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Yu-Gi-Oh! Rulings Questions


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When doing an infinite LP loop' date=' can you declare an uncalculable number like Graham's Number * 1000? If so, how would you work with cards like Yu-Jo Friendship around that?

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So you're trying to say "I declare that i'm going to continue this infinite HP loop until I have "Graham's Number * 1000". Yeah, you probably can't do that. You'll have to add each increase yourself each time you heal yourself xD

 

Also, if you want to give yourself and your opponent (Graham's Number * 500 ) + 1/2 your opponent's LP then that's up to you, though probably someone will deck out before burning that down x.x

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When doing an infinite LP loop' date=' can you declare an uncalculable number like Graham's Number * 1000? If so, how would you work with cards like Yu-Jo Friendship around that?

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I see no reason why Graham's Number should be prohibited, but I also see no reason why you should ever want to use it in the first place. A million would be nigh-unreachable; a billion even more so; a trillion even more so; a googol even more so; a googolplex more so still.

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If you target a Neos Alius with Wrath of Neos while it's equipped with Supervise' date=' do you get the monster from Supervise before or after all cards on the field are destroyed?

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I believe Supervise has to resolve, so it should be after.

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If you target a Neos Alius with Wrath of Neos while it's equipped with Supervise' date=' do you get the monster from Supervise before or after all cards on the field are destroyed?

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It'll activate after the current chain ends.


Destiny Hero - Blade Master

 

http://yugioh.wikia.com/wiki/Destiny_Hero_-_Blade_Master

 

Can I do him during the damage step?

 

My guess would be yes, since your opponent's Damage Step is within your opponent's Battle Phase, and it also directly affects ATK/DEF values.

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When doing an infinite LP loop' date=' can you declare an uncalculable number like Graham's Number * 1000? If so, how would you work with cards like Yu-Jo Friendship around that?

[/quote']

 

 

So what you're asking is can you give both players an infinite amount of lifepoints? In theory, yes. However, in a tournament setting you would still be required to keep track of the LP and in sudden death/four turns, the player with the most LP would still win.

Example: Player A Has infinite LP

Player B Has infinite LP

Player A Takes 1000 Damage from a direct attack

Player B Takes no damage after being given infinite LP

Player A has infinity minus 1000 LP

Player B has infinity LP

*Game goes to four turns*

Neither Player takes damage in sudden death

Player B wins because:

Player A has infinity minus 1000 LP

Player B has infinity LP

Infinity>Infinity-1000

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When doing an infinite LP loop' date=' can you declare an uncalculable number like Graham's Number * 1000? If so, how would you work with cards like Yu-Jo Friendship around that?

[/quote']

 

 

So what you're asking is can you give both players an infinite amount of lifepoints? In theory, yes. However, in a tournament setting you would still be required to keep track of the LP and in sudden death/four turns, the player with the most LP would still win.

Example: Player A Has infinite LP

Player B Has infinite LP

Player A Takes 1000 Damage from a direct attack

Player B Takes no damage after being given infinite LP

Player A has infinity minus 1000 LP

Player B has infinity LP

*Game goes to four turns*

Neither Player takes damage in sudden death

Player B wins because:

Player A has infinity minus 1000 LP

Player B has infinity LP

Infinity>Infinity-1000

 

No, no, no, no, no. Wrong, wrong, wrong, wrong, wrong.

 

First of all, you can't give yourself an infinite number of Life Points. You have to declare a specific number. It can be an absurdly high number, but it still has to be a real number. Graham's number is absurdly high - unless my memory betrays me, it is so large that there is not enough matter in the universe to express it in scientific notation - but it is still a real and specific number.

 

This means that , if one player pulls off an infinite Life Point loop and declares a value for his Life Points, and the opponent then pulls off his own infinite Life Point loop, the opponent can choose a higher value for his Life Points than the first player did. If Player 1 pulls off an infinite Life Point loop and grants himself a million Life Points on the first turn of the duel, then when Player 2 pulls off his infinite Life Point loop on the second turn of the duel, Player 2 will almost certainly choose a significantly higher value, and will therefore perhaps award himself a brillion Life Points. When the match goes to time, Player 2 will have more Life Points and will therefore be declared the winner. In other words, in infinite Life Points versus infinite Life Points, it is best to be the second player to complete the infinite Life Point combo - unless,, of course, you can then pull off your own infinite Life Point loop a second time and one-up the opponent by increasing your Life Points to a trillion.

