darkwolf777 Posted March 7, 2011 Report Share Posted March 7, 2011 I control Splendid Venus. My opponent activates a spell card (with another spell card in his hand) and I activate Magic Drain. Is it possible for my opponent's spell to resolve successfully?tl;dr: does my Splendid Venus let me bypass Magic Drain's possible self-negation? Your Spell/Trap Cards cannot be negated, even by their own effects if Splendid Venus is protecting them. Even if they chose to discard a card to negate it, it will not be negated thanks to Splendid Venus. Therefore, Magic Drain will negate their Spell Card, whether or not they discard a Spell Card to negate it via Magic Drain's effect because Splendid Venus prevents its negation. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted March 7, 2011 Report Share Posted March 7, 2011 Karakuri KomachiThis card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set during each of your turns. I have Karakuri Komachi on my field. I activate its effect and normal summon, let's say, karakuri soldier. I synchro into Burei. Then, I play de-synchro on Burei and get back Komachi and Soldier. Can I then proceed to use Komachi's effect again? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 7, 2011 Report Share Posted March 7, 2011 I don't think their effects stack, so using another in the same turn probably wouldn't let you do another Normal Summon. I can't say for sure, though. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 7, 2011 Report Share Posted March 7, 2011 Karakuri KomachiThis card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set during each of your turns. I have Karakuri Komachi on my field. I activate its effect and normal summon, let's say, karakuri soldier. I synchro into Burei. Then, I play de-synchro on Burei and get back Komachi and Soldier. Can I then proceed to use Komachi's effect again? Komachi's effect is Continuous and therefore doesn't activate. It grants ONLY 1 Additional Normal Summon of a Karakuri Monster for that turn. Having multiple Karakuri Komachis on the field do not grant you any more than 1 Additional Normal Summon per turn, meaning the maximum number of Normal Summons per turn you can get via Komachi's Effect is 1, no matter how many Komachis are on the field or leave and return to the field. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 7, 2011 Report Share Posted March 7, 2011 If somebody uses Book of Moon to flip an attack target face-down, does the attack continue or does a replay occur? Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 7, 2011 Report Share Posted March 7, 2011 If somebody uses Book of Moon to flip an attack target face-down, does the attack continue or does a replay occur? No. A replay occurs only when a monster is added or removed from the field during the Battle Step when an attack is declared, but before the Damage Step. Flipping a monster face-down does not add or remove monsters on the opponent's field, and therefore no replay occurs. The attack continues as normal. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 7, 2011 Report Share Posted March 7, 2011 Alright. I had followed that since I dueled someone heavy into the Meta, but I wasn't sure. Most of the questions I pose are because I don't want to end up being wrong. But that's sort of the point, isn't it? EDIT: Well, that means I would have won 2 duels the other month with my Deckout deck. Shame. Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 7, 2011 Report Share Posted March 7, 2011 I have Vylon Sigma, Vylon Element and Rod of Silence - Kay'est equipped to Sigma on the field. I now equip Vylon Material to Sigma. Kay'est destroys it. Can I now activate the effect of Element and summon a Tuner? Link to comment Share on other sites More sharing options...
evilfusion Posted March 7, 2011 Report Share Posted March 7, 2011 I have Vylon Sigma, Vylon Element and Rod of Silence - Kay'est equipped to Sigma on the field. I now equip Vylon Material to Sigma. Kay'est destroys it. Can I now activate the effect of Element and summon a Tuner? Yes, of course. Rod of Silence does not negate the activation, and so the Equip Spell is considered to be on the field when it was destroyed, thus being "a card you control". Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 7, 2011 Report Share Posted March 7, 2011 So why it doesn't work it WC11? When I do that, the game says "You missed the timing to activate Vylon Element" Link to comment Share on other sites More sharing options...
