Expelsword Posted October 4, 2010 Report Share Posted October 4, 2010 I attack my opponent's monster, and he uses Compulsory Evacuation Device to return the attacked monster to his hand do I get to re-declare my attack? Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 4, 2010 Report Share Posted October 4, 2010 I never mentioned Il Blud... No, but the effect you listed is Il Blud's effect, is it not? Its easier to reference Il Blud when trying to answer the question because it has that effect x.o; Sure, there's also Doom Shaman, but he deals with "Fiends" and not "Zombies" as your effect states. In any case, did I call the wrong card or something? If the answer I gave isn't what you wanted, then rephrase your question. Also, Doom Shaman would follow the same rules as Il Blud does here. I attack my opponent's monster, and he uses Compulsory Evacuation Device to return the attacked monster to his hand do I get to re-declare my attack? Yes, you can replay the attack. The reason would be because you declared the attack and CED was activated at the time of your declaration (it could not activate during the Damage Step). Since the monster was returned to the hand before your declaration was successful, meaning the monsters changed on the opponent's side of the field, you can replay the attack and select a new target. Link to comment Share on other sites More sharing options...
evilfusion Posted October 4, 2010 Report Share Posted October 4, 2010 If it's not Il Blud, it's probably Doomkaiser/Assault Mode. The answer remains the same. Link to comment Share on other sites More sharing options...
byak Posted October 5, 2010 Report Share Posted October 5, 2010 Opponent controls 2300 LaDD, Barbaros, and Pole Position.You control 2800 LaDD, Doomcal, facedown Skill Drain, facedown Starlight Road, Burden of the Mighty. Forbidden Chalice in hand.You flip Skill Drain.You'll chain Starlight if your own LaDD is destroyed and Chalice to your opponent's LaDD.What happens. :) Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted October 5, 2010 Report Share Posted October 5, 2010 Does Royal Oppression work against Gateway of the Six? I'm assuming it can, since it can SS Shien to the field, even if you do not activate it. And could I activate Six Scrolls of the Samurai during the Battle Phase? That is, if one of my monsters are face-down to begin with? (Sometime during the Damage Step or something.) Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 5, 2010 Report Share Posted October 5, 2010 Opponent controls 2300 LaDD, Barbaros, and Pole Position.You control 2800 LaDD, Doomcal, facedown Skill Drain, facedown Starlight Road, Burden of the Mighty. Forbidden Chalice in hand.You flip Skill Drain.You'll chain Starlight if your own LaDD is destroyed and Chalice to your opponent's LaDD.What happens. :) There are too many variables that are left out that are kinda important: 1) Whose turn is it?2) Does the 2300 ATK of your opponent's LaDD factor in the Burden of the Mighty? (I would say NO or else having the highest ATK with 3100 would already be immune to the Burden of the Mighty thanks to Pole Position).3) How much ATK does Beast King Barbaros have?4) WHEN did you want Forbidden Chalice activated (assuming it is your turn since it is in your hand)?5) Nothing here destroys two or more cards you would control (outside of BKB's Three Tribute Summon effect). When did you expect to activate Starlight Road? I'll assume it is your turn, that the 2300 ATK is NOT factoring Burden of the Mighty (so your opponent's LaDD really has 1500 ATK), and will assume BKB has 3000 ATK. Either way, Pole Position plays no part to this resolving at all under the current set up. Only whose turn it is truly matters here. =.=; Chain Link 1 - Your Skill DrainChain Link 2 - Your Light and Darkness Dragon attempts to negate Skill Drain's activation.Chain Link 3 - Your Opponent's Light and Darkness Dragon attempts to negate Skill Drain's activation.Chain Link 4 - Your Doomcalibur Knight activates to negate Your Opponent's Light and Darkness Dragon. ...I see no reason to factor in the remaining cards at this point. Resolving... Chain Link 4 - Doomcaliber Knight negates and destroys your opponent's Light and Darkness Dragon.Chain Link 3 - Your Opponent's Light and Darkness Dragon's effect was negated.Chain Link 2 - Your Light and Darkness Dragon negates the activation of Skill Drain. Your LaDD's ATK is now at 2300.Chain Link 1 - Skill Drain's activation was negated and it is sent to the Graveyard. If you were trying to get somewhere with this question, you'll want to give more answers or be clear as to how you want it to go down and that every variable is answered that would be important to the resolution. Does Royal Oppression work against Gateway of the Six? I'm assuming it can, since it can SS Shien to the field, even if you do not activate it. Royal Oppression can only negate Gateway of the Six if you choose to activate the 6 Bushido Counter effect that Special Summons one "Shien" monster. When Activating Gateway of the Six (playing it face-up on the field) or activating either the 2 or 4 Bushido Counter Effects, Royal Oppression cannot be activated. And could I activate Six Scrolls of the Samurai during the Battle Phase? That is, if one of my monsters are face-down to begin with? (Sometime during the Damage Step or something.) You can activate it during the Battle Phase. You cannot activate it during the Damage Step. Face-down monsters when attacked are flipped face-up during the Damage Step. You would not be able to activate Six Scrolls of the Samurai if your second Six Samurai was flipped face-up due to an attack. Link to comment Share on other sites More sharing options...
