Zeppeli Gyro Supreme Posted April 12, 2008 Report Share Posted April 12, 2008 Randomly created cards based on characters from the story I'm writing. You should recognize one of them very easily if you've read my Fan Fic. The others are like him, but they're not him. Ya get it? Anyway, they're like god cards. Except they're not really gods... Kainek of the Cursed Black BlackDark/Fiend/8/2800/2000This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Equip Spell Cards, 1 Warrior, and 1 Fiend-Type Monster in your Graveyard OR by the effect of a Trap Card. This card is only affected by Trap Cards for 1 turn. Once per turn, you may Tribute 1 monster on your side of the field to destroy 1 monster on the field. This card then gains ATK equal to the original ATK of the Tributed monster, and cannot declare an attack during this turn. If both a monster named “Kaniel” and a monster named “Kain” were Tributed or Destroyed by this effect, this card’s ATK becomes Infinite. Kaniel of the Blessed White BladeLight/Fairy/8/1500/2600This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Equip Spell Cards, 1 Warrior, and 1 Fairy-Type Monster in your Graveyard OR by the effect of an Effect Monster. This card is only affected by Effect Monster Effects (other than its own) for 1 turn. Increase this card’s ATK by 500 for each card in your hand. Once per turn, during either player’s turn, you may pay 1000 Life Points to remove from play 1 monster on the field until the End Phase of the turn this effect was activated. Kain of the Cursed Blue BladeDivine/Warrior/8/2700/2300This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Equip Spell Cards, 1 Warrior, and 1 Spellcaster-Type Monster in your Graveyard OR by the effect of a Spell Card. This card is only affected by Spell Cards for 1 turn. By removing from play 1 Spell Card in your hand, increase the ATK of this monster by half the difference in you and your opponent’s Life Points until the End Phase of the turn. When your opponent Normal Summons or Special Summons a monster in Attack Position, decrease that monster’s ATK by 800. When your opponent Normal Summons or Special Summons a monster in Defense Position, decrease that monster’s DEF by 800. If an opponent’s monster’s ATK or DEF reaches 0 by this card’s effect, that monster is automatically destroyed. Link to comment
Lucas Maximus Posted April 12, 2008 Report Share Posted April 12, 2008 9/10 Great effort. Great ideas. :D Link to comment
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