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Gem-Knight Quarry

Field Spell

During your Draw Phase, if you control a non-Effect monster, you can add 1 "Gem-Knight" monster, or a card that mentions a "Gem-Knight" monster in its card text, from your Deck to your hand. If you inflict damage to your opponent with a monster effect, increase the ATK of all non-Effect monsters you control by the amount of damage inflicted. If you Fusion Summon a "Gem-Knight" Fusion monster, you can Special Summon 1 "Gem-Knight" monster from your Graveyard, and if you do, you can add 1 "Fusion" Spell/Trap Card from your Deck or Graveyard to your hand, except "Diffusion Wave-Motion".

 

Amazoness

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Amazoness Champion Blade
Equip Spell Card
Equip only to a Warrior-Type "Amazoness" monster. It gains 1000 ATK, also it can make up to 2 attacks on monsters during each Battle Phase. If this card is sent from the field to the Graveyard: You can add 1 "Amazoness" monster from your Deck or Graveyard to your hand. You can only use this effect of "Amazoness Champion Blade" once per turn.

 

Umbral Horror.

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Umbral Horror Nightmare

DARK - Level 4 - Fiend/Effect - 0/0

If you Normal or Special Summon a Fiend-Type monster with 300 or less ATK, you can Special Summon this monster from your hand. Once per turn, you can target 1 face-up Fiend-Type monster you control: This monster's Level becomes equal to the target's Level. You can banish this card from your Graveyard to Special Summon 2 "Umbral Horror" monsters with different names from your Graveyard in face-up Defense Position.

 

You know. Xyz plays.

 

Red Dragon Archfiend

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Spicy Red Dragon Archfiend

Level 10

FIRE Dragon / Synchro / Effect

3500 / 2500

1 Tuner + 1 Level 8 "Red Dragon Archfiend" monster

Once per turn, you can destroy monsters on your opponent's field, whose combined Levels/Ranks are less than or equal to this card's. This card cannot attack directly during the turn you activate this effect. When this card attacks a Defense Position monster, inflict piercing battle damage. When this card is destroyed (by battle or by card effect): Special Summon 1 "Red Dragon Archfiend" monster from your graveyard, except a "Spicy Red Dragon Archfiend".

 

Cryston

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  • 2 weeks later...

Crystron Alchembination

Quick-Play Spell

Pay 500 Life Points and target 2 of your banished "Crystron" monsters: Special Summon both targets with their effects negated, and immediately after this effect resolves, Synchro Summon using those 2 monsters (and no other cards) as Material, if possible.

 

RECURSION!

 

Amazoness (better backrow support? A Fusion Spell? A Swordswoman Fusion? A competent way to actively beat over something with more than 2800 ATK?)

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Amazoness Vanguard

EARTH ****

Warrior/Effect

If you control no Special Summoned monsters, you can Special Summon this card from your hand, but it's original ATK becomes 900. During your battle phase, if an "Amazoness" monster battles a monster with higher ATK: you can pay 800 LP; the monster's ATK becomes double its original ATK until the end of the damage step. If this card is sent to the Graveyard, you can Set 1 "Amazoness" Spell/Trap from your Graveyard.

1600/1200

 

Superheavy Samurai

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Freaking ghosted.

[spoiler=Amazoness]Amazoness Despair

Normal Trap

When your opponent targets a face-up "Amazoness" monster you control with a monster effect or for battle, negate that effect or battle, and if you do, destroy the opponent's monster. After this effect resolves, your opponent takes damage equal to the destroyed monster's ATK or DEF (whichever is higher).

 

 

Superheavy Redemption

Normal Spell

Target one "Superheavy Samurai" monster in your graveyard, except a Synchro Monster: Special Summon it. If this card would be sent to the graveyard, banish it instead.

 

Aromage

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Gentle Winds

Continuous Trap

Once per turn, if your Life Points are higher than your opponent's, you can Special Summon 1 "Aroma" monster from your Graveyard, but if you do, you cannot Normal Summon/Set this turn, except to Normal Summon an "Aroma" monster(s). If a monster on the field is destroyed, you can gain LP equal to its Level x200 or its Rank x500. If this card on the field is destroyed, you can Set 1 "Winds" Continuous Trap Card from your hand or Graveyard, except "Gentle Winds" (you can activate that Set card this turn).

 

Batteryman

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Web Chain Spider

Link 2 - EARTH - Insect/Link/Effect

ATK 1500

SW / SE

2 non-Token monsters

Once per turn: You can Special Summon 1 monster to this card's Link Point in Defense Position, then if you Special Summoned an Insect-Type monster with this effect, you can Special Summon 1 Insect-Type monster from your Deck or Graveyard. 

 

====

Link Spider 2.0 except more accessible and actually rewards you for summoning Insects, because let's face it, their original style of forcing Defense Position isn't cutting it much in the new era.

====

 

Star Grail

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Starrelic - Starfall
Attribute: DARK
Type: Machine/Effect
Level: 5
ATK: 0
DEF: 0
If a monster(s) is Normal Summoned: You can Tribute this card; Negate the Summon, and if you do, send that monster(s) to the Graveyard. You can only use each of the following effects of "Starrelic - Starfall" once per turn.
● If this face-up card that was Normal Summoned/Set leaves the field: You can target up to 2 "Stargrail" monsters in your Graveyard; Special Summon them.
● During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Starrelic" card from your Deck or Graveyard to your hand.

 

Eh, may be pushing it a bit too far with the Normal Summon negation, but it is intended to give Stargrails an archetype answer to True Dracos & Master Peace.

