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Yu-Gi-Oh! Rulings Questions


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And if I play Bait Doll on Solemn Judgment, then does Bait Doll return back to the deck?

 

Yes.

 

Solemn Judgment is forced to activate when "Bait Doll" is resolving. It does not chain to Bait Doll. The timing is incorrect, so Solemn Judgment is negated and destroyed, and Bait Doll is shuffled back into the Deck.

 

If a card is sent to the field to the graveyard, does it count as destroyed?

 

like if i send arcane barrier and i wanna put its spell counters on magical citadel, Does it ocunt as destroyed so its counters go on magical citadel?

 

Thanks

 

Unless a card's effect says "destroys" there will be no destruction involved.

 

Sending alone does not destroy, so Magical Citadel will not get any counters from Arcane Barrier sending itself to the Graveyard for its own effect.

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Yes.

 

Solemn Judgment is forced to activate when "Bait Doll" is resolving. It does not chain to Bait Doll. The timing is incorrect, so Solemn Judgment is negated and destroyed, and Bait Doll is shuffled back into the Deck.

 

Can you not chain Solemn Judgment when it is declared as the target?

Since you're losing 1/2 LP anyway...

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Can you not chain Solemn Judgment when it is declared as the target?

Since you're losing 1/2 LP anyway...

 

You can chain Solemn to negate Bait Doll.

 

But if you don't, Solemn's timing is incorrect, so it can't legally be activated. Therefore, you don't pay the cost to activate because you CAN'T activate it at that timing. Bait Doll only forces the activation and effect if the card can legally be activated. If Wall of Revealing Light is forced, you pay the cost (of your choice) because its timing is legal. If you can't legally activate it, no costs are paid.

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Lets say I Normal Summon a Fortune Lady while I have Future Visions active. During my next turn when the monster returns to the field, does its effect still activate to increase its level by one? Same goes for Slip of Fortune.

 

Also, same scenario with like Armed Dragon LV 3. When he comes back, can I send him to Special Summon LV 5?

 

Your help is much appreciated.

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Lets say I Normal Summon a Fortune Lady while I have Future Visions active. During my next turn when the monster returns to the field, does its effect still activate to increase its level by one? Same goes for Slip of Fortune.

 

Also, same scenario with like Armed Dragon LV 3. When he comes back, can I send him to Special Summon LV 5?

 

Your help is much appreciated.

 

Yes, because when they are returned to the field, it is still the Standby Phase, so their effects can activate (for Armed Dragon Lv3) or must activate (for leveling up a Fortune Lady monster)

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here's a few questions. you know the malefic monsters have the ability - "field spells cannot be destroyed by effects" can you still replace a field spell with another, while a malefic monster on the field, and if you can, after the first is sent to the graveyard would the malefic monster be destroyed before the second field spell is played replacing the first? (hope i made sense)

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here's a few questions. you know the malefic monsters have the ability - "field spells cannot be destroyed by effects" can you still replace a field spell with another, while a malefic monster on the field, and if you can, after the first is sent to the graveyard would the malefic monster be destroyed before the second field spell is played replacing the first? (hope i made sense)

 

Actually, only Malefic Stardust Dragon has that "Field Spells cannot be destroyed by card effects" effect. they all do have the Eartjhbound Immortal weakness though.

You can indeed still replace the Field Spell. Who plays the Field Spell, though, determines whether the Malefic/Earthbound Immortal will be destroyed:

• if the controller of a Field Spell activates or Sets a Field Spell, the old Field Spell will be destroyed first and there will, therefore, be a time when there is no field spell present. Therefore, the Malefic/EI will be destroyed.

• if the opponent of the controller SETS a Field Spell, nothing really happens except maybe the old set field spell he controls being destroyed.

• if the opponent of the controller ACTIVATES a Field Spell, it will be placed on the field and either player can find a way to destroy it before it resolves. When it resolves, it will destroy the other Field Spell. Since there was a face-up Field Spell on the field all this time, Malefics/EIs aren't destroyed.

