Dark_Pride Posted April 12, 2008 Report Share Posted April 12, 2008 Hi! I've decided to put all my written cards in this thread. Please rate. Sometimes, I will add some more cards that I've made. This is the first. (You're free to criticize me as long as it is sensible.) Pls. rate. [spoiler=Filler Cards Set]==Filler Cards Set==HRDT-EN017Diamantes, the Mana Beast[EARTH/Rock/LV4/ATK 1000/DEF 2000] When this card is destroyed and sent to the Graveyard, treat this card as an Quick-Play Spell Card and activates with this effect: *Until the End Phase of this turn, none of your monsters will be destroyed. HRDT-EN058Fairy Coin (Semi-Limited)[Quick-Play Spell]Activate when your Life Points is 4000 or less. Toss a coin and call it. If you call it right, double your current Life Points. If you call it wrong, halve your current Life Points. Therahakka Alaballaste (Semi-Limited)[DARK/Fiend/LV 4/ATK 1900/DEF 1000]Pay half your Life Points. During this turn, this card can attack your opponent directly. Therahakka Rhetoros [DARK/Fiend/LV 4/ATK 1650/DEF 1000]Tribute 1 face-up monster on the field (other than this card). During this turn, this card can attack your opponent directly. Suicidal Ship V-25 (Semi-Limited)[LIGHT/Machine/LV 4/ATK 1600/DEF 1500]This card can attack your opponent directly. When this effect is activated, this card is destroyed at the end of the Damage Step. Fading Assassin (Semi-Limited)[WIND/Warrior/LV 4/ATK 1800/DEF 1300]This card can attack your opponent directly. When this effect is activated, this card is removed from play at the end of the Damage Step. Darkmist Wind[Normal Trap]Activate when an opponent's monster declares an attack. Return all opponent's monsters in Defense Position to their respective owner's hands. Wind of Fury (Limited)[Normal Trap]Activate when an opponent's monster declares an attack. Return all monsters in face-up Attack Position to their respective owner's hands. Treasures in Heaven (Limited)[Normal Spell] Draw 3 cards. Select 2 cards from your hand and return them to your Deck. After that, shuffle your Deck. [spoiler=Senet Cards]==Senet Cards==Monsters RVTW-EN014Shadow Manipulator[DARK/Spellcaster/LV 4/ATK 1600/DEF 1400]Once per turn, this card can be moved to an adjacent unoccupied Monster Card Zone. A monster occupying the Monster Card Zone in its same column cannot attack. RVTW-EN015Raregold Slime[WATER/Aqua/LV 4/ATK 700/DEF 1700]Once per turn, this card can be moved to an adjacent unoccupied Monster Card Zone. Any Spell or Trap Card in its same column has its effect negated. A face-down Spell or Trap card in its same column cannot be activated. RVTW-EN076Blinding Fairy[LIGHT/Fairy/LV 4/ATK 1000/DEF 1700]Once per turn, you can move this card to an adjacent unoccupied Monster Card Zone. The ATK and DEF of the face-up monster in its same column become 0. RVTW-EN077Geora, the Parallel Swordsmaster[LIGHT/Warrior/LV 8/ATK 2750/DEF 2500]Once per turn, you can move this card to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, destroy the monster after Damage Calculation. (Damage Calculation applied normally). Spells: RVTW-EN054Mysterious Mist[Continuous Spell Card]Pay 300 Life Points to rearrange the face-down Spell or Trap Cards on your side of the field, and then return them face-down on the field. You can only use this effect once per turn. Trap: RVTW-EN067Senet Dash[Normal Trap Card]Pay 300 Life Points. You can move 1 of your face-up monsters to an unoccupied Monster Card Zone. RVTW-EN074Senet Game of Destiny[Continuous Trap Card]As long as this card remains face-up on the field, when a monster is Normal Summoned or Set, you can place it to any empty Monster Card Zone. [spoiler=B.E.S. Cards]==B.E.S. Cards==Monsters ELDK-EN038B.E.S. Gradient[Light/Machine/LV 3/ATK 1000/DEF 1500] When this card is Summoned, place 2 counters on this card. When this card would be destroyed by battle, remove 1 counter on this card instead. Remove 2 counters on this card to increase the ATK or DEF of 1 face-up “B.E.S.” monster you control or is named “Big Core”, “Gradius” or “Victory Viper XX03” by 800 points until the End Phase of this