 

Second of all, the statement "Infinity>Infinity-1000" offends the mathematician within me. Infinity does not work that way, and I must ask that you cease using it until you have learned to do so without making such idiotic statements.

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If Grandmaster of the Six Samurai on the field is Special Summoned' date=' but negated by Royal Oppression, does he still get his effect of being removed by card effect?

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No because he never was properly summoned. His effect doesn't activate.

 

Actually, it does activate, he doesn't have to be destroyed while on the field, CCV also triggers it.

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If Grandmaster of the Six Samurai on the field is Special Summoned' date=' but negated by Royal Oppression, does he still get his effect of being removed by card effect?

[/quote']

 

No because he never was properly summoned. His effect doesn't activate.

 

Actually, it does activate, he doesn't have to be destroyed while on the field, CCV also triggers it.

 

http://yugioh.wikia.com/wiki/Card_Rulings:Grandmaster_of_the_Six_Samurai


So it's situational, if the Oppression was already faceup the effect does not activate. If it was just activated, the effect does activate.

When doing an infinite LP loop' date=' can you declare an uncalculable number like Graham's Number * 1000? If so, how would you work with cards like Yu-Jo Friendship around that?

[/quote']

 

 

So what you're asking is can you give both players an infinite amount of lifepoints? In theory, yes. However, in a tournament setting you would still be required to keep track of the LP and in sudden death/four turns, the player with the most LP would still win.

Example: Player A Has infinite LP

Player B Has infinite LP

Player A Takes 1000 Damage from a direct attack

Player B Takes no damage after being given infinite LP

Player A has infinity minus 1000 LP

Player B has infinity LP

*Game goes to four turns*

Neither Player takes damage in sudden death

Player B wins because:

Player A has infinity minus 1000 LP

Player B has infinity LP

Infinity>Infinity-1000

 

No, no, no, no, no. Wrong, wrong, wrong, wrong, wrong.

 

First of all, you can't give yourself an infinite number of Life Points. You have to declare a specific number. It can be an absurdly high number, but it still has to be a real number. Graham's number is absurdly high - unless my memory betrays me, it is so large that there is not enough matter in the universe to express it in scientific notation - but it is still a real and specific number.

 

This means that , if one player pulls off an infinite Life Point loop and declares a value for his Life Points, and the opponent then pulls off his own infinite Life Point loop, the opponent can choose a higher value for his Life Points than the first player did. If Player 1 pulls off an infinite Life Point loop and grants himself a million Life Points on the first turn of the duel, then when Player 2 pulls off his infinite Life Point loop on the second turn of the duel, Player 2 will almost certainly choose a significantly higher value, and will therefore perhaps award himself a brillion Life Points. When the match goes to time, Player 2 will have more Life Points and will therefore be declared the winner. In other words, in infinite Life Points versus infinite Life Points, it is best to be the second player to complete the infinite Life Point combo - unless,, of course, you can then pull off your own infinite Life Point loop a second time and one-up the opponent by increasing your Life Points to a trillion.

 

Second of all, the statement "Infinity>Infinity-1000" offends the mathematician within me. Infinity does not work that way, and I must ask that you cease using it until you have learned to do so without making such idiotic statements.

Lol, Ok Crab, you win this round. I apologize for my incorrect use of various numbers and mathematical statements.

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There are a few exceptions, mainly when there is no way to avoid the loop (ex. I know this will probably never happen, but... Player A controls Ebon Magician Curain during their draw phase. They activate Bad reaction. Player B chains A hero emerges. Player A chains gift of Greed. Player B draws two cards, one is Prime Material Dragon which is picked by a hero emerges. currains effect activates during Standby, prime material chains, bad reaction chains, ect. I know this will never happen) . In this case, one or both of the loopers are destroyed

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