evilfusion Posted September 16, 2010 Report Share Posted September 16, 2010 No, it will not. Zoma the Spirit's effect is not inherent to the card (like Black Pendant or Geartown) and is part of its Trap effect that makes it a monster. Why can you use Normal, Equip, and Continuous Spell Cards the turn they are set? Because there's no rule that prohibits it. Trap Cards and Quick Play spells can (usually) be activated on either player's turn, so when they are set, they have the same restriction: they cannot be activated the turn they're set. It's to balance out chainable Quickplays, I think. Link to comment Share on other sites More sharing options...
Bringerofcake Posted September 17, 2010 Report Share Posted September 17, 2010 Just checking: Does Synchro Fusionist activate in the Grave? Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 17, 2010 Report Share Posted September 17, 2010 Just checking: Does Synchro Fusionist activate in the Grave? It will activate in the Graveyard after the Synchro Summon is successful. The Trigger is "When this card is sent to the Graveyard as a Synchro Material Monster". Before it can activate, that part must be true, the trigger or condition must occur. Therefore it is sent to the Graveyard first, the Synchro is successfully summoned, then Synchro Fusionist activates in the Graveyard to add the "Fusion"/"Polymerization" card to your hand. Let me ask, is there any reason that you think it might have activated elsewhere? Maybe to try and help clarify things. Link to comment Share on other sites More sharing options...
Luis El Lincer Posted September 17, 2010 Report Share Posted September 17, 2010 As ruled, removing the monster is not a cost and is occurs at resolution. After Phantom of Chaos gains its new effects and has resolved, you should be able to call Priority on the Ignition effect of Dark Creator, and they would have to chain Enemy Controller. When resolving, they steal your PoC first, but you still get to Special Summon your Dark Monster. The only reason i'm not sure is that usually when calling priority of Ignition Monster Effect is concerned, it is usually when a monster is Summoned, though I don't see why it couldn't work here too, but i'd have to test first which I can't do until i either get my DS back or get Tag Force 4 again. i have tested in the Tag Force 4, and i get priority although i don't like to relay on the videogames to check rulings cause they may have bugs for example in tag force 4 you can only activate HONEST's effect right before entering the damage step and my friends have the option to chain with a book of moon or enemy controller the AI is too stupid to think of something like thar luckily Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 17, 2010 Report Share Posted September 17, 2010 i have tested in the Tag Force 4, and i get priority although i don't like to relay on the videogames to check rulings cause they may have bugs for example in tag force 4 you can only activate HONEST's effect right before entering the damage step and my friends have the option to chain with a book of moon or enemy controller the AI is too stupid to think of something like thar luckily Some things are more common sense than others that they are bugs or not. I'd take calling priority here valid then if the game allows it as issues. IMO, the games have a better chance at being right than being wrong. Out of thousands of cards in a game, how many actually have bugs? :o I'd say a 99% chance at the game being right is good chances in regards to rulings :< Besides, its clear that something like Honest being activated during the Battle Step would be a bug, because it specifically states "Damage Step". Try saying "No" when asked to activate a card to the Battle Step >_> and then say Yes when asked to activate during the Damage Step. If its not letting you activate it during the Damage Step at all even after you say no, then that's even worst of a bug, but I don't believe Tag Force 4 did that >_> Link to comment Share on other sites More sharing options...
evilfusion Posted September 18, 2010 Report Share Posted September 18, 2010 Suppose Black-Winged Dragon accumulated 4 counters and its ATK is 0. If effect damage would be inflicted, does it still negate that damage and gain a counter? Based on the wording, it should, since the ATK decrease isn't a cost like LADD, and the counters just determine how much ATK it loses and how much maximum ATK decrease/burn it can do. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 18, 2010 Report Share Posted September 18, 2010 Suppose Black-Winged Dragon accumulated 4 counters and its ATK is 0. If effect damage would be inflicted, does it still negate that damage and gain a counter? Based on the wording, it should, since the ATK decrease isn't a cost like LADD, and the counters just determine how much ATK it loses and how much maximum ATK decrease/burn it can do. Those are two different effects that do not rely on each other at all to work properly. They're both continuous so neither activates either x.o; Continuous Effect 1: Whenever you would take damage from a card effect, place 1 Black Feather Counter on this card instead. Continuous Effect 2: This card loses 700 ATK for each Black Feather Counter on it. They are not dependent on each other at all and Black-Winged Dragon will continue to gain 5, 6, 7... counters and lose 3500, 4200, 4900... ATK. Link to comment Share on other sites More sharing options...