turn. ELDK-EN039B.E.S. Tripoli[Light/Machine/LV 4/ATK 1500/DEF 1700] When this card is Summoned, place 2 counters on this card. When this card would be destroyed by battle, remove 1 counter on this card instead. Remove 2 counters on this card to negate 1 of your opponent’s monsters attack. ELDK-EN040B.E.S. Titan[Light/Machine/LV 7/ATK 2700/DEF 2250] When this card is Summoned, place 3 counters on this card. When this card would be destroyed, remove 2 counters on this card instead. Remove 3 counters on this card to destroy 1 Spell or Trap Card on the field. ELDK-EN041B.E.S. Duchalion[Light/Machine/LV 9/ATK 3400/DEF 2600] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 monsters on your field, with at least 1 “B.E.S.” monster or is named “Big Core”, “Gradius”, or “Victory Viper XX03”. When this card is summoned, place 5 counters on this card. When this card would be destroyed, remove 2 counters on this card instead. You can remove 5 counters on this card to destroy all Spell and Trap Cards on the field. Spells ELDK-EN052Shield Recovery[Normal Spell] Pay 800 Life Points. Add 2 counters to all monsters on your field with “B.E.S.” in its name or is named “Big Core”. I'll going to place some of my previous written cards here if I find enough time. Thanks. Link to comment
SephirothKirby Posted April 12, 2008 Report Share Posted April 12, 2008 Oh dear God no. Way overpowered. Link to comment
Lucas Maximus Posted April 12, 2008 Report Share Posted April 12, 2008 Overpowered.Basic.This card would be limited. 2/10 Link to comment
Dark_Pride Posted April 13, 2008 Author Report Share Posted April 13, 2008 Ok. Anyway, thanks for the comment. I've decided to change its effect. Fairy Coin[Quick-Play Spell]Toss a coin and call it. If you call it right, increase your Life Points by 2000. If you call it wrong, you take 2000 damage. What do you think? Did it get better? Link to comment
NeoPaladin2008 Posted April 13, 2008 Report Share Posted April 13, 2008 now its a bit like paths of destiny except only you use its effect. Maybe if you call it right you could summon a fairy type monster from your hand? Link to comment
Wyhe Posted April 13, 2008 Report Share Posted April 13, 2008 make it a trap card that can only be activated with a condition. Link to comment
Wyhe Posted April 20, 2008 Report Share Posted April 20, 2008 seen your cards & i find it cool that you are expanding on a neglected playing style.For your 'senet' cards,i present 7.8/10 Link to comment
Dark_Pride Posted April 21, 2008 Author Report Share Posted April 21, 2008 Yeah, thanks for the comment. Link to comment
Wyhe Posted May 10, 2008 Report Share Posted May 10, 2008 your direct damage cards are good.atk above 1000 & still keep drawbacks Link to comment
Exiro Posted May 27, 2008 Report Share Posted May 27, 2008 Just rating the Senet cards. Very nice cards, but Senet Game of Destiny, Senet Dash and Mysterious Mist seem pretty useless, since you can move all the Senet Cards once per turn anyways. [spoiler=Your rating]7,8/10 Actually, I just gave it such a high rating because you said mine are better so you will rate mine higher. [spoiler=Here is your real rating]2,36/10 J/K!Your cards are worth every single point of the 7,8 :) Anyways, I would still like a number from 1 to 10 for my Senet Cards. Link to comment
Umbra Posted May 27, 2008 Report Share Posted May 27, 2008 Very nice cards' date=' but Senet Game of Destiny, Senet Dash and Mysterious Mist seem pretty useless, since you can move all the Senet Cards once per turn anyways.[/quote'] Mysterious Mist is pretty much Shifting Shadows for S/Ts.Senet Dash can move to any zone, while the monsters only move to adjacent zones.Senet Game of Destiny affects opponent's monsters aswell. Pretty much lethal with Geora. Link to comment
Dark_Pride Posted May 31, 2008 Author Report Share Posted May 31, 2008 Bump!! With new Old Archetype Support. Link to comment
Wyhe Posted May 31, 2008 Report Share Posted May 31, 2008 love the B.E.S cards,though Shield Recovery already exists as an anime-only card. Link to comment
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