Progenitor Posted May 18, 2016 Report Share Posted May 18, 2016 [spoiler Decklist]Monstersx3 Blackwing - Gofu the Hazy Shadowx3 Armageddon Knightx3 Blackwing - Decay the Ill Windx2 Summoner Monkx3 Level Eaterx2 Jet Synchronx1 Glow-Up Bulbx2 Synkron Resonator Spellsx2 Allure of Darknessx1 One for Onex1 Resonator Callx1 ROTAx1 One Day at Peacex1 Soul Chargex1 Upstartx3 Dark World Dealingsx1 Foolish Burialx3 Into the Voidx3 D.D.R.x1 Symbol of Heritagex1 Left Arm Offeringx1 Magical Mallet Extra DeckStardust Sifr Divine Dragonx2 QuasarCrystal WingClear WingPower Tool Dragonx3 Coral DragonHyper Librarianx2 Assault Blackwing - Sohaya the Early Summer RainAccel Synchronx2 Formula Synchron First off: I want to preface this by saying I did not come up with this deck. I faced a similar deck on DevPro and immediately saw what he was trying to do, so I made one up myself and experimented. I wish I could give him credit but I have no idea what his user was. Please note, that this deck is not competitively viable in any way. This deck has 1 goal from 1 combo. If you get stopped, extend your hand and move to game 2. If it goes through, then you have established a field that is nearly unbreakable. Don't believe me? Here's me playing the deck and getting every optimal outcome, which resulted in me decking out my opponent on turn 1: If you get the most optimal configuration of cards and draws, then your end result field will consist of 2 Quasars, Sifr Dragon, and Crystal Wing. That's a collective 2 negate anythings, 2 negate monsters, all your monsters have destruction immunity once during any turn, and a total of 23,000 attack, plus whatever Crystal Wing attacks if it attacks a level 5 or higher, all within one turn. However, if by some miracle your opponent raigeki's you six times and that field breaks, you are out of options. Be wary of this, as the same thing will happen if they break your combo at a crutial phase. There is a very simple plan you have to follow when playing the deck. Stick to the general guidelines, use your brain, and you might take it far. The flow chart is as follows:Using your draw power and/or your opening hand, obtain one of the bread and butter 3 card combos needed to start the madness. Essentially, this can be any collection of cards, so long as the combo results in (a) a way to make Sohaya with a Blackwing as material, (b) A way to make Hyper Librarian, and © A way to get Level Eater in the grave during this Loop as shown in the video. Power Tool gets you D.D.R. should you not have it. Make Quasar By this point, you need to use your draw engine to find a way to get a level 1 tuner out. You can use Jet Synchron, Glow-Up, Synkron Resonator, One For One, etc. Just get one out to make Formula. You needed D.D.R. for this step. Summon Sohaya, then D.D.R. the copy you banished. Make SifrThis is what you can do consistently and without much effort. Now, if you also drew Soul charge, you can use it as shown to get another Quasar. If you drew Symbol of Heritage, you can make Crystal Wing as shown. If you did not draw one of these, BUT you drew Left Arm Offering, you can search that spell to perform that combo, and your turn ends there. So there you go. This deck is literally a single question: Can they stop your play? If no, then you have a nearly guaranteed victory. If yes, then it depends on what they stop. Chances are they will win. Use at your own risk, but it's a lot of fun going ham for a few minutes with this combo Link to comment Share on other sites More sharing options...
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