jabber2033 Posted April 8, 2016 Report Share Posted April 8, 2016 Bumped up to 2 for the next format. Discuss. Link to comment Share on other sites More sharing options...
Blake Posted April 8, 2016 Report Share Posted April 8, 2016 I don't think it's a healthy card to move up, but idk about impact, and OCG seems to have not had too much impact. Shrug. Also the fact that it's pretty mediocre at 1, like damn. Link to comment Share on other sites More sharing options...
vla1ne Posted April 8, 2016 Report Share Posted April 8, 2016 raidraptors will abuse this. i will make sure of it. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 8, 2016 Report Share Posted April 8, 2016 Shaddolls will have a fun time with this. WINTERRRRRRRRRRRRRRRRRRR Link to comment Share on other sites More sharing options...
BlackBeartic Posted April 8, 2016 Report Share Posted April 8, 2016 I'm going to run 2 of these and 1 upstart in my RR now. The dream of consistent rum is slowly coming to be. Link to comment Share on other sites More sharing options...
~British Soul~ Posted April 9, 2016 Report Share Posted April 9, 2016 *Sees price of Ultis on ebay*...I'm sure those with Ultis will certainly want to cash in Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 9, 2016 Report Share Posted April 9, 2016 I like the Allure of this card. Link to comment Share on other sites More sharing options...
Slinky Posted April 9, 2016 Report Share Posted April 9, 2016 Banish a Dark Destroyer, then Escape from the Dark Dimension it back? Can also maybe solve some of their hand issues? Or banish any dark kozmo and return it with Kozmotown? (Wickedwitch, Soartroopers, Dog Fighter (if you run it), Eclipser, or Dark Destroyer) Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 9, 2016 Report Share Posted April 9, 2016 Allure is not that great in Kozmo, mostly because its reliant on an unsearchable 3-of (which is good, but not good enough) to get back whatever you banish (and whatever you banish will be pretty significant most of the time), and the draw 2 is not that appealing.Also, Escape is pretty bad, since Tincan = Call is better. Link to comment Share on other sites More sharing options...
Dog King Posted April 9, 2016 Report Share Posted April 9, 2016 Blackwings Link to comment Share on other sites More sharing options...
Synchronized Posted April 10, 2016 Report Share Posted April 10, 2016 Allure is very good in Kozmo now. Having two copies makes a huge difference with consistency and plays. Banishing Destroyer and bringing it back with Strawman is an invaluably strong play. Link to comment Share on other sites More sharing options...
♪ ♪Aria ♪ ♪ Posted April 10, 2016 Report Share Posted April 10, 2016 The two draws is definitely worth it, plus discarding effect to set up a combo....InterestingStill, can be quite risky at times Link to comment Share on other sites More sharing options...
~British Soul~ Posted April 10, 2016 Report Share Posted April 10, 2016 Still, can be quite risky at timesOh definitely, it sucks having to blind Allure, and I've done that couple of times myself. Link to comment Share on other sites More sharing options...
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