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~Faytl~

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Gusto Barrier of Wind
Continuous Spell
When this card is activated: You can Special Summon 1 "Gusto" monster from your hand or GY.  The effects of "Gusto" monsters cannot be negated.  The first time you would take battle damage from a battle involving a "Gusto" monster(s), your opponent takes that damage instead.

 

Next: Charmer -OR- Dark Scorpion

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Yu-Gi-Oh Card

"Mark of the Dark Scorpions"

Normal Spell Card

Effect: Activate 1 of these effects.
●Special Summon 1 "Dark Scorpion" monster or "Don Zaloog" from your Deck with a different name from all face-up "Dark Scorpion" monsters or "Don Zaloog" you control.
●Reveal 1 "Dark Scorpion" monster in your hand, Special Summon, from your Deck, 1 "Dark Scorpion" monster with a different name or "Don Zaloog".

 

Next: Watt or Cyberdark

 

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  • 3 weeks later...

Wattfactory
Continuous Spell
1) Once per turn, if a "Watt" monster you control attacks: You can Special Summon 1 "Watt" monster from your Deck with a different name.
2) If a "Watt" monster you control inflicts battle damage to your opponent, you can: Immediately after this effect resolves, Synchro Summon 1 "Watt" Synchro Monster using only "Watt" monsters you control, and if you do, it gains ATK equal to the original ATK of 1 monster used as material, also it cannot be destroyed by card effects.

 

Phantasm Spiral

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Slumbering Serpent, Phantasm Dragon
WATER 8*
Scale: 9<>9
Sea Serpent/Pendulum
PE: This card is treated as "Umi".  All WATER monsters you control gain 200 ATK/DEF.  Once per turn: You can target 1 Normal Monster you control; it cannot be destroyed by battle this turn, also, it can declare a second attack on a monster(s) this turn.  If a Level 8 Normal monster you control is destroyed, you can Special Summon this card, and if you do, you can equip 1 appropriate Equip Spell from your GY to this card.
A ferocious serpent, collapsed from exhaution, lies on the ocean bed.  No one knows what terrible fate will befall the world if it awakens once more.
2900/2900


Next: Gadget

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  • 6 months later...

Boot-Up Engineer - Gadget Dynamo
Level 4 EARTH Machine
If this card is Normal Summoned: You can reveal up to 3 "Gadget" monsters in your hand and if you do Special Summon 1 of them. If a "Gadget" monster activates its effect: this card gains 1000 ATK, then, once per turn, you can Normal Summon 1 “Gadget” monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

ATK/0 DEF/2000

 

Next: Poker Knights

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  • 1 month later...

Arcana Knight Pair
LIGHT/Warrior/Fusion/Effect/Level 6/2500 ATK/2000 DEF
"Queen's Knight", "King's Knight", or "Jack's Knight" + 1 LIGHT Warrior monster
If your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): Your opponent reveals the card they drew, then apply the following effect(s) depending on this card's Fusion Materials.
● "Queen's Knight": Draw 1 card.
● "King's Knight": Add 1 card that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight" from your Deck to your hand with the same card type (Monster, Spell, or Trap) as the revealed card.
● "Jack's Knight": Banish 1 random card from your opponent's hand.
You can only use the effect of "Arcana Knight Pair" once per turn.

Next:
Icejade

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  • 2 months later...

Icejade Oversoul

Spell

Target 1 WATER monster you control; equip it with 1 "Icejade" monster from your Deck. The equipped monster gains DEF equal to the Level of the equipped monster x 100, also, it is unaffected by the effects of monsters during the turn they are Special Summoned.

 

Next: Buster Blader

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Guardian of the Destruction Swordsman

Continuous Spell

You can only activate the 1) and 2) effects of cards with this name once per turn.

1) If this card is activated: You can add 1 "Destruction Sword" monster from your Deck to your hand.

2) While you control a Dragon monster, "Buster Blader" monsters you control cannot be targeted or destroyed by your opponent's card effects.

