Yuuji Kazami Posted April 1, 2016 Report Share Posted April 1, 2016 Effect: Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points. http://yugioh.wikia.com/wiki/January_2015_Lists_(TCG) For this discussion, we will only be talking about the impact that it had in January 2015, when it was released from Forbidden to Limited. Personally, I don't actually mind Snatch Steal. When I was playing Burning Abyss at the time (In which it focuses a lot more on Karma Cuts, PWWB, Divine Wrath, and Fire Lake), I never used it in my deck because I thought it would be more harmful than useful (It's pretty much another Tour Guide on your side of the field that kills all your main deck BA's). Needless to say, I fared quite well not running it. When Snatch Steal would be activated, I'd find a way to play around the card. There have been more negative experiences with Shaddolls and Qliphorts, but since I moved on from them in the January 2015 format, I personally found no harm in Snatch Steal returning. Thoughts? Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted April 1, 2016 Report Share Posted April 1, 2016 That fact you can w/e the funk you want to with the card broke it Still pissed they banned super poly to bring this funk back Link to comment Share on other sites More sharing options...
Yuuji Kazami Posted April 1, 2016 Author Report Share Posted April 1, 2016 That fact you can w/e the funk you want to with the card broke it Still pissed they banned super poly to bring this funk backAm I allowed to state that I don't even think Snatch Steal was a good card? Super Poly was honestly better in my opinion. Teehee. Link to comment Share on other sites More sharing options...
Spinny Posted April 1, 2016 Report Share Posted April 1, 2016 Am I allowed to state that I don't even think Snatch Steal was a good card? Super Poly was honestly better in my opinion. Teehee.How's it not good....... It's a power spell, one that's extremely powerful and easily searched and recurred to boot. Wuuuut. Link to comment Share on other sites More sharing options...
Yuuji Kazami Posted April 1, 2016 Author Report Share Posted April 1, 2016 How's it not good....... It's a power spell, one that's extremely powerful and easily searched and recurred to boot. Wuuuut.Well, considering today's format, with Kozmos still running rampant, it's pretty much useless for targeting. Not really effective against BA/PK/Speedroid mix either. For Dracopals and Super Quantum, it could be very useful. But honestly, Super Quantums can still play over it fairly easily. By searching you mean Hidden Armory. I don't think your NS is worth it. Sucked a Spinda in. Mwahahahaaha.Happy April Fools everyone. Link to comment Share on other sites More sharing options...
Snatch Steal Posted April 1, 2016 Report Share Posted April 1, 2016 Hey it me Ummm it's a pretty wonky card that Konami decided to unban to accomplish the following 1. Piss people off2. Make money off of unbanning a card that's suddenly good They justified it with the unbanning of several other cards, and the beginning of the new Pendulum Arc, but honestly, it basically turned a rock paper scissors format into a rock paper scissors + lottery ticket format. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 1, 2016 Report Share Posted April 1, 2016 Is there even anything to talk about this card? It's a straight up +1 in field advantage and can easily win you games in multiple match-ups. Kozmo isn't enough of a reason to unban this, and this is for 2 reasons: 1) It's inherently potent in every other match-up: You can steal an Ignister, Harbinger (after bait), Dante, Rafflesia, Nightmare, Monarch (to bypass Domain), Abyssgaios, Dweller, etc. Being bad in the Kozmo match-up doesn't mean much when it literally wins you a good number of games in other, more prominent match-ups (namely Dracopals).2) Snatch Steal will get broken as time goes on, since more and more new cards will always bring more good cards that are prime targets for Snatch Steal. Kozmo may soon get axed, and then Kozmo 2.0 will come along and have a boss monster / floodgate monster that you can easily take with this card. Of course, this is an April Fool's post, so I'll stop being a keyboard warrior now. I want this at 3 next banlist. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted April 1, 2016 Report Share Posted April 1, 2016 Is there even anything to talk about this card? It's a straight up +1 in field advantage and can easily win you games in multiple match-ups. Kozmo isn't enough of a reason to unban this, and this is for 2 reasons: 1) It's inherently potent in every other match-up: You can steal an Ignister, Harbinger (after bait), Dante, Rafflesia, Nightmare, Monarch (to bypass Domain), Abyssgaios, Dweller, etc. Being bad in the Kozmo match-up doesn't mean much when it literally wins you a good number of games in other, more prominent match-ups (namely Dracopals).2) Snatch Steal will get broken as time goes on, since more and more new cards will always bring more good cards that are prime targets for Snatch Steal. Kozmo may soon get axed, and then Kozmo 2.0 will come along and have a boss monster / floodgate monster that you can easily take with this card. Of course, this is an April Fool's post, so I'll stop being a keyboard warrior now. I want this at 3 next banlist.It's funny this card got brought up tbh, I was hearing a school of argument that this card is really similar to Monster Reborn in it's ability to steal monster (OCG side for the April list), never really considered that. But no, I think even BC and CoH would be more fair than Snatch Link to comment Share on other sites More sharing options...
