White Void Posted March 17, 2011 Report Share Posted March 17, 2011 Unfortunately thought as much, thank you though. Link to comment Share on other sites More sharing options...
CommanderVolt Posted March 18, 2011 Report Share Posted March 18, 2011 If you control a "Malefic Red EYes B. Dragon" Can you still activate Inferno Fire Blast? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted March 18, 2011 Report Share Posted March 18, 2011 If you control a "Malefic Red EYes B. Dragon" Can you still activate Inferno Fire Blast?If I'm reading correctly, no, because "Malefic Red Eyes B. Dragon" and "Red Eyes B. Dragon" are not the same. If it said "monster" after naming the monster, then yes. Otherwise it only works on the specific monster listed. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 18, 2011 Report Share Posted March 18, 2011 If I'm reading correctly, no, because "Malefic Red Eyes B. Dragon" and "Red Eyes B. Dragon" are not the same. If it said "monster" after naming the monster, then yes. Otherwise it only works on the specific monster listed. This is correct. Inferno Fire Blast specifically states "Red Eyes B. Dragon", not "a 'Red Eyes B. Dragon' monster.". Inferno Fire Blast cannot be activated without a monster named "Red Eyes B. Dragon" on your side of the field. Link to comment Share on other sites More sharing options...
Mysty Posted March 19, 2011 Report Share Posted March 19, 2011 What are all the OCG and/or TCG Warrior-type monsters that can attack multiple times with their own effect? I don't care how bad they are, I just want them listed, please. Include only Warriors that have been printed or confirmed for release with a confirmed effect. Link to comment Share on other sites More sharing options...
evilfusion Posted March 19, 2011 Report Share Posted March 19, 2011 Armed Samurai Ben-KeiBlack Luster Soldier-EnvoyChain ThrasherCombo FighterCombo MasterD-Hero Double DudeE-Hero WildedgeHayabusa KnightKoa'ki Meiru BergzakMataza the ZapperNitro WarriorThe Six Samurai- NisashiTwin-Sword MarauderVision Hero Trinity I may have missed some, but this is most of them. Link to comment Share on other sites More sharing options...
Tentacruel Posted March 19, 2011 Report Share Posted March 19, 2011 So how do these Exceed Summons work? I'm curious. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 19, 2011 Report Share Posted March 19, 2011 There's a whole thread on them in this section. Look for it and you'll find your answers there. Link to comment Share on other sites More sharing options...
RodExe Posted March 20, 2011 Report Share Posted March 20, 2011 Quick question: Can I use Earthbound Revival even if I don't have an Earthbound monster in my grave "Discard 1 card. Select 1 "Earthbound Immortal" monster and 1 Field Spell Card in your Graveyard, and add them to your hand." Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 20, 2011 Report Share Posted March 20, 2011 No, you can't. You can't activate a card without the intention of it having an effect, and since you have to add both an Earthbound AND a Field Spell, if you can't do both then you can't use the card. Link to comment Share on other sites More sharing options...
RodExe Posted March 20, 2011 Report Share Posted March 20, 2011 I wish I had an Earthbound T____________T Link to comment Share on other sites More sharing options...
~British Soul~ Posted March 21, 2011 Report Share Posted March 21, 2011 if your opponent activates MST on Spell Chronicle with one counter on it already (MST would be counter no. 2) would Spell Chronicles effect miss the timing? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted March 21, 2011 Report Share Posted March 21, 2011 if your opponent activates MST on Spell Chronicle with one counter on it already (MST would be counter no. 2) would Spell Chronicles effect miss the timing?I think counters are added after the spell card's resolution. Either way it wouldn't matter, you can't chain Chronicles effect to other cards. Also, does Solemn Judgement negate Battle Fader's effect, or would the Battle Phase still end and Solemn would just kill Fader? Link to comment Share on other sites More sharing options...
ihop Posted March 21, 2011 Report Share Posted March 21, 2011 I believe the effect of Fader activates on the summon, Solemn negates the summon and therefore the effect of Fader does not activate. Link to comment Share on other sites More sharing options...
Max Darkness Posted March 21, 2011 Report Share Posted March 21, 2011 If you have "DNA Transplant" (changing everything to LIGHT) face-up and your opponent summons "Gaia Plate, the Earth Giant", can you activate "Chaos Trap Hole"? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 21, 2011 Report Share Posted March 21, 2011 Yes. It is treated as a LIGHT monster on summon. Similar effects include Field Spells that boost attack so monsters can be Bottomlessed (i.e Gadgets with Gaia Power or something) Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 21, 2011 Report Share Posted March 21, 2011 Monster whose summon is negated is treated as being never on the field, and DNA changes the Attributes of face-up monsters. So I think it doesn't work Link to comment Share on other sites More sharing options...
burnpsy Posted March 21, 2011 Report Share Posted March 21, 2011 What are some good defensive cards that can be used while Decree is out and don't eat up my Normal Summons? I can think of Book, Fader, and E-Con. Anything else? Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 21, 2011 Report Share Posted March 21, 2011 If you have "DNA Transplant" (changing everything to LIGHT) face-up and your opponent summons "Gaia Plate, the Earth Giant", can you activate "Chaos Trap Hole"? No, you cannot. The monster is only considered "LIGHT" once the Summon is successful. Until then, you are still summoning an "EARTH" monster, so you cannot activate "Chaos Trap Hole". Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted March 21, 2011 Report Share Posted March 21, 2011 What are some good defensive cards that can be used while Decree is out and don't eat up my Normal Summons? I can think of Book, Fader, and E-Con. Anything else?Swift Scarecrow, Kuriboh(lol), maybe Shrink? Link to comment Share on other sites More sharing options...
evilfusion Posted March 21, 2011 Report Share Posted March 21, 2011 What are some good defensive cards that can be used while Decree is out and don't eat up my Normal Summons? I can think of Book, Fader, and E-Con. Anything else? Flute of Summoning Kuriboh, Fires of Doomsday, Scapegoat (they will prevent you from Summoning, but during the opponent's turn, they work great). Link to comment Share on other sites More sharing options...
burnpsy Posted March 21, 2011 Report Share Posted March 21, 2011 OK, so from best to worst (in terms of splashability and goodness in general): Book of MoonBattle FaderEnemy ControllerSwift ScarecrowScapegoatFires of DoomsdayNecro GardnaShrinkFlute of Summoning KuribohKuriboh This should be sufficient, unless someone can come up with something that ranks higher than Scapegoat. Thanks. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 21, 2011 Report Share Posted March 21, 2011 Swift Scarecrow is worse than Fires of Doomsday? Link to comment Share on other sites More sharing options...
burnpsy Posted March 21, 2011 Report Share Posted March 21, 2011 Swift Scarecrow is worse than Fires of Doomsday? I thought I put it next to E-Con... *fixes* Link to comment Share on other sites More sharing options...
evilfusion Posted March 21, 2011 Report Share Posted March 21, 2011 You could also consider Book of Eclipse, although it's not advised outside of Flip-heavy or Deck Destruction decks. Link to comment Share on other sites More sharing options...
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