Mysty Posted September 18, 2010 Report Share Posted September 18, 2010 Those are two different effects that do not rely on each other at all to work properly. They're both continuous so neither activates either x.o; Continuous Effect 1: Whenever you would take damage from a card effect, place 1 Black Feather Counter on this card instead. Continuous Effect 2: This card loses 700 ATK for each Black Feather Counter on it. They are not dependent on each other at all and Black-Winged Dragon will continue to gain 5, 6, 7... counters and lose 3500, 4200, 4900... ATK. @evilfusion: This is all true, but remember: the damage that gets dealt is equal to the ATK points lost (according to the english text), so the maximum damage that can be dealt is equal to the monster whose attack is being reduced or 700 x the number of Black Feather Counters removed from Black-Winged Dragon, whichever is lower. Link to comment Share on other sites More sharing options...
BDKMRV Posted September 18, 2010 Report Share Posted September 18, 2010 If SDDAM negates Ryko's effect, then does the opponent still mill top 3? Link to comment Share on other sites More sharing options...
evilfusion Posted September 18, 2010 Report Share Posted September 18, 2010 As far as I've been able to determine, the mill occurs alongside the destruction as part of the effect, so no, negating it will prevent the mill. Yeah, I knew the deal with Black-Winged's burn maximum depending on the monster affected, but I just wanted to make sure it didn't have a rule like LADD's (although LADD's is because the decrease is a cost) or a maximum number of counters. Link to comment Share on other sites More sharing options...
The ReBeL Posted September 18, 2010 Report Share Posted September 18, 2010 Can BES monsters work with the Endymion field spell. Link to comment Share on other sites More sharing options...
evilfusion Posted September 18, 2010 Report Share Posted September 18, 2010 Can BES monsters work with the Endymion field spell. Do B.E.S monsters specifically use "Spell Counters"? No? Then no, they cannot. Link to comment Share on other sites More sharing options...
The ReBeL Posted September 19, 2010 Report Share Posted September 19, 2010 whats the best way to run crystal beast this format(Do Ls work well) Link to comment Share on other sites More sharing options...
Welche the crab Posted September 19, 2010 Report Share Posted September 19, 2010 whats the best way to run crystal beast this format(Do Ls work well) No. Lightsworns are not the ultimate deck. Not everything can just be combined with them. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted September 19, 2010 Report Share Posted September 19, 2010 So if Stardust was SS by Starlight Road, if you used it's effect will it be able to be SS at the EP due to it's effect, or will it's effect not be able to over rule the fact that it wasn't properly Synchro Summon so it cannot be SS? And can Prime Material Dragon be able to stop cards that destroys without targeting, such as Mirror Force/ Vortex? Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 19, 2010 Report Share Posted September 19, 2010 So if Stardust was SS by Starlight Road, if you used it's effect will it be able to be SS at the EP due to it's effect, or will it's effect not be able to over rule the fact that it wasn't properly Synchro Summon so it cannot be SS? Correct, It cannot be Special Summoned by its own effect because it was not properly Synchro Summoned first. And can Prime Material Dragon be able to stop cards that destroys without targeting, such as Mirror Force/ Vortex? Yes it can. So long as the card would destroy a monster on the field, Prime Material Dragon can negate it. Whether it targets or not does not matter. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted September 19, 2010 Report Share Posted September 19, 2010 Does Intercept get to keep the monster til it goes off field, or just to the end phase? If a monarch's summon was and opponent counters it with Intercept, does the opponent gets the effect? Kuriboh's effect and Lily's effect are both activated during the damage step, so if I atk with Lily, do I have to activate Lily's effect first or does Kuriboh has to activate it's effect first? Cause I just assume that it's my turn, so I'll have to activate the effect before the opponent chains. Not so sure.But If so, then does that mean that I just paid 2000 LP for nothing? Link to comment Share on other sites More sharing options...