IQuitDolphin Posted April 1, 2016 Report Share Posted April 1, 2016 It's funny this card got brought up tbh, I was hearing a school of argument that this card is really similar to Monster Reborn in it's ability to steal monster (OCG side for the April list), never really considered that. But no, I think even BC and CoH would be more fair than Snatch Of course, Monster Reborn and Snatch Steal are comparable in that both are power spells that can also be considered "1-card comebacks". Only thing different from Monster Reborn to Snatch Steal is that Monster Reborn is a little more proactive, whereas Snatch Steal is more reactive. Snatch Steal is used to out stuff, while Monster Reborn is meant to advance your plays, like a Soul Charge of sorts. Another thing to take note of is since TCG games don't last long, you may or may not have a chance to steal anything of value of Monster Reborn, but Snatch Steal is a natural out to almost anything that also contributes to any additional plays you might make as well as guarantee your OTK. Steal a Dante and you cleared their board, invalidated their Horn or baited out their Fire Lake, as well as have a possible additional 2500 in your OTK attempt. Steal an Ignister and the same thing happens. Monster Reborn is a little more narrow in this regard as you don't get as much "bang" out of it most of the time. BC and CoH are honestly the same thing as Snatch Steal, and shouldn't come back. Mind Control would move up before that happens, but Mind Control is more nice since you can't really attack with said stolen monster, which is more significant than one might think. Link to comment Share on other sites More sharing options...
Sleepy Posted April 3, 2016 Report Share Posted April 3, 2016 It's interesting that the concept of this card can actually be done in a way that doesn't have list attention. In fact, there are 3 equips that control a monster and let you do whatever you want to do with it. Though they have further limitations.Comic Handbut it requires a Toon Monster, and half the Toon Monsters need Toon World around and self destroy when Toon world gets destroyed. A big risky minus and mostly any kind of removal to take care of it.Falling DownArchfiends might be an archetype, but they've extended quite a bit from Red Eyes to Red Dragon, etc.... but just as above (in a smaller scale): Got S/T removal? you can get rid of it. Got monster removal? you can get rid of it without going after the controlled monster.Mark of the RosePlants are a full Type so it should be somewhat plausible, but might as well be a one turn thing. I don't think anybody would be unable to use the controlled card for some sort of Summon nowadays. Snatch Steal is probably just too generic and cost-less. Though between more quick built-in ways to react to it, more protection, more removal, and more swarm, it wouldn't surprise me if Konami eventually could get it off the list..... Right now? Yeah, at least in OCG I heard the game slowed down a tad upon the latest list so I guess it isn't its time to be un-bannable. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted April 3, 2016 Report Share Posted April 3, 2016 It's interesting that the concept of this card can actually be done in a way that doesn't have list attention. In fact, there are 3 equips that control a monster and let you do whatever you want to do with it. Though they have further limitations.Comic Handbut it requires a Toon Monster, and half the Toon Monsters need Toon World around and self destroy when Toon world gets destroyed. A big risky minus and mostly any kind of removal to take care of it.Falling DownArchfiends might be an archetype, but they've extended quite a bit from Red Eyes to Red Dragon, etc.... but just as above (in a smaller scale): Got S/T removal? you can get rid of it. Got monster removal? you can get rid of it without going after the controlled monster.Mark of the RosePlants are a full Type so it should be somewhat plausible, but might as well be a one turn thing. I don't think anybody would be unable to use the controlled card for some sort of Summon nowadays. Snatch Steal is probably just too generic and cost-less. Though between more quick built-in ways to react to it, more protection, more removal, and more swarm, it wouldn't surprise me if Konami eventually could get it off the list..... Right now? Yeah, at least in OCG I heard the game slowed down a tad upon the latest list so I guess it isn't its time to be un-bannable.OCG honestly has enough power that can turn games around. I honestly don't see a time when snatch will get worse. Yeh, you can destroy it with the range of BR destruction cards, but based on how YGO is working, your deck and by conjunction, your opponent's deck will only ever get better. Therefore snatch being able to eat an opponent's monster for free isn't something that's going to get worse as time passes in either TCG or OCG Mind Control on the other hand did go to 3 in the recent OCG list because while generic, it has enough restrictions on it to make it not as potent. To be honest, giving Snatch Steal Mind Control's restrictions would be a pretty fair card, you get to keep it longer, in exchange for 1k LP Link to comment Share on other sites More sharing options...
ihop Posted April 4, 2016 Report Share Posted April 4, 2016 People agreeing to side a card out in top-level games is usually a pretty good indicator that a card should be banned. Link to comment Share on other sites More sharing options...
Yuuji Kazami Posted April 4, 2016 Author Report Share Posted April 4, 2016 People agreeing to side a card out in top-level games is usually a pretty good indicator that a card should be banned.Djinn Releaser of Rituals in that game where Patrick Hoban snaked his opponent when they both played Nekroz. Btw, why the hell is this thread still getting bumped. It was originally an April Fool's joke. -_- Link to comment Share on other sites More sharing options...
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