Anbu-of-Sand Posted January 28, 2011 Report Share Posted January 28, 2011 Just in case, keep note that to activate a Quick Play or Trap during the opponent's Turn, it has to have been Set on the field already. You can't activate cards from your hand during your opponent's turn, but yes, they can activate Quick Plays from their hand during their End Phase.I figured, but didn't know they can activate theirs from their hand as a counter. I'm assuming it's the same thing vice-versa? Link to comment Share on other sites More sharing options...
evilfusion Posted January 28, 2011 Report Share Posted January 28, 2011 Here's an example. Opponent's Turn. They Set "My Body As a Shield" and have a second "My Body" in their hand. End Phase: You activate your facedown Raigeki Break and target their monster. They cannot activate their Set "My Body" because they just Set it this turn. However, they can activate the one in their hand because it is still their turn. Link to comment Share on other sites More sharing options...
darkwolf777 Posted January 28, 2011 Report Share Posted January 28, 2011 I figured, but didn't know they can activate theirs from their hand as a counter. I'm assuming it's the same thing vice-versa? My Body as a Shield is a Quick-Play Spell Card. No matter what the Quick-Play Spell Card's effect does, if the timing is correct, it can be played from the hand on their own turn, so yes, My Body as a Shield can be activated from the hand to negate the effect of a card that destroys a monster. Hell, if Solemn Warning suddenly became a "Quick-Play Spell Card" with the exact same text, the only differences it would have would be that:A: Its Spell Speed 2 instead of Spell Speed 3, and since it does not modify ATK/DEF and isn't a mandatory effect, it cannot be activated during the Damage Step, and also, other Spell Speed 2 cards could chain to it.B: It is a Quick-Play Spell Card, so it could be activated from the hand on your own turn to negate the Summon, etc.C: Its a Spell Card and is susceptible to Spell negation instead of Trap negation. That's basically it. The mechanics behind the effect don't change how the card's effect works, but the type of card determines the ways it could be used. Sure, you could think of "My Body As A Shield" as a 'counter' Quick-Play Spell Card (since its directly used against another card similar to a Counter-Trap), but it is not a "Counter"-type card of any kind, it is simply a "Quick Play Spell Card", no different than any other and would follow the same rules as such. Link to comment Share on other sites More sharing options...
-Berserker- Posted January 28, 2011 Report Share Posted January 28, 2011 World Championship 10I attacked directly with Spell Striker, and the game gave me the option to summon Sword Master. Is that a bug? Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 28, 2011 Report Share Posted January 28, 2011 Yes, it's an in-game glitch Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted January 29, 2011 Report Share Posted January 29, 2011 Mind Control says you cannot tribute the monster that you took control of, and since syncro monster is summoned by tributing monsters, can you tribute the monster you controlled with Mind Control for a synchro monster? -dreamz- Link to comment Share on other sites More sharing options...
darkwolf777 Posted January 29, 2011 Report Share Posted January 29, 2011 Mind Control says you cannot tribute the monster that you took control of, and since syncro monster is summoned by tributing monsters, can you tribute the monster you controlled with Mind Control for a synchro monster? -dreamz- Synchro Material Monsters are not "tributed". They are simply "Used as a Synchro Material Monster for a Synchro Summon". You can use Mind Control to take an opponent's monster and use it as a Synchro Material Monster. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted January 29, 2011 Report Share Posted January 29, 2011 Oh, thanks. Link to comment Share on other sites More sharing options...
seattleite Posted January 29, 2011 Report Share Posted January 29, 2011 Does Half Counter target the attacking monster? Link to comment Share on other sites More sharing options...
-Griffin Posted January 29, 2011 Report Share Posted January 29, 2011 No. Link to comment Share on other sites More sharing options...
Luis El Lincer Posted January 30, 2011 Report Share Posted January 30, 2011 Can Light-imprisoning mirror negate DD warrior lady's effect??? or more precisely can i negate the effect of a light monster even in the damage step?? Link to comment Share on other sites More sharing options...
evilfusion Posted January 30, 2011 Report Share Posted January 30, 2011 Can Light-imprisoning mirror negate DD warrior lady's effect??? or more precisely can i negate the effect of a light monster even in the damage step?? Yes, because DD Warrior Lady activates when it's on the field, before monsters are sent to the Graveyard. Yes, because Light-Imprisoning Mirror's negation effect is continuous, so long as it is already active during the Damage Step. Link to comment Share on other sites More sharing options...
