darkwolf777 Posted September 6, 2010 Report Share Posted September 6, 2010 I also believe that the first answer was correct. Celfon's resolves as normal and the LIGHT Morphtronic Monsters become invalid targets for Celfon's effect because Draco is preventing Light Special Summons, and therefore cannot be selected. If there are no valid targets, they are all returned to the deck like normal, including the Light Morphtronic Monsters. None are destroyed or sent to the Graveyard. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 6, 2010 Report Share Posted September 6, 2010 This might sound stupid, but I'm assuming that if you Set a Flip Effect monster, flip it up with a Book, then use another Book to flip it back down, you can Flip Summon it, right? And if you discard monsters to the Graveyard at your End Phase, can you SS DAD during the End Phase? If the three Dark monster condition is met that way? As well, can you activate DAD's effect in the End Phase? Link to comment Share on other sites More sharing options...
burnpsy Posted September 6, 2010 Report Share Posted September 6, 2010 This might sound stupid, but I'm assuming that if you Set a Flip Effect monster, flip it up with a Book, then use another Book to flip it back down, you can Flip Summon it, right? And if you discard monsters to the Graveyard at your End Phase, can you SS DAD during the End Phase? If the three Dark monster condition is met that way? As well, can you activate DAD's effect in the End Phase? To the first question: You cannot Flip Summon it if it is still the same turn you set it. To the DAD question: both are ignition effects that can only be used in the Main Phase. Link to comment Share on other sites More sharing options...
evilfusion Posted September 6, 2010 Report Share Posted September 6, 2010 Actually, the answer for Drago that you gave before makes quite a bit of sense when you look at the rulings on it. Apparently, you cannot even try to summon a LIGHT or DARK monster in the first place. Looking at the ruling with Future Fusion/Cyber Stein and Drago, the LIGHT/DARK monster becomes an invalid target for the effect. What changed your answer? In second retrospect, my first answer should be correct. Ugh, some rulings confuse me for no apparent reason. Whenever I can't find a specific ruling, I try to find rulings similar to it. I didn't take into effect that you select a card to summon, thus making invalid targets unable to be selected, so they meet the fate of the other cards in the effect and return to the deck. When stating this originally, I mentioned Monster Gate and Cyber Jar, when in fact, the latter is not a valid example. I had been thinking of "this card cannot be Special Summoned" monsters going to the hand, rather than an external effect disallowing them (which results in destruction of those monsters, according to the ruling of Cyber Jar and Non-Aggression Area). So yeah, if Celfon has no valid targets for whatever reason, they all return to the deck. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 6, 2010 Report Share Posted September 6, 2010 To the DAD question: both are ignition effects that can only be used in the Main Phase. Well the first "effect" is not an effect, but a Summon Condition, not an Ignition Effect, so it does not activate (nor can it be negated... well the attempt to Special Summon anyway, say a card that said "Cards that activate in the hand cannot be activated" could not stop it for example), but yes it is true that it can only be used during the Main Phase. Link to comment Share on other sites More sharing options...
-Berserker- Posted September 6, 2010 Report Share Posted September 6, 2010 Riko has, like all FLIP monsters, a mandatory effect; but it also has an optional effect. So, can Riko miss the timing to use the optional effect? Link to comment Share on other sites More sharing options...
Luis El Lincer Posted September 6, 2010 Report Share Posted September 6, 2010 Riko has, like all FLIP monsters, a mandatory effect; but it also has an optional effect. So, can Riko miss the timing to use the optional effect? Well i dont know much but i think Ryko's effect would be starting a chain and could not miss the timing, i think to miss the timing it would have to be in the middle of a chain but that's just me... Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 6, 2010 Report Share Posted September 6, 2010 Riko has, like all FLIP monsters, a mandatory effect; but it also has an optional effect. So, can Riko miss the timing to use the optional effect? FLIP effects are always mandatory. You cannot never miss the timing of a FLIP effect, even if the effect itself is optional. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 6, 2010 Report Share Posted September 6, 2010 If you use A/D Changer to change the position of a monster in face-down Defense, does it go to face-up or face-down Attack? Link to comment Share on other sites More sharing options...
