CommanderVolt Posted September 16, 2011 Report Share Posted September 16, 2011 Does "Dark Scheme" activate the effects of Dark World monsters to summon them selves? Link to comment Share on other sites More sharing options...
Dementuo Posted September 16, 2011 Report Share Posted September 16, 2011 I believe that's the point of the card. Link to comment Share on other sites More sharing options...
CommanderVolt Posted September 16, 2011 Report Share Posted September 16, 2011 I believe that's the point of the card. Well its a bit confusing with its wording and the lolwiki didnt say so in rulings so im just lookin for some trustworthy words Link to comment Share on other sites More sharing options...
evilfusion Posted September 16, 2011 Report Share Posted September 16, 2011 Dark Scheme does not say "TO draw 2 cards". So it is an effect, not a cost, and will Trigger DW effects. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 16, 2011 Report Share Posted September 16, 2011 Does "Dark Scheme" activate the effects of Dark World monsters to summon them selves? Yes, discarding with Dark Scheme is an effect. It'd be weird if the cost were to have just you or both players discarding 2 cards. Link to comment Share on other sites More sharing options...
CommanderVolt Posted September 16, 2011 Report Share Posted September 16, 2011 Yes, discarding with Dark Scheme is an effect. It'd be weird if the cost were to have just you or both players discarding 2 cards. Thank you Link to comment Share on other sites More sharing options...
Icy Posted September 16, 2011 Report Share Posted September 16, 2011 Do cards with the following text:"This card is unaffected by the effects of Trap Cards." Extend to the hand or graveyard? Like if your Opponent would activate something like Drastic Drop Off, and you draw this card, would you still have to discard it? Or you can't use Call of the Haunted? Etc. Link to comment Share on other sites More sharing options...
evilfusion Posted September 16, 2011 Report Share Posted September 16, 2011 Cards like that only have their effects apply on the field. Therefore, Ehero Wildheart can still be destroyed with Solemn Warning, because its effect only applies when it's on the Field. In the Graveyard, you can still target it with Call of the Haunted to Special Summon it (although it wont die when Call leaves the field). Cards do not typically (if ever) have Continuous Effects while in the hand, excluding Summoning Effects. Link to comment Share on other sites More sharing options...
Northern Sage Posted September 16, 2011 Report Share Posted September 16, 2011 This is probably going to come off as incredibly stupid but:Can you chain Call of the Haunted to Heavy Storm? Link to comment Share on other sites More sharing options...
evilfusion Posted September 16, 2011 Report Share Posted September 16, 2011 This is probably going to come off as incredibly stupid but:Can you chain Call of the Haunted to Heavy Storm? Yes. Call of the Haunted is a Trap and therefore Spell Speed 2. Thus it can chain to the Spell Speed 1 Heavy Storm. Chain Link 1: Heavy StormChain Link 2: Call of the Haunted. Resolving backwards Chain Link 2: Call of the Haunted Special Summons the targeted monster.Chain Link 1: Heavy Storm destroys all S/Ts on the field. Call of the Haunted if destroyed will destroy the Summoned monster if applicable. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 16, 2011 Report Share Posted September 16, 2011 Is Red-Eyes Black Metal Dragon a Semi-Nomi? Here's the text real quick This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Deck by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph". Only reason I ask is it gives a specific place to be Summoned from. Link to comment Share on other sites More sharing options...
evilfusion Posted September 16, 2011 Report Share Posted September 16, 2011 It's a Semi-Nomi, yes. It uses "can only be Special Summoned..." and it can't be Normal Summoned or Set. Once SSed from the deck by its effect, you can SS it from the Grave/RFG zone like any Semi-Nomi. Link to comment Share on other sites More sharing options...
Bringerofcake Posted September 17, 2011 Report Share Posted September 17, 2011 If I control Imperial Custom and activate a Continuous Trap Card, can my opponent use Seven Tools or something to negate its activation and destroy it? Link to comment Share on other sites More sharing options...
