IQuitDolphin Posted May 1, 2016 Report Share Posted May 1, 2016 Forbidden----Performapal Pendulum Sorcerer Limited----Atlantean DragoonsCir, Melebrance of the Burning AbyssKozmo Dark DestroyerTwin TwistersSolemn Strike Semi-Limited----Speedroid TerrortopBook of MoonCompulsory Evacuation DevicePhantom Knights' Fog Blade Unlimited----Debris DragonNecrofaceSummoner Monk Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 2, 2016 Report Share Posted May 2, 2016 Didn't ban fortress and hit Twin Twister, prepare to be ravaged by felines Link to comment Share on other sites More sharing options...
IQuitDolphin Posted May 2, 2016 Author Report Share Posted May 2, 2016 Didn't ban fortress and hit Twin Twister, prepare to be ravaged by felines Not sure what fortress is, but this is strictly TCG and I did hit Twisters. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 2, 2016 Report Share Posted May 2, 2016 Not sure what fortress is, but this is strictly TCG and I did hit Twisters.Chimeratech Fortress Dragon...you know the card that makes machines unplayable Link to comment Share on other sites More sharing options...
IQuitDolphin Posted May 2, 2016 Author Report Share Posted May 2, 2016 Meh, nobody even runs Chimeratech Fortress Dragon now that Kozmo main CotH, and Kaiju and System Down are much better side cards. Link to comment Share on other sites More sharing options...
Catman25 Posted May 2, 2016 Report Share Posted May 2, 2016 Lol I love going up against Fog Blade, they always find a way to screw themselves Link to comment Share on other sites More sharing options...
~~~~ Posted May 2, 2016 Report Share Posted May 2, 2016 How funking dare you hit Terrortop!I am actually outraged at the mere suggestion. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted May 2, 2016 Author Report Share Posted May 2, 2016 How f***ing dare you hit Terrortop!I am actually outraged at the mere suggestion. Sorry pal, instant Dante or Break Sword isn't fair. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted May 4, 2016 Report Share Posted May 4, 2016 Hmm.....Book Of Moon is a simple but quite devastating card effect, and can provide support even in the current meta game, and Twin Twisters should really be Limited Link to comment Share on other sites More sharing options...
Snatch Steal Posted May 20, 2016 Report Share Posted May 20, 2016 Sorry pal, instant Dante or Break Sword isn't fair. you could always hit dante or break sword instead of non-problem cards. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted May 20, 2016 Report Share Posted May 20, 2016 you could always hit dante or break sword instead of non-problem cards.This is actually a large point of contention. Those two are what make r3 worth it, TBH. It is a matter of hitting a deck to protect a card, or hitting a card to protect a deck. To my knowledge, r3 has been a cornerstone of the metagame since SPWR, is it really worth it to kill it? Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 20, 2016 Report Share Posted May 20, 2016 This is actually a large point of contention. Those two are what make r3 worth it, TBH. It is a matter of hitting a deck to protect a card, or hitting a card to protect a deck. To my knowledge, r3 has been a cornerstone of the metagame since SPWR, is it really worth it to kill it?Well hitting Dante to 1 made BA actually skillful in OCG. And made running multiple Beatrice not without drawback Hitting break, the best current rank 3 with regards to utility. It's a matter of hitting a card to make the deck evolve IMo Link to comment Share on other sites More sharing options...
Blake Posted May 20, 2016 Report Share Posted May 20, 2016 Hitting Break is stupid. It's not a problem card by any means, simply a power card. While Dante should be limited, if only on principle due to its infinite self cycling, not to mention actual impact, you can't say terrortop is innocent, either. It's a more niche but more generic TGU. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 20, 2016 Report Share Posted May 20, 2016 Hitting Break is stupid. It's not a problem card by any means, simply a power card. While Dante should be limited, if only on principle due to its infinite self cycling, not to mention actual impact, you can't say terrortop is innocent, either. It's a more niche but more generic TGU.*shrugs* Break is one of those cards that will only ever age well. It's scrap dragon with a very relevant float effect. Resolving one break alone should put you pretty funking far ahead in the game As for Terror, I'm not sure I agree it should be hit, despite your valid analysis. If you limit TGU, it still remains a damn good card, if you limit Terror top, is there really any reason to play any speedroids. TGU got ax'd IMO cause it's targets are so much better, hell even Sagan is seeing play now. What do Speedroids have other than the one guy they run Instead of more generic, I think the word you're looking for is less investment (NS) If speedroids keep getting better targets for Top, then yes, it should go the way of TGU, but being archetype locked instead of type locked makes it less likely IMO Forbidden----Performapal Pendulum Sorcerer Limited----Atlantean DragoonsCir, Melebrance of the Burning AbyssKozmo Dark DestroyerTwin TwistersSolemn Strike Semi-Limited----Speedroid TerrortopBook of MoonCompulsory Evacuation DevicePhantom Knights' Fog Blade Unlimited----Debris DragonNecrofaceSummoner Monk Ban monkey not sorc Also limit W/E or do something about Kirin Link to comment Share on other sites More sharing options...
