darkwolf777 Posted December 1, 2010 Report Share Posted December 1, 2010 Oooookay, super important question: "Is Colossal Arm OTK a legit thing or is it something that Konami has overlooked?" Apparantly, I've found this [spoiler=Explanation, sort of] site: http://www.pojo.biz/board/showthread.php?p=19983776 "There is a ruling on the OCG under Armory Arm asking about this, and it's been unresolved for over a year. The debate is about whether Armory Arm needs to check the ATK of the destroyed monster in the Graveyard or not. If it does, once Colossal Fighter Special Summons itself, it's no longer in the Graveyard, so no damage can be inflicted. If it doesn't care, well, the combo works. A ruling about it doesn't really exist, but the text can certainly be interpretated both ways." I guess its also important to note that this OTK doesn't work in TF5 (I was REALLY PO'ed when I found this out first hand) because Konami has made it's decistion on the matter. I wonder how long it will last until it gets a BKSS. My thoughts is that its eitherA: It was a bug before and it has been fixed or B: It was officially ruled differently after TF4. In WC2010, this combo works. In TF5, It does not. The ruling we do know is this: Armory Arm checks the ATK of the monster while it is in the Graveyard, it does not check the ATK values of the monster when it was on the field (so in this example, if your Colossal Fighter had 3000 ATK because there were 2 Warrior-Types in your Graveyard, Armory Arm will only do 2800 Damage). Now, the change/revelation in rulings makes some sense. This means that at resolution, it needs to check the ATK of the monster that was destroyed by the monster equipped with Armory Arm. If it is no longer in the Graveyard, then it cannot check its attack. To me, this is ruled similarly to Black Whirlwind. In Black Whirlwind, the monster that was Normal Summoned must still be on the field in order for "Black Whirlwind" to compare the ATK to search the Deck for a monster with "Less ATK than the Summoned Monster". I haven't actually compared this to other cards that "inflict damage equal to half/all ATK/DEF of the destroyed monster" cards to compare them to see if they work in a similar fashion, but this is the only thing I can think of as to how they're coming up with such a ruling. I destroy an opponent's monster with Lord British Space Fighter. Its effect activates and I choose to destroy my opponent's Set Spell/Trap. He chains it, Royal Decree. Does the effect of Lord British disappear now that the target is face-up, or does it still destroy the card? Royal Decree cannot be activated during the Damage Step, so he cannot chain to it To answer the question in the case of other cards that can activate during the Damage Step, if the set card is Face-Up when Lord British resolves, then Lord British cannot destroy that card. Link to comment Share on other sites More sharing options...
Wrathos Posted December 1, 2010 Report Share Posted December 1, 2010 Recently I was given a ruling stating that Brionac can only discard one card for its effect and if I wish to use it on more than one card I must activate it multiple times. Was this correct? Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted December 1, 2010 Report Share Posted December 1, 2010 Recently I was given a ruling stating that Brionac can only discard one card for its effect and if I wish to use it on more than one card I must activate it multiple times. Was this correct?no Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 1, 2010 Report Share Posted December 1, 2010 Okay, I am an idiot, and I'm still learning things about the game. I'm confused about something... "Declaring an Attack or Summoning a Monster cannot be chained to, since those actions do not possess a Spell Speed. Instead, those actions can only be responded to if it was the last action to have happened on the field." So this means I can't activate something like Ordeal of a Traveller when my opponent Summons a monster? And if not, could I just wait until the "summon resolves" and then activate it? Obviously I can chain it to the activation of an effect, but I'm still slightly confused. And then there's also the rules about the Battle Step... I'm guessing I can activate Trap Cards at this time that do not alter ATK, as long as it's not directly to the monster's attacking or the Damage Step? Link to comment Share on other sites More sharing options...