Agro Posted September 17, 2011 Report Share Posted September 17, 2011 If I control Imperial Custom and activate a Continuous Trap Card, can my opponent use Seven Tools or something to negate its activation and destroy it?Now that I think about it; seven tools would negate its summoning because it's negating the effect, but it's also not destroying it. So wouldn't it just stay on the field? Question is, wud it just sit there, or cud u use it next turn? Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 17, 2011 Report Share Posted September 17, 2011 If I control Imperial Custom and activate a Continuous Trap Card, can my opponent use Seven Tools or something to negate its activation and destroy it? A Continuous Spell/Trap Card who had its activation negated cannot exist on the field. While Seven Tools of the Bandit would not be able to destroy it, It will simply be sent to the Graveyard instead (this is basically the scenario with Continuous Spell/Trap Cards vs Light and Darkness Dragon). Edit: To actually answer the question, Yes, Seven Tools of the Bandit can still be activated and will negate your card. It will not be destroyed, but will be sent to the Graveyard. Link to comment Share on other sites More sharing options...
evilfusion Posted September 17, 2011 Report Share Posted September 17, 2011 So with that same example, chaining MST to a Continuous Trap's activation will NOT destroy it? That's something I've been wondering for ages. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 17, 2011 Report Share Posted September 17, 2011 So with that same example, chaining MST to a Continuous Trap's activation will NOT destroy it? That's something I've been wondering for ages. Huh? Well, in order to be a valid target for MST, it would have to be considered on the field, and since you activated it, it would be face-up. Therefore, if Imperial Custom is on the field, and another Continuous Trap is activated, MST cannot be chained to destroy the Continuous Trap card that is currently being activated since it is protected by Imperial Custom. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 17, 2011 Report Share Posted September 17, 2011 Actually, I think you can still activate MST, but it's one of those worthless moves that do absolutely nothing. Link to comment Share on other sites More sharing options...
Agro Posted September 17, 2011 Report Share Posted September 17, 2011 If ur activating MST, y wudn't u b going for Imperial Custom anyway? Link to comment Share on other sites More sharing options...
evilfusion Posted September 17, 2011 Report Share Posted September 17, 2011 My question was an extension of the earlier question about negating a Trap when Custom was active. I had previously wondered about MST before resolution, in addition to that same question. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 17, 2011 Report Share Posted September 17, 2011 Actually, I think you can still activate MST, but it's one of those worthless moves that do absolutely nothing. There's a difference between "cannot be" and "is unaffected by". If a card cannot be destroyed, then you choose to do something that would attempt to destroy the card. You cannot target said card with Scrap Dragon, you cannot chose to "destroy it instead" in the case of a Six Samurai monster, etc. If a card is unaffected by an effect, usually you can attempt to use the effect on it anyway, but when resolving, said card would then fail to apply the effect. Link to comment Share on other sites More sharing options...
Legend Zero Posted September 18, 2011 Report Share Posted September 18, 2011 http://yugioh.wikia.com/wiki/Chaos_Number_39:_Utopia_Ray You can Xyz Summon this without Utopia, right? Link to comment Share on other sites More sharing options...
evilfusion Posted September 18, 2011 Report Share Posted September 18, 2011 http://yugioh.wikia...._39:_Utopia_Ray You can Xyz Summon this without Utopia, right? My understanding is you can either 1) Use 3 Level 4 Light monsters2) Use Utopia and only Utopia Utopia is not a Level 4 monster, so its not part of the Summon Conditions. Edit: Re-read it...I am so confused. It says "an Xyz Material", so maybe you need Utopia AND 2 Level 4 Lights...Edit 2: No, I think only Utopia is needed. Link to comment Share on other sites More sharing options...
evilfusion Posted September 19, 2011 Report Share Posted September 19, 2011 Okay, quick question for verification. D.D. Crow is worded "Discard this card to the Graveyard to..." Does that mean that you cannot use it while Macro/D-Fissure is out, as it specifically states to discard it to the Graveyard? Normally you can only not "send to the Graveyard" as a cost, but can still "discard" as a cost. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 19, 2011 Report Share Posted September 19, 2011 Okay, quick question for verification. D.D. Crow is worded "Discard this card to the Graveyard to..." Does that mean that you cannot use it while Macro/D-Fissure is out, as it specifically states to discard it to the Graveyard? Normally you can only not "send to the Graveyard" as a cost, but can still "discard" as a cost. That is correct. You cannot "Discard to the Graveyard" as the cost with Macro Cosmos/D-Fissure on the field. The same applies to Brionac, Dragon of the Ice Barrier. Link to comment Share on other sites More sharing options...
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