Nathanael D. Striker Posted August 13, 2011 Report Share Posted August 13, 2011 Yes. Card Destruction does not require a player to discard a certain number of cards (unlike Hand Destruction). Therefore, so long as at least 1 player has 1+ cards in hand, Card Destruction can be used. Yea, some idiots thought no. I was watching a duel (DW vs. Infernities) when that situation happened. The Infernity player got their way. Link to comment Share on other sites More sharing options...
evilfusion Posted August 13, 2011 Report Share Posted August 13, 2011 And here is the ruling: "Card Destruction" can be activated if either player has at least 1 card in his/her hand (not including "Card Destruction"). If your opponent has 1 or more cards in his/her hand and you only have "Card Destruction" in your hand, you can activate "Card Destruction". If your opponent has no cards in his/her hand and you have "Card Destruction" and 1 other card in your hand, you can activate "Card Destruction". If your opponent has no cards in his/her hand and you only have "Card Destruction" in your hand, you cannot activate "Card Destruction". Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 13, 2011 Report Share Posted August 13, 2011 And here is the ruling: "Card Destruction" can be activated if either player has at least 1 card in his/her hand (not including "Card Destruction"). If your opponent has 1 or more cards in his/her hand and you only have "Card Destruction" in your hand, you can activate "Card Destruction". If your opponent has no cards in his/her hand and you have "Card Destruction" and 1 other card in your hand, you can activate "Card Destruction". If your opponent has no cards in his/her hand and you only have "Card Destruction" in your hand, you cannot activate "Card Destruction". Someone tried to use that, including myself. However, they said since it was an "unofficial ruling" by Upper Deck, it didn't apply. Link to comment Share on other sites More sharing options...
evilfusion Posted August 13, 2011 Report Share Posted August 13, 2011 Which is naturally an invalid argument. Not only do the WC games confirm the ruling, but the fact they lack a ruling and you have one should end the argument in your favor. But I suppose it doesn't really hurt you, since you weren't playing the duel. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 13, 2011 Report Share Posted August 13, 2011 Which is naturally an invalid argument. Not only do the WC games confirm the ruling, but the fact they lack a ruling and you have one should end the argument in your favor. But I suppose it doesn't really hurt you, since you weren't playing the duel. I guess so. I just don't like seeing misplays go without someone saying something. Link to comment Share on other sites More sharing options...
evilfusion Posted August 13, 2011 Report Share Posted August 13, 2011 I agree, but you're not likely to go into a 30 minute+ argument over it, like I was with the idiot who thought my Giant Trunade returning his Call of the Haunted, thus destroying his Wattdragonfly meant my card effect destroyed it. Of course, my reasoning for that was "I win the game with that move, and letting it pass means I might lose". Link to comment Share on other sites More sharing options...
.Nu-13 Posted August 13, 2011 Report Share Posted August 13, 2011 Maxx "C" + Black Garden Works? Link to comment Share on other sites More sharing options...
evilfusion Posted August 13, 2011 Report Share Posted August 13, 2011 Maxx "C" + Black Garden Works? Black Garden is Special Summoning the Tokens. Therefore the controller of Black Garden is the player Special Summoning. So it only works if the opponent of Black Garden uses Maxx C. Link to comment Share on other sites More sharing options...
MibeR Posted August 14, 2011 Report Share Posted August 14, 2011 Special Summon first, then Duality. Allowed? Link to comment Share on other sites More sharing options...
Dementuo Posted August 14, 2011 Report Share Posted August 14, 2011 No. Duality's wording is that you cannot Special Summon in the same turn you activate Duality. If you've already Special Summoned during a turn, then you will not be allowed to use Duality in the same turn. Link to comment Share on other sites More sharing options...
evilfusion Posted August 14, 2011 Report Share Posted August 14, 2011 Special Summon first, then Duality. Allowed? No. Duality, like Soul Exchange, cannot be used if you already Special Summoned, in addition to disallowing it after activating. Very few cards are exceptions to this type of restriction. Link to comment Share on other sites More sharing options...