darkwolf777 Posted December 2, 2010 Report Share Posted December 2, 2010 So this means I can't activate something like Ordeal of a Traveller when my opponent Summons a monster? You couldn't do that because Ordeal of a Traveler can only be activated when your opponent declares an attack. I'm guessing I can activate Trap Cards at this time that do not alter ATK, as long as it's not directly to the monster's attacking or the Damage Step? The Battle Step is not the Damage Step. You can activate any Trap Cards like you would any other phase. Only the "Damage Step" has Special Rulings as to which traps can be activated during it. "Declaring an Attack or Summoning a Monster cannot be chained to, since those actions do not possess a Spell Speed. Instead, those actions can only be responded to if it was the last action to have happened on the field." An example is that I have a Tuner + Non-Tuner on my side of the field. Once I say I'm going to Synchro Summon them, you cannot say "NOT SO FAST, KAIBA, I ACTIVATE RAIGEKI BREAK TO DESTROY YOUR TUNER!". You must activate Raigeki Break before I even mention wanting to Synchro Summon with those cards. Another example is I want to Normal Summon "Green Gadget". If I say "I'm Normal Summoning Green Gadget" to you, you cannot say "NOT SO FAST KAIBA, I ACTIVATE TRAP DUSTSHOOT TO SENT THAT GREEN GADGET TO THE GRAVEYARD!!!". Again, you would've had to declare to activate "Trap Dustshoot" before they mentioned they attempted to Normal Summon Green Gadget. Once I start my Synchro Summon, you can activate a card to the timing of "A Synchro Summon is being attempted" by negating it with a card, or activate cards in timing to "A Synchro Summon was Successful" if it was Successful. Basically, none of these starts a Chain Link, you cannot Chain a card to an action and attempt to declare things like a "Normal Summon", "Attack Declaration", or a "Synchro Summon" as Chain Link 1. You do not "chain" to these types of actions, you can only "respond" to them. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 2, 2010 Report Share Posted December 2, 2010 You couldn't do that because Ordeal of a Traveler can only be activated when your opponent declares an attack. The Battle Step is not the Damage Step. You can activate any Trap Cards like you would any other phase. Only the "Damage Step" has Special Rulings as to which traps can be activated there. An example is that I have a Tuner + Non-Tuner on my side of the field. Once I say I'm going to Synchro Summon them, you cannot say "NOT SO FAST, KAIBA, I ACTIVATE RAIGEKI BREAK TO DESTROY YOUR TUNER!". You must activate Raigeki Break before I even mention wanting to Synchro Summon with those cards. Once I start my Synchro Summon, you can activate a card to the timing of "A Synchro Summon is being attempted" by negating it with a card, or activate cards in timing to "A Synchro Summon was Successful" if it was Successful. Basically, none of these starts a Chain Link, you cannot Chain a card to an action and attempt to declare things like a "Normal Summon", "Attack Declaration", or a "Synchro Summon" as Chain Link 1.- It says its effect can only be activated when a monster attacks. It doesn't say the card itself cannot be activated.- I know I can stop my opponent from Synchroing out. My question was if I can activate a card during the resolution of a monster being Summoned, as it says in the rules you can't chain to a Summon itself. Or is that only to the declaration of a Summon (and in the case of an attack, the declaration of an attack)? Link to comment Share on other sites More sharing options...
Mysty Posted December 2, 2010 Report Share Posted December 2, 2010 - It says its effect can only be activated when a monster attacks. It doesn't say the card itself cannot be activated.- I know I can stop my opponent from Synchroing out. My question was if I can activate a card during the resolution of a monster being Summoned, as it says in the rules you can't chain to a Summon itself. Or is that only to the declaration of a Summon (and in the case of an attack, the declaration of an attack)? The last time I tried using Bait Doll on a facedown Ordeal of a Traveler, Ordeal was destroyed. Then again, that was an old game. In order to stop the opponent from Synchroing, you have to use a card to destroy a monster at the timing of Bottomless Trap Hole, when the summon is successful. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 2, 2010 Report Share Posted December 2, 2010 My question isn't about Synchro Summoning. It's about Summoning in general. @.@ If my opponent, let's say, summons Kuriboh, what can I do to activate my, for instance, Raigeki Break? Link to comment Share on other sites More sharing options...
Mysty Posted December 2, 2010 Report Share Posted December 2, 2010 My question isn't about Synchro Summoning. It's about Summoning in general. @.@ If my opponent, let's say, summons Kuriboh, what can I do to activate my Trap Card? If you want to negate the summon, you use a card that NEGATES the summon IMMEDIATELY. Then again, I doubt you'll want to use a Solemn Judgment or Solemn Warning on a Kuriboh. If you want to get rid of the monster relatively quickly, right after a monster is successfully summoned, the controller can immediately call priority to activate an effect. After the opponent does that or passes priority, then you can use effects like Bottomless Trap Hole or anything like that, even if another card was just activated. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 2, 2010 Report Share Posted December 2, 2010 I fixed my previous post. I just want to know when I can activate just a regular-timed trap (or even a quick-play) that destroys any monster. Take out all effect variables besides that. Link to comment Share on other sites More sharing options...
