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Yu-Gi-Oh! Rulings Questions


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Can SDDAM negate Breeze the Zephyr?

 

If you send Volcanic Scattershot to the grave by Blaze Accelerator and play its other effect to send two more Scattershots to pop all other opponent's monsters, then does one monster get destroyed first due to Blaze Accelerator then the rest are destroyed due to Scattershots?

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When Stardust Dragon/ Stardust Dragon/AM negates during the damage step' date=' does the attack go through? Why?

 

[b']If SDD/AM was attacking, then no, it's not on the field. Otherwise, yes, why wouldn't it?[/b]

 

If you synchro summon Stardust Dragon/ Stardust Dragon/AM and your opponent plays Bottomless Trap Hole or Torriental Tribute, then can you negate it with Stardust Dragon's/ Stardust Dragon/AM effect?

 

Yes.

 

Also, can Stardust Dragon/AM negate Gorz?

 

Yes.

 

SDDAM can't activate in the dmg step since it's only a spell speed 2 and doesn't change attack, so 1 and 3 are both No. Gorz and Tragoedia are both special summoned during the dmg step, which is the reason why you can't bottomless them or chain to their summons with Torrential Tribute and such. This is the reason why I like running Assault Counter in SDDAM decks, but they can be a bit of a dead draw at times...

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When Stardust Dragon/ Stardust Dragon/AM negates during the damage step' date=' does the attack go through? Why?

 

[b']If SDD/AM was attacking, then no, it's not on the field. Otherwise, yes, why wouldn't it?[/b]

 

If you synchro summon Stardust Dragon/ Stardust Dragon/AM and your opponent plays Bottomless Trap Hole or Torriental Tribute, then can you negate it with Stardust Dragon's/ Stardust Dragon/AM effect?

 

Yes.

 

Also, can Stardust Dragon/AM negate Gorz?

 

Yes.

 

SDDAM can't activate in the dmg step since it's only a spell speed 2 and doesn't change attack, so 1 and 3 are both No

 

SDDAM can negate at Damage Step.


When Stardust Dragon/ Stardust Dragon/AM negates during the damage step' date=' does the attack go through? Why?

 

[b']If SDD/AM was attacking, then no, it's not on the field. Otherwise, yes, why wouldn't it?[/b]

 

If you synchro summon Stardust Dragon/ Stardust Dragon/AM and your opponent plays Bottomless Trap Hole or Torriental Tribute, then can you negate it with Stardust Dragon's/ Stardust Dragon/AM effect?

 

Yes.

 

Also, can Stardust Dragon/AM negate Gorz?

 

Yes.

 

SDDAM can't activate in the dmg step since it's only a spell speed 2 and doesn't change attack, so 1 and 3 are both No. Gorz and Tragoedia are both special summoned during the dmg step, which is the reason why you can't bottomless them or chain to their summons with Torrential Tribute and such. This is the reason why I like running Assault Counter in SDDAM decks, but they can be a bit of a dead draw at times...

 

http://yugioh.wikia.com/wiki/Card_Rulings:Stardust_Dragon

Read.

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SDDAM can activate in the damage step because it is a quick-effect.

 

Which makes it a spell speed 2, restricting it from activating in the dmg step via dmg step rulings. The only reason SDD/SDDAM can activate in the dmg step is BKSS, all of the monsters with quick-effects that can activate in the dmg step are this way.

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SDDAM can activate in the damage step because it is a quick-effect.

 

Which makes it a spell speed 2' date=' restricting it from activating in the dmg step via dmg step rulings. The only reason SDD/SDDAM can activate in the dmg step is BKSS, all of the monsters with quick-effects that can activate in the dmg step are this way.

[/quote']

 

Which is basicly what I said. In a way.

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It's still a BKSS and doesn't really make sense via dmg step rulings' date=' stopping all s/t's from activating unless they are spell speed 3, have it so listed on the effect, or spell speed 2 that change ATK. I understand why Konami ruled them as such, but it doesn't make sense.

[/quote']

 

I believe effects of monsters which negate effects can be activated during the damage step, or usually get ruled that way.

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The way I heard it was..

 

The following effects can be activated, form a chain, and resolve:

 

>> Trap Cards and Quick-Play Spell Cards that modify ATK or DEF, including "Limiter Removal" and "Mirror Wall".

 

>> Effects that negate the activation of a card can be used in response, such as Counter Trap Cards, Quick-Play Spell Cards like "My Body As a Shield", and monster effects like "Horus the Black Flame Dragon LV8" and "Maryokutai".

 

>> Monster effects that can be activated during the Damage Step and that modify ATK or DEF, like "Injection Fairy Lily" and "Sanga of the Thunder".

 

Sdam falls in the category of effects that negate the activation of a card.

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The way I heard it was..

 

The following effects can be activated' date=' form a chain, and resolve:

 

>> Trap Cards and Quick-Play Spell Cards that modify ATK or DEF, including "Limiter Removal" and "Mirror Wall".

 

>> [b']Effects that negate the activation of a card can be used in respons[/b]e, such as Counter Trap Cards, Quick-Play Spell Cards like "My Body As a Shield", and monster effects like "Horus the Black Flame Dragon LV8" and "Maryokutai".

