RedlotusBlade Posted November 21, 2010 Report Share Posted November 21, 2010 <br>"MST doesn't negate" should already be enough for this question. Two things:<br><br><ol class="bbcol decimal"><li>Gemini Spark would still be taking up a zone when Straight Flush resolves.</li><li>Destroying Straight Flush won't do anything.</li></ol><br><br><br>I guess I read it weird then...<br><br>So, wait, then, if my opponent plays Raigeki, or Lightning vortex, even if I chain with MST, because it specifically does not NEGATE the effect of Lightning Vortex, my monsters still die if they're all in Attack position?<br><br>Because that's the kind of stuff that's been happening.<br><br>That seems to defeat the purpose of chaining...<br><br>At least that much I can chain to, right? I can stop a Raigeki, can't I?<br> Link to comment Share on other sites More sharing options...
-Berserker- Posted November 21, 2010 Report Share Posted November 21, 2010 You can still chain to continuous cards. If your opponent just paid 2000 lp to summon something with Mausoleum, you can destroy it and it will not work, but the cost would be already paid. I think that's a good example... Link to comment Share on other sites More sharing options...
RedlotusBlade Posted November 21, 2010 Report Share Posted November 21, 2010 I'm hoping I'll get everything sorted out soon.Thanks for the help, I guess. Link to comment Share on other sites More sharing options...
Mysty Posted November 21, 2010 Report Share Posted November 21, 2010 I'm hoping I'll get everything sorted out soon.Thanks for the help, I guess. Basic summary: Chaining MST to a card that goes to the Graveyard won't work because MST doesn't NEGATE. However, Field Spells and Continuous Spells need to be on the field in order to resolve, so using MST against them will usually negate their effect. You can't stop Raigeki using MST. However, you can stop Raigeki using cards that NEGATE spells. Examples of said cards include Dark Bribe and Magic Jammer. These Counter Trap cards you chain onto the spell you want to negate. Raigeki's effect will be canceled and Raigeki will be destroyed by those cards. Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 21, 2010 Report Share Posted November 21, 2010 Okay, this is becoming a frequent problem at where I'm at. One of my friends runs Straight Flush, I run Geminis.If I have Gemini Spark and a face up Gemini, can I chain to it and get rid of it before it takes out my S&T card zones, or does it still wipe my zones?It says it can only be activated if the opponent's S&T card zones are full, and it destroys them.I'm not saying it because it would be one card less, I know the effect still goes off if the activation requirements were met, but if I destroy it, wouldn't I be fine? 1) In a chain, cards are not sent to the Graveyard until the very end of the chain. When Straight Flush resolves, Gemini Spark is still in the Spell/Trap Card Zone2) Destroying a Spell Card does not negate the Spell Card.3) Having 5 Spell/Trap Card Zones used is the requirement for activation (flipping Straight Flush face-up to activate it). It does not matter how many cards are in the Spell/Trap Card Zone when Straight Flush resolves. It will still destroy whatever remains. Shouldn't Gemini Spark go off first, therefore destroying Straight Flush before it can nuke my S&T card zone? It's just bugging me, is all. My friends around here seem to be neglecting chains in general, in my opinion.I might be wrong.I've chained MST so many times just to have someone say "It doesn't negate the effect, it just destroys it, so it's effect still goes off", and end up just having MST 'fizzle'.It doesn't even have to be Straight Flush with that one. Like, they're talking about normal trap cards and spell cards. Yes, Gemini Spark goes first, but does not negate Straight Flush's effect. MST doesn't "fizzle". It still destroyed the card you targeted.  The problem is destroying a Normal Trap/Spell or Quick-Play Spell does not prevent their effects from resolving. Destroying a Continuous Spell/Trap or Field Spell would as they are required to be face-up on the field for their effects to work. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted November 21, 2010 Report Share Posted November 21, 2010 If Beast King Barbaros is tribute summoned by tributing 3 monsters and your opponent activates bottomless trap hole, then does barbaros's effect to destroy all your opponent's monsters still happen? If so, can your opponent still chain bth to that effect? Link to comment Share on other sites More sharing options...
evilfusion Posted November 21, 2010 Report Share Posted November 21, 2010 If Beast King Barbaros is tribute summoned by tributing 3 monsters and your opponent activates bottomless trap hole, then does barbaros's effect to destroy all your opponent's monsters still happen? If so, can your opponent still chain bth to that effect? Beast King's effect is a Trigger Effect and will activate when it is Tribute Summoned with 3 Tributes. Your opponent may chain to the Summon, but unless they negate the Summon or the Effect, the effect will proceed. Bottomless Trap Hole can be activated and will resolve first, removing BKB from play. Then the opposing field is destroyed. Link to comment Share on other sites More sharing options...
Frozen Judgment Posted November 21, 2010 Report Share Posted November 21, 2010 Ahh, okay, thanks! Link to comment Share on other sites More sharing options...
