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Yu-Gi-Oh! Rulings Questions


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I also believe that the first answer was correct. Celfon's resolves as normal and the LIGHT Morphtronic Monsters become invalid targets for Celfon's effect because Draco is preventing Light Special Summons, and therefore cannot be selected. If there are no valid targets, they are all returned to the deck like normal, including the Light Morphtronic Monsters. None are destroyed or sent to the Graveyard.

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This might sound stupid, but I'm assuming that if you Set a Flip Effect monster, flip it up with a Book, then use another Book to flip it back down, you can Flip Summon it, right?

 

And if you discard monsters to the Graveyard at your End Phase, can you SS DAD during the End Phase? If the three Dark monster condition is met that way?

 

As well, can you activate DAD's effect in the End Phase?

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This might sound stupid, but I'm assuming that if you Set a Flip Effect monster, flip it up with a Book, then use another Book to flip it back down, you can Flip Summon it, right?

 

And if you discard monsters to the Graveyard at your End Phase, can you SS DAD during the End Phase? If the three Dark monster condition is met that way?

 

As well, can you activate DAD's effect in the End Phase?

 

To the first question: You cannot Flip Summon it if it is still the same turn you set it.

 

To the DAD question: both are ignition effects that can only be used in the Main Phase.

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Actually, the answer for Drago that you gave before makes quite a bit of sense when you look at the rulings on it. Apparently, you cannot even try to summon a LIGHT or DARK monster in the first place. Looking at the ruling with Future Fusion/Cyber Stein and Drago, the LIGHT/DARK monster becomes an invalid target for the effect.

 

What changed your answer?

 

In second retrospect, my first answer should be correct. Ugh, some rulings confuse me for no apparent reason. Whenever I can't find a specific ruling, I try to find rulings similar to it. I didn't take into effect that you select a card to summon, thus making invalid targets unable to be selected, so they meet the fate of the other cards in the effect and return to the deck. When stating this originally, I mentioned Monster Gate and Cyber Jar, when in fact, the latter is not a valid example. I had been thinking of "this card cannot be Special Summoned" monsters going to the hand, rather than an external effect disallowing them (which results in destruction of those monsters, according to the ruling of Cyber Jar and Non-Aggression Area).

 

So yeah, if Celfon has no valid targets for whatever reason, they all return to the deck.

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To the DAD question: both are ignition effects that can only be used in the Main Phase.

 

Well the first "effect" is not an effect, but a Summon Condition, not an Ignition Effect, so it does not activate (nor can it be negated... well the attempt to Special Summon anyway, say a card that said "Cards that activate in the hand cannot be activated" could not stop it for example), but yes it is true that it can only be used during the Main Phase.

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Riko has, like all FLIP monsters, a mandatory effect; but it also has an optional effect. So, can Riko miss the timing to use the optional effect?

 

 

 

Well i dont know much but i think Ryko's effect would be starting a chain and could not miss the timing, i think to miss the timing it would have to be in the middle of a chain but that's just me...

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It's because A/D Changer is specifically unspecific, so I have to specifically ask this =|.

 

Another question: After you activate Final Countdown, assuming it isn't negated or anything, you send it to the Graveyard, right? And then you just count the 20 turns?

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Skill Drain doesn't work on stuff like Effect Veiler and Battle Fader, right?

 

And can you activate Field Spells if Anti-Spell Fragrance is up?

 

Nevermind. You just Set it in the Field Spell Card Zone.

 

Skill Drain only affects cards that resolve on the field.

 

Effect Veiler activates from the Hand and resolves in the Graveyard (though why would you use Effect Veiler while Skill Drain is on the field or why would someone chain Skill Drain to your Effect Veiler?).

 

Battle Fader activates and resolves in the Hand.

 

Neither would be affected by Skill Drain.

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Skill Drain only affects cards that resolve on the field.

 

Effect Veiler activates from the Hand and resolves in the Graveyard (though why would you use Effect Veiler while Skill Drain is on the field?).

 

Battle Fader activates and resolves in the Hand.

Just an example.

 

Any general-use anti-Spell cards?

 

Love youuuuu <3.

 

Can Royal Oppression negate Special Summoning monsters from the Graveyard if Necrovalley is on the field?

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