-Griffin Posted September 6, 2010 Report Share Posted September 6, 2010 If you use A/D Changer to change the position of a monster in face-down Defense, does it go to face-up or face-down Attack? Face-up attack. Unless a card says so, Face-down attack doesn't exist. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 6, 2010 Report Share Posted September 6, 2010 Face-up attack. Unless a card says so, Face-down attack doesn't exist.Darkness Approaches. That's the main reason why I'm asking this. Link to comment Share on other sites More sharing options...
-Griffin Posted September 6, 2010 Report Share Posted September 6, 2010 Darkness Approaches. That's the main reason why I'm asking this. That says it specifically, so yeah =o Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 6, 2010 Report Share Posted September 6, 2010 It's because A/D Changer is specifically unspecific, so I have to specifically ask this =|. Another question: After you activate Final Countdown, assuming it isn't negated or anything, you send it to the Graveyard, right? And then you just count the 20 turns? Link to comment Share on other sites More sharing options...
byak Posted September 7, 2010 Report Share Posted September 7, 2010 Yes. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 7, 2010 Report Share Posted September 7, 2010 Goodie. Thanks. Link to comment Share on other sites More sharing options...
evilfusion Posted September 7, 2010 Report Share Posted September 7, 2010 Yeah, a perk of Final Countdown is that once it's been successfully activated, it can't be stopped by any means aside from winning before the countdown ends. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 7, 2010 Report Share Posted September 7, 2010 Skill Drain doesn't work on stuff like Effect Veiler and Battle Fader, right? And can you activate Field Spells if Anti-Spell Fragrance is up? Nevermind. You just Set it in the Field Spell Card Zone. Answer above pl0x. Link to comment Share on other sites More sharing options...
darkwolf777 Posted September 7, 2010 Report Share Posted September 7, 2010 Skill Drain doesn't work on stuff like Effect Veiler and Battle Fader, right? And can you activate Field Spells if Anti-Spell Fragrance is up? Nevermind. You just Set it in the Field Spell Card Zone. Skill Drain only affects cards that resolve on the field. Effect Veiler activates from the Hand and resolves in the Graveyard (though why would you use Effect Veiler while Skill Drain is on the field or why would someone chain Skill Drain to your Effect Veiler?). Battle Fader activates and resolves in the Hand. Neither would be affected by Skill Drain. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 7, 2010 Report Share Posted September 7, 2010 Skill Drain only affects cards that resolve on the field. Effect Veiler activates from the Hand and resolves in the Graveyard (though why would you use Effect Veiler while Skill Drain is on the field?). Battle Fader activates and resolves in the Hand.Just an example. Any general-use anti-Spell cards? Love youuuuu <3. Can Royal Oppression negate Special Summoning monsters from the Graveyard if Necrovalley is on the field? Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 7, 2010 Report Share Posted September 7, 2010 not really an anti-spell card. but Anti-Spell Fragrance makes spells more like traps.and Silent Swordsman Lv7. he's not really splashable though. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 7, 2010 Report Share Posted September 7, 2010 Already know about those two. Any more? And anybody know the answer to the second question? Thankies. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted September 7, 2010 Report Share Posted September 7, 2010 Spell Canceller? there isnt too much.... maybe Magic Drain but it can be negated easy. Royal Oppression can negate while Valley is on field provided the SS card doesnt target the card in the grave. (which most do)If it targets, Necrovalley negates it and Oppression doesn't need to. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 7, 2010 Report Share Posted September 7, 2010 Alright, thanks. Link to comment Share on other sites More sharing options...
Expelsword Posted September 7, 2010 Report Share Posted September 7, 2010 Can Cyber Dragon loop Light and Darkness Dragon to death? Link to comment Share on other sites More sharing options...
Buttercup Posted September 7, 2010 Report Share Posted September 7, 2010 Cyber Dragon is an Inherent Special Summon. No effect activates to Special Summon it, so no. Link to comment Share on other sites More sharing options...
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