 

 

Next:

Evols

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Monolith of Evolution

Quick-Play Spell

Pay 1000 LP to target 1 "Evol" monster you control, and activate 1 of the following effects depending on its Type:

●Reptile-Type: Return it to your hand, and Special Summon 1 "Evolsaur" monster from your hand or Deck with its effects negated.

●Dinosaur-Type: If there is another face-up monster of the same Level on the field, you can, immediately after this effect resolves, Xyz Summon using the target and as many of those monsters as possible as Xyz Material.

●Dragon-Type: Attach this card to that target as Xyz Material.

You can only activate 1 "Monolith of Evolution" per turn.

 

Predaplant (Fusion please?)

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I'm pretty sure Predaplant Fusion would go something like this:

 

"Fusion Summon 1 Fusion Monster from your Extra Deck, using 1 "Predaplant" monster on the field and 1 monster with a Predator Counter. The monster with a Predator Counter is treated as a "Predaplant" monster."

 

anyways

 

Starving Wing Dragon

DARK | Dragon | Level 8 | Fusion | Pendulum | Effect

1 DARK Dragon-type Fusion monster + 1 WIND Dragon-type Synchro monster

If this card is Fusion Summoned, you can target 1 monster on the field. That monster's effect is negated as long as this card is on the field. Once per turn, when a Level 5 or higher monster activates an effect: You can negate that effect; and if you do, destroy that monster; then inflict damage equal to that monster's ATK (Quick Effect). When this card is destroyed, you can Special Summon 1 "Clear Wing" monster from your Graveyard.

2800/2000

 

Reactor

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Automated Factory - Overreactor

Field Spell

When this card is activated: add 1 "Reactor" monster from your Deck to your hand. Once per turn, if your opponent activates a Spell, Trap or Monster effect, you can activate the following appropriate effect:

- Monster: Send 1 "Summon Reactor - Sk" from your hand or Deck to the GY; negate that effect and inflict 800 damage to your opponent.

- Trap: Send 1 "Trap Reactor - Y FI" from your hand or Deck to the GY; negate that effect and inflict 800 damage to your opponent.

- Spell: Send 1 "Spell Reactor - RE" from your hand or Deck to the GY; negate that effect and inflict 800 damage to your opponent.

 

Harpie

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At least spell the archetype name correctly . . .

 

Blackwing - Semet the Summer Breeze

DARK - Level 2 - Winged Beast/Tuner/Effect - 1100/300

When this monster is Normal Summoned, you can Special Summon 1 Level 4 or lower "Blackwing" monster from your hand or Graveyard. When this monster is Special Summoned, you can add 1 "Black Whirlwind" from your Deck or Graveyard to your hand. If this monster is used as Synchro Material for the Summon of a "Blackwing" Synchro monster, you can, after that monster is Summoned, move it to another unoccupied Monster Zone.

 

Dragunity (assume legacy format- ie, in the Pendulum era, ignoring everything that changes post-COTD)

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Dragunity Freedom Torpedo

Normal Spell

If you control a Dragon-Type "Dragunity" monster, you can Special Summon 1 Winged-beast-Type "Dragunity" monster from your deck, OR: If you control a Winged-Beast-Type "Dragunity" monster, you can Special Summon 1 Dragon-Type "Dragunity" monster from your Deck. You can only activate 1 "Dragunity Freedom Torpedo" per turn.

 

Sylvan

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Sylvan Bloomaiden

Level 3, 1000/1900, EARTH, Plant

You can send 1 "Sylvan" monster you control or in your hand to the Graveyard; Special Summon this card from your hand or Graveyard, also that monster is treated as having been sent to the Graveyard from being excavated from the Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can add 1 "Sylvan" monster from your Deck to your hand, except "Sylvan Bloomaiden". You can only use each effect of "Sylvan Bloomaiden" once per turn.

 

Metaphys

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Metaphys Seiyaryu

Level 7 Light

Wyrm/Effect

2500/2300

If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish up to 3 cards from each players GY. Once per turn, during the Standby Phase, if this card was banished last turn: You can shuffle this banished card into the Deck; add 1 banished "Metaphys" card to your hand, except "Metaphys Seiyaryu" or "Metaphysical Regeneration".

 

B.E.S.

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  • 2 weeks later...

Gatling Fever

Trap Card

Type: Continuous

Once per turn: You can destroy 1 "Vullet" monster you control or in your hand, and if you do, send 1 card your opponent controls to the GY. If you control a Link Monster and a "Vullet" monster, you can activate this card from your hand. During either player's turn: You can banish this card from your GY, then target 1 "Vullet" monster in your GY; Special Summon it. You can only activate each effect of "Gatling Fever" once per turn.

 

 

Next:

Dracoverlord

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  • 3 weeks later...

Curse of the Dracoverlord

Normal Spell Card

 

If you control a "Dracoverlord" card : you can tribute a monster you control, except "Dracoverlord" monsters, and Special Summon from your hand or Deck an "Amorphage" monster.

You can banish this card from your GY : destroy a "Dracoslayer" card you control and Special Summon a "Dracoverlord" monster from your hand, Deck or GY.

 

(I tried)

 

Next : 

Gouki

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Gouki Spark Ogre

EARTH | Warrior | Link 2 | Link | Effect

Links S SE

1 or more "Gouki" monsters

If this card is Link Summoned: You can discard 1 card; add 1 "Gouki" Spell or Trap card to your hand. If you control 2 or more "Gouki" monsters: You can tribute 1 EARTH monster you control, then target 1 other monster you control; that monster gains ATK equal to the ATK of the tributed monster. 

ATK 2000

 

Speedroid

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