Coffee Black Posted March 10, 2012 Report Share Posted March 10, 2012 I'm sure this has been asked many times before, but can you take control of a trap monster? For example, I wanna use Mind Control on Zoma the Spirit. Can I do that, and if so, what happens? Do I take the monster like normal? Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 10, 2012 Report Share Posted March 10, 2012 I'm sure this has been asked many times before, but can you take control of a trap monster? For example, I wanna use Mind Control on Zoma the Spirit. Can I do that, and if so, what happens? Do I take the monster like normal? You take control like normal. Your opponent's S/T zone is still the one that cannot be occupied. Link to comment Share on other sites More sharing options...
evilfusion Posted March 10, 2012 Report Share Posted March 10, 2012 The player who controls a Trap Monster is the player whose S/T zone is considered "occupied". You can not take control of a Trap Monster if your S/T zone is full. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 10, 2012 Report Share Posted March 10, 2012 Oh how I love being wrong~ Although that doesn't make sense as a ruling. Link to comment Share on other sites More sharing options...
evilfusion Posted March 10, 2012 Report Share Posted March 10, 2012 Even though Trap Monsters are treated as Traps, they are not bonded to a specific S/T zone. However, they DO count as the 5 backrow S/Ts a player may control. If control of a Trap Monster switches, that new controller is the one who has a card in their Monster Card zone still treated as one of their backrows. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 10, 2012 Report Share Posted March 10, 2012 I understand how the ruling works now, yeah, but it just seems kinda silly the way it works. Assumably its bounds to the monster universe, so to speak, is held in its owner's S/T zone, where it is permanently bound to, hence being able to be destroyed via said bind. It just doesn't make sense how that shifts purely because the monster switched alliances. Provided that analogy made sense. But hey, that's yugioh for ya. Link to comment Share on other sites More sharing options...
evilfusion Posted March 10, 2012 Report Share Posted March 10, 2012 I just remember one or more of the video games, when you use a Trap monster, it'd put a red X in your S/T zone, while placing the Trap on the Field. When control switched, the X moved to your opponent's Field. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted March 10, 2012 Report Share Posted March 10, 2012 If you have 2 "Desperate Tags" on your side of the field, can you trigger both of them at the same time (assuming you have enough Warrior-Types to summon from your hand)? Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 10, 2012 Report Share Posted March 10, 2012 If you have 2 "Desperate Tags" on your side of the field, can you trigger both of them at the same time (assuming you have enough Warrior-Types to summon from your hand)? You can activate them both in a chain, but if one reduces the Battle Damage to 0, the other one wont be able to as the damage would already be 0. You'll only be able to summon one of your Warrior-Type monsters. Link to comment Share on other sites More sharing options...
Randomflyingobjects Posted March 10, 2012 Report Share Posted March 10, 2012 So if player A attacks the opponent with Number 39: Utopia and Player B activates Negate Attack, can Player A use Utopia's effect to negate it's own attack, thus stopping the effect of Negate Attack? Link to comment Share on other sites More sharing options...
evilfusion Posted March 10, 2012 Report Share Posted March 10, 2012 So if player A attacks the opponent with Number 39: Utopia and Player B activates Negate Attack, can Player A use Utopia's effect to negate it's own attack, thus stopping the effect of Negate Attack? No. Firstly, Utopia is a Trigger Effect. It can't chain to anything Spell Speed 2 or higher. Secondly, Negate Attack is a Counter Trap, which is Spell Speed 3. Only another Counter Trap can chain to Negate Attack. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted March 10, 2012 Report Share Posted March 10, 2012 So if player A attacks the opponent with Number 39: Utopia and Player B activates Negate Attack, can Player A use Utopia's effect to negate it's own attack, thus stopping the effect of Negate Attack? No, because Utopia's effect is Spell Speed 1, and Negate Attack is Spell Speed 3. Also, that would be utterly pointless anyway. Link to comment Share on other sites More sharing options...