evilfusion Posted September 19, 2010 Report Share Posted September 19, 2010 Does Intercept get to keep the monster til it goes off field, or just to the end phase? If a monarch's summon was and opponent counters it with Intercept, does the opponent gets the effect? Kuriboh's effect and Lily's effect are both activated during the damage step, so if I atk with Lily, do I have to activate Lily's effect first or does Kuriboh has to activate it's effect first? Cause I just assume that it's my turn, so I'll have to activate the effect before the opponent chains. Not so sure.But If so, then does that mean that I just paid 2000 LP for nothing? 1- Intercept does not say to return it during the End Phase, and it is not continuous, so the shift in control is permanent. 2- The player who Tribute Summoned the monster gets the effect. Intercept chains to that effect. 3- The timings of those effects are different. Lily's effect is before Damage Calculation (the part where ATK/DEF are compared to decide which monster wins and how much damage is dealt). Kuriboh is after damage is calculated, but before the damage is inflicted. Kuriboh's timing to activate its effect occurs after Lily's. Suppose you attack directly with Lily. Before the attack "hits", you can pay 2000 to boost it by 3000 ATK. You can either choose to do this or not to do it. Either way, Kuriboh can be used to negate the damage, but only after the attack "hits". Link to comment Share on other sites More sharing options...
Luis El Lincer Posted September 19, 2010 Report Share Posted September 19, 2010 1- Intercept does not say to return it during the End Phase, and it is not continuous, so the shift in control is permanent. 2- The player who Tribute Summoned the monster gets the effect. Intercept chains to that effect. 3- The timings of those effects are different. Lily's effect is before Damage Calculation (the part where ATK/DEF are compared to decide which monster wins and how much damage is dealt). Kuriboh is after damage is calculated, but before the damage is inflicted. Kuriboh's timing to activate its effect occurs after Lily's. Suppose you attack directly with Lily. Before the attack "hits", you can pay 2000 to boost it by 3000 ATK. You can either choose to do this or not to do it. Either way, Kuriboh can be used to negate the damage, but only after the attack "hits". so pretty much, YES you pay 2000LP for nothing!!! Link to comment Share on other sites More sharing options...
Expelsword Posted September 19, 2010 Report Share Posted September 19, 2010 Can Stardust Dragon's effect really be negated by anything that doesn't prevent activation? It gets past Skill Drain and Wicked Rebirth, what about Plasma?Synchro Change?Bri Synchron? Link to comment Share on other sites More sharing options...
BDKMRV Posted September 19, 2010 Report Share Posted September 19, 2010 Plasma should be treat like Skill Drain is out I believe.Synchro Change negates Stardust's effect from activating. Don't know about Bri Synchron Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 20, 2010 Report Share Posted September 20, 2010 Can Stardust Dragon's effect really be negated by anything that doesn't prevent activation? It gets past Skill Drain and Wicked Rebirth, what about Plasma?Synchro Change?Bri Synchron? Plasma: Only affects face-up monsters. It will not negate Stardust Dragon when it is tributed. Synchro Change, Bri Synchron, and Forbidden Chalice for example will negate Stardust Dragon when it activates on the field and Tributes itself. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 20, 2010 Report Share Posted September 20, 2010 If my opponent plays Trap Dustshoot and i chain MST from my hand (so i now have only 3 cards remaining), will Dustshoot still go through?As it doesn't meet the requirements (4 cards in hand)? Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 20, 2010 Report Share Posted September 20, 2010 If my opponent plays Trap Dustshoot and i chain MST from my hand (so i now have only 3 cards remaining), will Dustshoot still go through?As it doesn't meet the requirements (4 cards in hand)? Having 4 or more cards in your opponent's hand is an "Condition for Activation", not a "Condition for Resolution", so Trap Dustshoot will still resolve successfully even after you play MST to make your hand size smaller. The order of where these things would be listed on a card would usually be (though may not apply to all cards depending on how its worded of course): 1) Condition for Activation2) Trigger3) Condition for Resolution4) Effect An example of a card that has a "Condition for Resolution" would be Infernity Archfiend. Condition for Activation: None.Trigger: When this card is Special Summoned...Condition for Resolution: ...If you have no cards in your hand...Effect: ...you can add 1 "Infernity" card from your Deck to your hand. When resolving, you must have 0 cards in your hand, so if an effect is chained to Infernity Archfiend that adds cards to your hand, you cannot add 1 "Infernity" card from your Deck to the Hand. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 20, 2010 Report Share Posted September 20, 2010 ah thought so....just wondering if Dustshoot was resolution or activation... Link to comment Share on other sites More sharing options...
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