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Yu-Gi-Oh! Rulings Questions


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Let's say I have Koa'ki Meiru Crusader and Drago on the field. My opponent has a face-down Grave Squirmer. I attack it and destroy it by battle. He uses Grave to destroy my Drago. Can I use Crusader's effect (when it destroys a monster by battle' date=' I can grab a Koa'ki card from my Grave), to grab that same Drago?

 

To simplify, do their effects chain, and if so, in which order?

[/quote']

Yes, the effects will chain. Also, because of turn player's priority, crusader will activate first, starting the chain, and then grave squirmer would chain. Grave will resolve first, destroying drago. Now assuming that crusader chooses on activation and not resolution ( I dont know the exact card text) he will not be able to get drago.

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If my opponent summons Lyla and I activate Bottomless Trap Hole' date=' can my opponent still use Lyla's effect to destry a s/t?

[/quote']

 

Yes, turn playes's priority again. Basically, when a player makes a move besides a move which starts a chain. (ie. summoning a monster) the turn player is the player first given the opprotunity to start a chain. Entonces, they summon lyla, activate effect, you chain bottomless. Resolution: BTH resolves and lyla is removed. Then, because lyla's effect does not require it to be on the field, it still resolves.

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If my opponent summons Lyla and I activate Bottomless Trap Hole' date=' can my opponent still use Lyla's effect to destry a s/t?

[/quote']

 

Yes, turn playes's priority again. Basically, when a player makes a move besides a move which starts a chain. (ie. summoning a monster) the turn player is the player first given the opprotunity to start a chain. Entonces, they summon lyla, activate effect, you chain bottomless. Resolution: BTH resolves and lyla is removed. Then, because lyla's effect does not require it to be on the field, it still resolves.

 

Most of that is true, except that Lyla requires to be able to change to Defense Position in order to destroy a Spell or Trap. If Lyla's gone or changed to Defense Position before its effect resolves, its effect disappears.

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If my opponent summons Lyla and I activate Bottomless Trap Hole' date=' can my opponent still use Lyla's effect to destry a s/t?

[/quote']

 

Yes, turn playes's priority again. Basically, when a player makes a move besides a move which starts a chain. (ie. summoning a monster) the turn player is the player first given the opprotunity to start a chain. Entonces, they summon lyla, activate effect, you chain bottomless. Resolution: BTH resolves and lyla is removed. Then, because lyla's effect does not require it to be on the field, it still resolves.

 

Most of that is true, except that Lyla requires to be able to change to Defense Position in order to destroy a Spell or Trap. If Lyla's gone or changed to Defense Position before its effect resolves, its effect disappears.

 

I suppose your right... I'd have to check the rulings on that...

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If my opponent summons Lyla and I activate Bottomless Trap Hole' date=' can my opponent still use Lyla's effect to destry a s/t?

[/quote']

 

Yes, turn playes's priority again. Basically, when a player makes a move besides a move which starts a chain. (ie. summoning a monster) the turn player is the player first given the opprotunity to start a chain. Entonces, they summon lyla, activate effect, you chain bottomless. Resolution: BTH resolves and lyla is removed. Then, because lyla's effect does not require it to be on the field, it still resolves.

 

Most of that is true, except that Lyla requires to be able to change to Defense Position in order to destroy a Spell or Trap. If Lyla's gone or changed to Defense Position before its effect resolves, its effect disappears.

 

I suppose your right... I'd have to check the rulings on that...

 

I checked the lolwikia and it said that.

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Lyla's effect doesnt disappear.

Even if it's destroyed.

You can call priority on it's summon to change it to defense to destroy 1 S/T.

then your opponent responds.

 

i.e.

 

My opp has 2 facedowns, BTH is the 1st, Mirror Force is the 2nd.

i summon lyla, call priority on the 2nd, lyla goes to defense then my opp has a chance to activate something in response to the summon.

my opp activates bottomless (chain link 2), lyla's effect is chain link 1.

bottomless destroys and removes lyla, then mirror force is destroyed afterwards.

hope that clears it up.

 

dont always trust wikia for rulings, dont forget people can edit those.

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Let's say I have Koa'ki Meiru Crusader and Drago on the field. My opponent has a face-down Grave Squirmer. I attack it and destroy it by battle. He uses Grave to destroy my Drago. Can I use Crusader's effect (when it destroys a monster by battle' date=' I can grab a Koa'ki card from my Grave), to grab that same Drago?

 

To simplify, do their effects chain, and if so, in which order?

[/quote']

Yes, the effects will chain. Also, because of turn player's priority, crusader will activate first, starting the chain, and then grave squirmer would chain. Grave will resolve first, destroying drago. Now assuming that crusader chooses on activation and not resolution ( I dont know the exact card text) he will not be able to get drago.

 

This would not be correct. Neither card activates at the same time, therefore, they cannot form a chain to each other at all.

