evilfusion Posted May 9, 2016 Report Share Posted May 9, 2016 Now that I think about it, how on earth did Yuya use both effects in the same turn? If he ditched Launch, he wouldn't have had a target to use the second effect, since DRXD would be under it. If he ditched DRXD, he couldn't have used the second effect. How the hell did Yuya do what he did? I'm going to assume anime rulings. The second effect doesn't target, but its condition was fulfilled, so maybe (in the anime) you can detach to activate the effect, but you'll only negate the destruction effect if you're able to SS an Xyz from the Graveyard. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 9, 2016 Report Share Posted May 9, 2016 It's going to get nerfed. Hard.ZW Leo Arms and Zereort both exist, and they cover niches this card does: 3K and dropping to 0. And the latter isn't generic.Granted, they could argue the former being updated due to it supporting a deck, but the latter is an issue. My problem is that I can't see how they nerf it without overshadowing (the sheet) Zereort.Making it 2 DARKs seems bad for flavor, while making it only gain effects of DRXD1 is attached seems bad.But wouldn't the fact you have to rank DRXD up balance it a bit? If you summon it like a regular XYZ you're not gonna get jack out of it? Maybe just make it so you can only use one effect per turn and only once? Rambling aside, not sure why replacing two terrible cards is bad, if this can even be considered a niche filling replacement Link to comment Share on other sites More sharing options...
Draconus297 Posted May 9, 2016 Report Share Posted May 9, 2016 I get the weird feeling that, if it's printed, one of its effects will stay, and the other it will get only if it has DRXD as Material, kinda like with the CXyz. (Also maybe 2 Level 5 Dragon-Type mats would be funny as hell) Link to comment Share on other sites More sharing options...
Blake Posted May 9, 2016 Report Share Posted May 9, 2016 But wouldn't the fact you have to rank DRXD up balance it a bit? If you summon it like a regular XYZ you're not gonna get jack out of it? Maybe just make it so you can only use one effect per turn and only once? Rambling aside, not sure why replacing two terrible cards is bad, if this can even be considered a niche filling replacementAll the Rank-Ups in the anime have effects like this. So no, your point doesn't hold merit. Let's assume that they make the DRXD-style effect generic (more likely): Zereort gets dunked on, and you get a plus if it also has DRXD. Leo Arms does, as well. If you make the DRXD-effect the one that is specific... still, Leo Arms gets punished because a protective 30/25 exists. Part of design is not strictly outclassing existing cards. Konami may not be the best at design, but they adhere to this, which is why you very rarely see 100% upgrades exist. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 9, 2016 Report Share Posted May 9, 2016 All the Rank-Ups in the anime have effects like this. So no, your point doesn't hold merit. Let's assume that they make the DRXD-style effect generic (more likely): Zereort gets dunked on, and you get a plus if it also has DRXD. Leo Arms does, as well. If you make the DRXD-effect the one that is specific... still, Leo Arms gets punished because a protective 30/25 exists. Part of design is not strictly outclassing existing cards. Konami may not be the best at design, but they adhere to this, which is why you very rarely see 100% upgrades exist.Well the point I was trying to make was: Unlike Arms and Zereort, you need atleast 3 cards to make this (and have it be good), 2 lv 4's and a rank up spell Arms and Zereort while inferior assuming a full power requiem only need to cards to make (the lv5's) In this regard, the extra dedication of laddering through DRXD with a Rank Up magic spell is what balances out this card. It's more investment, thus more reward Link to comment Share on other sites More sharing options...
Blake Posted May 9, 2016 Report Share Posted May 9, 2016 Well the point I was trying to make was: Unlike Arms and Zereort, you need atleast 3 cards to make this (and have it be good), 2 lv 4's and a rank up spell Arms and Zereort while inferior assuming a full power requiem only need to cards to make (the lv5's) In this regard, the extra dedication of laddering through DRXD with a Rank Up magic spell is what balances out this card. It's more investment, thus more rewardAre you seriously being this dense? I already explained that the Rank-Up Xyz fro mthe anime ARE ALWAYS LIKE THIS. Thye IRL effect will not be 100% dependent on DRXD. It will be, at most, 75%, in that it gains extra value for one or both effects if DRXD is attached. I explained how a 50% requiem either way outclasses at least one, if not both, of them. Your argument is based on a card that is "anime mode" and ignoring the changes an IRL card would make, which would very likely end up being 2 Level 5s or 2 Level 5 DARKs. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 9, 2016 Report Share Posted May 9, 2016 Are you seriously being this dense?I already explained that the Rank-Up Xyz fro mthe anime ARE ALWAYS LIKE THIS. Thye IRL effect will not be 100% dependent on DRXD. It will be, at most, 75%, in that it gains extra value for one or both effects if DRXD is attached.I explained how a 50% requiem either way outclasses at least one, if not both, of them.Your argument is based on a card that is "anime mode" and ignoring the changes an IRL card would make, which would very likely end up being 2 Level 5s or 2 Level 5 DARKs.*shrugs* I wasn't even talking about all that mate. Just saying making the current Anime version's first effect work for any monster but keeping the rest of the restrictions up seems fair. I'm not comfortable commenting on what % of reliance the card will on DRXD cause I don't see a feasible way to make it 75% I however don't see an issue with making it 50% with the 1st eff being reliant on DRXD. The added dark restriction as you noted makes it not a 100% replacement for Arms KONAMI is unpredictable on the best of days, (cough #100 cough) I'm not sure why you're staring down from your high horse over what Konami MIGHT do Link to comment Share on other sites More sharing options...
