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Chaos Trap Hole


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KaBrU5t.png

 

When a LIGHT or DARK monster would be Summoned: Pay 2000 Life Points, negate the Summon, and if you do, banish it.

 

I feel like this is one of those cards that might've seen more use if the cost wasn't so heavy, seeing as LIGHT and DARK are the most prevalent Attributes in the game. You could use this with any of the "Blue-Eyes" monsters, Performapal Skullcrobat Joker, the Dracoslayer Pendulum monsters, Eccentric Archfiend, Number 39: Utopia/Number S39: Utopia the Lighting, and more.

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I ran into this the other day with Normal Pendulums ft. Dracos and it was a pain in the butt.

 

I didn't know LIGHT and DARK were the most prominent though, so now I could see it sided into heavy lifegain decks where the cost wouldn't be as heavy.

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I ran into this the other day with Normal Pendulums ft. Dracos and it was a pain in the butt.

 

I didn't know LIGHT and DARK were the most prominent though, so now I could see it sided into heavy lifegain decks where the cost wouldn't be as heavy.

cute

 

OT: Can this negate pendulum summons?

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It can negate all Summons (except inherent Summons; or is it the other way around?); though, maybe this is only restricted to the Summon of 1 monster. If it's not, that's great. If it is, that's one more point for Solemn Notice.

It can only negate inherent summons. Ofc it can negate a pendulum summon of 1 LIGHT or DARK monster, but I want to know what would happen if my opponent p summoned 2 LIGHT or DARK monsters, or what would happen if they p summoned a LIGHT and a WIND monster, for example.

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It can only negate inherent summons. Ofc it can negate a pendulum summon of 1 LIGHT or DARK monster, but I want to know what would happen if my opponent p summoned 2 LIGHT or DARK monsters, or what would happen if they p summoned a LIGHT and a WIND monster, for example.

I tested out something similar with Steelswarm Roach, and when Odd-Eyes and Apex Avian were Summoned, both were negated and destroyed. Maybe something similar to that?
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