MibeR Posted August 14, 2011 Report Share Posted August 14, 2011 I thought so, my enemy at DN doing that stuff. They swarms the field then play Duality, OMG. But like i care to explain, thank guys Link to comment Share on other sites More sharing options...
The Dark Knight Posted August 14, 2011 Report Share Posted August 14, 2011 Can I use Meklord Emperor Wisel's synchro stealing effect on my opponent's turn? Link to comment Share on other sites More sharing options...
CDDRodrigo Posted August 14, 2011 Report Share Posted August 14, 2011 Can I use Meklord Emperor Wisel's synchro stealing effect on my opponent's turn? no Link to comment Share on other sites More sharing options...
Airride Posted August 14, 2011 Report Share Posted August 14, 2011 Can I use Meklord Emperor Wisel's synchro stealing effect on my opponent's turn?No. 'Once per turn' effects that DO NOT specify 'On your opponents turn' or 'On either player's turn' can only be activated in the main phase of your turn. Semi-Ninja'd, but i went in depth :P Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted August 14, 2011 Report Share Posted August 14, 2011 No. 'Once per tunr' effects that DO NOT specify 'On your opponents turn' or 'On either player's turn' can only be activated in the main phase of your turn.Shooting Quasar DragonLegendary Six Samurai - Shi En You might wanna check up on your definition. Link to comment Share on other sites More sharing options...
Airride Posted August 14, 2011 Report Share Posted August 14, 2011 Shooting Quasar DragonLegendary Six Samurai - Shi En You might wanna check up on your definition.UhhhhhhhhhhhUuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhUuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhI'm confused nowwwww. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted August 14, 2011 Report Share Posted August 14, 2011 UhhhhhhhhhhhUuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhUuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhI'm confused nowwwww.Let me put a good explanation then. Basically, cards like Quasar and Shi En are implied that they chain to a card, since they negate a card activation. If they weren't, there effects would be impossible to use. In this way, their effects are Spell Speed 2 quick effects, unlike Wisel's Spell Speed 1 ignition effect. Link to comment Share on other sites More sharing options...
Archelaus Posted August 14, 2011 Report Share Posted August 14, 2011 When you activate a Spell card then chain Double Cyclone, can you choose the spell you just activated as one of Double Cyclone's targets? Link to comment Share on other sites More sharing options...
evilfusion Posted August 14, 2011 Report Share Posted August 14, 2011 When you activate a Spell card then chain Double Cyclone, can you choose the spell you just activated as one of Double Cyclone's targets? Yes, because the activated card is still considered to be on the field until the chain resolves and can be "destroyed" or "sent" to the Graveyard. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 14, 2011 Report Share Posted August 14, 2011 Let me put a good explanation then. Basically, cards like Quasar and Shi En are implied that they chain to a card, since they negate a card activation. If they weren't, there effects would be impossible to use. In this way, their effects are Spell Speed 2 quick effects, unlike Wisel's Spell Speed 1 ignition effect. I had to double check. I usually place "Once per turn" effects only for the controller's turn. Not the case for Shi En; however, no rulings are in place for Quasar (at least on wikia). Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted August 14, 2011 Report Share Posted August 14, 2011 I had to double check. I usually place "Once per turn" effects only for the controller's turn. Not the case for Shi En; however, no rulings are in place for Quasar (at least on wikia).Quasar has the same effect as Shi En only it includes monsters as well. If Shi En can be used on both turns and Quasar can't, I'm calling bullsh*t Link to comment Share on other sites More sharing options...
CDDRodrigo Posted August 14, 2011 Report Share Posted August 14, 2011 Wikia's not the best to check rulings, yo. And Quasar is a Quick Effect, so it can activate on opponent's turn. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 14, 2011 Report Share Posted August 14, 2011 Wikia's not the best to check rulings, yo. And Quasar is a Quick Effect, so it can activate on opponent's turn. How many times has it been used in this thread? @Miror: Yea. We have to wait a bit after its TCG Release. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted August 14, 2011 Report Share Posted August 14, 2011 Wikia's not the best to check rulings, yo.The only place better is Konami. You wanna go ask them? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.