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I have a follow-up question about

REVERSE-TIME

Activate only during your opponent's End Phase. All monsters on the field that were Normal Summoned, Special Summoned or Set during this turn are removed from play. After that, each player Special Summons all of their monsters that they controlled the previous turn, from their hand, Deck and Graveyard.

 

(and once again, since it's not real, I dunno if you would know; it's fine if you don't)

 

During my turn, I Synchro Summon, sending monsters on my side to the Graveyard

 

Then, during my opponent's turn, I use this...

 

since the Synchro Material monsters were on my field during the previous turn, I must summon them, but since I have Synchro Monsters too, I do not have the zones to summon all the materials that were on my field.

 

So, can I even activate this? and if I did, is it all or nothing, or am I forced to summon as many as I CAN?

 

 

Again, I appologize, but Manga Cards are confusing

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I was playing the Yugioh World Championchip 2010 and when I sent Volcanic Scattershot to the Graveyard using Blaze Accelorator, Volcanic Scattershot's effect did not go off were it did the 500 damage to my opponents Life Points. The funny thing is that when the second effect of Volcanic Scattershot went off and sent the other Scattershot from my deck to the Graveyard the other scattershot did there 500 damage. Is this just an error in the game or is this how it accually works. If so can you tell me why it works like this?

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I have a follow-up question about

REVERSE-TIME

Activate only during your opponent's End Phase. All monsters on the field that were Normal Summoned, Special Summoned or Set during this turn are removed from play. After that, each player Special Summons all of their monsters that they controlled the previous turn, from their hand, Deck and Graveyard.

 

(and once again, since it's not real, I dunno if you would know; it's fine if you don't)

 

During my turn, I Synchro Summon, sending monsters on my side to the Graveyard

 

Then, during my opponent's turn, I use this...

 

since the Synchro Material monsters were on my field during the previous turn, I must summon them, but since I have Synchro Monsters too, I do not have the zones to summon all the materials that were on my field.

 

So, can I even activate this? and if I did, is it all or nothing, or am I forced to summon as many as I CAN?

 

 

Again, I appologize, but Manga Cards are confusing

 

My assumption is that "previous turn" means from the End Phase of the previous turn, not "during the course of the previous turn". In which case, only the monsters you and your opponent controlled during your last End Phase would apply for this card's effect. In context, this makes sense as it "rewinds time" to the game state of the "previous turn": One End Phase ago. Otherwise, it doesn't make any sense.

 

Manga cards probably dont bother with complex things like "wording clearly" since it doesn't have the time or space to explain every intricacy of a card, since most are probably used in specific contexts.

 

I was playing the Yugioh World Championchip 2010 and when I sent Volcanic Scattershot to the Graveyard using Blaze Accelorator, Volcanic Scattershot's effect did not go off were it did the 500 damage to my opponents Life Points. The funny thing is that when the second effect of Volcanic Scattershot went off and sent the other Scattershot from my deck to the Graveyard the other scattershot did there 500 damage. Is this just an error in the game or is this how it accually works. If so can you tell me why it works like this?

 

From what I heard, Scattershot's effect doesn't apply when used for a Blaze Accelerator, but the other copies do. Which is odd because I always thought it was the other way around. I honestly don't know why this is, or why any of them might not get their effects.

 

I was playing the Yugioh World Championchip 2010 and when I sent Volcanic Scattershot to the Graveyard using Blaze Accelorator, Volcanic Scattershot's effect did not go off were it did the 500 damage to my opponents Life Points. The funny thing is that when the second effect of Volcanic Scattershot went off and sent the other Scattershot from my deck to the Graveyard the other scattershot did there 500 damage. Is this just an error in the game or is this how it accually works. If so can you tell me why it works like this?

 

From what I heard, Scattershot's effect doesn't apply when used for a Blaze Accelerator, but the other copies do. Which is odd because I always thought it was the other way around. I honestly don't know why this is, or why any of them might not get their effects.