vla1ne Posted May 9, 2016 Report Share Posted May 9, 2016 Well the point I was trying to make was: Unlike Arms and Zereort, you need atleast 3 cards to make this (and have it be good), 2 lv 4's and a rank up spell Arms and Zereort while inferior assuming a full power requiem only need to cards to make (the lv5's) In this regard, the extra dedication of laddering through DRXD with a Rank Up magic spell is what balances out this card. It's more investment, thus more rewardto be fair, the rank up needed is (as of this moment) generic and searchable, and rebellion is an extra deck monster, so even if you can't summon it you at least shouldn't be all that burdened. while it takes 3 cards, in situations that don't call for it, those 3 cards can at least go into other things that may be needed. in addition, when properly summoned, the effects do give it something good to work with that at least provide moderate protection from standard destruction cards, while even granting you a monster. zero does drop things to zero, but it's base ATK is lower, and it takes a specific monster type to summon, in addition, it doesn't gain the ATK it drains. as for arms, it really isn't as applicable as a properly summoned requiem to many situations. Link to comment Share on other sites More sharing options...
Blake Posted May 9, 2016 Report Share Posted May 9, 2016 *shrugs* I wasn't even talking about all that mate. Just saying making the current Anime version's first effect work for any monster but keeping the rest of the restrictions up seems fair. I'm not comfortable commenting on what % of reliance the card will on DRXD cause I don't see a feasible way to make it 75% I however don't see an issue with making it 50% with the 1st eff being reliant on DRXD. The added dark restriction as you noted makes it not a 100% replacement for Arms KONAMI is unpredictable on the best of days, (cough #100 cough) I'm not sure why you're staring down from your high horse over what Konami MIGHT do75% 2 Level 5s Once per turn: You can deatch 1 (or 2) Xyz Materials from this card and target 1 monster your opp controls: Its ATK becoems 0,. and if this card has DRXD as material, this card gains ATK equal to the ATK lost. other effect fully DRXD Dark restriction does make it not outclass arms, but it also wouldn't make much sense for it to do so. The dragons are pretty much pure generic, with the exception of the Fusion (unknown) and the combination of 2 of them. Link to comment Share on other sites More sharing options...
Sykosis Posted May 10, 2016 Report Share Posted May 10, 2016 Now that I think about it, how on earth did Yuya use both effects in the same turn? If he ditched Launch, he wouldn't have had a target to use the second effect, since DRXD would be under it. If he ditched DRXD, he couldn't have used the second effect. How the hell did Yuya do what he did?It wasn't explicitly said in the anime, but the RUM that Yuya/Yuto used to summon Dark Requiem attached itself as material, so Requiem had 2 materials (DRXD and the RUM). Link to comment Share on other sites More sharing options...
Draconus297 Posted May 10, 2016 Report Share Posted May 10, 2016 It wasn't explicitly said in the anime, but the RUM that Yuya/Yuto used to summon Dark Requiem attached itself as material, so Requiem had 2 materials (DRXD and the RUM).I think what he means is that, by the expected Material rule, it would have no effects it could activate without DRXD attached to it. However, Requiem might just gain its effect on a constant- as long as it was Summoned using DRXD being ranked up, it gets its effects. This interpretation means that Requiem can potentially be 4-mat and able to use all 4 mats if Summoned using Launch. Link to comment Share on other sites More sharing options...
Sykosis Posted May 10, 2016 Report Share Posted May 10, 2016 It seems that the effect is "negate that effect, then you can special summon 1 Xyz monster in your grave" It's a two-part effect. Part 1: detach a material to negate a destruction effectPart 2 (optional): revive an Xyz monster By the time part 2 kicks in, its own requirements are already fulfilled by part 1 (detaching DRXD, which sends it to the graveyard). Unlike Lumina and Zombie Master, which have one-part effects (discard a card to revive a monster). Link to comment Share on other sites More sharing options...
The Warden Posted May 10, 2016 Report Share Posted May 10, 2016 You have to be able to SS an Xyz monster in order to negate the effect in the first place, as the SS and negation go hand in hand. So without an actual target to begin with, how could you detach DRXD to use an effect you had no target to activate in the first place? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.