Tinkerer Posted May 1, 2016 Report Share Posted May 1, 2016 Hello, fine peoples! So uh, yeah... this set... it's... pretty wild. But that's kinda what I expected when I saw the prompt for these guys: Amalgamation monsters are EARTH monstrosities designed with one thing in mind: Twisting and corrupting everything. Most of them can Tribute monsters to get back lost resources or get their hands on Polymerization, and as a whole they have a very Graydle-esque setup to steal your opponent's monsters to pay for them. And, most horrifying of all is their in-archetype Super Polymerization . . . because they have Shaddoll/E-HERO style Fusions only reliant on the Attribute of the monster they fuse with. And, if you're ever behind . . . the comebacks possible with them are legendary, because if you have significantly less LP than your opponent their Fusions all gain ridiculous boosts. This is actually one part of a two-part prompt, with the other side being the Conglomerate Archetype I'd put up before. For once, I'm not sure I want it, but... CnC appreciated? [spoiler=Monsters]Amalgamation Grit KitEARTH *Rock/Tuner/EffectWhen this card is Normal Summoned, add 1 “Conglomerate” or “Amalgamation” monster from your Deck to your Hand. If this card is sent from the field to the Graveyard to summon a monster, your opponent gains 1000 LP.0/1800Amalgamation Pebble PupEARTH **Rock/EffectWhen this card is Normal Summoned, you can shuffle 3 of “Polymerization” and/or “Conglomerate” or “Amalgamation” cards from your Graveyard into your Deck, and if you do, you can Normal Summon 1 additional time this turn. You can only gain this effect once per turn. If this card is sent from the field to the Graveyard to summon a monster, you can increase your opponent’s LP by 1000; add 1 “Conglomerate” or “Amalgamation” monster from your Graveyard to your Hand.500/1800Amalgamation Cobble CubEARTH ***Rock/EffectWhen this card is Normal Summoned, you can add 1 “Polymerization” from your Deck to your Hand. If this card is sent from the field to the Graveyard to summon a monster, you can increase your opponent’s LP by 1000; activate one of the following effects:- Add 1 “Polymerization” from your Graveyard to your Hand.- Shuffle 1 “Polymerization” from your Graveyard into your Deck, add 2 “Conglomerate” or “Amalgamation” monsters from your Graveyard to your Hand (except “Amalgamation Cobble Cub”)1000/1800Amalgamation Rubble FoxEARTH ****Rock/EffectThis card cannot be Normal Summoned/Set. If this card is added to your Hand by a card effect, you can pay 1000 LP; Special Summon this card. You can target 1 monster you control; discard this card and tribute that monster, and if you do, activate one of the following effects:- Take control of 1 monster your opponent controls whose level is less than the combined levels of this card and the tributed monster. That monster cannot attack or be tributed for a Tribute Summon.- Special Summon 1 Rock-type monster from your Deck whose level is less than the combined levels of this card and the tributed monster.1500/1800Amalgamation Composite CoyoteEARTH *****Rock/EffectWhen this card is Normal Summoned, you can target 1 monster your opponent controls; take control of that target. It cannot attack or be tribute for a Tribute Summon and it returns to your opponent’s side of the field during the End Phase. Once per turn, you can tribute 1 monster you control; add 1 “Polymerization” or 1 “Conglomerate” or “Amalgamation” monster from your Graveyard to your Hand. If this card is sent to the Graveyard for a Fusion Summon you can increase your opponent’s LP by 1000; draw 1 card.1900/1800Amalgamation WolfeiteEARTH ******Rock/EffectIf you control no monsters, you can Special Summon this card (from your Hand). You can target 1 monster your opponent controls with a level/rank lower than this card’s; tribute this card, and if you do, take control of that target until the End Phase. That monster cannot attack or be tributed for a Tribute Summon and it returns to your opponent’s side of the field during the End Phase. If you would Fusion Summon an “Amalgamation” monster, you can banish this card from your Graveyard