Luis El Lincer Posted November 22, 2010 Report Share Posted November 22, 2010 Can Goyo Guardian take control of a Botanical Lion? Link to comment Share on other sites More sharing options...
evilfusion Posted November 22, 2010 Report Share Posted November 22, 2010 Goyo's effect is Triggered when it destroys a monster in battle and sends it to the Graveyard. Botanical Lion is no longer "faceup" at that time, so it can be swiped by Goyo. Link to comment Share on other sites More sharing options...
Luis El Lincer Posted November 22, 2010 Report Share Posted November 22, 2010 Ok, this may be difficult to put in words here so let's see if i make myself clear.... it's about turn's player priority: when we talk about priority we say it's to activate an ignition effect of a monster before our opp can activate a spell speed 2 effect so   I have Goyo Guardian on my side of the field atacking a Colossal fighter my opp controls, my goyo is boosted by Gaia Power 3300 there are only 2 warriors in the graveyards colossal 3000, so i attack and destroy colossal now since it's my turn goyo's effect becomes chain link 1 and colossal chain link 2 now, is it true that if i pass priority to my opp colossal would be chain link 1 and goyo chain link 2???? Link to comment Share on other sites More sharing options...
shadowferret Posted November 22, 2010 Report Share Posted November 22, 2010 Goyo is a Trigger effect... I would think if you pass priority, then that means you aren't activating his effect. Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 22, 2010 Report Share Posted November 22, 2010 Goyo is a Trigger effect... I would think if you pass priority, then that means you aren't activating his effect. This is correct. The timing to activate your trigger effect on your turn is before your opponent's optional triggers. If you pass priority and decline activating it, you forfeit your chance to activate Goyo Guardian's effect at all. Link to comment Share on other sites More sharing options...
sebihp2007 Posted November 22, 2010 Report Share Posted November 22, 2010 Hi, I've got some questions regarding "Wulf, Lightsworn Beast"..  First, if I activate.. say, Charge of the Light Brigade..."Send the top 3 cards of your Deck to the Graveyard. Add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand." Now, the effect says that I first mill the cards, then I take a Lightsworn from my Deck .. if Wulf is milled by its effect, can I Special Summon him, or does it lose timing?  And, one more thing.. you know how "Gate Guardian" is a Special Summon monster, same for Stardust Dragon and all synchros and fusions etc .. Now, these monsters can't be Special Summoned from the Grave (say, by Monster Reborn) unless they have been Special Summoned properly before .. Now, is he a Special Summon monster, too? (Since he can't be Normal Summoned or Set) .. then why can I use Lumina's effect to Special Summon him from the Grave, despite the fact that he is a Special Summon monster? --Tanks Link to comment Share on other sites More sharing options...
Mysty Posted November 22, 2010 Report Share Posted November 22, 2010 Hi, I've got some questions regarding "Wulf, Lightsworn Beast"..  First, if I activate.. say, Charge of the Light Brigade..."Send the top 3 cards of your Deck to the Graveyard. Add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand." Now, the effect says that I first mill the cards, then I take a Lightsworn from my Deck .. if Wulf is milled by its effect, can I Special Summon him, or does it lose timing?  And, one more thing.. you know how "Gate Guardian" is a Special Summon monster, same for Stardust Dragon and all synchros and fusions etc .. Now, these monsters can't be Special Summoned from the Grave (say, by Monster Reborn) unless they have been Special Summoned properly before .. Now, is he a Special Summon monster, too? (Since he can't be Normal Summoned or Set) .. then why can I use Lumina's effect to Special Summon him from the Grave, despite the fact that he is a Special Summon monster? --Tanks Wulf's trigger is mandatory. You don't have a choice in the matter. It will be Special Summoned unless you have no open zones or something happens to it while it's in the Graveyard. Wulf is not a Special Summon monster. He doesn't have any specific way to summon him - he just says that it is possible to summon him through the means written on the card. You can Special Summon him in any other way you wish. If he said "This card can only be Special Summoned by [...]" or "This card cannot be Special Summoned, except [...]", then he would be a Nomi or Semi-Nomi.Just having "cannot be Normal Summoned or Set" won't make a monster a Nomi or Semi-Nomi. Link to comment Share on other sites More sharing options...