Wave_Sine Posted March 10, 2012 Report Share Posted March 10, 2012 No. Negate Attack is a Counter Trap, with Spell Speed 3. Monster effects cannot be chained to Counter Traps, like Negate Attack. Link to comment Share on other sites More sharing options...
Randomflyingobjects Posted March 10, 2012 Report Share Posted March 10, 2012 No, because Utopia's effect is Spell Speed 1, and Negate Attack is Spell Speed 3. Also, that would be utterly pointless anyway. Wouldn't exactly be pointless. If Negate Attack works, it ends the whole battle phase. I was just wondering, because if it worked, Player A could still attack with a different monster, as opposed to ending the battle phase. Thanks anyway, though. Link to comment Share on other sites More sharing options...
Coffee Black Posted March 10, 2012 Report Share Posted March 10, 2012 I just remembered something from an old game i used to play, I wonder if it applies to the actual game. Can you send as many monsters as you want for a Ritual Summon? I mean, if you can give the required tributes by using just 1 monster, can you still use as many monsters as you want? For example, if you wanna summon Divine Grace - Northwemko, and you have another copy in your hand, can you use the other copy of Northwemko and any other monsters you wished? Link to comment Share on other sites More sharing options...
Kazooie Posted March 10, 2012 Report Share Posted March 10, 2012 I just remembered something from an old game i used to play, I wonder if it applies to the actual game. Can you send as many monsters as you want for a Ritual Summon? I mean, if you can give the required tributes by using just 1 monster, can you still use as many monsters as you want? For example, if you wanna summon Divine Grace - Northwemko, and you have another copy in your hand, can you use the other copy of Northwemko and any other monsters you wished? No. If you tribute 1 Monster and it fits the requirements, you cannot tribute anymore monsters along with it. Link to comment Share on other sites More sharing options...
Mysty Posted March 10, 2012 Report Share Posted March 10, 2012 I just remembered something from an old game i used to play, I wonder if it applies to the actual game. Can you send as many monsters as you want for a Ritual Summon? I mean, if you can give the required tributes by using just 1 monster, can you still use as many monsters as you want? For example, if you wanna summon Divine Grace - Northwemko, and you have another copy in your hand, can you use the other copy of Northwemko and any other monsters you wished? IIRC, the procedure for determining if the amount of things you want to tribute for Rituals is: 1. Pick a group of Tributes.2. If you could remove any of those Tributes and still fit the requirement set by the Ritual card, the group you picked is not a legal group of Tributes. For example, if your ritual card requires Tributing 8 or more Levels and you have Levels 1, 2, 4, and 7 open for tribute, you can do the Level 7 + any of the others, but you cannot do any other combinations. Link to comment Share on other sites More sharing options...
evilfusion Posted March 10, 2012 Report Share Posted March 10, 2012 Okay, so I'm just wondering about this, because it came up on DN forums and I had thought about it about a week ago anyway, so I just wanted to confirm my logic with darkwolf or someone. Galaxy-Eyes Photon Dragon is ruled as a Quick Effect. The question is whether it can activate its effect multiple times in one chain. It's very rare for any Quick Effect to be able to activate twice in one chain unless it has a cost and chains to a different instance of an effect (Herald of Perfection and Evolzar Dolkka, for example). My logic is you cannot, because by hypothetically activating the effect a second time in the chain, you'd be ensuring that the first effect will fail to do anything, as both target and Galaxy-Eyes itself will be banished before the first use of the effect resolves. I compare this to what, I believe, darkwolf once explained about Ultimate Offering and using that effect multiple times in one chain when your hand and Field lack the ability to legally Summon that many monsters. Such as if you have a Level 4 and a Level 6 in hand, with nothing on Field, you can't use it twice in one chain, as you lack the resources to legally Summon both monsters at the time of activation. The other comparison I found was Formula Synchron, another Quick Effect whose resolution involves removing itself from the Field. This is explicitly ruled not to be able to be used twice in the same chain, and I feel it matches my logic. By using Formula's effect twice in one chain, one of the Links is assured to not do anything. Is that accurate at all? Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 10, 2012 Report Share Posted March 10, 2012 Okay, so I'm just wondering about this, because it came up on DN forums and I had thought about it about a week ago anyway, so I just wanted to confirm my logic with darkwolf or someone. Galaxy-Eyes Photon Dragon is ruled as a Quick Effect. The question is whether it can activate its effect multiple times in one chain. It's very rare for any Quick Effect to be able to activate twice in one chain unless it has a cost and chains to a different instance of an effect (Herald of Perfection and Evolzar Dolkka, for example). My logic is you cannot, because by hypothetically activating the effect a second time in the chain, you'd be ensuring that the first effect will fail to do anything, as both target and Galaxy-Eyes itself will be banished before the first use of the effect resolves. I compare this to what, I believe, darkwolf once explained about Ultimate Offering and using that effect multiple times in one chain when your hand and Field lack the ability to legally Summon that many monsters. Such as if you have a Level 4 and a Level 6 in hand, with nothing on Field, you can't use it twice in one chain, as you lack the resources to legally Summon both monsters at the time of activation. The other comparison I found was Formula Synchron, another Quick Effect whose resolution involves removing itself from the Field. This is explicitly ruled not to be able to be used twice in the same chain, and I feel it matches my logic. By using Formula's effect twice in one chain, one of the Links is assured to not do anything. Is that accurate at all? I have no info regarding this, but without any way to limit its use, you would be able to chain it to itself for all eternity. I've never heard of a "Formula Synchron/Chain Burn" OTK with someone activating Formula Synchron 99 times to itself in a chain with the 100th being Chain Strike to deal 40000 damage. In conjunction with the ruling regarding Formula Synchron, it would make sense for Galaxy-Eyes Photon Dragon to be unable to activate multiple times during the same chain. Link to comment Share on other sites More sharing options...
evilfusion Posted March 10, 2012 Report Share Posted March 10, 2012 Well of course not, Chain Strike can't be used if you have a card with the same name already in the chain. No, I'm obviously kidding about that. So the logic is something random I came up with while walking home, but nevertheless seems to accurately fit the ruling likely given to Galaxy-Eyes. Thanks. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 10, 2012 Report Share Posted March 10, 2012 Well of course not, Chain Strike can't be used if you have a card with the same name already in the chain. Oh yeah, how easily it is to forget. Link to comment Share on other sites More sharing options...
Tiger Tracks Posted March 12, 2012 Report Share Posted March 12, 2012 Question 1: Solemn Warning vs Ultimate OfferingDoes Ultimate Offering's effect "Pay 500 LP and Ultimate Offering normal summons a monster" and negate-able by Warning or is it "Pay 500 LP and Ultimate Offering and player is given the to normal summon again" and not negate-able by Warning? I've seen conflicting rulingsQuestion 2: When exactly do Gladiator Beasts get their Tag triggers?I was playing against GBs and attacked his Retiari and he activates Compulsory at attack declaration. He says they tag out after attack declaration and I always thought they had to wait until somewhere around the damage step. I found no specific rulings. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted March 12, 2012 Report Share Posted March 12, 2012 Question 2: When exactly do Gladiator Beasts get their Tag triggers?I was playing against GBs and attacked his Retiari and he activates Compulsory at attack declaration. He says they tag out after attack declaration and I always thought they had to wait until somewhere around the damage step. I found no specific rulings. For GBs to tag out, the actual battle has to be carried out, if a monster leaves the field before then, and no battle is actually carried out, then they can't tag out. Link to comment Share on other sites More sharing options...
Welche the crab Posted March 12, 2012 Report Share Posted March 12, 2012 FYI they tag during the end step. Link to comment Share on other sites More sharing options...
Tiger Tracks Posted March 12, 2012 Report Share Posted March 12, 2012 FYI they tag during the end step. I know that. What I'm asking is what is "if this card attacks or is attacked" mean. Does it mean that a GB can tag out after attack declaration takes place during the battle step or does a GB need to actually attack a monster/player during the damage step Link to comment Share on other sites More sharing options...
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