Pixelationgamez Posted April 4, 2016 Report Share Posted April 4, 2016 Effect:When this card is Normal summoned; you can special summon 1 Zombie-type monster other than "Little Skeleton King" from your hand. Once per turn, add 1 Zombie-type monster from your deck to your hand. When a opponents monster targets this card for a attack, direct the attack to a different monster on your side of the field. You can only activate 1 "Little Skeleton King" effect once a turn. You can only have one "Little Skeleton King" on your side of the field. Edit: Fixed Effects Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 4, 2016 Report Share Posted April 4, 2016 Cannot be Special Summoned. If this card is Normal Summoned: You can Special Summon 1 Zombie-Type monster (from where?). Once per turn: Add 1 Zombie-Type monster from your Deck to your hand. When this card is targeted for an attack: Target another monster you control; that monster becomes the new attack target. You can only activate 1 "Little Skeleton King" effect once per turn, and only once that turn. ----As the fixes mention, WHERE are you summoning the monster from? I also removed the "except "Little Skeleton King"" part, since he already has a SS lock. But yeah, given the wording, both effects are mandatory, so you really don't have a choice in how you trigger stuff; though one effect works on your turn and the other is on the opponent's (unless for whatever reason, the opponent uses Magical Arm Shield or something on your turn and targets this). Though, not being able to be Special Summoned does kind of kill the whole thing of it being Zombie in the first place. Link to comment Share on other sites More sharing options...
Pixelationgamez Posted April 4, 2016 Author Report Share Posted April 4, 2016 I know I just didn't want t because the whole semi-crazy s*** thing where he keep re-summoning him but I have another way too fix that. Link to comment Share on other sites More sharing options...
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