evilfusion Posted March 7, 2011 Report Share Posted March 7, 2011 Hmm... Vylon Element says "when it's destroyed"... Rod says "negate the effect and destroy" That's strange. Because the Equip card should successfully equip, then have its effect negated and destroyed. The Equip being destroyed and sent to the Graveyard is the last thing to occur. Well, Material also says when it's sent to the Graveyard, you can add an Equip Spell. But those cards should have the same timing (equip sent to Graveyard) and go on the same chain. Unless I'm missing something or mistaken in some way. Maybe it has something to do with Material being an "If" optional effect and Element being a "When" optional effect. Okay, here's what I think then. An "If" Optional Trigger effect goes off at its next available timing, and cannot miss the timing, just like the Sun and Moon Dragons. But a "When" effect must use that effect at that moment. If you choose to resolve the "If" effect (Material), which will most likely try to resolve first, the "When" one (Element) with the same timing will discover that the Equip being sent to the Graveyard was not the last thing to occur and miss the timing. In your game, if you try the same combo, but choose not to activate/resolve Material's effect, do you get the option to activate Element's effect? Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 7, 2011 Report Share Posted March 7, 2011 The thing is, I get "Element missed the timing" BEFORE I get to choose on Material Link to comment Share on other sites More sharing options...
evilfusion Posted March 7, 2011 Report Share Posted March 7, 2011 Okay, then my only conclusion is that Rod negates and destroys when the card targets, and since it doesn't negate activation, your Equip Spell is technically still resolving when it's destroyed. Or, that it would still be resolving if it wasn't an Equip Spell requiring it to be on the field to get an effect. Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 7, 2011 Report Share Posted March 7, 2011 Hmm, makes sense. Oh well, I have to try different approach on Vylons then Link to comment Share on other sites More sharing options...
Icy Posted March 7, 2011 Report Share Posted March 7, 2011 You control 2 monsters. Activate "Shien's Spy", give them monster 1. Activate "Enemy Controller", tribute monster 2 for Monster 1. End your turn. What happens to your first monster? I'm really curious now xD. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 7, 2011 Report Share Posted March 7, 2011 So you're asking what happens if you get the Shien'd monster back using Controller? Nothing happens, because its control cannot "return" to the owner. It's already yours. Link to comment Share on other sites More sharing options...
.Nu-13 Posted March 7, 2011 Report Share Posted March 7, 2011 Nothing Link to comment Share on other sites More sharing options...
Expelsword Posted March 7, 2011 Report Share Posted March 7, 2011 Can Stardust Dragon/Assault Mode be used in the Damage Step?NOTE: I know the answer Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 7, 2011 Report Share Posted March 7, 2011 Can Stardust Dragon/Assault Mode be used in the Damage Step?NOTE: I know the answer Yes. Monsters with Quick Effects that can negate the activation of other cards can be used during the Damage Step. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 8, 2011 Report Share Posted March 8, 2011 Double Edged Sword Techinque counts as 1 summon correct? So Gateway will only get 2 counters, not 4 Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted March 8, 2011 Report Share Posted March 8, 2011 The Summon happens at the same time, so it is "a time" when a Six Sam is Summoned. Therefore you're right, it would only give the counters once. Link to comment Share on other sites More sharing options...
Expelsword Posted March 8, 2011 Report Share Posted March 8, 2011 Bottomless on a Six Samurai What happens if he chooses to destroy a different one? Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 8, 2011 Report Share Posted March 8, 2011 Bottomless on a Six Samurai What happens if he chooses to destroy a different one? The other Six Samurai is destroyed and is sent to the Graveyard. Neither monster is removed from play. Link to comment Share on other sites More sharing options...
Expelsword Posted March 8, 2011 Report Share Posted March 8, 2011 The other Six Samurai is destroyed and is sent to the Graveyard. Neither monster is removed from play. Konami thought this effect was a good idea, why? Link to comment Share on other sites More sharing options...
~British Soul~ Posted March 8, 2011 Report Share Posted March 8, 2011 what does the term "Scoop" mean in yugimonz Link to comment Share on other sites More sharing options...
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