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Yu-Gi-Oh! Rulings Questions


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can someone explain the procedure of activating sucess probability 0%?

 

do you have the right to look at your opponents extra deck if they have no fusion monsters?

because obviously it says Fusion in the card effect

 

Tried it in WC10. It allows you to look at the Extra Deck...

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can someone explain the procedure of activating sucess probability 0%?

 

do you have the right to look at your opponents extra deck if they have no fusion monsters?

because obviously it says Fusion in the card effect

 

Tried it in WC10. It allows you to look at the Extra Deck...

 

but lets say they have 3 fusion monsters, but only tell you they have 2. you have no way to confirm that and have no right at that point to search their extra deck

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can someone explain the procedure of activating sucess probability 0%?

 

do you have the right to look at your opponents extra deck if they have no fusion monsters?

because obviously it says Fusion in the card effect

 

Tried it in WC10. It allows you to look at the Extra Deck...

 

but lets say they have 3 fusion monsters' date=' but only tell you they have 2. you have no way to confirm that and have no right at that point to search their extra deck

[/quote']

 

As long as two are randomly discarded from the Extra Deck, it doesn't matter. There has been no official way that I know of on how you SHOULD perform this.

 

I always figured the most honest and fair way would be to Randomly select a card in your Extra Deck and show it to your opponent, if it is a Fusion, send it to the Graveyard, if it is not, set it aside and continue to randomly select cards until Two Fusion monsters have been successfully sent to the Graveyard.

 

Its not fair for that player to try separating their own fusions and synchros because they can still lie about how many synchros/fusions they have this way. Random selection from the entire extra deck and revealing is the only proper method I can come up with.

 

I don't know how the game handles this if there are indeed Fusions and Synchros mixed in the Extra Deck when activating this card. Perhaps you guys with wifi and 2009/2010 can try it against each other.

 

This might be something worth sending an email to Konami about. Last time I asked them a question it took like 2 weeks to get a response, so maybe they can give an answer for that.

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What makes Dark Strike Fighter unstoppable? The max you could possibly do is 2400 damage and that is... unlikely

 

where do you get that number from.....

 

For a level 12 monster of course~ Either way, just because that's all it can do with ONE monster doesn't mean he has to stop at just one. Like eating Pringles, he'll go through the whole can, sacrificing all he can get a hold of to bring on the pain.

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Nah, but he can do 4000 damage alone. 1400 from the effect, and 2600 from an attack. If you have 1 other level 8, that's another 1600, leaving them on 2400, which a lot of monsters could wipe out.

 

tl;dr - DSF + BEWD = OTK. DSF + A lot of stuff = OTK. DSF = OTK. DSF = Banned.

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What happens if my rekindled monsters are supposed to be removed from play while imperial iron wall is active

 

As they can't be removed from play. I believe their sent to the Graveyard instead. But im not 100% sure.

 

Welche was correct here.

 

In this scenario, nothing happens. The effects of Rekindling tries to remove the monsters from play, but is unable to, so the monsters that would be removed by these effects stay on the field. Unless the card "destroyed and removed from play", they'd have no reason to go to the Graveyard.

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