Airride Posted December 25, 2011 Report Share Posted December 25, 2011 Half Original attack.I think pheasant has 1000, so 2100. Link to comment Share on other sites More sharing options...
evilfusion Posted December 26, 2011 Report Share Posted December 26, 2011 Lumenize buffs Wattpheasant to 2600 ATK. Then, opponent attacks it with a 700 ATK monster and uses Shrink on Pheasant. How much ATK Pheasant has now? 500. Shrink changes the ATK to half the original ATK. Non-continuous modifiers are removed. It's a bit of a weird card. Link to comment Share on other sites More sharing options...
Master White Posted December 26, 2011 Report Share Posted December 26, 2011 Lemme guess, in these situations If Imperial Iron wall was active on the field, I could not use Battle Fader?.... If Imperial Iron wall was activated right after I used Battle Fader, its effect is negated b/c it cannot be removed? Or it just stays on the field? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted December 26, 2011 Report Share Posted December 26, 2011 Lemme guess, in these situations If Imperial Iron wall was active on the field, I could not use Battle Fader?.... If Imperial Iron wall was activated right after I used Battle Fader, its effect is negated b/c it cannot be removed? Or it just stays on the field?No, Battle Fader's effect requires you to be able to summon it, no more. The banish part is just a side effect. If Wall is on the field, Fader just goes to wherever it was going to go in that situation (grave if sent there, hand if bounced, etc.) Link to comment Share on other sites More sharing options...
Master White Posted December 26, 2011 Report Share Posted December 26, 2011 Oh, okay, so that clears things up for me, thanks TS.... Oh, so shrink used on that card that has 1930 would = 965, right? [Calcuator used] Yes, konami made a card with 30 at the end, I just can't remember its name..... Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted December 26, 2011 Report Share Posted December 26, 2011 Oh, okay, so that clears things up for me, thanks TS.... Oh, so shrink used on that card that has 1930 would = 965, right? [Calcuator used] Yes, konami made a card with 30 at the end, I just can't remember its name.....Probably Reaper of the cards, and yes. Weird math ftw? Link to comment Share on other sites More sharing options...
Master White Posted December 26, 2011 Report Share Posted December 26, 2011 @TS: Yes, that card, and yay, now I can use those 2 cards to really make my opponent hate me.....Yes, I have a friend who hates numbers like that.... Reaper of the cards is actually ATK/DEF 1380/1930, who'd the thunk..... Link to comment Share on other sites More sharing options...
IceDorago Posted December 26, 2011 Report Share Posted December 26, 2011 I activate a new Field Spell over my opponent's Karakuri Showdown Castle. Do they still SS or does it miss the timing? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted December 26, 2011 Report Share Posted December 26, 2011 I activate a new Field Spell over my opponent's Karakuri Showdown Castle. Do they still SS or does it miss the timing?Field spells do not get destroyed unless another is played directly over it, or until the current one resolves. Since you aren't playing the spell directly over it, it won't be destroyed till resolution and will not miss timing. Link to comment Share on other sites More sharing options...
Synchronized Posted December 26, 2011 Report Share Posted December 26, 2011 Can you equip a Union monster from your hand? Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted December 26, 2011 Report Share Posted December 26, 2011 Can you equip a Union monster from your hand? No you cant. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted December 26, 2011 Report Share Posted December 26, 2011 Can you equip a Union monster from your hand? The reason why you can't is because the Union Monster has to be on the field to equip itself to its intended target. It is a Monster first, then an Equip Spell second. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted December 27, 2011 Report Share Posted December 27, 2011 Can Starlight Road negate Blazing Dust Explosion? Link to comment Share on other sites More sharing options...
darkwolf777 Posted December 28, 2011 Report Share Posted December 28, 2011 Can Starlight Road negate Blazing Dust Explosion? No. Blazing Dust Explosion does not target. How many cards are destroyed is determined during resolution of the effect when the monsters are banished. There is no guarantee that, at activation where you would be chaining Starlight Road, two of your cards would be destroyed. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted December 28, 2011 Report Share Posted December 28, 2011 No. Blazing Dust Explosion does not target. How many cards are destroyed is determined during resolution of the effect when the monsters are banished. There is no guarantee that, at activation where you would be chaining Starlight Road, two of your cards would be destroyed. Thought as much, thanks for clarifying. Link to comment Share on other sites More sharing options...
Synchronized Posted December 28, 2011 Report Share Posted December 28, 2011 If I Special Summon Battle Fader by its own effect, then Birdman it, can I add it to my hand or does it override and get Banished? Link to comment Share on other sites More sharing options...
.Rai Posted December 28, 2011 Report Share Posted December 28, 2011 If I Special Summon Battle Fader by its own effect, then Birdman it, can I add it to my hand or does it override and get Banished? It's overrided by the banish effect. Link to comment Share on other sites More sharing options...
HaouJudai Posted December 28, 2011 Report Share Posted December 28, 2011 If I Special Summon Battle Fader by its own effect, then Birdman it, can I add it to my hand or does it override and get Banished?Birdman is a cost isn't it? And fader can't return to the hand to satisfy that so I don't think you can do this. Link to comment Share on other sites More sharing options...
.Rai Posted December 28, 2011 Report Share Posted December 28, 2011 Birdman is a cost isn't it? And fader can't return to the hand to satisfy that so I don't think you can do this. Basically this. Link to comment Share on other sites More sharing options...
darkwolf777 Posted December 28, 2011 Report Share Posted December 28, 2011 If I Special Summon Battle Fader by its own effect, then Birdman it, can I add it to my hand or does it override and get Banished? Neither. You cannot select Battle Fader for the effect of Birdman as Battle Fader cannot be returned to the hand for the cost. Link to comment Share on other sites More sharing options...
Synchronized Posted December 28, 2011 Report Share Posted December 28, 2011 Wait, the return is a cost? I thought it was an effect. Link to comment Share on other sites More sharing options...
.Rai Posted December 28, 2011 Report Share Posted December 28, 2011 Wait, the return is a cost? I thought it was an effect. I think you're confusing it with the "If this card is Special Summoned with this effect, remove it from play when it is removed from the field." in Birdman. Link to comment Share on other sites More sharing options...
Agro Posted December 28, 2011 Report Share Posted December 28, 2011 Utopia vs Catastor GO. Link to comment Share on other sites More sharing options...
Blake Posted December 28, 2011 Report Share Posted December 28, 2011 Utopia vs Catastor GO.Utopia negates it before anything happens ._. Link to comment Share on other sites More sharing options...
darkwolf777 Posted December 28, 2011 Report Share Posted December 28, 2011 I think you're confusing it with the "If this card is Special Summoned with this effect, remove it from play when it is removed from the field." in Birdman. I don't understand what you're getting at. Birdman's self-summon is an Ignition Effect. The cost is returning 1 monster on the field to the hand. The effect is to Special Summon Birdman and to grant it 500 ATK if the monster returned was Wind. That's why the Gallis OTK works as it does. Koa'ki Meiru Doom will negate the effect of summoning Birdman, but can't prevent the cost of activating the effect to return Gallis to the hand. Since its the cost, The "Battle Fader" that would be "banished if removed from the field" cannot be returned to the hand for the cost of Birdman and is not a valid to use for the cost. Link to comment Share on other sites More sharing options...
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