Tinkerer Posted May 12, 2016 Report Share Posted May 12, 2016 ninja'd / skip Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 12, 2016 Report Share Posted May 12, 2016 This one is mine. Mecha Phantom Beast SpeecheetahLevel 4 | WIND | Machine | EffectYou can only use the (1) effect of "Mecha Phantom Beast Speecheetah" once per turn. You can activate the (4) effect once per turn. (1) If you control another "Mecha Phantom Beast" monster, you can Special Summon this card (from your hand). (2) This card's Level is increased by the total Levels of all "Mecha Phantom Beast" Tokens you control. (3) Cannot be destroyed while you control a Token.(4) You can Tribute 1 Token, then target 1 other "Mecha Phantom Beast" monster; this turn, that monster can attack your opponent directly. 1500/1600 https://en.wikipedia.org/wiki/MTC_MQ-17_SpyHawkhttps://en.wikipedia.org/wiki/Cheetah (Tetherwolf and this would be good buddies; you can guess why.) I had another card, but this is a fresh one. ----Majespecter Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 12, 2016 Report Share Posted May 12, 2016 Majespecter MouseWINSLevel 3Scale: 2Spellcaster/Pendulum/EffectWhen this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell/Trap Card from your Graveyard to your hand. Youcan only use this effect of "Majespecter Mouse" once per turn. Cannot be target, or destroyed, by an opponent's card effects. ATK:1200DEF:100 Next: Reptilianne Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted May 12, 2016 Report Share Posted May 12, 2016 Emperor Of RetilesRank 5EARTHReptile/XYZ/EffectATK: 2800 DEF: 1700 2 level 5 Reptile-Type monstersYou can also XYZ summon this card using 1 Rank 4 Reptile-Type XYZ monster you control as material(materials attached to that monster become materials of this card). You can only control 1 "Emperor of Reptiles". Once per turn: You can detach 2 material from this card, then target 1 other Reptile-Type monster you control; Its ATK becomes 5000 and it cannot attack directly this turn. Once per turn: You can detach 1 material from this card; Destroy 1 Spell/Trap card on the field. Empower Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 12, 2016 Report Share Posted May 12, 2016 Emperor Of RetilesRank 5EARTHReptile/XYZ/EffectATK: 2800 DEF: 1700 2 level 5 Reptile-Type monstersYou can also XYZ summon this card using 1 Rank 4 Reptile-Type XYZ monster you control as material(materials attached to that monster become materials of this card). You can only control 1 "Emperor of Reptiles". Once per turn: You can detach 2 material from this card, then target 1 other Reptile-Type monster you control; Its ATK becomes 5000 and it cannot attack directly this turn. Once per turn: You can detach 1 material from this card; Destroy 1 Spell/Trap card on the field. EmpowerI said "Reptilianne"; not "Reptile". http://yugioh.wikia.com/wiki/Reptilianne Vigor, the Empowered WarriorLIGHTLevel 4Warrior/PendulumPendulum Effect: "Empowered" cards cannot be removed from the field by card effects, except by being destroyed.ATK:1900DEF:800 Next: Reptilianne http://yugioh.wikia.com/wiki/Reptilianne Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 14, 2016 Report Share Posted May 14, 2016 Reptilianne SubjugationSpell | Normal(1) Banish up to 2 "Reptilianne" monsters in your Graveyard, then target an equal number of monsters on the field; their ATK and DEF becomes 0. You must control a "Reptilianne" monster to activate and resolve this effect. There, now you can force the opponent to have Vaskii tribute fodder. --------U.A. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted May 14, 2016 Report Share Posted May 14, 2016 U.A. Youth LeagueContinuous Spell Once per turn: You can reveal 1 "U.A." monster in your Hand; Reduce its level and ATK by half until the End Phase. During the End Phase of the turn this card is sent to the Graveyard: Special Summon 1 "U.A." monster from your Deck in Defense Position. You can only use the effect of "U.A. Youth League" once per turn, and only once that turn.-Is that as useful as I think it is?- Kaiju(preferably something to do with nuclear radiation mutating Godzilla) Link to comment Share on other sites More sharing options...
Tinkerer Posted May 14, 2016 Report Share Posted May 14, 2016 Nah Giants Everywhere!SpellActivate at the start of your Main Phase 1. You can Normal Summon 1 level 9 or lower monster without tribute. Negate the effects of all monsters you Special Summon this turn. Watt Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 14, 2016 Report Share Posted May 14, 2016 Reptilianne SubjugationSpell | Normal(1) Banish up to 2 "Reptilianne" monsters in your Graveyard, then target an equal number of monsters on the field; their ATK and DEF becomes 0. You must control a "Reptilianne" monster to activate and resolve this effect. There, now you can force the opponent to have Vaskii tribute fodder. --------U.A.They already have that: WattriggerQuick-PlaySpell CardUntil the End Phase, each time your opponent Special Summons a monster: You can Special Summon 1 "Watt" monster from your Deck for each monster that is Summoned. Next: Mist Valley Link to comment Share on other sites More sharing options...