darkwolf777 Posted December 2, 2010 Report Share Posted December 2, 2010 - It says its effect can only be activated when a monster attacks. It doesn't say the card itself cannot be activated. When you activate any card in Yugioh, you are also activating its effects, whether or not you plan to use them at that time for the sake of Continuous Trap/Spell Cards. You cannot activate Ordeal of the Traveler (flipping face-up) unless an attack is being declared against you. - I know I can stop my opponent from Synchroing out. My question was if I can activate a card during the resolution of a monster being Summoned, as it says in the rules you can't chain to a Summon itself. Or is that only to the declaration of a Summon (and in the case of an attack, the declaration of an attack)? You do not "chain" to Summons, Normal Summon does not have a "resolution" as it is not an effect. You "respond" to them. When you say "Chain" then you're bringing up "Chain Links". These actions do not create Chain Links so do not say you are "Chaining to the Normal Summon" cause that it incorrect. If you read my examples, you would understand what I mean by "Chaining to the Summon" and that it cannot be done. In the case of your opponent wanting to Normal Summon, you can respond to this by activating a card to "Negate the Summon" as Chain Link 1. If the Summon is Successful, then you can respond to the timing of "A monster was successfully Normal Summoned" with cards you have as Chain Link 1. Yes, as you can see from my examples, you cannot activate a card to someone declaring they are going to Normal Summon, Synchro Summon, Declare an Attack, etc. They performing those actions do not create a Chain Link. To set up a third example, If I attempt to declare an attack, you cannot stop me from declaring that attack. For example, I start my Battle Phase, and because you aren't paying attention, you do nothing. I state I want an attack against your monster. You cannot stop me and say "I want to activate Threatening Roar!". It doesn't become a Chain, for example: Chain Link #1 - I am declaring an Attack.Chain Link #2 - I activate Threatening Roar. Resolving... Chain Link #2 - My opponent cannot declare any attacks.Chain Link #1 - My opponent's declaration is negated because I can no longer declare attacks. BZZZ That's not how it goes down. This is what is being said when you say "Chain to an Attack Declaration". You cannot do that, you only respond to the declaration. In Yugioh, Once I declare my attack, it has been declared. You respond to my declaration, you do not chain to my declaration. If you tried to activate Threatening Roar now (It would be Chain Link #1), the Attack would still go through since I already declared this attack. If that isn't clear enough, then I don't know any other way to explain this x.x I fixed my previous post. I just want to know when I can activate just a regular-timed trap (or even a quick-play) that destroys any monster. Take out all effect variables besides that. When? That's not a particularly good question, so I cannot answer it o.x Link to comment Share on other sites More sharing options...
Mysty Posted December 2, 2010 Report Share Posted December 2, 2010 My question isn't about Synchro Summoning. It's about Summoning in general. @.@ If my opponent, let's say, summons Kuriboh, what can I do to activate my, for instance, Raigeki Break? Discard a card and flip it over? You can activate Raigeki Break any time you have priority. You CAN'T use it during a summon or during the resolution of a card, nor can you use it during the Damage Step, nor can you use it during "negate summon" timing, but you can use it pretty much any time else as long as it's been set since 1 End Phase ago. You can even use it at the "Trap Hole" timing.Just know that, even if you use it right after your opponent successfully summons a monster to prevent a Synchro Summon, your opponent still has a small window of priority between the successful summon of a monster and your priority so he can activate a monster effect once. However, he cannot Synchro Summon during this small window of priority he has. Link to comment Share on other sites More sharing options...
darkwolf777 Posted December 2, 2010 Report Share Posted December 2, 2010 My question isn't about Synchro Summoning. It's about Summoning in general. @.@ If my opponent, let's say, summons Kuriboh, what can I do to activate my, for instance, Raigeki Break? You can activate Raigeki Break once the Normal Summon of Kuriboh is Successful. (meaning there were no attempts to Negate Kuriboh's Summon). You are activating Raigeki Break to the timing of "A monster was Normal Summoned successfully", which is the soonest you can activate Raigeki Break. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 2, 2010 Report Share Posted December 2, 2010 - I guess that makes sense now, but the fact it only said "effect" made it seem like you could activate the card itself without setting off its effect. I hate how confusing card text can be sometimes. - I get it now. I was getting confused by the fact it said you couldn't chain... You can still activate cards, but it's not part of a chain unless an effect is activated. The wording of that makes it extremely difficult to tell what's going on. I get it now, though. Basically it IS a chain, but the first link is the card that I would be activating, just not by name, and the thing I activated it to wouldn't be considered part of it. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted December 3, 2010 Report Share Posted December 3, 2010 I heard the Darksoul errata was false, is that information correct? Link to comment Share on other sites More sharing options...
darkwolf777 Posted December 3, 2010 Report Share Posted December 3, 2010 I heard the Darksoul errata was false, is that information correct? Not sure what information you're asking to confirm o.x Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 3, 2010 Report Share Posted December 3, 2010 It doesn't look official yet... You can check the official site I guess, and if they don't have an eratta then don't believe it's true until you do. Link to comment Share on other sites More sharing options...