3) You can banish this card from your GY; add 1 of your banished "Destruction Sword" cards to your hand, except "Guardian of the Destruction Swordsman".

 

Performapal

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Performapal Full Swing

If all monsters you control are "Performapal", "Magician", or "Odd-Eyes" and you have at least 2 free main monster zones: Special summon the monsters in your Pendulum Zone, then place the monsters with the highest and lowest scales that you control in your pendulum zone (your choice if tied). While this card is in your GY and you Pendulum summon 3 or more monsters: You can banish this card; Set one "Pendulum Switch" from your Deck and it can be activated this turn. 

Next: Roid (Speedroid and Vehicroid)

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  • 1 month later...

Droneroid

DARK *

Machine/Effect

You can send 1 "roid" monster from your Deck to the GY; this card's name becomes the sent monster's name and replace its effects with the sent monster's effects (these changes last until the End Phase). If this card is used as material for the Summon of a "roid" Extra Deck monster and sent to the GY: You can target 1 "roid" or 1 "Speed" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Droneroid" once per turn.

100/800

 

Next:

Ninja

 

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  • 3 weeks later...

Ninjutsu Art of Super-Duplication
Tribute 1 "Ninja" monster that has a Level; Special Summon as many "Ninja Duplicate Tokens" (Warrior/DARK/Level 1/0 ATK/0 DEF) as possible, up to the Tributed monster's Level, in Defense Position. These Tokens cannot be Tributed, unless it is to Summon a "Ninja" monster or to activate a "Ninjutsu Art" card, also monsters cannot be Special Summoned using them as material, except "Ninja" monsters. If this face-up card leaves the field: Destroy those Tokens. If you control no "Ninja" monsters, destroy this card. You can only activate 1 "Ninjutsu Art of Super-Duplication" once per turn.

Next: Since they're receiving a lot of attention recently due to Master Duel, Ruin & Demise.

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On 1/23/2022 at 9:34 PM, President Claire Underwood said:

Ninjutsu Art of Super-Duplication
Trap/Continuous
Tribute 1 "Ninja" monster with a Level; Special Summon as many "Ninja Duplicate Tokens" (Warrior/DARK/Level 1/0 ATK/0 DEF) as possible, up to the Level of the Tributed monster, in face-up Defense Position. "Ninja Duplicate Tokens" cannot be Tributed, except for the Summon of a "Ninja" monster or the activation of a "Ninjutsu Art" card, and cannot be used as material, except for the Summon of a "Ninja" monster. When this card leaves the field: Destroy those monsters. If you control no "Ninja" monsters: Destroy this card. You can only activate 1 "Ninjutsu Art of Super-Duplication" once per turn.

Next: Since they're receiving a lot of attention recently due to Master Duel, Ruin & Demise.

Rebirth of the World

Normal Trap

If you control a face-up "Demise, King of Armaggedon" or "Ruin, Queen of Oblivion": You can add 1 "Cycle of the World" and 1 Level 4 LIGHT Fairy or DARK Fiend Ritual monster from your GY to your hand. If you control a "Demise, King of Armaggedon" or "Ruin, Queen of Oblivion" and have less cards in your Extra Deck than your opponent: You can banish this card from your GY: Shuffle cards from your opponent's GY into their Deck equal to the amount of Special Summoned monsters they control, and if you do, negate the effects of that many monsters your opponent controls until the end of this turn. You can only use 1 effect of "Rebirth of the World" per turn, and only once that turn.

 

Next:

Arcanite Magician (Spell Counters)

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Spell Synchron
DARK/Spellcaster/Tuner/Effect/Level 3/200 ATK/900 DEF
You can remove 1 Spell Counter from your field; Special Summon this card from your hand. You can remove any number of Spell Counters from your field; increase or reduce this card's Level by the same amount until the end of this turn. You can only use each of the previous effects of "Spell Synchron" once per turn. A Spellcaster Synchro Monster that was Summoned using this card as material gains the following effects.
● If this card is Synchro Summoned: Place 1 Spell Counter on it for each Spellcaster monster used as material for its Summon.
● You can activate this card's effects that activate by removing a Spell Counter(s) as Quick Effects.