Tinkerer Posted May 14, 2016 Report Share Posted May 14, 2016 The Fabled Roc of the Mist ValleyLIGHT 6*Winged-Beast/EffectThis card is also always treated as a WIND monster. If this card is discarded: Shuffle this card into the deck then target 1 card you control and 1 card your opponent controls; return those targets to the Hand. If this card is Normal Summoned, you can add 1 "Mist Valley" card from your Deck to your Hand.2400/1400 Venom Link to comment Share on other sites More sharing options...
Draconus297 Posted May 14, 2016 Report Share Posted May 14, 2016 Venom BogContinuous Spell During each Standby Phase, place 1 Venom Counter on all face-up monsters on the field. "Venom" monsters gain 500 ATK for every Venom Counter on the field. A monster with 5 or more Venom Counters on it has its effects negated, except "Venom" and "Vennom" monsters. If this card is sent to the Graveyard, you can add 1 "Venom" card from your Deck to your hand, except "Venom Bog". Element/Doriado (Element Soldier, Element Dragon, etc) Link to comment Share on other sites More sharing options...
shadowsapex Posted November 5, 2016 Report Share Posted November 5, 2016 Element ReleaseSpellActvate only if you control a FIRE, EARTH, WIND, and WATER monster. Special Summon 1 monster from your Graveyard with the same Attribute as a monster you control, also monsters you control are unaffected by your opponent's card effects until the End Phase. Penguin Link to comment Share on other sites More sharing options...
Draconus297 Posted November 5, 2016 Report Share Posted November 5, 2016 SlaPenguinWATER - Level 3 - Aqua/Flip/Effect - 100/1800FLIP: Target 1 monster on the field or in the Graveyard and add it to your hand.Once per turn, you can change 1 "Penguin" monster you control to face-down Defense Position. A monster that was Set at the start of the Damage Step is not destroyed by battle. Aroma Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted November 8, 2016 Report Share Posted November 8, 2016 Aroma of BlissContinuous Trap You must control only "Aroma" monsters and "Aroma Gardens" to activate this card. If you do not control only "Aroma" monsters or "Aroma Gardens", destroy this card. You can only control 1 "Aroma of Bliss". Each time your opponent Special Summons a monster: Draw 1 card. LV Link to comment Share on other sites More sharing options...
shadowsapex Posted November 12, 2016 Report Share Posted November 12, 2016 Level ScrambleTrapTarget 1 "LV" monster you control, then reveal 3 "LV" monsters with different Levels from your Deck with the same Attribute but different Levels from that target and have your opponent randomly choose 1; Tribute that target, then Special Summon the chosen monster, ignoring summoning conditions, also shuffle the remaining cards into the Deck. Wow that is a nightmare of OCG.Batteryman Link to comment Share on other sites More sharing options...
Tojin Posted November 13, 2016 Report Share Posted November 13, 2016 Batteryman AAAALevel 1LIGHTThunder/Effect0/200When this card is Summoned, you can Special Summon 1 "Batteryman" monster from your hand or Deck, then make this card's Level equal to the summoned monster's Level. If you summon a monster from the Deck this way, its effects are negated. When this card is sent to the Graveyard, you can add 1 "Batteryman Industrial Strength" from your Deck to your hand. You can only activate 1 "Batteryman AAAA" effect per turn, and only once that turn. Cubic Link to comment Share on other sites More sharing options...
Black D'Sceptyr Posted November 14, 2016 Report Share Posted November 14, 2016 WATER/Machine-Type Effect Monster/Level 1/0 ATK/0 DEF Lore: When this card is sent to the Graveyard: You can shuffle 1 card from your hand into the Deck; Special Summon up to 3 "Cubic" monsters from your hand or Graveyard whose total Levels equal 4 or less, ignoring their Summoning conditions. If this card would be destroyed by battle, you can make each "Cubic" monster you control gain 400 ATK for each monster you control and place 1 Cubic Counter on a face-up monster your opponent controls, instead. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Scrap Link to comment Share on other sites More sharing options...