Professional Duelist Posted December 3, 2010 Report Share Posted December 3, 2010 If I Soul Exchange my opponents Sangan for my Thestalos, does my opponent get to search first, or do I get to discard first? I'm almost 100% sure that Thestalos discards first because when Sangan is tributed it's effect goes off but can't because effect's can't interupt summons. Then when Monarch is summoned Sangan activates and places it on CL1. Link to comment Share on other sites More sharing options...
darkwolf777 Posted December 3, 2010 Report Share Posted December 3, 2010 If I Soul Exchange my opponents Sangan for my Thestalos, does my opponent get to search first, or do I get to discard first? I'm almost 100% sure that Thestalos discards first because when Sangan is tributed it's effect goes off but can't because effect's can't interupt summons. Then when Monarch is summoned Sangan activates and places it on CL1. In the TCG, effects which triggered first become the lowest on the chain. In this case, Sangan was sent to the Graveyard first before Thestalos was successfully Tribute Summoned. Sangan becomes Chain Link #1 and Thestalos becomes Chain Link #2. Therefore, Thestalos discards first, then Sangan activates. In the OCG, effects that have triggered at separate times but are activating at the same time follow SEGOC. Your Thestalos becomes Chain Link #1 and your opponent's Sangan becomes Chain Link #2. In the OCG, Your opponent searches first, and then you discard with Thestalos. Link to comment Share on other sites More sharing options...
StevenBray Posted December 3, 2010 Report Share Posted December 3, 2010 2 n00b questions regarding Spirit monsters:1 - if you Summon a Spirit monster and it isn't returned to your hand (by a card effect). During the 2nd End Phase since it was Summoned, does it go to your hand then as well? Since it says " This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up." I was wondering. and 2 - If you could theoretically Special Summon a Spirit Monster during your opponent's turn and it gets through the Battle Phase unscathed, does your opponent's End Phase count towards its effect to return to the hand? Link to comment Share on other sites More sharing options...
darkwolf777 Posted December 3, 2010 Report Share Posted December 3, 2010 2 n00b questions regarding Spirit monsters:1 - if you Summon a Spirit monster and it isn't returned to your hand (by a card effect). During the 2nd End Phase since it was Summoned, does it go to your hand then as well? Since it says " This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up." I was wondering. As the card states, it only attempts to return itself to the hand during the End Phase it was Normal Summoned or Flipped Face-Up. If it wasn't Normal Summoned or Flipped-Face Up that turn, then its effect to return itself to the hand does not activate. 2 - If you could theoretically Special Summon a Spirit Monster during your opponent's turn and it gets through the Battle Phase unscathed, does your opponent's End Phase count towards its effect to return to the hand? As the card stats, "Normal Summon" or "flipped face-up" only. Special Summon isn't either of those things, so it would not return itself to the hand. If you use Ultimate Offering during your opponent's Battle Phase to Normal Summon a Spirit monster, then during your Opponent's End Phase, it will activate its effect to return itself to the owner's hand. Link to comment Share on other sites More sharing options...
-Griffin Posted December 3, 2010 Report Share Posted December 3, 2010 1) It isn't the turn it was Summoned, so it isn't returned. 2) Well, most return during the turn they're Normal Summoned or flipped, so if it was Special Summoned that wouldn't apply since it wasn't Normal Summoned or flipped, but if it did return when Special Summoned, then: "during THE End Phase" - not yours, so it returns. Exactly the same as if it was flipped by battle. Link to comment Share on other sites More sharing options...
-Berserker- Posted December 3, 2010 Report Share Posted December 3, 2010 Can a guy in Paraguay have Obelisk in his deck? Link to comment Share on other sites More sharing options...
Expelsword Posted December 4, 2010 Report Share Posted December 4, 2010 If I use Effect Veiler on a monster with Spell Counters, are they wiped? Link to comment Share on other sites More sharing options...
evilfusion Posted December 4, 2010 Report Share Posted December 4, 2010 If I use Effect Veiler on a monster with Spell Counters, are they wiped? Yes, as the monster no longer has the effect that allows them to have Spell Counters. Link to comment Share on other sites More sharing options...
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