Next: Megaliths, another recent topic of discussion regarding Master Duels.

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  • 3 weeks later...

Metamorphic Transition

Spell

During the End Phase of the turn this card was activated, draw a number of cards equal to the number of Rock monsters you discarded or Tributed this turn.  You can only activate 1 "Metamorphic Transition" per turn.

 

Next: Cipher

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woops looks like BD'S is back on the contest ciruit again bois

image.png.0a1491adf1489b3639b7279434e3e018.png

Rank-Up-Magic Cipher Substitution/Quick-Play Spell Card

Lore: Activate 1 of these effects.
● Special Summon 1 "Galaxy-Eyes" monster from your hand, and if you do, Special Summon 1 "Galaxy-Eyes Cipher Dragon" from your Extra Deck, using that monster as material. (This is treated as an Xyz Summon.)
● Special Summon 1 "Cipher" Xyz Monster from your Extra Deck that is 1 Rank higher than a "Galaxy" Xyz Monster you control, by using it as material, then Special Summon 1 of its materials to your opponent's field. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)

________

And with that, the Galaxy-Eyes MD lineup just got a bit less bricky. Now, to what Archetype shall go the supporting honors? How about a recently made one, like...

Lady of Lament

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Eris, Lady of Lament

Level 3 DARK Fiend/Effect

(Quick-Effect): You can Tribute up to 3 Monsters; Shuffle up to that many Normal Traps from your hand or GY into the Deck, and if you do, excavate that many cards from the top of your deck, and if you do that, either add them to your hand or send them to the GY. You can only use this effect of “Eris, Lady of Lament” once per turn. During your Main Phase, you can Normal Summon 1 "Lady of Lament" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

ATK/1500 DEF/500

 

Note: Iris is based off the name trend in Japanese for the Ladies of Lament ending in -risu. Ririsu, Marisu, Arisu. Here Erisu

Now, Eris is meant as a recovery option, and a mini-mulligan to fix any unfortunate bricks you have in hand, or a Foolish to dump your excavated cards. The second effect allows you to Normal Summon Alice for more plays.

 

Next: Lair of Darkness

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  • 4 weeks later...

Lich King Tokirpa, Usurper of the Lair
DARK/Zombie/Effect/Level 7/2600 ATK/1300 DEF
If this card is in your hand or GY: You can Tribute 1 DARK monster from either field; Special Summon this card to the Tributed monster's controller's field in Attack Position. You can only use this effect of "Lich King Tokirpa, Usurper of the Lair" once per turn. Cannot be destroyed by battle with a DARK monster. You cannot Special Summon monsters, except DARK monsters. During the End Phase, if your opponent controls a "Lair of Darkness": Give control of this card to your opponent. You can only control 1 "Lich King Tokirpa, Usurper of the Lair".

Next: Vendread

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  • 4 weeks later...
On 3/16/2022 at 10:21 AM, Premier Alexander Romanov said:

Lich King Tokirpa, Usurper of the Lair
DARK/Zombie/Effect/Level 7/2600 ATK/1300 DEF
If this card is in your hand or GY: You can Tribute 1 DARK monster from either field; Special Summon this card to the Tributed monster's controller's field in Attack Position. You can only use this effect of "Lich King Tokirpa, Usurper of the Lair" once per turn. Cannot be destroyed by battle with a DARK monster. You cannot Special Summon monsters, except DARK monsters. During the End Phase, if your opponent controls a "Lair of Darkness": Give control of this card to your opponent. You can only control 1 "Lich King Tokirpa, Usurper of the Lair".

Next: Vendread

 

629982426_VendreadLich.png.218d39baf9f427d522fd11d756b76781.png

Vendread Lich/DARK/Zombie-Type Ritual Effect Monster/Level 8/2900 ATK/0 DEF

Lore: (Quick Effect): You can destroy 1 Zombie monster you control, and if you do, negate the activation. If this face-up card leaves the field: You can Special Summon 1 Level 4 or lower  Zombie monster from your GY, then, you can activate 1 Ritual Spell from your hand. You can only use this effect of "Vendread Lich" once per turn.