byak Posted October 5, 2010 Report Share Posted October 5, 2010 Barbaros was normal summoned.You would chain Chalice to the first instance of your opponent's LaDD going off.Your LaDD getting destroyed would trigger Road. Link to comment Share on other sites More sharing options...
Zauls Posted October 5, 2010 Report Share Posted October 5, 2010 Can you activate Genex Undine's effect if you have no Genex Controllers in your Deck ie. just sending a WATER Monster from your Deck to the Graveyard? Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 5, 2010 Report Share Posted October 5, 2010 Barbaros was normal summoned.You would chain Chalice to the first instance of your opponent's LaDD going off.Your LaDD getting destroyed would trigger Road. 1) Barbaros can be Normal Summoned with no tributes for 1900 ATK or two/three Tributes for 3000 ATK. Understand that Tribute Summons are also Normal Summons, so you aren't being clear enough. Pick which. 2) You cannot directly activate Chalice to the opponent's LaDD because Doomcaliber Knight MUST activate at that time. You can chain Chalice to Doomcaliber targeting LaDD though if you wish. 3) As I mentioned, there are no card effects you have that destroy two cards at the same time except for Barbaros' Three Tribute Effect.. There is no opportunity to activate Starlight Road. Can you activate Genex Undine's effect if you have no Genex Controllers in your Deck ie. just sending a WATER Monster from your Deck to the Graveyard? No. You must have a Genex Controller in your Deck or you cannot activate the effect. Link to comment Share on other sites More sharing options...
byak Posted October 5, 2010 Report Share Posted October 5, 2010 1) 1900 2) That only applies for negating the activation. 3) "This card cannot be Special Summoned. While this card is face-up on the field, its Attribute is also treated as DARK. When a Spell or Trap Card is activated, or the effect of an Effect Monster is activated, that activation is negated and this card loses 500 ATK and DEF. When this card is destroyed and sent to the Graveyard, select 1 monster in your Graveyard. Then destroy all cards you control, and Special Summon that monster." "Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy that card. Then, you can Special Summon 1 "Stardust Dragon" from your Extra Deck." also it's your turn. Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 5, 2010 Report Share Posted October 5, 2010 1) 1900 2) That only applies for negating the activation. 3) "This card cannot be Special Summoned. While this card is face-up on the field, its Attribute is also treated as DARK. When a Spell or Trap Card is activated, or the effect of an Effect Monster is activated, that activation is negated and this card loses 500 ATK and DEF. When this card is destroyed and sent to the Graveyard, select 1 monster in your Graveyard. Then destroy all cards you control, and Special Summon that monster." "Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy that card. Then, you can Special Summon 1 "Stardust Dragon" from your Extra Deck." also it's your turn. Sorry, I had to fix it because I forgot all about Burden of the Mighty being activeThen here you have two different chains =/ Alright, let's try again with all this new information. To start with, Your LaDD's has the highest ATK on the field and is unaffected by Spell Cards by Pole Position. Your Opponent's LaDD and Barbaros are under the effects of Burden of the Mighty, so they have 1500 ATK (because you stated your opponent's LaDD had 2300 ATK) and 1100 ATK respectively. Chain Link 1 - Your Skill DrainChain Link 2 - Your LaDD activates to negate Skill Drain.Chain Link 3 - Your Opponent's LaDD activates to negate Skill Drain.Chain Link 4 - Your Doomcaliber Knight activates to negate Your Opponent's LaDD's activation.Chain Link 5 - Your Forbidden Chalice activates to negate Your Opponent's LaDD's effect and give it 400 ATK. Resolving... Chain Link 5 - Your Forbidden Chalice gives your opponent's LaDD 400 ATK and negates its effect. Opponent's LaDD's ATK becomes 2400 (Attack goes from 1500 to 2400 ATK). Chain Link 4 - Your Doomcaliber Knight negates the Activation of your Opponent's LaDD and destroys it.Chain Link 3 - Your Opponent's LaDD's activation was negated by Doomcaliber Knight.Chain Link 2 - Your LaDD negates Skill Drain's activation. Skill Drain is sent to the Graveyard. Your LaDD now has 2300 ATK.Chain Link 1 - Skill Drain was negated and sent to the Graveyard. Now your Opponent's LaDD activates because it was destroyed. Its effect then activates. Chain Link 1 - Your Opponent's LaDD activates in the Graveyard to destroy all cards the opponent controls and Special SummonChain Link 2 - Your LaDD activates to negate your opponent's LaDD. Resolving... Chain Link 2 - Your LaDD negates your Opponent's LaDD. Your LaDD ATK is now 1800. Chain Link 1 - Your opponent's LaDD's effect is negated. End ResultsYou: LaDD (1800 ATK), Burden of the Mighty, Starlight Road (face-down)Your Opponent: Beast King Barbaros (1100 ATK), Pole Position Nowhere in this exchange is YOUR LaDD ever destroyed. You never get the opportunity to activate Starlight Road. Link to comment Share on other sites More sharing options...