 

Koa'ki Meiru Crusader's trigger is "When this card destroys a monster by battle".

 

Grave Squirmer's trigger is "When this card is destroyed by battle and sent to the Graveyard".

 

Koa'ki Meiru Crusader's effect activates immediately after Damage Calculation, before monsters destroyed by battle are sent to the Graveyard.

 

Therefore, Koa'ki Meiru Crusader's effect will activate first to add 1 "Koa'ki Meiru" card to your hand from the Graveyard. At the End of the Damage Step, where cards destroyed by battle are sent to the Graveyard, Grave Squirmer will then activate from the Graveyard and destroy your Koa'ki Meiru Drago.

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btw' date=' darkwolf, is my ruling knowledge correct about lyla?

[/quote']

 

My opp has 2 facedowns' date=' BTH is the 1st, Mirror Force is the 2nd.

i summon lyla, call priority on the 2nd, [b']lyla goes to defense then my opp has a chance to activate something in response to the summon.[/b]

my opp activates bottomless (chain link 2), lyla's effect is chain link 1.

bottomless destroys and removes lyla, then mirror force is destroyed afterwards.

hope that clears it up.

 

Unfortunately, this would be incorrect.

 

Lyla's effect states "You can change this card from face-up Attack Position to face-up Defense Position and destroy 1 Spell or Trap Card your opponent controls." Due to this, shifting Lyla to Defense Position is not a cost to activate her effect, but a part of her effect resolving.

 

Although effects like are considered to resolve simultaneously (in respect to chaining cards to its effect), the effect still resolves in the order printed on the card. If the first effect of an "and" effect cannot happen, then the second effect does not occur.

 

Because of this, when Lyla is resolving, if she cannot shift into Defense Position, either because she is already in Defense Position, or is no longer on the field to shift, then the rest of her effect cannot resolve successfully and she doesn't destroy a Spell/Trap card.

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You can't chain something to your own action unless your opponent passes priority. Priority automatically passes to your opponent when an effect is activated. Therefore:

 

You: SS Murmillo, target Stardust. (Priority passes to opponent, seeing if he has a response)

Opponent: I activate Stardust's effect (priority now passes to you)

 

OR

 

You: SS Murmillo, target Stardust. (Response?)

Opponent: I'm a noob! No response. (Priority returns to you, letting you chain to your own effect)

You: I'm a bigger noob! I waste Book of Moon because I can!

(I know that's not your intention, I just think it's funnier that way)

 

This becomes crucial with Counter Traps, since they have to be chained directly to the last effect.

 

You: I activate Ring of Destruction! (response?)

Opponent: No...(priority back to you)

You: I chain Barrel Behind the Door, so you take Double Damage and I take 0!

 

OR

 

You: I activate Ring of Destruction! (response?)

Opponent: I play Jar of Greed and draw 1!

You: *can't chain Barrel*

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You can't chain something to your own action unless your opponent passes priority. Priority automatically passes to your opponent when an effect is activated. Therefore:

 

You: SS Murmillo' date=' target Stardust. (Priority passes to opponent, seeing if he has a response)

Opponent: I activate Stardust's effect (priority now passes to you)

 

OR

 

You: SS Murmillo, target Stardust. (Response?)

Opponent: I'm a noob! No response. (Priority returns to you, letting you chain to your own effect)

You: I'm a bigger noob! I waste Book of Moon because I can!

(I know that's not your intention, I just think it's funnier that way)

 

This becomes crucial with Counter Traps, since they have to be chained directly to the last effect.

 

You: I activate Ring of Destruction! (response?)

Opponent: No...(priority back to you)

You: I chain Barrel Behind the Door, so you take Double Damage and I take 0!

 

OR

 

You: I activate Ring of Destruction! (response?)

Opponent: I play Jar of Greed and draw 1!

You: *can't chain Barrel*

[/quote']

 

Same thing with Heavy + Road, right?

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You can't chain something to your own action unless your opponent passes priority. Priority automatically passes to your opponent when an effect is activated. Therefore:

 

You: SS Murmillo' date=' target Stardust. (Priority passes to opponent, seeing if he has a response)

Opponent: I activate Stardust's effect (priority now passes to you)

 

OR

 

You: SS Murmillo, target Stardust. (Response?)

Opponent: I'm a noob! No response. (Priority returns to you, letting you chain to your own effect)

You: I'm a bigger noob! I waste Book of Moon because I can!

(I know that's not your intention, I just think it's funnier that way)

 

This becomes crucial with Counter Traps, since they have to be chained directly to the last effect.

 

You: I activate Ring of Destruction! (response?)

Opponent: No...(priority back to you)

You: I chain Barrel Behind the Door, so you take Double Damage and I take 0!

 

OR

 

You: I activate Ring of Destruction! (response?)

Opponent: I play Jar of Greed and draw 1!

