ELPatoloco21 Posted March 17, 2009 Report Share Posted March 17, 2009 Not the summoning from the hand, just the going over the Lv part Link to comment Share on other sites More sharing options...
iAmNateXero Posted March 17, 2009 Report Share Posted March 17, 2009 Can Koa'ki Meiru Guardian negate Honest? If "Kuriboh's" effect is activated to negate the Battle Damage from "Doomcaliber Knight"' date=' "Doomcaliber Knight" is Tributed to negate "Kuriboh's" effect. Damage has already been calculated, so if "Doomcaliber Knight" was attacking a monster with equal or lower ATK that monster will be destroyed, and Battle Damage will be inflicted as normal.[/quote'] The relevance, they Kuriboh is to Honest (IE activating in the damage Step) , as DCK is to Genzo ... OR... to be a simple Simon, Doomcaliber Knight's" effect can activate during the the Damage Step Link to comment Share on other sites More sharing options...
werewolfjedi Posted March 17, 2009 Report Share Posted March 17, 2009 Not the summoning from the hand' date=' just the going over the Lv part[/quote'] then all you have to do to summon them is run any level tuner and any level non-tuner, as long as they equal greater than the monster's level. this fact is the only reason why ritual monsters are "easier" to summon. easier is in context here, it just means I can use any monsters, not specifically this pair. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted March 17, 2009 Report Share Posted March 17, 2009 Can Koa'ki Meiru Guardian negate Honest? If "Kuriboh's" effect is activated to negate the Battle Damage from "Doomcaliber Knight"' date=' "Doomcaliber Knight" is Tributed to negate "Kuriboh's" effect. Damage has already been calculated, so if "Doomcaliber Knight" was attacking a monster with equal or lower ATK that monster will be destroyed, and Battle Damage will be inflicted as normal.[/quote'] The relevance, they Kuriboh is to Honest (IE activating in the damage Step) , as DCK is to Genzo ... OR... to be a simple Simon, Doomcaliber Knight's" effect can activate during the the Damage Step Yes but Doomcaliber is mandatory whereas Guardian is optional so I was worried they may have different timings. Link to comment Share on other sites More sharing options...
boogery45 Posted March 17, 2009 Report Share Posted March 17, 2009 Umm,I'm New to Ycm and i need help getting the card. can you help me?[/color] Link to comment Share on other sites More sharing options...
iAmNateXero Posted March 17, 2009 Report Share Posted March 17, 2009 Can Koa'ki Meiru Guardian negate Honest? If "Kuriboh's" effect is activated to negate the Battle Damage from "Doomcaliber Knight"' date=' "Doomcaliber Knight" is Tributed to negate "Kuriboh's" effect. Damage has already been calculated, so if "Doomcaliber Knight" was attacking a monster with equal or lower ATK that monster will be destroyed, and Battle Damage will be inflicted as normal.[/quote'] The relevance, they Kuriboh is to Honest (IE activating in the damage Step) , as DCK is to Genzo ... OR... to be a simple Simon, Doomcaliber Knight's" effect can activate during the the Damage Step Yes but Doomcaliber is mandatory whereas Guardian is optional so I was worried they may have different timings. You are correct about DCK being mandatory, but the effect is exactly the same. They would be ruled the same. Link to comment Share on other sites More sharing options...
zaradon Posted March 20, 2009 Report Share Posted March 20, 2009 If i discard sillva/goldd for karma cut, lightning vortex, or tribute to the doomed can i special summon the discarded monster then? Link to comment Share on other sites More sharing options...
Master Hyperion Posted March 20, 2009 Report Share Posted March 20, 2009 If i discard sillva/goldd for karma cut' date=' lightning vortex, or tribute to the doomed can i special summon the discarded monster then?[/quote'] The effects of Karma Cut, Lightning Vortex and Tribute to the Doomed of discarding a card is a cost. So no, the effects of Sillva and Goldd will not trigger and do not Special Summon themself. Link to comment Share on other sites More sharing options...
zaradon Posted March 20, 2009 Report Share Posted March 20, 2009 thanx Link to comment Share on other sites More sharing options...
Jericho Posted March 22, 2009 Report Share Posted March 22, 2009 Will 2 Command Knights cause an attack lock or will it work like Umi with The Legendary Fisherman on the field? And if it does, why? Link to comment Share on other sites More sharing options...
burnpsy Posted March 22, 2009 Report Share Posted March 22, 2009 After a Tournament match, do you have to fix you deck and side deck to match the decklist you submitted at the start of the event? Link to comment Share on other sites More sharing options...