 

>> Monster effects that can be activated during the Damage Step and that modify ATK or DEF, like "Injection Fairy Lily" and "Sanga of the Thunder".

 

Sdam falls in the category of effects that negate the activation of a card.

 

The following is a lot to read and hopefully I didn't make any mistakes (inb4 loopholes are found in what I said since I did as much generalizing as I could) >___> So if anyone wants to put any exceptions or something to what I said, go right ahead. If we can set up some generalizations based on current rulings, then it might be able to answer a lot of questions that come up later on x.o

 

The quoted is more or less correct, but this is only limited to Quick Effects that negate. Counter Trap Cards can always be used during the Damage Step, whether they negate or not (such as Drastic Drop Off say in response to Airknight Parshath drawing a card during the Damage Step through its' effect)

 

It is correct that Quick-Trigger effects which negate effects can be used during the Damage Step (this seems to be the trend for all Quick-Effects which negate cards). It may be acceptable to say that "Quick-Effects which negate can be used during the Damage Step is BKSS", but it seems to be the accepted general ruling.

 

Outside of these, Quick-Trigger effects that do not affect ATK/DEF cannot be used during the Damage Step (like Inmato to bring up an example of a Quick-Trigger Effect that cannot be used during the Damage Step), EXCEPT if their triggers must activate during the Damage Step (say in response to taking Battle Damage for example, which can only occur during the Damage Step).

 

Monster Effects which Special Summon themselves with a Trigger cannot be activated during the Damage Step (Green Baboon, Revival Rose, Van'Dalgyon, etc) unless said Trigger must occur during the Damage Step (say for Gorz or Tragoedia in response to Battle Damage)

 

It is not correct that you can use "My Body As a Shield" during the Damage Step. Even though it is a card that negates, it is not a Trigger Effect of any kind (the assumed ruling is that only Quick Monster Effect which negate can be activated during the Damage Step. This does not apply to Spell/Trap Cards (such as Royal Oppression and My Body as a Shield)), it is an Ignition Effect which has a condition for activation (when saying "Ignition", I mean the player had to choose to flip that card face-up and activate it. It was not flipped up due to a trigger or other automatic response). Because it doesn't follow standard ATK/DEF altering rulings for Damage Step activation, You cannot choose to activate "My Body As A Shield" during the Damage Step, which leads to the following

 

Any Ignition or Ignition-like Effects (whether Quick (like D.D. Crow) or by activating a face-down Quick-Play Spell or Trap Card since for both scenarios it is not a trigger, but a card you choose to activate yourself) must apply to the ATK/DEF rulings EXCEPT ones that of course state you can or whose Quick Effect's condition for activation could only occur during the Damage Step (such as Kuriboh, whose effect is activated during Damage Calculation). So here, you cannot activate D.D. Crow during the Damage Step, but you can activate Honest (which affects ATK/DEF) for example.

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If i activate Into the Void and at the End Phase of my turn' date=' all cards in my hand are discarded.

If any "Dark World" cards were discarded, i.e Sillva and a Goldd

would those "Dark World" card activate?

[/quote']

 

Yes, they would, they are being discarded by a card effect and not a cost of the card. It's like DWD except it's being pushed until the End Phase.

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interesting...

VERY interesting.

 

Also:

 

If Gladiator Beast Darius Special Summons Gladiator Beast Bestiari with it's effect.

They can do a contact for Gyzarus with no problems right?

i.e Because Darius left the field' date=' it doesnt work or w/e

[/quote']

 

Both Darius and Bestiari would leave the field simultaneously to Special Summon Gyzarus. Darius does not leave the field first and Bestiari be returned to the end by Darius' effect; both cards return to the Deck for the summon of Gyzarus.

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Can I use Fusion Gate with Imperial Iron Wall out?

 

and if so' date=' are the materials sent to the Grave?

[/quote']

 

The Summon you are performing is an action you initiated, not an automatic thing. You are activating the effect of Fusion Gate which allows you to perform a Fusion Summon without Polymerization by sending the required cards to the Remove From Game.

 

I would believe you would not be able to use Fusion Gate as "sending cards to Remove From Game" cannot be performed due to Imperial Iron Wall.

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interesting...

VERY interesting.

 

Also:

 

If Gladiator Beast Darius Special Summons Gladiator Beast Bestiari with it's effect.

They can do a contact for Gyzarus with no problems right?

i.e Because Darius left the field' date=' it doesnt work or w/e

[/quote']

 

That's pretty much the foundation of Gyzarus strategies in GBs...

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interesting...

VERY interesting.

 

Also:

 

If Gladiator Beast Darius Special Summons Gladiator Beast Bestiari with it's effect.

They can do a contact for Gyzarus with no problems right?

i.e Because Darius left the field' date=' it doesnt work or w/e

[/quote']

 

That's pretty much the foundation of Gyzarus strategies in GBs...

 

Yeah i figured as much.

Good to know.

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Probably a Dumb question' date=' but thats what this thread is for.

 

If you have 3 Iron Core of Koa'ki Meiru's in your Graveyard, can you add all 3 to your hand during the Draw Phase, or just 1 of them?

[/quote']

 

You can activate all three of them and chain them together, but only the latest one in the chain will resolve and let you add the card to your hand. The remaining two will fizzle as you have already "added a card to your hand instead of drawing" that turn.

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