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My assumption is that "previous turn" means from the End Phase of the previous turn, not "during the course of the previous turn". In which case, only the monsters you and your opponent controlled during your last End Phase would apply for this card's effect. In context, this makes sense as it "rewinds time" to the game state of the "previous turn": One End Phase ago. Otherwise, it doesn't make any sense.

 

Manga cards probably dont bother with complex things like "wording clearly" since it doesn't have the time or space to explain every intricacy of a card, since most are probably used in specific contexts.

 

Ok, I'll use it like that from now on. Thanks!

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I have a follow-up question about

REVERSE-TIME

Activate only during your opponent's End Phase. All monsters on the field that were Normal Summoned, Special Summoned or Set during this turn are removed from play. After that, each player Special Summons all of their monsters that they controlled the previous turn, from their hand, Deck and Graveyard.

 

(and once again, since it's not real, I dunno if you would know; it's fine if you don't)

 

During my turn, I Synchro Summon, sending monsters on my side to the Graveyard

 

Then, during my opponent's turn, I use this...

 

since the Synchro Material monsters were on my field during the previous turn, I must summon them, but since I have Synchro Monsters too, I do not have the zones to summon all the materials that were on my field.

 

So, can I even activate this? and if I did, is it all or nothing, or am I forced to summon as many as I CAN?

 

 

Again, I appologize, but Manga Cards are confusing

 

There are some inconsistencies with the card effect in the wikia and what actually happens in the manga. The English version in the manga states that the monsters are returned to the field, but it states only destroyed ones are returned to the field, which isn't correct since Jaden's monsters he sent to the Graveyard for the Fusion Summon of Elemental Hero Terra Firma were returned to the field. ALSO another thing wrong about the effect listed on the wikia is that it states to "Special Summon the cards from the previous turn", which isn't entirely correct. This is because it brought back Jaden's Ocean and Woodsman he had at the start of the turn that Chazz activated Reverse-Time, which means it only brings back any monsters that were on the field when the turn ended, not over the course of the turn.

 

I think the point of the card is to make it so that both players control the same monsters they did at the start of this turn Reverse-Time was activated in. From what I can see, a better effect to match this would be:

 

darkwolf777's version of Reverse-Time

Activate only during your Opponent's End Phase. Removed from play all monsters on the field that were Summoned or Set during this turn. Then, both players return to the field the same monsters they controlled when the previous turn ended from wherever they currently are located now.

 

**Made a small edit to the effect x.o;

 

Since no nomis were used and only the Graveyard was affected (in the manga, the only monsters is brought back were the ones that were sent to the Graveyard. No tricky plays in regards to returning to the deck, hand, or remove from play occurred to really know more than that.), its hard to tell whether the cards are "Special Summoned" or simply returned to the field. Simply returning to the field would allow this card to actually bring back Nomis and other monsters that prevent Special Summoning as well allowing a player to grab the card from ANYWHERE so that there would be no reason not to have the same cards on the field as they did from the previous turn.

 

I was playing the Yugioh World Championchip 2010 and when I sent Volcanic Scattershot to the Graveyard using Blaze Accelorator, Volcanic Scattershot's effect did not go off were it did the 500 damage to my opponents Life Points. The funny thing is that when the second effect of Volcanic Scattershot went off and sent the other Scattershot from my deck to the Graveyard the other scattershot did there 500 damage. Is this just an error in the game or is this how it accually works. If so can you tell me why it works like this?

 

That's how it works. The only way it makes any sense to me is that "If this card is sent to the Graveyard for the effect of a "Blaze Accelerator" card" is an EXCEPTION. Meaning, if Scattershot is sent to the Graveyard for the effect of "Blaze Accelerator", it can only activate that effect. If it is sent to the Graveyard FOR ANY OTHER REASON, then the 500 Damage Effect is applied.

 

It might have been worded better in the Japanese version, because with the way the English version it worded, both effects should activate.

