Arimetal Posted May 31, 2016 Report Share Posted May 31, 2016 [spoiler=Deck List]Performapal Hip Hippo x1Cardcar D x3Swift Scarecrow x3Hidden Armory x3Mystical Space Typhoon x3Super Hippo Carnival x3United We Stand x3Mage Power x3Waboku x3Legacy of Yata-Garasu x3Reckless Greed x3Magic Cylinder x3Jar of Greed x3Accumulated Fortune x3 An IRL friend of mine told me this idea and wanted to make it but they failed. SO - I decided to take the idea and finally giving Hip Hippo the limelight they deserve. I have the Reckless Greed Draw Engine to run through for my key cards like the equips and Super Hippo Carnival (SHC). SHC sets up United We Stand to have Hip Hippo go up to 4800 with just itself. You want to get off as much damage as possible. So using 2-3 equips at a time is what you should set up to do. Mage Power grants that extra umf you need to deal some damage. Magic Cylinder proves to be so good in here. Getting off any damage Hip Hippo couldn't do themselves while also being defensive. I've had good results so far but CnC is appreciated. Link to comment Share on other sites More sharing options...
Med W Rage Posted May 31, 2016 Report Share Posted May 31, 2016 you're clearly not angry enough if you aren't playing blazing mirror force. Also I would play a few phantom knight cards instead of cardcar and swift scarecrow just to search the trap cards like sword and wings. You're missing out on a lot if you're not playing card of demise here. Link to comment Share on other sites More sharing options...
Arimetal Posted May 31, 2016 Author Report Share Posted May 31, 2016 you're clearly not angry enough if you aren't playing blazing mirror force. Also I would play a few phantom knight cards instead of cardcar and swift scarecrow just to search the trap cards like sword and wings. You're missing out on a lot if you're not playing card of demise here.I tried card of demise in my first couple attempts, ended up not liking it cuz the discard. It also forced me to set things like carnival that I would be forced to activated prematurely if it got twister'd. As for the phantom knight cards... not sure I follow. You want me to run swords and wings for Hip Hippo so it can protect itself and use that phantom knights to search. But I'd be dropping raw draw power and defense as well. Also wings and sword is dead without Hippo, right? Link to comment Share on other sites More sharing options...
Med W Rage Posted May 31, 2016 Report Share Posted May 31, 2016 yeah i mean the win condition is to have a hippo swinging around dealing tons of damage so you'll play what helps that. I guess to that end you should probably play stuff to search the lone hippo rather than stall into it. also card of demise is easier to use efficiently when you have a field spell and pendulum cards, try using something like Orichalcos since it has decent synergy with Carnival. Link to comment Share on other sites More sharing options...
goodfusion Posted May 31, 2016 Report Share Posted May 31, 2016 I recomend playing a Bamboo Sword draw engine instead of the Reckless Greed/Jar/Legacy of Yata/Accumulated Fortune. It works well with Hidden Armory and should be a lot faster. Link to comment Share on other sites More sharing options...
{Mister Hungry} Posted May 31, 2016 Report Share Posted May 31, 2016 What about Wild Nature's Release? United and Mage both boost Hippo's DEF, so it essentially doubles its ATK. Link to comment Share on other sites More sharing options...
Toffee. Posted May 31, 2016 Report Share Posted May 31, 2016 What if you tried this: -3 MST -3 Cardcar +3 Pot of Cupidity +2 Twin Twister +1 Hip Hippo Link to comment Share on other sites More sharing options...
Arimetal Posted May 31, 2016 Author Report Share Posted May 31, 2016 I recomend playing a Bamboo Sword draw engine instead of the Reckless Greed/Jar/Legacy of Yata/Accumulated Fortune. It works well with Hidden Armory and should be a lot faster.Confession: I've never used that engine before. I'll look up some good numbers and work from there. I don't want to drop this idea on the account it's new to me, but it's new to me. What about Wild Nature's Release? United and Mage both boost Hippo's DEF, so it essentially doubles its ATK.I was thinking about that card, would really help a lot in the OTK side of this deck. It's just that I never wanted to take anything out. Although - With as gimmicky as the deck is, having more of a potential to OTK would be great. What do you think I should switch out? What if you tried this: -3 MST-3 Cardcar+3 Pot of Cupidity+2 Twin Twister+1 Hip HippoSounds interesting, I'll give it a shot. Link to comment Share on other sites More sharing options...
_Wulf_ Posted May 31, 2016 Report Share Posted May 31, 2016 I actually saw a beat down with something like this on YouTube, hip hippo had 22,000 ATK. And I would recommend a counter to traps like mirror force and magic cylinder. Link to comment Share on other sites More sharing options...
Arimetal Posted May 31, 2016 Author Report Share Posted May 31, 2016 I haven't seen people run normal mirror force competitively in like... forever - and really, how many people run Magic Cylinder. Even so I'm either going to have mst x3 or tt x2. So that is my counter in a way. Also that's probably where they got the idea from. 22,000 atk? Only way I can think of that is Wild Nature. Still no idea if I want to incorporate that in or not. Link to comment Share on other sites More sharing options...
{Mister Hungry} Posted May 31, 2016 Report Share Posted May 31, 2016 I actually saw a beat down with something like this on YouTube, hip hippo had 22,000 ATK. And I would recommend a counter to traps like mirror force and magic cylinder. I haven't seen people run normal mirror force competitively in like... forever - and really, how many people run Magic Cylinder. Even so I'm either going to have mst x3 or tt x2. So that is my counter in a way. Also that's probably where they got the idea from. 22,000 atk? Only way I can think of that is Wild Nature. Still no idea if I want to incorporate that in or not.That was this video by MegaCapitalG. It's also where I got the idea for Wild Nature. There's also this video that was released before that; idk if this is the original inspiration or not. That video also has interesting tech in the form of Card of Sacrifice and Collected Power. I'd suggest testing-3 Scarecrow or Waboku-3 Legacy of Yatagarasu-3 Jar of Greed-3 Accumulated Fortune +1 Collected Power+2 Card of Sacrifice+2 Duality+2 Scapegoat+3 Wild Nature's Release+2 Amulet of AmbitionThis build would be a lot more focused on the OTK. Card of Sacrifice could possibly dropped to keep the Accumulateds; it depends on which would be dead less often. Link to comment Share on other sites More sharing options...
goodfusion Posted May 31, 2016 Report Share Posted May 31, 2016 Confession: I've never used that engine before. I'll look up some good numbers and work from there. I don't want to drop this idea on the account it's new to me, but it's new to me. I'll be honest, I've never used it myself either. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.