____________

Okay, this new piece of the Vendread family should give the Revendread Slayer a run for his money. Let's see if we can do something equally as nice for one of our newest archetypes.

Like say, the Vernalizer Fairies?

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7 hours ago, Black D&#x27;Sceptyr said:

 

629982426_VendreadLich.png.218d39baf9f427d522fd11d756b76781.png

Vendread Lich/DARK/Zombie-Type Ritual Effect Monster/Level 8/2900 ATK/0 DEF

Lore: (Quick Effect): You can destroy 1 Zombie monster you control, and if you do, negate the activation. If this face-up card leaves the field: You can Special Summon 1 Level 4 or lower  Zombie monster from your GY, then, you can activate 1 Ritual Spell from your hand. You can only use this effect of "Vendread Lich" once per turn.

____________

Okay, this new piece of the Vendread family should give the Revendread Slayer a run for his money. Let's see if we can do something equally as nice for one of our newest archetypes.

Like say, the Vernalizer Fairies?

Vernalizer Fairy of Spring and Falling Leaves

EARTH / Plant / Link-2 / Effect

Materials: 2 EARTH monsters with different names.

ATK 1600 / Arrows: ↙️⬇️

If this card is Link Summoned: You can add 1 Level 4 or lower EARTH monster from your GY to your hand, then if all monsters used as material for this card were "Vernalizer" monsters: You can 1 "Vernalizer" monster from your GY to your hand, also, you cannot activate monster effects for the rest of turn, except EARTH monsters. 

Next:

/Assault Mode (Yea, I liked Assault Mode, fight me)

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On 4/9/2022 at 1:14 PM, Blue Arcana said:

Vernalizer Fairy of Spring and Falling Leaves

EARTH / Plant / Link-2 / Effect

Materials: 2 EARTH monsters with different names.

ATK 1600 / Arrows: ↙️⬇️

If this card is Link Summoned: You can add 1 Level 4 or lower EARTH monster from your GY to your hand, then if all monsters used as material for this card were "Vernalizer" monsters: You can 1 "Vernalizer" monster from your GY to your hand, also, you cannot activate monster effects for the rest of turn, except EARTH monsters. 

Next:

/Assault Mode (Yea, I liked Assault Mode, fight me)

681657479_AssaultRefresh.png.b221a7854397f5bfc34e3a4b1e6ce40b.png

Assault Refresh/Field Spell Card

You can discard 1 card; add 1 non-Tuner from your Deck or GY to your hand that specifically lists "Assault Mode Activate" in its text. You can banish 1 Synchro Monster from your Extra Deck;  Special Summon 1 "Assault Mode" monster from your hand whose name includes the banished monster's name, ignoring its Summoning conditions, but shuffle it into the Deck when this card leaves the field. You can only use 1 "Assault Refresh" effect per turn, and only once that turn.

____________

Next: Draconia/Cavalry Pendulums (1 or the other will do.)

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11 hours ago, Black D'Sceptyr said:

 

681657479_AssaultRefresh.png.b221a7854397f5bfc34e3a4b1e6ce40b.png

Assault Refresh/Field Spell Card

You can discard 1 card; add 1 non-Tuner from your Deck or GY to your hand that specifically lists "Assault Mode Activate" in its text. You can banish 1 Synchro Monster from your Extra Deck;  Special Summon 1 "Assault Mode" monster from your hand whose name includes the banished monster's name, ignoring its Summoning conditions, but shuffle it into the Deck when this card leaves the field. You can only use 1 "Assault Refresh" effect per turn, and only once that turn.

____________

Next: Draconia/Cavalry Pendulums (1 or the other will do.)