as one of the fusion materials.2100/1800 [spoiler=Extra Deck Monsters]Amalgamate Pyre HomunculusFIRE *****Rock/Fusion/Effect1 Rock-type monster + 1 FIRE monsterWhile your opponent has more LP than you, if they activate a card or effect, inflict 600 damage to your them, and if you do, this card gains the same amount of ATK. If this card If this card was Summoned without using an “Amalgamation” monster as a material, its following effect is negated. If your opponent has 1000 or more LP than you when this card is Fusion Summoned, inflict 2000 damage to your opponent.1800/1800Amalgamate Glacier HomunculusWATER ******Rock/Fusion/Effect1 Rock-type monster + 1 WATER monsterWhile your opponent has more LP than you, monsters you control cannot be targeted by opponent’s card effects. If this card was Summoned without using an “Amalgamation” monster as a material, its following effect is negated. If your opponent has 2000 or more LP than you when this card is Fusion Summoned, inflict 3000 damage to your opponent.2300/1800Amalgamate Thermal HomunculusWIND 7*Rock/Fusion/Effect1 Rock-type monster + 1 WIND monsterWhile your opponent has more LP than you, once per turn, you can send the top 3 cards from your Deck to the Graveyard; destroy 1 card on the field. If this card was Summoned without using an “Amalgamation” monster as a material, its following effect is negated. If your opponent has 3000 or more LP than you when this card is Fusion Summoned, inflict 4000 damage to your opponent.2500/1800Amalgamate Terra HomunculusEARTH 8*Rock/Fusion/Effect1 Rock-type monster + 1 EARTH monsterWhile your opponent has more LP than you, they cannot activate cards/effects during the battle phase. If this card was Summoned without using an “Amalgamation” monster as a material, its following effect is negated. If your opponent has 4000 or more LP than you when this card is Fusion Summoned, inflict 5000 damage to your opponent.2800/1800Amalgamate Shining HomunculusLIGHT 9*Rock/Fusion/Effect1 Rock-type monster + 1 LIGHT monsterWhile your opponent has more LP than you, you take no damage. This card cannot be destroyed by battle. If this card was Summoned without using an “Amalgamation” monster as a material, its following effect is negated. When this card is Fusion Summoned, this card’s ATK becomes the difference between you and your opponent’s LP, then if your opponent has 5000 or more LP than you, halve your opponent’s LP.?/1800Amalgamate Shade HomunculusDARK 10*Rock/Fusion/Effect1 Rock-type monster + 1 DARK monsterWhile your opponent has more LP than you, monsters you control cannot be destroyed by your opponent’s cards or effects. If this card was Summoned without using an “Amalgamation” monster as a material, its following effect is negated. When this card is Fusion Summoned, this card’s ATK becomes the difference between you and your opponent’s LP, then if your opponent has 6000 or more LP than you, inflict 8000 damage to your opponent.?/1800 [spoiler=Spells]Amalgamation FusionSpellYou can only activate this card if your opponent’s LP is at least 3000 higher than yours. Tribute 1 monster you control, then Fusion Summon 1 Fusion monster using monsters on either side of the field as fusion materials.Amalgamation RecycleContinuous SpellOnce per turn: You can tribute 1 monster you control; activate 1 of the following effects:- Add 1 “Polymerization” from your Graveyard to your Hand- Add 1 “Conglomerate” or “Amalgamation” monster from your Graveyard to your Hand.If you would Fusion Summon a monster, you can treat this card as a level 7, EARTH, Rock-type monster with 0 ATK and 1800 DEF as material for the Fusion Summon. As a sidenote, I made the Fusions "Amalgamates" instead of "Amalgamations" so they wouldn't be able to fuse into each other and gain the massive burn effects. ...Good thing Chicken Game/Upstart are gone, huh? Link to comment Share on other sites More sharing options...
Tinkerer Posted May 3, 2016 Author Report Share Posted May 3, 2016 Alrighty! I added their 2 Archetypal Spells. Both are pretty generic though and can be utilized by any Fusion deck. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.