Expelsword Posted October 5, 2010 Report Share Posted October 5, 2010 Victim Sanctuary (Stardust negate/return) can NOT be negated by Thunder King Rai-Oh or Solemn Judgement, right? Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 5, 2010 Report Share Posted October 5, 2010 Victim Sanctuary (Stardust negate/return) can NOT be negated by Thunder King Rai-Oh or Solemn Judgement, right? Dunno where you pulled the term "Victim Sanctuary" from. Correct, the Special Summon of Stardust Dragon cannot be negated by Thunder King Rai-Oh or Solemn Judgment because that Special Summon is caused of Stardust Dragon's Trigger Effect. Thunder King Rai-Oh/Solemn Judgment cannot negate the Special Summon caused by a card effect because they miss the timing (the timing is during Stardust Dragon's effect resolution where cards cannot be activated.). Remember, to negate a summon, the timing is BEFORE the Summon is successful. When Stardust Dragon's effect completely resolves, Stardust Dragon is already successfully Special Summoned onto the field. Its too late to negate it with Rai-Oh/Solemn Judgment. Link to comment Share on other sites More sharing options...
Coffee Black Posted October 6, 2010 Report Share Posted October 6, 2010 could you use Diamond Dude's effect for Nightmare's Steelcage? Link to comment Share on other sites More sharing options...
Expelsword Posted October 6, 2010 Report Share Posted October 6, 2010 Dunno where you pulled the term "Victim Sanctuary" from. Correct, the Special Summon of Stardust Dragon cannot be negated by Thunder King Rai-Oh or Solemn Judgment because that Special Summon is caused of Stardust Dragon's Trigger Effect. Thunder King Rai-Oh/Solemn Judgment cannot negate the Special Summon caused by a card effect because they miss the timing (the timing is during Stardust Dragon's effect resolution where cards cannot be activated.). Remember, to negate a summon, the timing is BEFORE the Summon is successful. When Stardust Dragon's effect completely resolves, Stardust Dragon is already successfully Special Summoned onto the field. Its too late to negate it with Rai-Oh/Solemn Judgment. http://yugioh.wikia.com/wiki/Attack_NamesStardust Dragon Shooting Sonic, Victim Sanctuary (effect) but thank you Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 6, 2010 Report Share Posted October 6, 2010 could you use Diamond Dude's effect for Nightmare's Steelcage? No. Nightmare Steelcage must be on the field to work (since it must be face-up on the field in order to prevent attack declarations). Activating from the Graveyard with Diamond Dude's effect will resolve just fine but will do absolutely nothing since it is not face-up on the field. Link to comment Share on other sites More sharing options...
-Berserker- Posted October 6, 2010 Report Share Posted October 6, 2010 Blazewing Butterfly is treated as a Normal Monster after activation... Can Necrovalley still negate it? Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 6, 2010 Report Share Posted October 6, 2010 Blazewing Butterfly is treated as a Normal Monster after activation... Can Necrovalley still negate it? Yes. Blazewing Butterfly's effect targets a monster in the Graveyard to be Special Summoned. Necrovalley will negate it. Blazewing Butterfly not having its effect anymore because its a Normal Monster in the Graveyard has no affect on the way it will resolve. Link to comment Share on other sites More sharing options...
