share on other sites More sharing options...
Immortal Chaos Posted April 4, 2012 Report Share Posted April 4, 2012 Thank you for clarifying that so I can go back to sleep Link to comment Share on other sites More sharing options...
evilfusion Posted April 4, 2012 Report Share Posted April 4, 2012 Aside from negating Avatar's effect, you can never defeat it in battle. Link to comment Share on other sites More sharing options...
Bringerofcake Posted April 5, 2012 Report Share Posted April 5, 2012 So this might be the most appropriate place to ask this, seeing as the people with the best ruling knowledge usually congregate here. So if Konami were to do away with "priority", what exactly would change? Aside from not being able to activate Ignition effects of a summoned monster in response to its own summon. Link to comment Share on other sites More sharing options...
Miror B Posted April 5, 2012 Report Share Posted April 5, 2012 So this might be the most appropriate place to ask this, seeing as the people with the best ruling knowledge usually congregate here. So if Konami were to do away with "priority", what exactly would change? Aside from not being able to activate Ignition effects of a summoned monster in response to its own summon.That's pretty much all that will change in game mechanics. Stuff like Bottomless and Torrential will gain power due to stopping ignitions as well. Also, they won't do away with priority, just the rule on ignition effects. Without priority as a whole the game is screwed. js. Link to comment Share on other sites More sharing options...
evilfusion Posted April 5, 2012 Report Share Posted April 5, 2012 The only Priority that's broken is the ability to activate Ignition Effects at the timing a monster is successfully Summoned. Without this mechanic, many powerful cards would lose some of that power. Most notable are things like Rescue Rabbit, which will no longer be able to dodge Torrential, Veiler, Fiendish Chain. Link to comment Share on other sites More sharing options...
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