Toffee. Posted May 20, 2016 Report Share Posted May 20, 2016 *Raises hand* Is Twin Twister being Limited, like, the only thing all of us will agree on? Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 20, 2016 Report Share Posted May 20, 2016 *Raises hand*Is Twin Twister being Limited, like, the only thing all of us will agree on?Pretty sure there's vocal outrage *see my thread* that TT can stay at 3 Solemn Strike is closer to being agreed upon Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted May 21, 2016 Report Share Posted May 21, 2016 Semi-Limited Compulsoy Evacuation device?It is one of my most used cards to send back high-level monsters which requires a lot of effort to summon back to the hand cheaply, and also to return my most prized monster back to hand before commencing annihilation Link to comment Share on other sites More sharing options...
Zeaux Posted May 21, 2016 Report Share Posted May 21, 2016 Semi-Limited Compulsoy Evacuation device?It is one of my most used cards to send back high-level monsters which requires a lot of effort to summon back to the hand cheaply, and also to return my most prized monster back to hand before commencing annihilation I rarely see Comp being used in this Meta because of targeting and so many other reasons. It does nothing to tier and lower tier decks, really. Link to comment Share on other sites More sharing options...
Blake Posted May 21, 2016 Report Share Posted May 21, 2016 Compulse is an all-or-nothing card. It's either too good in ED based formats (barring BA) or terrible in formats like the present. The game is slowly shifting towards it being terrible more often than good, but not quite there yet. It makes sense to keep it at 1 for the time being, considering this, especially in a TCG setting. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 21, 2016 Report Share Posted May 21, 2016 All non-solemn traps should be at three, and Duster + power spells should be legal That creates its own balance Link to comment Share on other sites More sharing options...
Blake Posted May 21, 2016 Report Share Posted May 21, 2016 All non-solemn traps should be at three, and Duster + power spells should be legal That creates its own balanceAn accelerated format akin to the OCG is not the same thing as the TCG format. Don't try to insist that the OCG is superior. I'm not arguing that the TCG is, but they're different beasts, and your mindset will only cause strife if you shove it down people's throats like this, Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 21, 2016 Report Share Posted May 21, 2016 An accelerated format akin to the OCG is not the same thing as the TCG format. Don't try to insist that the OCG is superior. I'm not arguing that the TCG is, but they're different beasts, and your mindset will only cause strife if you shove it down people's throats like this,Maybe so, but surely we can agree that something like 3 BTH would ease the burden placed by polarizing decks like Kozmo? You can forgo the Duster/Power Spell part, but TCG is lacking in the trap department IMO It's confusing to me why people are upset about Dark Destroyer being hard to kill (and keep dead) when stuff like BTH, Soul Drain, the banishment Duo and even Torrential to a degree are limited. Kinda seems like KoA dug its own hole right? Link to comment Share on other sites More sharing options...
Kaiji Posted May 21, 2016 Report Share Posted May 21, 2016 People are complaining because traps are awful vs Kozmo to begin with. It's not that Dark Destroyer being unkillable, it's the fact that you cannot kill them under Dark Destroyer, you have to devote resources (best case in Utopia the Lightning still consumes a BP) and Kozmo can take advantage and kill you under low-resource environments Playing traps that don't replace themselves and you have no guarantee of seeing will just give them free turns to recover and outgrind...torrential is awful like damn they can just SS Strawman or Sliprider or Landwalker or Dark Lady to tag out into another ship ??? Literally we already have Kaiju. Link to comment Share on other sites More sharing options...
VCR_CAT Posted May 22, 2016 Report Share Posted May 22, 2016 It's funny that, as a minimal backrow player, this format has become one that I've shined in in that regard. That said, I'm not a fan of high-backrow-w/-power removal; because said removal is still going to be limited, and it really pushes matters further into a state where you either go first, or you open Duster. On the flip-side, I'm still of the opinion that the state of the game has had more important S/T targets that a player wants to remove with how both players can have Field Spells, how Field Spells for archetypes have gotten particularly strong, and the inclusion of pendulums. I've been playing Cosmic Cyclone for my own reasons in some decks, and despite those reasons being good, it never feels enough. It's a tough game to balance; the ratio between viable backrow and viable removal. If we bring more powerful backrow to 3, the necessity for Twin Twisters over the other removers becomes more apparent, yet with fewer backrows then Twin Twisters becomes too good. At this point, I don't think I'd be in a good position to say what would really be best for the game with finding a balance between removal and targets; not without being able to be a part of card design for Konami. I think a balance can be achieved, but it's going to take a lot of playtesting and I don't think it's as simple as "Bring more traps because Twin Twisters" or "Hit more traps and hit Twin Twisters as well". I mean, if you want to try and please as many kinds of players, that is. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted May 22, 2016 Report Share Posted May 22, 2016 Wading through backrow makes the game more skilled and you a better deck builder. Not all your plays will go through; you'll have to prioritize Likewise, the cute sheet will go from your deck, and it will be the optimal build. it really pushes matters further into a state where you either go first, or you open Duster. Except it doesn't Duster usually kills 2-3 cards, the chance of your opponent drawing three potent traps w/o Demise is low. It'll literally be a slower Twin Twister that can't snipe, and has the benefit of being a +1 relative to Twin Twister You can't throw claims like that around, when a very active format expressively proves such cases wrong I get you're a low backrow fan, but that doesn't give you the right to spread falsities about the other side Link to comment Share on other sites More sharing options...
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