You: *can't chain Barrel*

[/quote']

 

Same thing with Heavy + Road, right?

 

Correct. If a player activates Heavy Storm with the intent of activating Starlight Road, they have to wait for you to respond, either by activating a card of your own or passing priority back to them.

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Are there any non-banned cards that are just like ring of destruction but have a bigger backlash? And does anyone know any good cards that recover your opponent's life points other then upstart Goblin, burning algae, gift card, snatch steal, eye of truth, and rain of mercy. I'm talking about cards that raise their lp above 1000.

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Are there any non-banned cards that are just like ring of destruction but have a bigger backlash?

 

No

 

And does anyone know any good cards that recover your opponent's life points other then upstart Goblin' date=' burning algae, gift card, snatch steal, eye of truth, and rain of mercy. I'm talking about cards that raise their lp above 1000.

 

[b']Paths of Destiny[/b]

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A bigger backlash? How big are you talking about? Ring is banned because of the size of its backlash. It can kill any monster at any time and deal damage to both players equal to its ATK. The closest thing to Ring of Destruction is Destruction Ring, which destroys only one of YOUR monsters and deals 1000 to both players.

 

Gift Card is the biggest single Life Gain card, giving your opponent +3000 with no strings. Paths of Destiny comes next, with 2000, but there's a 50% it'll deal 2000 instead, and you also have to take the gain 2000/lose 2000 effect.

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A bigger backlash? How big are you talking about? Ring is banned because of the size of its backlash. It can kill any monster at any time and deal damage to both players equal to its ATK. The closest thing to Ring of Destruction is Destruction Ring' date=' which destroys only one of YOUR monsters and deals 1000 to both players.

 

Gift Card is the biggest single Life Gain card, giving your opponent +3000 with no strings. Paths of Destiny comes next, with 2000, but there's a 50% it'll deal 2000 instead, and you also have to take the gain 2000/lose 2000 effect.

[/quote']

paths of destiny is good enough thanks. My burn deck is in the traditional section.


A bigger backlash? How big are you talking about? Ring is banned because of the size of its backlash. It can kill any monster at any time and deal damage to both players equal to its ATK. The closest thing to Ring of Destruction is Destruction Ring' date=' which destroys only one of YOUR monsters and deals 1000 to both players.

 

Gift Card is the biggest single Life Gain card, giving your opponent +3000 with no strings. Paths of Destiny comes next, with 2000, but there's a 50% it'll deal 2000 instead, and you also have to take the gain 2000/lose 2000 effect.

[/quote']

 

Alright, anymore? My deck altogether deals 102,000 life point damage using the whole deck while under 50 cards.

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Let's say I have Koa'ki Meiru Crusader and Drago on the field. My opponent has a face-down Grave Squirmer. I attack it and destroy it by battle. He uses Grave to destroy my Drago. Can I use Crusader's effect (when it destroys a monster by battle' date=' I can grab a Koa'ki card from my Grave), to grab that same Drago?

 

To simplify, do their effects chain, and if so, in which order?

[/quote']

Yes, the effects will chain. Also, because of turn player's priority, crusader will activate first, starting the chain, and then grave squirmer would chain. Grave will resolve first, destroying drago. Now assuming that crusader chooses on activation and not resolution ( I dont know the exact card text) he will not be able to get drago.

 

Thanks, that's what I thought. The card text is:

 

If this card destroys an opponent's monster by battle, you can add 1 "Koa'ki Meiru" card from your Graveyard  to your hand.

 

Does that help at all, or is it up to interpretation?

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Thanks' date=' that's what I thought...

[/quote']

 

This would not be correct. Neither card activates at the same time' date=' therefore, they cannot form a chain to each other at all.

 

Koa'ki Meiru Crusader's trigger is "[i']When this card destroys a monster by battle[/i]".

 

Grave Squirmer's trigger is "When this card is destroyed by battle and sent to the Graveyard".

 

Koa'ki Meiru Crusader's effect activates immediately after Damage Calculation, before monsters destroyed by battle are sent to the Graveyard.

 

Therefore, Koa'ki Meiru Crusader's effect will activate first to add 1 "Koa'ki Meiru" card to your hand from the Graveyard. At the End of the Damage Step, where cards destroyed by battle are sent to the Graveyard, Grave Squirmer will then activate from the Graveyard and destroy your Koa'ki Meiru Drago.

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Three questions:

 

1. When Goyo or Firedog (monsters that have triggers destroying as a result of battle) hit a Sangan, am I still allowed to snag that Sangan (Or anything like Sangan)?

 

2. When a Six Samurai user uses the effect to destroy a different Samurai they control (when one is destroyed by battle), can Stardust negate that and end up destroying both?

 

3. When a monster is equipped with a Union and is given the option to destroy it instead (like when /Assault kills Machina Fortress by battle) can Stardust (the original OR /Assault) negate that?

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