Exiro Posted March 22, 2009 Report Share Posted March 22, 2009 Will 2 Command Knights cause an attack lock or will it work like Umi with The Legendary Fisherman on the field? And if it does' date=' why?[/quote'] It's not exactly worded like The Legendary Fisherman. Fisherman prevents the opponent from attacking him, while Command Knight prevents the opponent from declaring an attack against him. The rulings are a bit vague about this, but this is what I've found:If you control 2 face-up "Command Knights"' date=' and no other monsters, and 1 of them is equipped with "Ring of Magnetism", [u']your opponent cannot attack because the 2 "Command Knights" are preventing an attack from being declared[/u]. "Ring of Magnetism"’s effect forcefully leads the attack to the equipped monster only when the opponent declares an attack, which is impossible for your opponent to do. Forget about the Ring of Magnetism part, it says there that 2 Command Knights are preventing an attack from being declared. Not from being declared against the Command Knights, being declared against them, sentence. Hope that helps. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted March 23, 2009 Report Share Posted March 23, 2009 After a Tournament match' date=' do you have to fix you deck and side deck to match the decklist you submitted at the start of the event?[/quote'] Yes it must match the decklist you submitted meaning you must side the cards back out Link to comment Share on other sites More sharing options...
burnpsy Posted March 24, 2009 Report Share Posted March 24, 2009 Thanks! Another question: Are there any languages for Yu-Gi-Oh! cards that can't be used in tournaments? Are Korean cards legal (I've found many cheap Korean cards that would cost 4x the price if they were in English on eBay...)? Link to comment Share on other sites More sharing options...
Exiro Posted March 24, 2009 Report Share Posted March 24, 2009 Are there any languages for Yu-Gi-Oh! cards that can't be used in tournaments? Are Korean cards legal (I've found many cheap Korean cards that would cost 4x the price if they were in English on eBay...)? IIRC, you need at least one English one, and the rest can be of any language.However, things might change now. Link to comment Share on other sites More sharing options...
That Fat Guy Posted March 24, 2009 Report Share Posted March 24, 2009 TCG cards are allowed in tourneys. That's English, French, Spanish, German, anything that uses the same letters as English, pretty much. OCG cards are not allowed. Those are Chinese, Japanese, Korean, stuff like that. I'm sure the Yugioh wiki has a complete list, just type TCG and OCG. Link to comment Share on other sites More sharing options...
SephirothKirby Posted March 25, 2009 Report Share Posted March 25, 2009 (1) What 'stealing' cards allow you to change the position? Enemy Controller? Change of Heart? Creature Swap? etc. (2) If I take a Neos Fusion effect with Divine Neos, does he return to the Extra Deck at the end of the turn? Link to comment Share on other sites More sharing options...
That Fat Guy Posted March 25, 2009 Report Share Posted March 25, 2009 (1) What 'stealing' cards allow you to change the position? Enemy Controller? Change of Heart? Creature Swap? etc. (2) If I take a Neos Fusion effect with Divine Neos' date=' does he return to the Extra Deck at the end of the turn?[/quote'] 1) Brain Control, Change of Heart, Mind Control, I think all of them but Creature Swap and maybe a few lesser known ones. 2) You choose the order in which the effects resolve, I believe. So you can choose for Divine Neos's copy to wear off before he'd return to the extra deck. Link to comment Share on other sites More sharing options...
Exiro Posted March 26, 2009 Report Share Posted March 26, 2009 Activate only if you control a face-up "Blackwing" monster. Destroy all Set Spell and Trap Cards on your opponent's side of the field. You can activate this card from your hand if you control 3 or more face-up "Blackwing" monsters. If I control 3+ Black Feathers, can I activate this card from my hand during my opponent's turn? Link to comment Share on other sites More sharing options...
Dragonzord Posted March 27, 2009 Report Share Posted March 27, 2009 In a tournament, does your Extra Deck need to be in the same type of card protectors as your main deck? Link to comment Share on other sites More sharing options...
moneypony Posted March 27, 2009 Report Share Posted March 27, 2009 In a tournament' date=' does your Extra Deck need to be in the same type of card protectors as your main deck?[/quote'] i am pretty sure not,you can skim through your extra deck throughout the duel so it would be pointless to mark them Link to comment Share on other sites More sharing options...
Dragonzord Posted March 28, 2009 Report Share Posted March 28, 2009 Will Fusion Guard send a Synchro from your extra deck to the grave, or only fusion monsters? Link to comment Share on other sites More sharing options...
Exiro Posted March 28, 2009 Report Share Posted March 28, 2009 Will Fusion Guard send a Synchro from your extra deck to the grave' date=' or only fusion monsters?[/quote'] Activate only when an effect that inflicts damage is activated. Negate its activation and effect' date=' and randomly send 1 Fusion Monster from your Fusion Deck to the Graveyard.[/quote'] Fusion Monster =/= Synchro Monster. Link to comment Share on other sites More sharing options...
Suzogamori Ren Posted March 29, 2009 Report Share Posted March 29, 2009 my friend was wining about this: if you have DNA surgery up and u have only a face-up twilight rose knight on the field and DNA surgery's type is plant, how would ur opponent's attack work? would it work like "The Legendary Fisherman"? Link to comment Share on other sites More sharing options...
iAmNateXero Posted March 29, 2009 Report Share Posted March 29, 2009 I would believe so. The wordings are similar, but not quite the same. Monsters on your opponent's side of the field cannot select this card as an attack target. Your opponent cannot select a Plant-Type monster as an attack target. It doesn't create a lock because it doesn't force an attack onto something else Like Marauding captain does. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.