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Only Sin Stardust has that particular effect.

 

It only protects them from being destroyed by EFFECTS, though. Playing new field spells is destroying the first due to the game state, not an effect.

 

If YOU play a new field spell, your first is destroyed as a requirement, so your Malefics will die in that moment between Fields. If your opponent plays a new field, the first isn't destroyed until resolution, so your Sin will be spared.

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here's a few questions. you know the malefic monsters have the ability - "field spells cannot be destroyed by effects" can you still replace a field spell with another, while a malefic monster on the field, and if you can, after the first is sent to the graveyard would the malefic monster be destroyed before the second field spell is played replacing the first? (hope i made sense)

 

If you play a Field Spell Card on top of your own Field Spell, Game Mechanics will destroy your Field Spell before the other one can be played from your hand. When done this way, there is that time between the destruction of your first Field Spell and the activation of your second Field Spell. Due to this, the Malefic would be destroyed.

 

If your opponent plays a Field Spell in their Field Spell Card Zone while you control a Field Spell in yours, when activating their Field Spell, both players will now have a Face-Up Field Spell Card on the Field. Then if their Field Spell resolves, yours will be destroyed. Because there isn't a time period where there wasn't a Field Spell on the field, your Malefic monster will not be destroyed.

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I have a question...

 

How could Konami allow True Six Samurai to exist?

 

They are 2x worse than Blackwings!

 

The BW v.s. Sam matchup is actually a bit more fair, after some testing.

 

While they might be the best deck this format (possibly tied between the other top decks), all you have to do is book/warning/bottomless/whatever their first summon and you're fine, really.

 

:mellow:

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Ok, question.

 

If i say control "Scrap Goblin" and have a "Scrapstorm" in my hand.

In my Graveyard i have a "Scrap Searcher"

 

I activate my "Scrapstorm" and target my "Scrap Goblin" sending "Scrap Chimera" to the Graveyard.

 

On the destruction of "Scrap Goblin", can i activate both the effects of "Scrap Goblin" and "Scrap Searcher"

or would one miss timing?

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Ok, question.

 

If i say control "Scrap Goblin" and have a "Scrapstorm" in my hand.

In my Graveyard i have a "Scrap Searcher"

 

I activate my "Scrapstorm" and target my "Scrap Goblin" sending "Scrap Chimera" to the Graveyard.

 

On the destruction of "Scrap Goblin", can i activate both the effects of "Scrap Goblin" and "Scrap Searcher"

or would one miss timing?

 

Scrap Goblin can never miss the timing. Remember what I mentioned about Trigger Effect without declared Timings (i.e., when an "If" condition is being used without a "When" timing).

 

In any case, the timing for both is the same (For Goblin, when it is destroyed by a Scrap card and sent to the Graveyard, and for Searcher when a Scrap is destroyed and sent to the Graveyard).

 

They can both be activated and will chain together.

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Correct. What Bait Doll does is it forces the activation of the targeted card upon resolution. If it targets Solemn, you have the choice of chaining to it, or not activating it and letting Bait Doll resolve.

 

If you activate Judgment, you pay 1/2 your LP and Bait Doll is destroyed.

 

If you don't, Bait Doll resolves, turning Solemn faceup and trying to force it to activate. Solemn must be chained to the activation of a card or Summon. It is being activated during Bait Doll's resolution, an incorrect timing. Solemn does not activate (it's an incorrect timing, after all), so activation costs do not get paid. Solemn is destroyed.

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With The Dark Creator, when it dies from whatever and you have 5 or more dark monsters in your graveyard and nothing on the field, does it auto-spawn from the grave?

 

No. Unless a card specifically says otherwise, Special Summon conditions (like Dark Creator's) are applied in the hand. So although Dark Necrofear, for example, can be Special Summoned by RFGing 3 Fiends, this is only while Necrofear is in the hand, not the Graveyard.

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