-Berserker- Posted January 30, 2011 Report Share Posted January 30, 2011 WC10. I equipped Psychic Commander with Telekinetic Charging Cell, then I was unable to activate it's effect. Is that normal? Link to comment Share on other sites More sharing options...
evilfusion Posted January 30, 2011 Report Share Posted January 30, 2011 Yes. Psychic Commander's effect requires a variable amount of LP to be paid (between 100 and 500, increments of 100), and how much it weakens a monster depends on the amount paid. Telekinetic Charging Cell has it so you don't pay to activate the effect of a Psychic monster. By reducing the amount paid to 0, you're not using Psychic Commander's effect at all. Link to comment Share on other sites More sharing options...
Canadian Posted January 30, 2011 Report Share Posted January 30, 2011 Opponent activates Allure of Darkness to draw 2 cards (now they have 4), can I chain to it after they draw with Trap Dustshoot? If so, I made the most amazing play ever. You could probably guess what I did if its legal or not. Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 30, 2011 Report Share Posted January 30, 2011 Nope, because you have to chain to activation of Allure itself. After they draw, it's in the middle of resolving Link to comment Share on other sites More sharing options...
Spoon Posted January 30, 2011 Report Share Posted January 30, 2011 I control 1 face-up "Super-Ancient Dino Beast", and use Rekindling to Special Summon 3 "Jurrac Aeolo" from my Graveyard. How many cards do I draw, 1 or 3? Link to comment Share on other sites More sharing options...
.Nu-13 Posted January 30, 2011 Report Share Posted January 30, 2011 1 Link to comment Share on other sites More sharing options...
evilfusion Posted January 30, 2011 Report Share Posted January 30, 2011 You draw 1 because you only draw per instance of Special Summoning, not for every monster that was Special Summoned. Cards that Special Summon multiple monsters simultaneously count as one instance for the purpose of the effect. Link to comment Share on other sites More sharing options...
Solemn Silver Posted January 30, 2011 Report Share Posted January 30, 2011 Is there a card Besides necrovalley that makes it so cards in the graveyard cannot be Removed from play? Link to comment Share on other sites More sharing options...
evilfusion Posted January 30, 2011 Report Share Posted January 30, 2011 Kycoo the Ghost Destroyer prevents your opponent from removing cards from the Grave. Imperial Iron Wall prevents cards from anywhere from being RFGed. Link to comment Share on other sites More sharing options...
Zkaiser Posted January 30, 2011 Report Share Posted January 30, 2011 Is there a card Besides necrovalley that makes it so cards in the graveyard cannot be Removed from play?The next set TCG exclusives include Chaos Hunter which prevents your opponent from removing cards from play. Link to comment Share on other sites More sharing options...
Luis El Lincer Posted January 31, 2011 Report Share Posted January 31, 2011 do i activate and chain oppresion to the activation of polymerization or to the fusion monster i bring and if so could i actvate its effect if negated by royal oppresion for example ultimate A.G. golem if it's possible to negate the special summon when the monster hits the field could i go for a golem in the grave?? Link to comment Share on other sites More sharing options...
darkwolf777 Posted January 31, 2011 Report Share Posted January 31, 2011 do i activate and chain oppresion to the activation of polymerization or to the fusion monster i bring and if so could i actvate its effect if negated by royal oppresion for example ultimate A.G. golem if it's possible to negate the special summon when the monster hits the field could i go for a golem in the grave?? If you use Royal Oppression to negate Polymerization, then no monsters are used as a Fusion Material Monster, and no monsters from the Extra Deck are destroyed/removed from the Extra Deck. You cannot use Royal Oppression to negate the monster itself after Polymerization successfully Special Summons it. You can only use Royal Oppression against the Polymerization. Link to comment Share on other sites More sharing options...
seattleite Posted January 31, 2011 Report Share Posted January 31, 2011 Why can some effects activate multiple times in a chain (i.e. Horus Lv8) but others cannot (Light and Darkness Dragon) ? Also why can you still use some monster's effect(s) in the Graveyard (Fusion Substitutes for a card like Dragon's Mirror?) Link to comment Share on other sites More sharing options...
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