(Love the Assualt mode support :D)

Gaia Dragoons of Draconia

EARTH / Level 4 / Beast-Warrior / Pendulum / Normal

ATK 1900 / DEF 1000 / Scales: 2

Pend. Effect: Twice per turn, if a Normal monster is Special Summoned: You can target 1 monster your opponent controls; halve its ATK until the end of this turn.

Flavor Text:

These are the most skilled and deadly archers in the land of Nexium. Many armies search high and low to recruit them and an equal amount stay up at night fearing them.

Next:

New Resonator monster.

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Link Resonator

DARK Links: SW

Fiend/Link/Effect

1 Tuner

Unless this card was Link Summoned using a "Resonator" monster, it cannot activate its effects. When this card is Link Summoned: You can add 1 "Resonant Destruction" from your Deck or GY to your hand. If a DARK Dragon Synchro Monster is Special Summoned to a Zone this card points to, you can activate 1 of the following effects:

- Tribute this card and target 2 "Resonator" monsters in your GY with different Levels; Special Summon them, but negate their effects.

- Target that Synchro monster; it is unaffected by other card effects for the rest of the turn, also, it can attack 1 additional time for each Tuner monster used in its Synchro Summon.

You can only use 1 effect of "Link Resonator" per turn and only once that turn.

500/LINK-1

Probably stupidly OP, but I have no idea what Resonators can do nowadays ¯\_(ツ)_/¯

 

Next: Mist Valley

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1 hour ago, Redro said:

Link Resonator

DARK Links: SW

Fiend/Link/Effect

1 Tuner

Unless this card was Link Summoned using a "Resonator" monster, it cannot activate its effects. When this card is Link Summoned: You can add 1 "Resonant Destruction" from your Deck or GY to your hand. If a DARK Dragon Synchro Monster is Special Summoned to a Zone this card points to, you can activate 1 of the following effects:

- Tribute this card and target 2 "Resonator" monsters in your GY with different Levels; Special Summon them, but negate their effects.

- Target that Synchro monster; it is unaffected by other card effects for the rest of the turn, also, it can attack 1 additional time for each Tuner monster used in its Synchro Summon.

You can only use 1 effect of "Link Resonator" per turn and only once that turn.

500/LINK-1

Probably stupidly OP, but I have no idea what Resonators can do nowadays ¯\_(ツ)_/¯

 

Next: Mist Valley

1st effect is very good. But the second effect, a lil too good, tho the idea of attacking thrice with an Unaffected Supernova does give me a boner....

Serenity of Mist Valley

Continuous Spell

You can control 1 "Serenity of Mist Valley". When this card is activated: You can Special Summon 1 "Mist Valley" monster from your hand or GY. Once per turn, you can reveal 1 "Mist Valley" monster from your hand; Special Summon 1 Level 5 or lower "Mist Valley" monster from your Deck or GY, then immediately after this effect resolves; Normal Summon that revealed monster.

Next:

Divine Dragon Lord Felgrand

 

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Divine Dragon Eschaton
DARK 8*
Dragon/Effect
You can send this card and 1 Level 7 or 8 Dragon monster from your hand to the GY; Special Summon 1 Level 4 "Felgrand" monster from your Deck.  If a Level 7 or 8 Dragon monster is sent from your field to the GY (except when used as Material); you can banish this card from your GY and target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it, but destroy it during the End Phase.
2900/2600

Next: Chemicritter

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1 hour ago, Redro said:

Divine Dragon Eschaton
DARK 8*
Dragon/Effect
You can send this card and 1 Level 7 or 8 Dragon monster from your hand to the GY; Special Summon 1 Level 4 "Felgrand" monster from your Deck.  If a Level 7 or 8 Dragon monster is sent from your field to the GY (except when used as Material); you can banish this card from your GY and target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it, but destroy it during the End Phase.
2900/2600

Next: Chemicritter

Chemicritter Radiraven

LIGHT / Level 2 / Winged-Beast / Gemini / Effect

This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect monster with this effect:

● During your Main Phase: You can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. (You can only gain this effect twice per turn).

Next:

Speedroid or Red-Eyes

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