Anbu-of-Sand Posted November 22, 2010 Report Share Posted November 22, 2010 Simple question: For monsters that have something like the following in their effects. "This card is also treated as a (Attribute Here) monster""This card is also treated as a (Type Here)-Type monster" Do these effects work outside of the field as a well, or only on the field? (Outside = Hand, Deck, Grave, RFP Zone)For example, can I use Reinforcement of the Army on a monster that has a effect that treats it as a Warrior-Type? Link to comment Share on other sites More sharing options...
evilfusion Posted November 22, 2010 Report Share Posted November 22, 2010 Those effects should only apply on the field unless specifically stated otherwise, like how Gemini monsters state they're treated as Normal monsters on Field and Graveyard, or how Cyber Dragon Zwei states it's name is treated as "Cyber Dragon" while in the graveyard. (Not a word on the Umi/Harpie Lady rulings!) Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 22, 2010 Report Share Posted November 22, 2010 Simple question: For monsters that have something like the following in their effects. "This card is also treated as a (Attribute Here) monster""This card is also treated as a (Type Here)-Type monster" Do these effects work outside of the field as a well, or only on the field? (Outside = Hand, Deck, Grave, RFP Zone)For example, can I use Reinforcement of the Army on a monster that has a effect that treats it as a Warrior-Type? After some testing, these types of effects apply only on the field. The only TCG/OCG card that doesn't specifically state where is gains multiple elements is Elemental Mistress Doraido. Though she doesn't specifically state she's multiple attributes in any particular location, her effect only applies while she's face-up on the field. There are no TCG cards with multiple types that I can think of. In Tag Force 5, the anime only "Tech Genus" monsters are available to play. These monsters are "also treated as a Machine-Type". To test, I attempted to Special Summon Chimeratech Overdragon with Future Fusion. This DID NOT allow me to use "Tech Genus" monsters as Fusion Material Monsters for Chimeratech Overdragon. It is assumed they are only Machine-Types while on the field. There may be a difference in the wording where "also treated as" only applies on the field while "always treated as" applies to everywhere. Link to comment Share on other sites More sharing options...
Fraz Posted November 22, 2010 Report Share Posted November 22, 2010 On tag force 5 just now I couldn't play pot of avarice when I had 1 or 0 cards left in deck, I assume because the game thinks I need to be able to draw 2 before its activation. Is this right or not? I've always ruled it as correct in the past but it sorta makes sense considering rulings on Fossil Dyna / Vanity's Fiend with cards like lava golem and crystal abundance. Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 22, 2010 Report Share Posted November 22, 2010 On tag force 5 just now I couldn't play pot of avarice when I had 1 or 0 cards left in deck, I assume because the game thinks I need to be able to draw 2 before its activation. Is this right or not? I've always ruled it as correct in the past but it sorta makes sense considering rulings on Fossil Dyna / Vanity's Fiend with cards like lava golem and crystal abundance. The text on Pot of Avarice states to Draw 2 cards. You must be able to Draw 2 cards when you attempt to activate Pot of Avarice, not when the cards are returned to the deck. Link to comment Share on other sites More sharing options...
Fraz Posted November 22, 2010 Report Share Posted November 22, 2010 Even though the text on avarice says put 5 in deck first, therefore you'll have enough cards in deck to draw 2? Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 22, 2010 Report Share Posted November 22, 2010 Even though the text on avarice says put 5 in deck first, therefore you'll have enough cards in deck to draw 2? Its a fact of any card you decide to activate in yugioh. You must be able to perform all the "definitive actions written in plain english" that are on the cards. Pot of Avarice has you do two specific things that have known values as to how much of it to do: 1) Returning 5 cards to the deck.2) Drawing 2 cards. You must be able to perform both actions BEFORE activating Pot of Avarice. Also, remember, I can return 5 Fusion/Synchro Monsters to the Extra Deck with Pot of Avarice~ Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 22, 2010 Report Share Posted November 22, 2010 I'm just curious about this, and not so much need to know for a certain reason, but if I activated "Begone Knave!" and "Mist Valley Thunderbird" is returned to my hand, would I get to Special Summon it? I am not sure if the last part of its effect is a rule for its summoning, or a rule that applies after it's been Summoned. Link to comment Share on other sites More sharing options...
evilfusion Posted November 22, 2010 Report Share Posted November 22, 2010 It will be Summoned (it's mandatory, anyway), and it can't attack. Being returned to the hand "resets" the fact it attacked previously. For most intents and purposes, consider it an entirely new card. Link to comment Share on other sites More sharing options...
darkwolf777 Posted November 23, 2010 Report Share Posted November 23, 2010 I'm just curious about this, and not so much need to know for a certain reason, but if I activated "Begone Knave!" and "Mist Valley Thunderbird" is returned to my hand, would I get to Special Summon it? I am not sure if the last part of its effect is a rule for its summoning, or a rule that applies after it's been Summoned. It is a mandatory effect. You must Special Summon it if possible. Understand that the Mist Valley Thunderbird that did attack and was returned to the hand and the Mist Valley Thunderbird that was Special Summoned, despite being the same card, are considered different instances of "Mist Valley Thunderbird". Cards in the hand can not be considered to have declared an attack. How could they? The newly Special Summoned "Mist Valley Thunderbird" has NOT declare an attack this turn. It cannot declare an attack due to the "This card cannot attack during the Turn it was Special Summoned by this effect." effect. Link to comment Share on other sites More sharing options...
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