Draconus297 Posted November 14, 2016 Report Share Posted November 14, 2016 Scrap Serpent EARTH - Level 3 - Reptile/Tuner/Effect - 800/1900You can destroy 1 card you control to add 1 "Scrap" card from your Deck to your hand. You can only activate this effect of "Scrap Serpent" once per turn. If this card is destroyed, you can Special Summon 1 Level 4 or lower "Scrap" monster from your Graveyard, except "Scrap Serpent". Cipher (preferably a monster, Cipher has quite enough backrow) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 14, 2016 Report Share Posted November 14, 2016 Cipher AdvancerLevel 4 | LIGHT | Machine | Effect1800/0You can only use the effect of "Cipher Advancer" once per turn. (1) You can target 1 "Cipher" monster with a Level in your Graveyard; Special Summon that target, then this card and that target's Levels become 8 until the end of this turn. (Yeah, Level requirement so it doesn't clash with Galaxy-Eyes) =====Ice Barrier(Make them meta-worthy, k?) Link to comment Share on other sites More sharing options...
Tojin Posted November 15, 2016 Report Share Posted November 15, 2016 WATER/Machine-Type Effect Monster/Level 1/0 ATK/0 DEF Lore: When this card is sent to the Graveyard: You can shuffle 1 card from your hand into the Deck; Special Summon up to 3 "Cubic" monsters from your hand or Graveyard whose total Levels equal 4 or less, ignoring their Summoning conditions. If this card would be destroyed by battle, you can make each "Cubic" monster you control gain 400 ATK for each monster you control and place 1 Cubic Counter on a face-up monster your opponent controls, instead. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Scrap helloit me ----- Winter Palace of the Ice BarrierField SpellYou can only activate 1 “Winter Castle of the Ice Barrier” per turn. When this card is activated, you can add 1 “Ice Barrier” card from your Deck to your hand. All “Ice Barrier” monsters you control gain 500 ATK and DEF. Once per turn, you can Tribute 1 “Ice Barrier” monster you control to Special Summon 1 “Ice Barrier” monster from your hand or Deck with a different name and Level from the Tributed monster. ----- Machina Link to comment Share on other sites More sharing options...
ChampionZero Posted November 15, 2016 Report Share Posted November 15, 2016 Machina EngineerLevel 2Cannot be Special Summoned. Once per turn, you can add one "Machina" Monster from your Deck or Graveyard to your hand, and if you do, send one card from your hand to the same location you added that monster from.0/1900 Raidraptor Link to comment Share on other sites More sharing options...
Draconus297 Posted November 15, 2016 Report Share Posted November 15, 2016 Raidraptor - Wise LaniusDARK - Level 1 - Winged Beast/Effect - 500/500If a "Raidraptor" card(s) is destroyed, and all cards you control are "Raidraptor" cards, you can Special Summon this monster from your hand, and if you do, you can add 1 "Raidraptor" or "Rank-Up-Magic" card from your Deck to your hand. Your opponent cannot negate this Summon or effect, or activate effects in response. Once per turn, you can target 1 "Raidraptor" monster you control: This monster's Level becomes equal to the target's Level/Rank. You cannot activate cards or effects while you control this card, except the effects of "Raidraptor" cards and "Raptor's Gust". Red-Eyes Link to comment Share on other sites More sharing options...
kevintriedge Posted November 16, 2016 Report Share Posted November 16, 2016 Devil Dragon's DominanceContinuous Trap Card While you control a Fusion Monster that was Fusion Summoned using a Fiend-type monster and a Dragon-type monster as Fusion Materials, your opponent plays with their hand revealed. During your Main Phase, if you activated and resolved "Red-Eyes Fusion" earlier this turn and used a Fiend-type monster as Material: You can send this face-up card you control to the Graveyard to target 1 "Red-Eyes" Normal monster or 1 Level 6 Fiend-type Normal monster in your Graveyard; Special Summon that target in Defense Position with its effects negated until your next Standby Phase, ignoring the summoning condition set by "Red-Eyes Fusion." next archetype: Dark Blade or Draconia Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted November 16, 2016 Report Share Posted November 16, 2016 Mercuric DrakeDARK/Lv 4/Dragon/Union/Effect/1500 ATK/1200 DEFOnce per turn, you can either: Target 1 "Dark Blade" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF and is unaffected by your opponent's Trap Card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card in your possession is sent to the Graveyard: You can equip 1 DARK Dragon-Type Union monster from your Deck to a face-up "Dark Blade" monster you control, except "Mercuric Drake". Landstar Link to comment Share on other sites More sharing options...
Draconus297 Posted November 17, 2016 Report Share Posted November 17, 2016 Landstar Deployment Strategy Continuous Spell If you control no monsters, you can Special Summon 1 "Landstar" monster from your hand or Deck (You can only activate this effect of "Landstar Deployment Strategy" once per turn). Once per turn, if you control a face-up "Landstar" monster, you can Special Summon 1 Level 3 or lower EARTH Warrior-Type monster from your hand. "Landstar" monsters you control gain 300 ATK for every monster you control. Cyberdark Link to comment Share on other sites More sharing options...
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