-kyo- Posted April 10, 2016 Report Share Posted April 10, 2016 http://yugioh.wikia.com/wiki/File:SuperheavySamuraiNinjaSarutobi-JP-Anime-AV-NC.pnglv8synchro/effect2000/2800This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. http://yugioh.wikia.com/wiki/Superheavy_Samurai_Ninja_Sarutobi please discuss Link to comment Share on other sites More sharing options...
~Faytl~ Posted April 10, 2016 Report Share Posted April 10, 2016 Isn't 8 a really awkward level for Superheavy to reach? I mean, a s/t pop each turn is great, but not if summoning this isn't likely. Link to comment Share on other sites More sharing options...
Jord200 Posted April 10, 2016 Report Share Posted April 10, 2016 Well they have three Tuners. Two Level 2s and one Level 1........ I'm not sure. I like it, but at the same time, I'm hesitant.... Link to comment Share on other sites More sharing options...
Tinkerer Posted April 10, 2016 Report Share Posted April 10, 2016 They have a couple level 2s equippers that can SS themselves as well. There's also the self-summoning level 5s and Soulfire that can make a tuner into a level 5. Ultimately, I think that the level 6 is much better on the grounds of being more accessible for 'em. This could use a buff; maybe a protection effect? Really wish it hit 3k+ DEF though... Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 10, 2016 Report Share Posted April 10, 2016 Isn't 8 a really awkward level for Superheavy to reach? I mean, a s/t pop each turn is great, but not if summoning this isn't likely.Well technically you can do it with a LV2 Tuner and a used Shutendoji so Link to comment Share on other sites More sharing options...
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