 

I have my peacekeeper equiped fortress, opponent nukes with BRD, fortress stays right?

 

Yes, Fortress is saved by Peacekeeper.

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Can I discard one of the monster field searchers (Captain Gold, Zeridias, etc) if the target field Spell is not in the Deck?

 

I imagine not, since the rulings of many cards state you can't use a card that requires searching your deck for a card that isn't there, ex: you can't you TToC if there are no Toon cards in your deck.

 

Sadly, yugioh doesn't come with a "fail to find" option, so you just have to know what exactly is in your deck before using cards like that.

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Stardust and SDDAM get by Nercovalley, correct?

 

Correct, in both the TCG and OCG..

 

In the TCG because the effect to Special Summon itself does not target itself.

 

In the OCG because the effect does not affect other cards in the Graveyard, its only affecting itself in the Graveyard.

 

Solemn Warning can negate any effect that summons a monster, even Gorz right?

 

Correct. Solemn Warning can negate any effects that Summon monsters, or simply the Summon of a monster.

 

Being Spell Speed 3 only means it can be used during the Damage Step. It doesn't affect anything else in regards to its effect.

 

It'll negate Gorz, Monster Reborn and Mystic Tomato with the "activation of an effect that Special Summons" clause.

 

It'll negate Cyber Dragon with the "Negates a Summon" clause.

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Yes, most counter traps can be used during the Damage Step, and Solemn Warning is a Counter Trap (the only type of Spell Speed 3 card). Since the effect to summon Gorz occurs during the Damage Step (assuming it wasn't burn Damage), Solemn Warning can stop it. Solemn Judgment can't because Gorz's summon is an effect.

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When this card is removed from the field, destroy all Zombie-Type monsters Special Summoned by this effect

 

Does it mean that if a monster that was summoned by it's effect is face-up on the field and that card is not, then the card is destroyed, or just if they are face-up when the card is removed from the field? I mean, If I activate the effect that special summons, starting a chain, and during that chain the monster is removed from the field, so it's not there by the moment the effect resolves and the monster is special summoned, will the summoned monster be destroyed?

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Wait, can Stardust Dragon/Assault Mode stop Gorz and Tragoedia?

 

What about stuff like Batteryman Industrial Strength?

 

Also, Stardust vs. Catastor...

 

I KNOW Stardust wins, but can you tell me anyway so my friends will believe it?

 

1) Yes, because those are effects that activate, thus fair game for Assault Mode.

 

2) It can't stop its summon, but it can stop its effect.

 

3) Catastor's effect destroys. Stardust can chain to Catastor's effect, Tributing itself to negate the effect and destroy it.

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When this card is removed from the field, destroy all Zombie-Type monsters Special Summoned by this effect

 

Does it mean that if a monster that was summoned by it's effect is face-up on the field and that card is not, then the card is destroyed, or just if they are face-up when the card is removed from the field? I mean, If I activate the effect that special summons, starting a chain, and during that chain the monster is removed from the field, so it's not there by the moment the effect resolves and the monster is special summoned, will the summoned monster be destroyed?

 

Because of the "When this card is removed from the field" clause, Il Blud targets the monsters it Special Summons in order to keep track of the monster it Special Summons.

 

If Il Blud is flipped face-down, then it no longer targets the monsters it Special Summoned. They will not be destroyed if Il Blud is later removed from the field.

 

If a monster Summoned by Il Blud is flipped face-down, then it no longer is targeted by Il Blud. If Il Blud is removed from the field, it will not be destroyed by Il Blud's effect.

 

If an effect is chained that destroyed Il Blud BEFORE the monster its trying to Summon is summoned (Where Il Blud is Chain Link 1 and Destruction Effect is Chain Link 2), then the new monster Il Blud Special Summons will NOT be destroyed by it's effect. The newly summoned monster could not be targeted by the Il Blud that is no longer on the field, so it was never bound to that Il Blud.

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