-Berserker- Posted October 6, 2010 Report Share Posted October 6, 2010 Necrovalley says it negates effect monsters, but it will not be treated as an effect monster... Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 6, 2010 Report Share Posted October 6, 2010 Necrovalley says it negates effect monsters, but it will not be treated as an effect monster... Its still an Effect Monster's Effect. It is NOT an effect of a Normal Monster. Normal Monsters do not have Effects. When it was activated, the monster was an Effect Monster. Therefore it is the effect of an Effect Monster, regardless of Blazewing Butterfly's current standing in the Graveyard that makes it a Normal Monster. Necrovalley will negate it. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 7, 2010 Report Share Posted October 7, 2010 if i FLIP Gravekeeper's Spy during my Main Phase 1 and Special Summon Gravekeeper's Descendant with it's effect, can i call priority on Descendant's effect? my locals seem to think so, but i'm not sure... Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 7, 2010 Report Share Posted October 7, 2010 if i FLIP Gravekeeper's Spy during my Main Phase 1 and Special Summon Gravekeeper's Descendant with it's effect, can i call priority on Descendant's effect? my locals seem to think so, but i'm not sure... Yes, you can call priority to activate an ignition monster effect you control to the successful Special Summon of your Gravekeeper's Descendant. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted October 7, 2010 Report Share Posted October 7, 2010 oh good......... so i wasn't soft cheating :D Link to comment Share on other sites More sharing options...
evilfusion Posted October 7, 2010 Report Share Posted October 7, 2010 This has bugged me for a while. How does Future Visions match up against certain cards? Here's a few examples of cards and my believed rulings on them, but could I get them verified just to be sure? Examples: Future Visions vs Exiled Force (or any ignition effect monster). When you Normal Summon Exiled, you can use Priority to Tribute it and destroy a monster, correct? In which case, FV doesn't remove it. But if you don't use Priority, it gets removed. Future Visions vs Golden Flying Fish. If you already have Golden out, and you Normal Summon a Fish, can you use Golden's priority to tribute the summoned monster for its effect? I think you can for the same reason as Exiled Force (priority of an ignition effect), but I can't be sure. Future Visions vs Fortune Lady Wind. When you Normal Summon Wind, you can destroy S/Ts equal to the number of Fortune Ladies you control. When does Future Visions remove it? From darkwolf's frequent reiteration of chain rules, Future Visions is chain link 1 due to being mandatory, and Wind is chain link 2, so Wind resolves before getting removed. Future Visions vs Traps. If my opponent Normal Summons something, I'm able to use Bottomless/Torrential and destroy it before Future Visions does anything, correct? Future Visions vs Standby Phase. Does this effect start a chain? Or the monster returning? Link to comment Share on other sites More sharing options...
darkwolf777 Posted October 7, 2010 Report Share Posted October 7, 2010 Future Visions vs Exiled Force (or any ignition effect monster). When you Normal Summon Exiled, you can use Priority to Tribute it and destroy a monster, correct? In which case, FV doesn't remove it. But if you don't use Priority, it gets removed. Future Visions is a mandatory effect making it Chain Link 1. It activates as soon as the monster is Normal Summoned automatically. You cannot call Priority because you cannot chain a Spell Speed 1 Effect to any other effects. Future Visions vs Golden Flying Fish. If you already have Golden out, and you Normal Summon a Fish, can you use Golden's priority to tribute the summoned monster for its effect? I think you can for the same reason as Exiled Force (priority of an ignition effect), but I can't be sure. You cannot for the same reason as Exiled Force. Future Visions vs Fortune Lady Wind. When you Normal Summon Wind, you can destroy S/Ts equal to the number of Fortune Ladies you control. When does Future Visions remove it? From darkwolf's frequent reiteration of chain rules, Future Visions is chain link 1 due to being mandatory, and Wind is chain link 2, so Wind resolves before getting removed. Correct. Future Visions is Chain Link 1 being Mandatory and Fortune Lady Wind is Chain Link 2 being Optional. Her effect will resolve first and include herself in the number of Spell/Traps you can destroy. Future Visions vs Traps. If my opponent Normal Summons something, I'm able to use Bottomless/Torrential and destroy it before Future Visions does anything, correct? Correct. The timing for Bottomless/Torrential Tribute is correct. Future Visions is Chain Link 1 since it is mandatory and Bottomless/Torrential would be Chain Link 2. Future Visions vs Standby Phase. Does this effect start a chain? Or the monster returning? The effect starts a chain both when it removes a monster from play and when it returns the monster to the field. Link to comment Share on other sites More sharing options...
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